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Add user defined function to action.
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1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "action.h"
27
28
29 static void process_action(keyrecord_t *record);
30 static bool process_tapping(keyrecord_t *record);
31 static void waiting_buffer_scan_tap(void);
32
33 static void debug_event(keyevent_t event);
34 static void debug_record(keyrecord_t record);
35 static void debug_action(action_t action);
36 static void debug_tapping_key(void);
37 static void debug_waiting_buffer(void);
38
39
40 /*
41 * Tapping
42 */
43 /* period of tapping(ms) */
44 #ifndef TAPPING_TERM
45 #define TAPPING_TERM 200
46 #endif
47
48 /* tap count needed for toggling a feature */
49 #ifndef TAPPING_TOGGLE
50 #define TAPPING_TOGGLE 5
51 #endif
52
53 /* stores a key event of current tap. */
54 static keyrecord_t tapping_key = {};
55
56 #define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
57 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
58 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
59 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
60 #define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
61
62
63 /*
64 * Waiting buffer
65 *
66 * stores key events waiting for settling current tap.
67 */
68 #define WAITING_BUFFER_SIZE 8
69 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
70
71 /* point to empty cell to enq */
72 static uint8_t waiting_buffer_head = 0;
73
74 /* point to the oldest data cell to deq */
75 static uint8_t waiting_buffer_tail = 0;
76
77 static bool waiting_buffer_enq(keyrecord_t record)
78 {
79 if (IS_NOEVENT(record.event)) {
80 return true;
81 }
82
83 if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
84 debug("waiting_buffer_enq: Over flow.\n");
85 return false;
86 }
87
88 waiting_buffer[waiting_buffer_head] = record;
89 waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
90
91 debug("waiting_buffer_enq: "); debug_waiting_buffer();
92 return true;
93 }
94
95 static void waiting_buffer_clear(void)
96 {
97 waiting_buffer_head = 0;
98 waiting_buffer_tail = 0;
99 }
100
101 #if TAPPING_TERM >= 500
102 static bool waiting_buffer_typed(keyevent_t event)
103 {
104 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
105 if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
106 return true;
107 }
108 }
109 return false;
110 }
111 #endif
112
113 bool waiting_buffer_has_anykey_pressed(void)
114 {
115 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
116 if (waiting_buffer[i].event.pressed) return true;
117 }
118 return false;
119 }
120
121
122 /* Oneshot modifier
123 *
124 * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
125 * Solution: Oneshot modifier have its effect on only one key coming next.
126 * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
127 *
128 * Hold: works as normal modifier.
129 * Tap: one shot modifier.
130 * 2 Tap: cancel one shot modifier.
131 * 5-Tap: toggles enable/disable oneshot feature.
132 */
133 static struct {
134 uint8_t mods;
135 uint8_t time;
136 bool ready;
137 bool disabled;
138 } oneshot_state;
139
140 static void oneshot_start(uint8_t mods, uint16_t time)
141 {
142 oneshot_state.mods = mods;
143 oneshot_state.time = time;
144 oneshot_state.ready = true;
145 }
146
147 static void oneshot_cancel(void)
148 {
149 oneshot_state.mods = 0;
150 oneshot_state.time = 0;
151 oneshot_state.ready = false;
152 }
153
154 static void oneshot_toggle(void)
155 {
156 oneshot_state.disabled = !oneshot_state.disabled;
157 }
158
159
160
161 void action_exec(keyevent_t event)
162 {
163 if (!IS_NOEVENT(event)) {
164 debug("\n---- action_exec: start -----\n");
165 debug("EVENT: "); debug_event(event); debug("\n");
166 }
167
168 keyrecord_t record = { .event = event };
169
170 // pre-process on tapping
171 if (process_tapping(&record)) {
172 if (!IS_NOEVENT(record.event)) {
173 debug("processed: "); debug_record(record); debug("\n");
174 }
175 } else {
176 // enqueue
177 if (!waiting_buffer_enq(record)) {
178 // clear all in case of overflow.
