2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
29 /* default layer indicates base layer */
30 uint8_t default_layer
= 0;
31 /* current layer indicates active layer at this time */
32 uint8_t current_layer
= 0;
35 static void process_action(keyrecord_t
*record
);
36 static bool process_tapping(keyrecord_t
*record
);
37 static void waiting_buffer_scan_tap(void);
39 static void debug_event(keyevent_t event
);
40 static void debug_record(keyrecord_t record
);
41 static void debug_action(action_t action
);
42 static void debug_tapping_key(void);
43 static void debug_waiting_buffer(void);
49 /* period of tapping(ms) */
51 #define TAPPING_TERM 200
54 /* tap count needed for toggling a feature */
55 #ifndef TAPPING_TOGGLE
56 #define TAPPING_TOGGLE 5
59 /* stores a key event of current tap. */
60 static keyrecord_t tapping_key
= {};
62 #define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
63 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
64 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
65 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
66 #define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
72 * stores key events waiting for settling current tap.
74 #define WAITING_BUFFER_SIZE 8
75 static keyrecord_t waiting_buffer
[WAITING_BUFFER_SIZE
] = {};
77 /* point to empty cell to enq */
78 static uint8_t waiting_buffer_head
= 0;
80 /* point to the oldest data cell to deq */
81 static uint8_t waiting_buffer_tail
= 0;
83 static bool waiting_buffer_enq(keyrecord_t record
)
85 if (IS_NOEVENT(record
.event
)) {
89 if ((waiting_buffer_head
+ 1) % WAITING_BUFFER_SIZE
== waiting_buffer_tail
) {
90 debug("waiting_buffer_enq: Over flow.\n");
94 waiting_buffer
[waiting_buffer_head
] = record
;
95 waiting_buffer_head
= (waiting_buffer_head
+ 1) % WAITING_BUFFER_SIZE
;
97 debug("waiting_buffer_enq: "); debug_waiting_buffer();
101 static void waiting_buffer_clear(void)
103 waiting_buffer_head
= 0;
104 waiting_buffer_tail
= 0;
107 #if TAPPING_TERM >= 500
108 static bool waiting_buffer_typed(keyevent_t event
)
110 for (uint8_t i
= waiting_buffer_tail
; i
!= waiting_buffer_head
; i
= (i
+ 1) % WAITING_BUFFER_SIZE
) {
111 if (KEYEQ(event
.key
, waiting_buffer
[i
].event
.key
) && event
.pressed
!= waiting_buffer
[i
].event
.pressed
) {
119 bool waiting_buffer_has_anykey_pressed(void)
121 for (uint8_t i
= waiting_buffer_tail
; i
!= waiting_buffer_head
; i
= (i
+ 1) % WAITING_BUFFER_SIZE
) {
122 if (waiting_buffer
[i
].event
.pressed
) return true;
130 * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
131 * Solution: Oneshot modifier have its effect on only one key coming next.
132 * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
134 * Hold: works as normal modifier.
135 * Tap: one shot modifier.
136 * 2 Tap: cancel one shot modifier.
137 * 5-Tap: toggles enable/disable oneshot feature.
146 static void oneshot_start(uint8_t mods
, uint16_t time
)
148 oneshot_state
.mods
= mods
;
149 oneshot_state
.time
= time
;
150 oneshot_state
.ready
= true;
153 static void oneshot_cancel(void)
155 oneshot_state
.mods
= 0;
156 oneshot_state
.time
= 0;
157 oneshot_state
.ready
= false;
160 static void oneshot_toggle(void)
162 oneshot_state
.disabled
= !oneshot_state
.disabled
;
169 #define LAYER_STACK_SIZE 8
176 static uint8_t top_layer
= 0;
177 // [0] is sentinel and not used. [0] is null item.
