]> git.gir.st - tmk_keyboard.git/blob - common/action.c
Add MACRO action
[tmk_keyboard.git] / common / action.c
1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "layer_switch.h"
27 #include "action_macro.h"
28 #include "action.h"
29
30
31 static void process_action(keyrecord_t *record);
32 static bool process_tapping(keyrecord_t *record);
33 static void waiting_buffer_scan_tap(void);
34
35 static void debug_event(keyevent_t event);
36 static void debug_record(keyrecord_t record);
37 static void debug_action(action_t action);
38 static void debug_tapping_key(void);
39 static void debug_waiting_buffer(void);
40
41
42 /*
43 * Tapping
44 */
45 /* period of tapping(ms) */
46 #ifndef TAPPING_TERM
47 #define TAPPING_TERM 200
48 #endif
49
50 /* tap count needed for toggling a feature */
51 #ifndef TAPPING_TOGGLE
52 #define TAPPING_TOGGLE 5
53 #endif
54
55 /* stores a key event of current tap. */
56 static keyrecord_t tapping_key = {};
57
58 #define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
59 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
60 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
61 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
62 #define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
63
64
65 /*
66 * Waiting buffer
67 *
68 * stores key events waiting for settling current tap.
69 */
70 #define WAITING_BUFFER_SIZE 8
71 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
72
73 /* point to empty cell to enq */
74 static uint8_t waiting_buffer_head = 0;
75
76 /* point to the oldest data cell to deq */
77 static uint8_t waiting_buffer_tail = 0;
78
79 static bool waiting_buffer_enq(keyrecord_t record)
80 {
81 if (IS_NOEVENT(record.event)) {
82 return true;
83 }
84
85 if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
86 debug("waiting_buffer_enq: Over flow.\n");
87 return false;
88 }
89
90 waiting_buffer[waiting_buffer_head] = record;
91 waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
92
93 debug("waiting_buffer_enq: "); debug_waiting_buffer();
94 return true;
95 }
96
97 static void waiting_buffer_clear(void)
98 {
99 waiting_buffer_head = 0;
100 waiting_buffer_tail = 0;
101 }
102
103 #if TAPPING_TERM >= 500
104 static bool waiting_buffer_typed(keyevent_t event)
105 {
106 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
107 if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
108 return true;
109 }
110 }
111 return false;
112 }
113 #endif
114
115 bool waiting_buffer_has_anykey_pressed(void)
116 {
117 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
118 if (waiting_buffer[i].event.pressed) return true;
119 }
120 return false;
121 }
122
123
124 /* Oneshot modifier
125 *
126 * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
127 * Solution: Oneshot modifier have its effect on only one key coming next.
128 * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
129 *
130 * Hold: works as normal modifier.
131 * Tap: one shot modifier.
132 * 2 Tap: cancel one shot modifier.
133 * 5-Tap: toggles enable/disable oneshot feature.
134 */
135 static struct {
136 uint8_t mods;
137 uint8_t time;
138 bool ready;
139 bool disabled;
140 } oneshot_state;
141
142 static void oneshot_start(uint8_t mods, uint16_t time)
143 {
144 oneshot_state.mods = mods;
145 oneshot_state.time = time;
146 oneshot_state.ready = true;
147 }
148
149 static void oneshot_cancel(void)
150 {
151 oneshot_state.mods = 0;
152 oneshot_state.time = 0;
153 oneshot_state.ready = false;
154 }
155
156 static void oneshot_toggle(void)
157 {
158 oneshot_state.disabled = !oneshot_state.disabled;
159 }
160
161
162
163 void action_exec(keyevent_t event)
164 {
165 if (!IS_NOEVENT(event)) {
166 debug("\n---- action_exec: start -----\n");
167 debug("EVENT: "); debug_event(event); debug("\n");
168 }
169
170 keyrecord_t record = { .event = event };
171
172 // pre-process on tapping
173 if (process_tapping(&record)) {
174 if (!IS_NOEVENT(record.event)) {
175 debug("processed: "); debug_record(record); debug("\n");
176 }
177 } else {
178 // enqueue
179 if (!waiting_buffer_enq(record)) {
180 // clear all in case of overflow.