179 debug("OVERFLOW: CLEAR ALL STATES\n");
180 clear_keyboard();
181 waiting_buffer_clear();
182 tapping_key = (keyrecord_t){};
183 }
184 }
185
186 // process waiting_buffer
187 if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
188 debug("---- action_exec: process waiting_buffer -----\n");
189 }
190
191 for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
192 if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
193 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
194 debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
195 } else {
196 break;
197 }
198 }
199 if (!IS_NOEVENT(event)) {
200 debug("\n");
201 }
202 }
203
204 static void process_action(keyrecord_t *record)
205 {
206 keyevent_t event = record->event;
207 uint8_t tap_count = record->tap_count;
208
209 if (IS_NOEVENT(event)) { return; }
210
211 action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
212 //debug("action: "); debug_hex16(action.code); if (event.pressed) debug("d\n"); else debug("u\n");
213 debug("ACTION: "); debug_action(action); debug("\n");
214
215 switch (action.kind.id) {
216 /* Key and Mods */
217 case ACT_LMODS:
218 case ACT_RMODS:
219 {
220 uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
221 action.key.mods<<4;
222 if (event.pressed) {
223 uint8_t tmp_mods = host_get_mods();
224 if (mods) {
225 host_add_mods(mods);
226 host_send_keyboard_report();
227 }
228 register_code(action.key.code);
229 if (mods && action.key.code) {
230 host_set_mods(tmp_mods);
231 host_send_keyboard_report();
232 }
233 } else {
234 if (mods && !action.key.code) {
235 host_del_mods(mods);
236 host_send_keyboard_report();
237 }
238 unregister_code(action.key.code);
239 }
240 }
241 break;
242 case ACT_LMODS_TAP:
243 case ACT_RMODS_TAP:
244 {
245 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
246 action.key.mods<<4;
247 switch (action.layer.code) {
248 case 0x00:
249 // Oneshot modifier
250 if (event.pressed) {
251 if (tap_count == 0) {
252 debug("MODS_TAP: Oneshot: add_mods\n");
253 add_mods(mods);
254 }
255 else if (tap_count == 1) {
256 debug("MODS_TAP: Oneshot: start\n");
257 oneshot_start(mods, event.time);
258 }
259 else if (tap_count == TAPPING_TOGGLE) {
260 debug("MODS_TAP: Oneshot: toggle\n");
261 oneshot_toggle();
262 }
263 else {
264 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
265 // double tap cancels oneshot and works as normal modifier.
266 oneshot_cancel();
267 add_mods(mods);
268 }
269 } else {
270 if (tap_count == 0) {
271 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
272 // cancel oneshot by holding.
273 oneshot_cancel();
274 del_mods(mods);
275 }
276 else if (tap_count == 1) {
277 debug("MODS_TAP: Oneshot: del_mods\n");
278 // retain Oneshot
279 del_mods(mods);
280 }
281 else {
282 debug("MODS_TAP: Oneshot: del_mods\n");
283 // cancel Mods
284 del_mods(mods);
285 }
286 }
287 break;
288 default:
289 if (event.pressed) {
290 if (tap_count > 0) {
291 if (waiting_buffer_has_anykey_pressed()) {
292 debug("MODS_TAP: Tap: Cancel: add_mods\n");
293 // ad hoc: set 0 to cancel tap
294 record->tap_count = 0;
295 add_mods(mods);
296 } else {
297 debug("MODS_TAP: Tap: register_code\n");
298 register_code(action.key.code);
299 }
300 } else {
301 debug("MODS_TAP: No tap: add_mods\n");
302 add_mods(mods);
303 }
304 } else {
305 if (tap_count > 0) {
306 debug("MODS_TAP: Tap: unregister_code\n");
307 unregister_code(action.key.code);
308 } else {
309 debug("MODS_TAP: No tap: add_mods\n");
310 del_mods(mods);
311 }
312 }
313 break;
314 }
315 }
316 break;
317
318 /* other HID usage */
319 case ACT_USAGE:
320 #ifdef EXTRAKEY_ENABLE
321 switch (action.usage.page) {