178 static layer_item_t layer_stack
[LAYER_STACK_SIZE
] = {};
180 static bool layer_push(uint8_t layer
)
182 for (uint8_t i
= 1; i
< LAYER_STACK_SIZE
; i
++) {
183 if (!layer_stack
[i
].used
) {
184 layer_stack
[i
] = (layer_item_t
){ .layer
= layer
,
193 static bool layer_pop(void)
195 if (layer_stack
[top_layer
].used
) {
196 uint8_t popped
= top_layer
;
197 top_layer
= layer_stack
[popped
].next
;
198 layer_stack
[popped
] = (layer_item_t
){};
203 static bool layer_remove(uint8_t layer
)
205 if (layer_stack
[top_layer
].used
&& layer_stack
[top_layer
].layer
== layer
) {
207 debug("layer_remove: top_layer\n");
211 for (uint8_t i
= top_layer
; layer_stack
[i
].used
; i
= layer_stack
[i
].next
) {
212 debug("layer_remove: ["); debug_dec(i
); debug("]");
213 debug_dec(layer_stack
[i
].layer
); debug("\n");
214 uint8_t removed
= layer_stack
[i
].next
;
215 if (layer_stack
[removed
].used
&& layer_stack
[removed
].layer
== layer
) {
216 layer_stack
[i
].next
= layer_stack
[removed
].next
;
217 layer_stack
[removed
] = (layer_item_t
){};
218 debug("layer_remove: removed.\n");
224 static bool layer_remove_then_push(uint8_t layer
)
227 return layer_push(layer
);
229 static bool layer_remove_or_push(uint8_t layer
)
231 return (layer_remove(layer
)) || layer_push(layer
);
233 static void debug_layer_stack(void)
235 debug("layer_stack: ");
236 layer_item_t item
= layer_stack
[top_layer
];
238 debug_dec(item
.layer
);
239 debug("["); debug_dec(item
.next
); debug("]");
240 item
= layer_stack
[item
.next
];
246 void action_exec(keyevent_t event
)
248 if (!IS_NOEVENT(event
)) {
249 debug("\n---- action_exec: start -----\n");
250 debug("EVENT: "); debug_event(event
); debug("\n");
253 keyrecord_t record
= { .event
= event
};
255 // pre-process on tapping
256 if (process_tapping(&record
)) {
257 if (!IS_NOEVENT(record
.event
)) {
258 debug("processed: "); debug_record(record
); debug("\n");
262 if (!waiting_buffer_enq(record
)) {
263 // clear all in case of overflow.
264 debug("OVERFLOW: CLEAR ALL STATES\n");
266 waiting_buffer_clear();
267 tapping_key
= (keyrecord_t
){};
271 // process waiting_buffer
272 if (!IS_NOEVENT(event
) && waiting_buffer_head
!= waiting_buffer_tail
) {
273 debug("---- action_exec: process waiting_buffer -----\n");
276 for (; waiting_buffer_tail
!= waiting_buffer_head
; waiting_buffer_tail
= (waiting_buffer_tail
+ 1) % WAITING_BUFFER_SIZE
) {
277 if (process_tapping(&waiting_buffer
[waiting_buffer_tail
])) {
278 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail
); debug("] = ");
279 debug_record(waiting_buffer
[waiting_buffer_tail
]); debug("\n\n");
284 if (!IS_NOEVENT(event
)) {
289 static action_t
get_action(key_t key
)
294 for (layer_item_t i
= layer_stack
[top_layer
]; i
.used
; i
= layer_stack
[i
.next
]) {
295 action
= action_for_key(i
.layer
, key
);
296 if (action
.code
!= ACTION_TRANSPARENT
) {
298 debug("layer_stack: used. "); debug_dec(i
.layer
