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1 | # |
2 | # Makefile for TMK keyboard converter rev2 |
3 | # https://github.com/tmk/keyboard_converter#pcb-rev1 |
4 | # |
5 | # Target file name (without extension). |
6 | TARGET = ps2_usb_tmk_rev1 |
7 | |
8 | # Directory common source filess exist |
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9 | TMK_DIR = ../../tmk_core |
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10 | |
11 | # Directory keyboard dependent files exist |
12 | TARGET_DIR = . |
13 | |
14 | # project specific files |
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15 | SRC = matrix.c \ |
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16 | led.c |
17 | |
18 | ifdef KEYMAP |
19 | SRC := keymap_$(KEYMAP).c $(SRC) |
20 | else |
21 | SRC := keymap_plain.c $(SRC) |
22 | endif |
23 | |
24 | CONFIG_H = config_tmk_rev1.h |
25 | |
26 | |
27 | # MCU name |
28 | MCU = atmega32u4 |
29 | |
30 | # Processor frequency. |
31 | # This will define a symbol, F_CPU, in all source code files equal to the |
32 | # processor frequency in Hz. You can then use this symbol in your source code to |
33 | # calculate timings. Do NOT tack on a 'UL' at the end, this will be done |
34 | # automatically to create a 32-bit value in your source code. |
35 | # |
36 | # This will be an integer division of F_USB below, as it is sourced by |
37 | # F_USB after it has run through any CPU prescalers. Note that this value |
38 | # does not *change* the processor frequency - it should merely be updated to |
39 | # reflect the processor speed set externally so that the code can use accurate |
40 | # software delays. |
41 | F_CPU = 16000000 |
42 | |
43 | |
44 | # |
45 | # LUFA specific |
46 | # |
47 | # Target architecture (see library "Board Types" documentation). |
48 | ARCH = AVR8 |
49 | |
50 | # Input clock frequency. |
51 | # This will define a symbol, F_USB, in all source code files equal to the |
52 | # input clock frequency (before any prescaling is performed) in Hz. This value may |
53 | # differ from F_CPU if prescaling is used on the latter, and is required as the |
54 | # raw input clock is fed directly to the PLL sections of the AVR for high speed |
55 | # clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' |
56 | # at the end, this will be done automatically to create a 32-bit value in your |
57 | # source code. |
58 | # |
59 | # If no clock division is performed on the input clock inside the AVR (via the |
60 | # CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. |
61 | F_USB = $(F_CPU) |
62 | |
63 | |
64 | # Boot Section Size in *bytes* |
65 | # Teensy halfKay 512 |
66 | # Teensy++ halfKay 1024 |
67 | # Atmel DFU loader 4096 |
68 | # LUFA bootloader 4096 |
69 | # USBaspLoader 2048 |
70 | OPT_DEFS += -DBOOTLOADER_SIZE=4096 |
71 | |
72 | |
73 | # Build Options |
74 | # comment out to disable the options. |
75 | # |
76 | #BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) |
77 | MOUSEKEY_ENABLE = yes # Mouse keys(+4700) |
78 | EXTRAKEY_ENABLE = yes # Audio control and System control(+450) |
79 | CONSOLE_ENABLE = yes # Console for debug(+400) |
80 | COMMAND_ENABLE = yes # Commands for debug and configuration |
81 | #NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA |
82 | |
83 | |
84 | # PS/2 Options |
85 | # |
86 | PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened) |
87 | #PS2_USE_BUSYWAIT = yes # uses primitive reference code |
88 | |
89 | |
90 | # Search Path |
91 | VPATH += $(TARGET_DIR) |
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92 | VPATH += $(TMK_DIR) |
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93 | |
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94 | include $(TMK_DIR)/protocol.mk |
95 | include $(TMK_DIR)/protocol/lufa.mk |
96 | include $(TMK_DIR)/common.mk |
97 | include $(TMK_DIR)/rules.mk |