322 case ACTION_USAGE_PAGE_SYSTEM:
323 if (event.pressed) {
324 host_system_send(action.usage.code);
325 } else {
326 host_system_send(0);
327 }
328 break;
329 case ACTION_USAGE_PAGE_CONSUMER:
330 if (event.pressed) {
331 host_consumer_send(action.usage.code);
332 } else {
333 host_consumer_send(0);
334 }
335 break;
336 }
337 #endif
338 break;
339
340 /* Mouse key */
341 case ACT_MOUSEKEY:
342 #ifdef MOUSEKEY_ENABLE
343 if (event.pressed) {
344 mousekey_on(action.key.code);
345 mousekey_send();
346 } else {
347 mousekey_off(action.key.code);
348 mousekey_send();
349 }
350 #endif
351 break;
352
353 /* Layer key */
354 case ACT_LAYER_PRESSED:
355 // layer action when pressed
356 switch (action.layer.code) {
357 case 0x00:
358 if (event.pressed) {
359 layer_switch(action.layer.val);
360 }
361 //TODO: this is ok?
362 else {
363 layer_switch(default_layer);
364 }
365 break;
366 case 0xF0:
367 // tap toggle
368 if (event.pressed) {
369 if (tap_count < TAPPING_TOGGLE) {
370 layer_switch(action.layer.val);
371 }
372 } else {
373 if (tap_count >= TAPPING_TOGGLE) {
374 debug("LAYER_PRESSED: tap toggle.\n");
375 layer_switch(action.layer.val);
376 }
377 }
378 break;
379 case 0xFF:
380 // change default layer
381 if (event.pressed) {
382 default_layer = action.layer.val;
383 layer_switch(default_layer);
384 }
385 break;
386 default:
387 // with tap key
388 if (event.pressed) {
389 if (tap_count > 0) {
390 debug("LAYER_PRESSED: Tap: register_code\n");
391 register_code(action.layer.code);
392 } else {
393 debug("LAYER_PRESSED: No tap: layer_switch\n");
394 layer_switch(action.layer.val);
395 }
396 } else {
397 if (tap_count > 0) {
398 debug("LAYER_PRESSED: Tap: unregister_code\n");
399 unregister_code(action.layer.code);
400 } else {
401 //debug("LAYER_PRESSED: No tap: NO ACTION\n");
402 //TODO: this is ok?
403 debug("LAYER_PRESSED: No tap: return to default layer\n");
404 layer_switch(default_layer);
405 }
406 }
407 break;
408 }
409 break;
410 case ACT_LAYER_RELEASED:
411 switch (action.layer.code) {
412 case 0x00:
413 if (!event.pressed) {
414 layer_switch(action.layer.val);
415 }
416 break;
417 case 0xF0:
418 // tap toggle
419 if (event.pressed) {
420 if (tap_count >= TAPPING_TOGGLE) {
421 debug("LAYER_RELEASED: tap toggle.\n");
422 layer_switch(action.layer.val);
423 }
424 } else {
425 if (tap_count < TAPPING_TOGGLE) {
426 layer_switch(action.layer.val);
427 }
428 }
429 break;
430 case 0xFF:
431 // change default layer
432 if (!event.pressed) {
433 default_layer = action.layer.val;
434 layer_switch(default_layer);
435 }
436 break;
437 default:
438 // with tap key
439 if (event.pressed) {
440 if (tap_count > 0) {
441 debug("LAYER_RELEASED: Tap: register_code\n");
442 register_code(action.layer.code);
443 } else {
444 debug("LAYER_RELEASED: No tap: NO ACTION\n");
445 }
446 } else {
447 if (tap_count > 0) {
448 debug("LAYER_RELEASED: Tap: unregister_code\n");
449 unregister_code(action.layer.code);
450 } else {
451 debug("LAYER_RELEASED: No tap: layer_switch\n");
452 layer_switch(action.layer.val);
453 }
454 }
455 break;
456 }
457 break;
458 case ACT_LAYER_BIT:
459 switch (action.layer.code) {
460 case 0x00:
461 if (event.pressed) {
462 layer_switch(current_layer ^ action.layer.val);
463 } else {
464 layer_switch(current_layer ^ action.layer.val);
465 }
466 break;
467 case 0xF0:
468 // tap toggle
469 if (event.pressed) {
470 if (tap_count < TAPPING_TOGGLE) {
471 debug("LAYER_BIT: tap toggle(press).\n");
472 layer_switch(current_layer ^ action.layer.val);
473 }
474 } else {
475 if (tap_count <= TAPPING_TOGGLE) {
476 debug("LAYER_BIT: tap toggle(release).\n");