); debug("\n");
301 debug("layer_stack: through. "); debug_dec(i
.layer
); debug("\n");
305 action
= action_for_key(current_layer
, key
);
308 if (action
.code
== ACTION_TRANSPARENT
) {
309 debug("TRNASPARENT: "); debug_hex16(action
.code
); debug("\n");
310 action
= action_for_key(default_layer
, key
);
315 static void process_action(keyrecord_t
*record
)
317 keyevent_t event
= record
->event
;
318 uint8_t tap_count
= record
->tap_count
;
320 if (IS_NOEVENT(event
)) { return; }
322 action_t action
= get_action(event
.key
);
323 debug("ACTION: "); debug_action(action
); debug("\n");
325 switch (action
.kind
.id
) {
330 uint8_t mods
= (action
.kind
.id
== ACT_LMODS
) ? action
.key
.mods
:
333 uint8_t tmp_mods
= host_get_mods();
336 host_send_keyboard_report();
338 register_code(action
.key
.code
);
339 if (mods
&& action
.key
.code
) {
340 host_set_mods(tmp_mods
);
341 host_send_keyboard_report();
344 if (mods
&& !action
.key
.code
) {
346 host_send_keyboard_report();
348 unregister_code(action
.key
.code
);
355 uint8_t mods
= (action
.kind
.id
== ACT_LMODS_TAP
) ? action
.key
.mods
:
357 switch (action
.layer
.code
) {
361 if (tap_count
== 0) {
362 debug("MODS_TAP: Oneshot: add_mods\n");
365 else if (tap_count
== 1) {
366 debug("MODS_TAP: Oneshot: start\n");
367 oneshot_start(mods
, event
.time
);
369 else if (tap_count
== TAPPING_TOGGLE
) {
370 debug("MODS_TAP: Oneshot: toggle\n");
374 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
375 // double tap cancels oneshot and works as normal modifier.
380 if (tap_count
== 0) {
381 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
382 // cancel oneshot on hold
386 else if (tap_count
== 1) {
387 debug("MODS_TAP: Oneshot: del_mods\n");
392 debug("MODS_TAP: Oneshot: del_mods\n");
401 if (waiting_buffer_has_anykey_pressed()) {
402 debug("MODS_TAP: Tap: Cancel: add_mods\n");
403 // ad hoc: set 0 to cancel tap
404 record
->tap_count
= 0;
407 debug("MODS_TAP: Tap: register_code\n");
408 register_code(action
.key
.code
);
411 debug("MODS_TAP: No tap: add_mods\n");
416 debug("MODS_TAP: Tap: unregister_code\n");
417 unregister_code(action
.key
.code
);
419 debug("MODS_TAP: No tap: add_mods\n");
428 /* other HID usage */
430 #ifdef EXTRAKEY_ENABLE
431 switch (action
.usage
.page
) {
434 host_system_send(action
.usage
.code
);
441 host_consumer_send(action
.usage
.code
);
443 host_consumer_send(0);
452 #ifdef MOUSEKEY_ENABLE
454 mousekey_on(action
.key
.code
);
457 mousekey_off(action
.key
.code
);
465 switch (action
.layer
.code
) {
466 case LAYER_MOMENTARY
: /* momentary */
468 layer_switch(action
.layer
.val
);
471 // NOTE: This is needed by legacy keymap support
472 layer_switch(default_layer
);
477 layer_switch(action
.layer
.val
);
480 case LAYER_ON_RELEASE
:
481 if (!event
.pressed
) {
482 layer_switch(action
.layer
.val
);
486 layer_switch(action
.layer
.val
);
488 case LAYER_TAP_TOGGLE
: /* switch on hold and toggle on several taps */
