]>
Commit | Line | Data |
---|---|---|
1 | # Target file name (without extension). | |
2 | TARGET = ps2_usb_lufa | |
3 | ||
4 | # Directory common source filess exist | |
5 | TOP_DIR = ../.. | |
6 | ||
7 | # Directory keyboard dependent files exist | |
8 | TARGET_DIR = . | |
9 | ||
10 | # project specific files | |
11 | SRC = keymap_common.c \ | |
12 | matrix.c \ | |
13 | led.c | |
14 | ||
15 | ifdef KEYMAP | |
16 | SRC := keymap_$(KEYMAP).c $(SRC) | |
17 | else | |
18 | SRC := keymap_plain.c $(SRC) | |
19 | endif | |
20 | ||
21 | CONFIG_H = config.h | |
22 | ||
23 | ||
24 | # MCU name | |
25 | #MCU = at90usb1287 | |
26 | MCU = atmega32u4 | |
27 | ||
28 | # Processor frequency. | |
29 | # This will define a symbol, F_CPU, in all source code files equal to the | |
30 | # processor frequency in Hz. You can then use this symbol in your source code to | |
31 | # calculate timings. Do NOT tack on a 'UL' at the end, this will be done | |
32 | # automatically to create a 32-bit value in your source code. | |
33 | # | |
34 | # This will be an integer division of F_USB below, as it is sourced by | |
35 | # F_USB after it has run through any CPU prescalers. Note that this value | |
36 | # does not *change* the processor frequency - it should merely be updated to | |
37 | # reflect the processor speed set externally so that the code can use accurate | |
38 | # software delays. | |
39 | F_CPU = 16000000 | |
40 | ||
41 | ||
42 | # | |
43 | # LUFA specific | |
44 | # | |
45 | # Target architecture (see library "Board Types" documentation). | |
46 | ARCH = AVR8 | |
47 | ||
48 | # Input clock frequency. | |
49 | # This will define a symbol, F_USB, in all source code files equal to the | |
50 | # input clock frequency (before any prescaling is performed) in Hz. This value may | |
51 | # differ from F_CPU if prescaling is used on the latter, and is required as the | |
52 | # raw input clock is fed directly to the PLL sections of the AVR for high speed | |
53 | # clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' | |
54 | # at the end, this will be done automatically to create a 32-bit value in your | |
55 | # source code. | |
56 | # | |
57 | # If no clock division is performed on the input clock inside the AVR (via the | |
58 | # CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. | |
59 | F_USB = $(F_CPU) | |
60 | ||
61 | # Interrupt driven control endpoint task(+60) | |
62 | OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT | |
63 | ||
64 | ||
65 | # Boot Section Size in *bytes* | |
66 | # Teensy halfKay 512 | |
67 | # Teensy++ halfKay 1024 | |
68 | # Atmel DFU loader 4096 | |
69 | # LUFA bootloader 4096 | |
70 | # USBaspLoader 2048 | |
71 | OPT_DEFS += -DBOOTLOADER_SIZE=4096 | |
72 | ||
73 | ||
74 | # Build Options | |
75 | # comment out to disable the options. | |
76 | # | |
77 | #BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) | |
78 | MOUSEKEY_ENABLE = yes # Mouse keys(+4700) | |
79 | EXTRAKEY_ENABLE = yes # Audio control and System control(+450) | |
80 | CONSOLE_ENABLE = yes # Console for debug(+400) | |
81 | COMMAND_ENABLE = yes # Commands for debug and configuration | |
82 | NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA | |
83 | ||
84 | ||
85 | # PS/2 Options | |
86 | # | |
87 | PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened) | |
88 | #PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin | |
89 | #PS2_USE_BUSYWAIT = yes # uses primitive reference code | |
90 | ||
91 | ||
92 | # Optimize size but this may cause error "relocation truncated to fit" | |
93 | #EXTRALDFLAGS = -Wl,--relax | |
94 | ||
95 | # Search Path | |
96 | VPATH += $(TARGET_DIR) | |
97 | VPATH += $(TOP_DIR) | |
98 | ||
99 | include $(TOP_DIR)/protocol.mk | |
100 | include $(TOP_DIR)/protocol/lufa.mk | |
101 | include $(TOP_DIR)/common.mk | |
102 | include $(TOP_DIR)/rules.mk |