477 layer_switch(current_layer ^ action.layer.val);
478 }
479 }
480 break;
481 case 0xFF:
482 // change default layer
483 if (event.pressed) {
484 default_layer = current_layer ^ action.layer.val;
485 layer_switch(default_layer);
486 } else {
487 default_layer = current_layer ^ action.layer.val;
488 layer_switch(default_layer);
489 }
490 break;
491 default:
492 // with tap key
493 if (event.pressed) {
494 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
495 debug("LAYER_BIT: Tap: register_code\n");
496 register_code(action.layer.code);
497 } else {
498 debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
499 layer_switch(current_layer ^ action.layer.val);
500 }
501 } else {
502 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
503 debug("LAYER_BIT: Tap: unregister_code\n");
504 unregister_code(action.layer.code);
505 } else {
506 debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
507 layer_switch(current_layer ^ action.layer.val);
508 }
509 }
510 break;
511 }
512 break;
513 case ACT_LAYER_EXT:
514 switch (action.layer.val) {
515 case 0x00:
516 // set default layer when pressed
517 switch (action.layer.code) {
518 case 0x00:
519 if (event.pressed) {
520 layer_switch(default_layer);
521 }
522 break;
523 case 0xF0:
524 // tap toggle
525 if (event.pressed) {
526 if (tap_count < TAPPING_TOGGLE) {
527 layer_switch(default_layer);
528 }
529 } else {
530 if (tap_count >= TAPPING_TOGGLE) {
531 debug("LAYER_EXT_PRESSED: tap toggle.\n");
532 layer_switch(default_layer);
533 }
534 }
535 break;
536 case 0xFF:
537 // change default layer
538 if (event.pressed) {
539 default_layer = current_layer;
540 layer_switch(default_layer);
541 }
542 break;
543 default:
544 // with tap key
545 if (event.pressed) {
546 if (tap_count > 0) {
547 debug("LAYER_EXT_PRESSED: Tap: register_code\n");
548 register_code(action.layer.code);
549 } else {
550 debug("LAYER_EXT_PRESSED: No tap: layer_switch\n");
551 layer_switch(default_layer);
552 }
553 } else {
554 if (tap_count > 0) {
555 debug("LAYER_EXT_PRESSED: Tap: unregister_code\n");
556 unregister_code(action.layer.code);
557 } else {
558 debug("LAYER_EXT_PRESSED: No tap: NO ACTION\n");
559 }
560 }
561 break;
562 }
563 break;
564 case 0x01:
565 // set default layer when released
566 switch (action.layer.code) {
567 case 0x00:
568 if (!event.pressed) {
569 layer_switch(default_layer);
570 }
571 break;
572 case 0xF0:
573 // tap toggle
574 if (event.pressed) {
575 if (tap_count >= TAPPING_TOGGLE) {
576 debug("LAYER_EXT_RELEASED: tap toggle.\n");
577 layer_switch(default_layer);
578 }
579 } else {
580 if (tap_count < TAPPING_TOGGLE) {
581 layer_switch(default_layer);
582 }
583 }
584 break;
585 case 0xFF:
586 // change default layer
587 if (!event.pressed) {
588 default_layer = current_layer;
589 layer_switch(default_layer);
590 }
591 break;
592 default:
593 // with tap key
594 if (event.pressed) {
595 if (tap_count > 0) {
596 debug("LAYER_EXT_RELEASED: Tap: register_code\n");
597 register_code(action.layer.code);
598 } else {
599 debug("LAYER_EXT_RELEASED: No tap: NO ACTION\n");
600 }
601 } else {
602 if (tap_count > 0) {
603 debug("LAYER_EXT_RELEASED: Tap: unregister_code\n");
604 unregister_code(action.layer.code);
605 } else {
606 debug("LAYER_EXT_RELEASED: No tap: layer_switch\n");
607 layer_switch(default_layer);
608 }
609 }
610 break;
611 }
612 break;
613 }
614 break;
615
616 /* Extentions */
617 case ACT_MACRO:
618 break;
619 case ACT_COMMAND:
620 break;
621 case ACT_FUNCTION:
622 // TODO
623 keymap_call_function(record, action.func.id);
624 break;
625 default:
626 break;
627 }
628 }
629
630 /* Tapping
631 *