490 if (tap_count
< TAPPING_TOGGLE
) {
491 layer_switch(action
.layer
.val
);
494 if (tap_count
>= TAPPING_TOGGLE
) {
495 debug("LAYER_PRESSED: tap toggle.\n");
496 layer_switch(action
.layer
.val
);
500 case LAYER_SET_DEFAULT_ON_PRESS
:
502 default_layer
= action
.layer
.val
;
503 layer_switch(default_layer
);
506 case LAYER_SET_DEFAULT_ON_RELEASE
:
507 if (!event
.pressed
) {
508 default_layer
= action
.layer
.val
;
509 layer_switch(default_layer
);
512 case LAYER_SET_DEFAULT_ON_BOTH
:
513 default_layer
= action
.layer
.val
;
514 layer_switch(default_layer
);
519 if (IS_TAPPING_KEY(event
.key
) && tap_count
> 0) {
520 debug("LAYER_SET: Tap: register_code\n");
521 register_code(action
.layer
.code
);
523 debug("LAYER_SET: No tap: layer_set(on press)\n");
524 layer_switch(action
.layer
.val
);
527 if (IS_TAPPING_KEY(event
.key
) && tap_count
> 0) {
528 debug("LAYER_SET: Tap: unregister_code\n");
529 unregister_code(action
.layer
.code
);
531 // NOTE: This is needed by legacy keymap support
532 debug("LAYER_SET: No tap: return to default layer(on release)\n");
533 layer_switch(default_layer
);
540 switch (action
.layer
.code
) {
541 case LAYER_MOMENTARY
: /* momentary */
543 layer_switch(current_layer
| action
.layer
.val
);
545 layer_switch(current_layer
& ~action
.layer
.val
);
550 layer_switch(current_layer
^ action
.layer
.val
);
553 case LAYER_ON_RELEASE
:
554 if (!event
.pressed
) {
555 layer_switch(current_layer
^ action
.layer
.val
);
559 layer_switch(current_layer
^ action
.layer
.val
);
561 case LAYER_TAP_TOGGLE
: /* switch on hold and toggle on several taps */
563 if (tap_count
< TAPPING_TOGGLE
) {
564 debug("LAYER_BIT: tap toggle(press).\n");
565 layer_switch(current_layer
^ action
.layer
.val
);
568 if (tap_count
<= TAPPING_TOGGLE
) {
569 debug("LAYER_BIT: tap toggle(release).\n");
570 layer_switch(current_layer
^ action
.layer
.val
);
574 case LAYER_SET_DEFAULT_ON_PRESS
:
576 default_layer
= current_layer
^ action
.layer
.val
;
577 layer_switch(default_layer
);
580 case LAYER_SET_DEFAULT_ON_RELEASE
:
581 if (!event
.pressed
) {
582 default_layer
= current_layer
^ action
.layer
.val
;
583 layer_switch(default_layer
);
586 case LAYER_SET_DEFAULT_ON_BOTH
:
587 default_layer
= current_layer
^ action
.layer
.val
;
588 layer_switch(default_layer
);
593 if (IS_TAPPING_KEY(event
.key
) && tap_count
> 0) {
594 debug("LAYER_BIT: Tap: register_code\n");
595 register_code(action
.layer
.code
);
597 debug("LAYER_BIT: No tap: layer_bit(on press)\n");
598 layer_switch(current_layer
^ action
.layer
.val
);
601 if (IS_TAPPING_KEY(event
.key
) && tap_count
> 0) {
602 debug("LAYER_BIT: Tap: unregister_code\n");
603 unregister_code(action
.layer
.code
);
605 debug("LAYER_BIT: No tap: layer_bit(on release)\n");
606 layer_switch(current_layer
^ action
.layer
.val
);
612 case ACT_LAYER_STACK
:
613 switch (action
.layer
.code
) {
614 case LAYER_MOMENTARY
: /* momentary */