181 debug("OVERFLOW: CLEAR ALL STATES\n");
182 clear_keyboard();
183 waiting_buffer_clear();
184 tapping_key = (keyrecord_t){};
185 }
186 }
187
188 // process waiting_buffer
189 if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
190 debug("---- action_exec: process waiting_buffer -----\n");
191 }
192
193 for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
194 if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
195 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
196 debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
197 } else {
198 break;
199 }
200 }
201 if (!IS_NOEVENT(event)) {
202 debug("\n");
203 }
204 }
205
206 static void process_action(keyrecord_t *record)
207 {
208 keyevent_t event = record->event;
209 uint8_t tap_count = record->tap_count;
210
211 if (IS_NOEVENT(event)) { return; }
212
213 action_t action = layer_switch_get_action(event.key);
214 debug("ACTION: "); debug_action(action);
215 debug(" overlays: "); overlay_debug();
216 debug(" keymaps: "); keymap_debug();
217 debug(" default_layer: "); debug_dec(default_layer); debug("\n");
218
219 switch (action.kind.id) {
220 /* Key and Mods */
221 case ACT_LMODS:
222 case ACT_RMODS:
223 {
224 uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
225 action.key.mods<<4;
226 if (event.pressed) {
227 uint8_t tmp_mods = host_get_mods();
228 if (mods) {
229 host_add_mods(mods);
230 host_send_keyboard_report();
231 }
232 register_code(action.key.code);
233 if (mods && action.key.code) {
234 host_set_mods(tmp_mods);
235 host_send_keyboard_report();
236 }
237 } else {
238 if (mods && !action.key.code) {
239 host_del_mods(mods);
240 host_send_keyboard_report();
241 }
242 unregister_code(action.key.code);
243 }
244 }
245 break;
246 case ACT_LMODS_TAP:
247 case ACT_RMODS_TAP:
248 {
249 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
250 action.key.mods<<4;
251 switch (action.layer.code) {
252 case 0x00:
253 // Oneshot modifier
254 if (event.pressed) {
255 if (tap_count == 0) {
256 debug("MODS_TAP: Oneshot: add_mods\n");
257 add_mods(mods);
258 }
259 else if (tap_count == 1) {
260 debug("MODS_TAP: Oneshot: start\n");
261 oneshot_start(mods, event.time);
262 }
263 else if (tap_count == TAPPING_TOGGLE) {
264 debug("MODS_TAP: Oneshot: toggle\n");
265 oneshot_toggle();
266 }
267 else {
268 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
269 // double tap cancels oneshot and works as normal modifier.
270 oneshot_cancel();
271 add_mods(mods);
272 }
273 } else {
274 if (tap_count == 0) {
275 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
276 // cancel oneshot on hold
277 oneshot_cancel();
278 del_mods(mods);
279 }
280 else if (tap_count == 1) {
281 debug("MODS_TAP: Oneshot: del_mods\n");
282 // retain Oneshot
283 del_mods(mods);
284 }
285 else {
286 debug("MODS_TAP: Oneshot: del_mods\n");
287 // cancel Mods
288 del_mods(mods);
289 }
290 }
291 break;
292 default:
293 if (event.pressed) {
294 if (tap_count > 0) {
295 if (waiting_buffer_has_anykey_pressed()) {
296 debug("MODS_TAP: Tap: Cancel: add_mods\n");
297 // ad hoc: set 0 to cancel tap
298 record->tap_count = 0;
299 add_mods(mods);
300 } else {
301 debug("MODS_TAP: Tap: register_code\n");
302 register_code(action.key.code);
303 }
304 } else {
305 debug("MODS_TAP: No tap: add_mods\n");
306 add_mods(mods);
307 }
308 } else {
309 if (tap_count > 0) {
310 debug("MODS_TAP: Tap: unregister_code\n");
311 unregister_code(action.key.code);
312 } else {
313 debug("MODS_TAP: No tap: add_mods\n");
314 del_mods(mods);
315 }
316 }
317 break;