632 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
633 * (without interfering by typing other key)
634 */
635 /* return true when key event is processed or consumed. */
636 static bool process_tapping(keyrecord_t *keyp)
637 {
638 keyevent_t event = keyp->event;
639
640 // if tapping
641 if (IS_TAPPING_PRESSED()) {
642 if (WITHIN_TAPPING_TERM(event)) {
643 if (tapping_key.tap_count == 0) {
644 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
645 // first tap!
646 debug("Tapping: First tap(0->1).\n");
647 tapping_key.tap_count = 1;
648 debug_tapping_key();
649 process_action(&tapping_key);
650
651 // enqueue
652 keyp->tap_count = tapping_key.tap_count;
653 return false;
654 }
655 #if TAPPING_TERM >= 500
656 /* This can prevent from typing some tap keys in a row at a time. */
657 else if (!event.pressed && waiting_buffer_typed(event)) {
658 // other key typed. not tap.
659 debug("Tapping: End. No tap. Interfered by typing key\n");
660 process_action(&tapping_key);
661 tapping_key = (keyrecord_t){};
662 debug_tapping_key();
663
664 // enqueue
665 return false;
666 }
667 #endif
668 else {
669 // other key events shall be enq'd till tapping state settles.
670 return false;
671 }
672 }
673 // tap_count > 0
674 else {
675 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
676 debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
677 keyp->tap_count = tapping_key.tap_count;
678 process_action(keyp);
679 tapping_key = *keyp;
680 debug_tapping_key();
681 return true;
682 }
683 else if (is_tap_key(keyp->event.key) && event.pressed) {
684 if (tapping_key.tap_count > 1) {
685 debug("Tapping: Start new tap with releasing last tap(>1).\n");
686 // unregister key
687 process_action(&(keyrecord_t){
688 .tap_count = tapping_key.tap_count,
689 .event.key = tapping_key.event.key,
690 .event.time = event.time,
691 .event.pressed = false
692 });
693 } else {
694 debug("Tapping: Start while last tap(1).\n");
695 }
696 tapping_key = *keyp;
697 waiting_buffer_scan_tap();
698 debug_tapping_key();
699 return true;
700 }
701 else {
702 if (!IS_NOEVENT(keyp->event)) {
703 debug("Tapping: key event while last tap(>0).\n");
704 }
705 process_action(keyp);
706 return true;
707 }
708 }
709 }
710 // after TAPPING_TERM
711 else {
712 if (tapping_key.tap_count == 0) {
713 debug("Tapping: End. Timeout. Not tap(0): ");
714 debug_event(event); debug("\n");
715 process_action(&tapping_key);
716 tapping_key = (keyrecord_t){};
717 debug_tapping_key();
718 return false;
719 } else {
720 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
721 debug("Tapping: End. last timeout tap release(>0).");
722 keyp->tap_count = tapping_key.tap_count;
723 process_action(keyp);
724 tapping_key = (keyrecord_t){};
725 return true;
726 }
727 else if (is_tap_key(keyp->event.key) && event.pressed) {
728 if (tapping_key.tap_count > 1) {
729 debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
730 // unregister key
731 process_action(&(keyrecord_t){
732 .tap_count = tapping_key.tap_count,
733 .event.key = tapping_key.event.key,
734 .event.time = event.time,
735 .event.pressed = false
736 });
737 } else {
738 debug("Tapping: Start while last timeout tap(1).\n");
739 }
740 tapping_key = *keyp;
741 waiting_buffer_scan_tap();
742 debug_tapping_key();
743 return true;
744 }
745 else {
746 if (!IS_NOEVENT(keyp->event)) {
747 debug("Tapping: key event while last timeout tap(>0).\n");
748 }
749 process_action(keyp);
750 return true;
751 }
752 }
753 }
754 } else if (IS_TAPPING_RELEASED()) {
755 if (WITHIN_TAPPING_TERM(event)) {
756 if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
757 // sequential tap.