616 layer_remove_then_push(action
.layer
.val
);
619 layer_remove(action
.layer
.val
);
625 layer_remove_or_push(action
.layer
.val
);
629 case LAYER_ON_RELEASE
:
630 if (!event
.pressed
) {
631 layer_remove_or_push(action
.layer
.val
);
636 layer_remove_or_push(action
.layer
.val
);
639 case LAYER_TAP_TOGGLE
: /* switch on hold and toggle on several taps */
641 if (tap_count
< TAPPING_TOGGLE
) {
642 debug("LAYER_STACK: tap toggle(press).\n");
643 layer_remove_or_push(action
.layer
.val
);
647 if (tap_count
<= TAPPING_TOGGLE
) {
648 debug("LAYER_STACK: tap toggle(release).\n");
649 layer_remove_or_push(action
.layer
.val
);
657 if (IS_TAPPING_KEY(event
.key
) && tap_count
> 0) {
658 debug("LAYER_STACK: Tap: register_code\n");
659 register_code(action
.layer
.code
);
661 debug("LAYER_STACK: No tap: layer_stack(on press)\n");
662 layer_remove_or_push(action
.layer
.val
);
666 if (IS_TAPPING_KEY(event
.key
) && tap_count
> 0) {
667 debug("LAYER_STACK: Tap: unregister_code\n");
668 unregister_code(action
.layer
.code
);
670 debug("LAYER_STACK: No tap: layer_stack(on release)\n");
671 layer_remove_or_push(action
.layer
.val
);
686 action_function(record
, action
.func
.id
, action
.func
.opt
);
695 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
696 * (without interfering by typing other key)
698 /* return true when key event is processed or consumed. */
699 static bool process_tapping(keyrecord_t
*keyp
)
701 keyevent_t event
= keyp
->event
;
704 if (IS_TAPPING_PRESSED()) {
705 if (WITHIN_TAPPING_TERM(event
)) {
706 if (tapping_key
.tap_count
== 0) {
707 if (IS_TAPPING_KEY(event
.key
) && !event
.pressed
) {
709 debug("Tapping: First tap(0->1).\n");
710 tapping_key
.tap_count
= 1;
712 process_action(&tapping_key
);
715 keyp
->tap_count
= tapping_key
.tap_count
;
718 #if TAPPING_TERM >= 500
719 /* This can prevent from typing some tap keys in a row at a time. */
720 else if (!event
.pressed
&& waiting_buffer_typed(event
)) {
721 // other key typed. not tap.
722 debug("Tapping: End. No tap. Interfered by typing key\n");
723 process_action(&tapping_key
);
724 tapping_key
= (keyrecord_t
){};
732 // other key events shall be enq'd till tapping state settles.
738 if (IS_TAPPING_KEY(event
.key
) && !event
.pressed
) {
739 debug("Tapping: Tap release("); debug_dec(tapping_key
.tap_count
); debug(")\n");
740 keyp
->tap_count
= tapping_key
.tap_count
;
741 process_action(keyp
);
746 else if (is_tap_key(keyp
->event
.key
) && event
.pressed
) {
747 if (tapping_key
.tap_count
> 1) {
748 debug("Tapping: Start new tap with releasing last tap(>1).\n");
750 process_action(&(keyrecord_t
){
751 .tap_count
= tapping_key
.tap_count
,
752 .event
.key
= tapping_key
.event
.key
,
753 .event
.time
= event
.time
,
754 .event
.pressed
= false
757 debug("Tapping: Start while last tap(1).\n");
760 waiting_buffer_scan_tap();
765 if (!IS_NOEVENT(keyp
->event
)) {
766 debug("Tapping: key event while last tap(>0).\n");