318 }
319 }
320 break;
321
322 /* other HID usage */
323 case ACT_USAGE:
324 #ifdef EXTRAKEY_ENABLE
325 switch (action.usage.page) {
326 case PAGE_SYSTEM:
327 if (event.pressed) {
328 host_system_send(action.usage.code);
329 } else {
330 host_system_send(0);
331 }
332 break;
333 case PAGE_CONSUMER:
334 if (event.pressed) {
335 host_consumer_send(action.usage.code);
336 } else {
337 host_consumer_send(0);
338 }
339 break;
340 }
341 #endif
342 break;
343
344 /* Mouse key */
345 case ACT_MOUSEKEY:
346 #ifdef MOUSEKEY_ENABLE
347 if (event.pressed) {
348 mousekey_on(action.key.code);
349 mousekey_send();
350 } else {
351 mousekey_off(action.key.code);
352 mousekey_send();
353 }
354 #endif
355 break;
356
357 case ACT_KEYMAP:
358 switch (action.layer.code) {
359 /* Keymap clear */
360 case OP_RESET:
361 switch (action.layer.val & 0x03) {
362 case 0:
363 overlay_clear();
364 keymap_clear();
365 break;
366 case ON_PRESS:
367 if (event.pressed) {
368 overlay_clear();
369 keymap_clear();
370 }
371 break;
372 case ON_RELEASE:
373 if (!event.pressed) {
374 overlay_clear();
375 keymap_clear();
376 }
377 break;
378 case ON_BOTH:
379 overlay_clear();
380 keymap_clear();
381 break;
382 }
383 break;
384 /* Keymap Reset default layer */
385 case (OP_RESET | ON_PRESS):
386 if (event.pressed) {
387 overlay_clear();
388 keymap_clear();
389 default_layer_set(action.layer.val);
390 }
391 break;
392 case (OP_RESET | ON_RELEASE):
393 if (!event.pressed) {
394 overlay_clear();
395 keymap_clear();
396 default_layer_set(action.layer.val);
397 }
398 break;
399 case (OP_RESET | ON_BOTH):
400 overlay_clear();
401 keymap_clear();
402 default_layer_set(action.layer.val);
403 break;
404
405 /* Keymap Bit invert */
406 case OP_INV:
407 /* with tap toggle */
408 if (event.pressed) {
409 if (tap_count < TAPPING_TOGGLE) {
410 debug("KEYMAP_INV: tap toggle(press).\n");
411 keymap_invert(action.layer.val);
412 }
413 } else {
414 if (tap_count <= TAPPING_TOGGLE) {
415 debug("KEYMAP_INV: tap toggle(release).\n");
416 keymap_invert(action.layer.val);
417 }
418 }
419 break;
420 case (OP_INV | ON_PRESS):
421 if (event.pressed) {
422 keymap_invert(action.layer.val);
423 }
424 break;
425 case (OP_INV | ON_RELEASE):
426 if (!event.pressed) {
427 keymap_invert(action.layer.val);
428 }
429 break;
430 case (OP_INV | ON_BOTH):
431 keymap_invert(action.layer.val);
432 break;
433
434 /* Keymap Bit on */
435 case OP_ON:
436 if (event.pressed) {
437 keymap_on(action.layer.val);
438 } else {
439 keymap_off(action.layer.val);
440 }
441 break;
442 case (OP_ON | ON_PRESS):
443 if (event.pressed) {
444 keymap_on(action.layer.val);
445 }
446 break;
447 case (OP_ON | ON_RELEASE):
448 if (!event.pressed) {
449 keymap_on(action.layer.val);
450 }
451 break;
452 case (OP_ON | ON_BOTH):
453 keymap_on(action.layer.val);
454 break;
455
456 /* Keymap Bit off */
457 case OP_OFF:
458 if (event.pressed) {
459 keymap_off(action.layer.val);
460 } else {
461 keymap_on(action.layer.val);
462 }
463 break;
464 case (OP_OFF | ON_PRESS):
465 if (event.pressed) {
466 keymap_off(action.layer.val);
467 }
468 break;
469 case (OP_OFF | ON_RELEASE):
470 if (!event.pressed) {
471 keymap_off(action.layer.val);
472 }
473 break;
474 case (OP_OFF | ON_BOTH):
475 keymap_off(action.layer.val);
476 break;
477
478 /* Keymap Bit set */
479 case OP_SET:
480 if (event.pressed) {
481 keymap_set(action.layer.val);
482 } else {
483 keymap_clear();
484 }
485 break;
486 case (OP_SET | ON_PRESS):
487 if (event.pressed) {
488 keymap_set(action.layer.val);
489 }
490 break;