758 keyp->tap_count = tapping_key.tap_count + 1;
759 debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
760 process_action(keyp);
761 tapping_key = *keyp;
762 debug_tapping_key();
763 return true;
764 } else if (event.pressed && is_tap_key(event.key)) {
765 // Sequential tap can be interfered with other tap key.
766 debug("Tapping: Start with interfering other tap.\n");
767 tapping_key = *keyp;
768 waiting_buffer_scan_tap();
769 debug_tapping_key();
770 return true;
771 } else {
772 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
773 process_action(keyp);
774 return true;
775 }
776 } else {
777 // timeout. no sequential tap.
778 debug("Tapping: End(Timeout after releasing last tap): ");
779 debug_event(event); debug("\n");
780 tapping_key = (keyrecord_t){};
781 debug_tapping_key();
782 return false;
783 }
784 }
785 // not tapping satate
786 else {
787 if (event.pressed && is_tap_key(event.key)) {
788 debug("Tapping: Start(Press tap key).\n");
789 tapping_key = *keyp;
790 waiting_buffer_scan_tap();
791 debug_tapping_key();
792 return true;
793 } else {
794 process_action(keyp);
795 return true;
796 }
797 }
798 }
799
800 /* scan buffer for tapping */
801 static void waiting_buffer_scan_tap(void)
802 {
803 // tapping already is settled
804 if (tapping_key.tap_count > 0) return;
805 // invalid state: tapping_key released && tap_count == 0
806 if (!tapping_key.event.pressed) return;
807
808 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
809 if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
810 !waiting_buffer[i].event.pressed &&
811 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
812 tapping_key.tap_count = 1;
813 waiting_buffer[i].tap_count = 1;
814 process_action(&tapping_key);
815
816 debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
817 debug_waiting_buffer();
818 return;
819 }
820 }
821 }
822
823
824
825 /*
826 * Utilities for actions.
827 */
828 void register_code(uint8_t code)
829 {
830 if (code == KC_NO) {
831 return;
832 }
833 else if IS_KEY(code) {
834 // TODO: should push command_proc out of this block?