768 process_action(keyp
);
773 // after TAPPING_TERM
775 if (tapping_key
.tap_count
== 0) {
776 debug("Tapping: End. Timeout. Not tap(0): ");
777 debug_event(event
); debug("\n");
778 process_action(&tapping_key
);
779 tapping_key
= (keyrecord_t
){};
783 if (IS_TAPPING_KEY(event
.key
) && !event
.pressed
) {
784 debug("Tapping: End. last timeout tap release(>0).");
785 keyp
->tap_count
= tapping_key
.tap_count
;
786 process_action(keyp
);
787 tapping_key
= (keyrecord_t
){};
790 else if (is_tap_key(keyp
->event
.key
) && event
.pressed
) {
791 if (tapping_key
.tap_count
> 1) {
792 debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
794 process_action(&(keyrecord_t
){
795 .tap_count
= tapping_key
.tap_count
,
796 .event
.key
= tapping_key
.event
.key
,
797 .event
.time
= event
.time
,
798 .event
.pressed
= false
801 debug("Tapping: Start while last timeout tap(1).\n");
804 waiting_buffer_scan_tap();
809 if (!IS_NOEVENT(keyp
->event
)) {
810 debug("Tapping: key event while last timeout tap(>0).\n");
812 process_action(keyp
);
817 } else if (IS_TAPPING_RELEASED()) {
818 if (WITHIN_TAPPING_TERM(event
)) {
819 if (tapping_key
.tap_count
> 0 && IS_TAPPING_KEY(event
.key
) && event
.pressed
) {
821 keyp
->tap_count
= tapping_key
.tap_count
+ 1;
822 debug("Tapping: Tap press("); debug_dec(keyp
->tap_count
); debug(")\n");
823 process_action(keyp
);
827 } else if (event
.pressed
&& is_tap_key(event
.key
)) {
828 // Sequential tap can be interfered with other tap key.
829 debug("Tapping: Start with interfering other tap.\n");
831 waiting_buffer_scan_tap();
835 if (!IS_NOEVENT(keyp
->event
)) debug("Tapping: other key just after tap.\n");
836 process_action(keyp
);
840 // timeout. no sequential tap.
841 debug("Tapping: End(Timeout after releasing last tap): ");
842 debug_event(event
); debug("\n");
843 tapping_key
= (keyrecord_t
){};
848 // not tapping satate
850 if (event
.pressed
&& is_tap_key(event
.key
)) {
851 debug("Tapping: Start(Press tap key).\n");
853 waiting_buffer_scan_tap();
857 process_action(keyp
);
863 /* scan buffer for tapping */
864 static void waiting_buffer_scan_tap(void)
866 // tapping already is settled
867 if (tapping_key
.tap_count
> 0) return;
868 // invalid state: tapping_key released && tap_count == 0
869 if (!tapping_key
.event
.pressed
) return;
871 for (uint8_t i
= waiting_buffer_tail
; i
!= waiting_buffer_head
; i
= (i
+ 1) % WAITING_BUFFER_SIZE
) {
872 if (IS_TAPPING_KEY(waiting_buffer
[i
].event
.key
) &&
873 !waiting_buffer
[i
].event
.pressed
&&
874 WITHIN_TAPPING_TERM(waiting_buffer
[i
].event
)) {
875 tapping_key
.tap_count
= 1;
876 waiting_buffer
[i
].tap_count
= 1;
877 process_action(&tapping_key
);
879 debug("waiting_buffer_scan_tap: found at ["); debug_dec(i
); debug("]\n");
880 debug_waiting_buffer();
889 * Utilities for actions.
891 void register_code(uint8_t code
)
896 else if IS_KEY(code
) {
897 // TODO: should push command_proc out of this block?