835 if (command_proc(code)) return;
836
837 if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
838 uint8_t tmp_mods = host_get_mods();
839 host_add_mods(oneshot_state.mods);
840 host_add_key(code);
841 host_send_keyboard_report();
842
843 host_set_mods(tmp_mods);
844 oneshot_state.ready = false;
845 } else {
846 host_add_key(code);
847 host_send_keyboard_report();
848 }
849 }
850 else if IS_MOD(code) {
851 host_add_mods(MOD_BIT(code));
852 host_send_keyboard_report();
853 }
854 }
855
856 void unregister_code(uint8_t code)
857 {
858 if IS_KEY(code) {
859 host_del_key(code);
860 host_send_keyboard_report();
861 }
862 else if IS_MOD(code) {
863 host_del_mods(MOD_BIT(code));
864 host_send_keyboard_report();
865 }
866 }
867
868 void add_mods(uint8_t mods)
869 {
870 if (mods) {
871 host_add_mods(mods);
872 host_send_keyboard_report();
873 }
874 }
875
876 void del_mods(uint8_t mods)
877 {
878 if (mods) {
879 host_del_mods(mods);
880 host_send_keyboard_report();
881 }
882 }
883
884 void set_mods(uint8_t mods)
885 {
886 host_set_mods(mods);
887 host_send_keyboard_report();
888 }
889
890 void clear_keyboard(void)
891 {
892 host_clear_mods();
893 clear_keyboard_but_mods();
894 }
895
896 void clear_keyboard_but_mods(void)
897 {
898 host_clear_keys();
899 host_send_keyboard_report();
900 #ifdef MOUSEKEY_ENABLE
901 mousekey_clear();
902 mousekey_send();
903 #endif
904 #ifdef EXTRAKEY_ENABLE
905 host_system_send(0);
906 host_consumer_send(0);
907 #endif
908 }
909
910 bool sending_anykey(void)
911 {
912 return (host_has_anykey() || host_mouse_in_use() ||
913 host_last_sysytem_report() || host_last_consumer_report());
914 }
915
916 void layer_switch(uint8_t new_layer)
917 {
918 if (current_layer != new_layer) {
919 debug("Layer Switch: "); debug_hex(current_layer);
920 debug(" -> "); debug_hex(new_layer); debug("\n");
921
922 current_layer = new_layer;
923 clear_keyboard_but_mods(); // To avoid stuck keys
924 // NOTE: update mods with full scan of matrix? if modifier changes between layers
925 }
926 }
927
928 bool is_tap_key(key_t key)
929 {
930 action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
931 switch (action.kind.id) {
932 case ACT_LMODS_TAP:
933 case ACT_RMODS_TAP:
934 return true;
935 case ACT_LAYER_PRESSED:
936 case ACT_LAYER_BIT:
937 switch (action.layer.code) {
938 case 0x00:
939 case 0xF1 ... 0xFF:
940 return false;
941 case 0xF0:
942 default:
943 return true;
944 }
945 return false;
946 case ACT_FUNCTION:
947 if (action.func.opt & O_TAP) {
948 return true;
949 }
950 return false;
951 }
952 return false;
953 }
954
955
956 /*
957 * debug print
958 */
959 static void debug_event(keyevent_t event)
960 {
961 debug_hex16(event.key.raw);
962 if (event.pressed) debug("d("); else debug("u(");
963 debug_dec(event.time); debug(")");
964 }
965 static void debug_record(keyrecord_t record)
966 {
967 debug_event(record.event); debug(":"); debug_dec(record.tap_count);
968 }
969 static void debug_action(action_t action)
970 {
971 switch (action.kind.id) {
972 case ACT_LMODS: debug("ACT_LMODS"); break;
973 case ACT_RMODS: debug("ACT_RMODS"); break;
974 case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
975 case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
976 case ACT_USAGE: debug("ACT_USAGE"); break;
977 case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
978 case ACT_LAYER_PRESSED: debug("ACT_LAYER_PRESSED"); break;
979 case ACT_LAYER_RELEASED: debug("ACT_LAYER_RELEASED"); break;
980 case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
981 case ACT_LAYER_EXT: debug("ACT_LAYER_EXT"); break;
982 case ACT_MACRO: debug("ACT_MACRO"); break;
983 case ACT_COMMAND: debug("ACT_COMMAND"); break;
984 case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
985 default: debug("UNKNOWN"); break;
986 }
987 debug("[");
988 debug_hex4(action.kind.param>>8);
989 debug(":");
990 debug_hex8(action.kind.param & 0xff);
991 debug("]");
992 }
993 static void debug_tapping_key(void)
994 {
995 debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
996 }
997 static void debug_waiting_buffer(void)
998 {
999 debug("{ ");
1000 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
1001 debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
1002 }
1003 debug("}\n");
1004 }
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