898 if (command_proc(code
)) return;
900 if (oneshot_state
.mods
&& oneshot_state
.ready
&& !oneshot_state
.disabled
) {
901 uint8_t tmp_mods
= host_get_mods();
902 host_add_mods(oneshot_state
.mods
);
904 host_send_keyboard_report();
906 host_set_mods(tmp_mods
);
907 oneshot_state
.ready
= false;
910 host_send_keyboard_report();
913 else if IS_MOD(code
) {
914 host_add_mods(MOD_BIT(code
));
915 host_send_keyboard_report();
919 void unregister_code(uint8_t code
)
923 host_send_keyboard_report();
925 else if IS_MOD(code
) {
926 host_del_mods(MOD_BIT(code
));
927 host_send_keyboard_report();
931 void add_mods(uint8_t mods
)
935 host_send_keyboard_report();
939 void del_mods(uint8_t mods
)
943 host_send_keyboard_report();
947 void set_mods(uint8_t mods
)
950 host_send_keyboard_report();
953 void clear_keyboard(void)
956 clear_keyboard_but_mods();
959 void clear_keyboard_but_mods(void)
962 host_send_keyboard_report();
963 #ifdef MOUSEKEY_ENABLE
967 #ifdef EXTRAKEY_ENABLE
969 host_consumer_send(0);
973 bool sending_anykey(void)
975 return (host_has_anykey() || host_mouse_in_use() ||
976 host_last_sysytem_report() || host_last_consumer_report());
979 void layer_switch(uint8_t new_layer
)
981 if (current_layer
!= new_layer
) {
982 debug("Layer Switch: "); debug_hex(current_layer
);
983 debug(" -> "); debug_hex(new_layer
); debug("\n");
985 current_layer
= new_layer
;
986 clear_keyboard_but_mods(); // To avoid stuck keys
987 // NOTE: update mods with full scan of matrix? if modifier changes between layers
991 bool is_tap_key(key_t key
)
993 action_t action
= get_action(key
);
995 switch (action
.kind
.id
) {
1001 switch (action
.layer
.code
) {
1002 case LAYER_MOMENTARY
:
1003 case LAYER_ON_PRESS
:
1004 case LAYER_ON_RELEASE
:
1006 case LAYER_SET_DEFAULT_ON_PRESS
:
1007 case LAYER_SET_DEFAULT_ON_RELEASE
:
1008 case LAYER_SET_DEFAULT_ON_BOTH
:
1010 case LAYER_TAP_TOGGLE
:
1011 default: /* tap key */
1016 if (action
.func
.opt
& FUNC_TAP
) { return true; }
1026 static void debug_event(keyevent_t event
)
1028 debug_hex16((event
.key
.row
<<8) | event
.key
.col
);
1029 if (event
.pressed
) debug("d("); else debug("u(");
1030 debug_dec(event
.time
); debug(")");
1032 static void debug_record(keyrecord_t record
)
1034 debug_event(record
.event
); debug(":"); debug_dec(record
.tap_count
);
1036 static void debug_action(action_t action
)
1038 switch (action
.kind
.id
) {
1039 case ACT_LMODS
: debug("ACT_LMODS"); break;
1040 case ACT_RMODS
: debug("ACT_RMODS"); break;
1041 case ACT_LMODS_TAP
: debug("ACT_LMODS_TAP"); break;
1042 case ACT_RMODS_TAP
: debug("ACT_RMODS_TAP"); break;
1043 case ACT_USAGE
: debug("ACT_USAGE"); break;
1044 case ACT_MOUSEKEY
: debug("ACT_MOUSEKEY"); break;
1045 case ACT_LAYER
: debug("ACT_LAYER"); break;
1046 case ACT_LAYER_BIT
: debug("ACT_LAYER_BIT"); break;
1047 case ACT_LAYER_STACK
: debug("ACT_LAYER_STACK"); break;
1048 case ACT_MACRO
: debug("ACT_MACRO"); break;
1049 case ACT_COMMAND
: debug("ACT_COMMAND"); break;
1050 case ACT_FUNCTION
: debug("ACT_FUNCTION"); break;
1051 default: debug("UNKNOWN"); break;
1054 debug_hex4(action
.kind
.param
>>8);
1056 debug_hex8(action
.kind
.param
& 0xff);
1059 static void debug_tapping_key(void)
1061 debug("TAPPING_KEY="); debug_record(tapping_key
); debug("\n");
1063 static void debug_waiting_buffer(void)
1066 for (uint8_t i
= waiting_buffer_tail
; i
!= waiting_buffer_head
; i
= (i
+ 1) % WAITING_BUFFER_SIZE
) {
1067 debug("["); debug_dec(i
); debug("]="); debug_record(waiting_buffer
[i
]); debug(" ");