491 case (OP_SET | ON_RELEASE):
492 if (!event.pressed) {
493 keymap_set(action.layer.val);
494 }
495 break;
496 case (OP_SET | ON_BOTH):
497 keymap_set(action.layer.val);
498 break;
499
500 /* Keymap Bit invert with tap key */
501 default:
502 if (event.pressed) {
503 if (tap_count > 0) {
504 debug("KEYMAP_TAP_KEY: Tap: register_code\n");
505 register_code(action.layer.code);
506 } else {
507 debug("KEYMAP_TAP_KEY: No tap: On on press\n");
508 keymap_on(action.layer.val);
509 }
510 } else {
511 if (tap_count > 0) {
512 debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
513 unregister_code(action.layer.code);
514 } else {
515 debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
516 keymap_off(action.layer.val);
517 }
518 }
519 break;
520 }
521 break;
522
523 case ACT_OVERLAY:
524 switch (action.layer.code) {
525 // Overlay Invert bit4
526 case OP_INV4 | 0:
527 if (action.layer.val == 0) {
528 overlay_clear();
529 } else {
530 overlay_set(overlay_stat ^ action.layer.val);
531 }
532 break;
533 case OP_INV4 | 1:
534 if (action.layer.val == 0) {
535 if (event.pressed) overlay_clear();
536 } else {
537 overlay_set(overlay_stat ^ action.layer.val<<4);
538 }
539 break;
540 case OP_INV4 | 2:
541 if (action.layer.val == 0) {
542 if (!event.pressed) overlay_clear();
543 } else {
544 overlay_set(overlay_stat ^ action.layer.val<<8);
545 }
546 break;
547 case OP_INV4 | 3:
548 if (action.layer.val == 0) {
549 overlay_clear();
550 } else {
551 overlay_set(overlay_stat ^ action.layer.val<<12);
552 }
553 break;
554
555 /* Overlay Bit invert */
556 case OP_INV:
557 /* with tap toggle */
558 if (event.pressed) {
559 if (tap_count < TAPPING_TOGGLE) {
560 debug("OVERLAY_INV: tap toggle(press).\n");
561 overlay_invert(action.layer.val);
562 }
563 } else {
564 if (tap_count <= TAPPING_TOGGLE) {
565 debug("OVERLAY_INV: tap toggle(release).\n");
566 overlay_invert(action.layer.val);
567 }
568 }
569 break;
570 case (OP_INV | ON_PRESS):
571 if (event.pressed) {
572 overlay_invert(action.layer.val);
573 }
574 break;
575 case (OP_INV | ON_RELEASE):
576 if (!event.pressed) {
577 overlay_invert(action.layer.val);
578 }
579 break;
580 case (OP_INV | ON_BOTH):
581 overlay_invert(action.layer.val);
582 break;
583
584 /* Overlay Bit on */
585 case OP_ON:
586 if (event.pressed) {
587 overlay_on(action.layer.val);
588 } else {
589 overlay_off(action.layer.val);
590 }
591 break;
592 case (OP_ON | ON_PRESS):
593 if (event.pressed) {
594 overlay_on(action.layer.val);
595 }
596 break;
597 case (OP_ON | ON_RELEASE):
598 if (!event.pressed) {
599 overlay_on(action.layer.val);
600 }
601 break;
602 case (OP_ON | ON_BOTH):
603 overlay_on(action.layer.val);
604 break;
605
606 /* Overlay Bit off */
607 case OP_OFF:
608 if (event.pressed) {
609 overlay_off(action.layer.val);
610 } else {
611 overlay_on(action.layer.val);
612 }
613 break;
614 case (OP_OFF | ON_PRESS):
615 if (event.pressed) {
616 overlay_off(action.layer.val);
617 }
618 break;
619 case (OP_OFF | ON_RELEASE):
620 if (!event.pressed) {
621 overlay_off(action.layer.val);
622 }
623 break;
624 case (OP_OFF | ON_BOTH):
625 overlay_off(action.layer.val);
626 break;
627
628 /* Overlay Bit set */
629 case OP_SET:
630 if (event.pressed) {
631 overlay_move(action.layer.val);
632 } else {
633 overlay_clear();
634 }
635 break;
636 case (OP_SET | ON_PRESS):
637 if (event.pressed) {
638 overlay_move(action.layer.val);
639 }
640 break;
641 case (OP_SET | ON_RELEASE):
642 if (!event.pressed) {
643 overlay_move(action.layer.val);
644 }
645 break;
646 case (OP_SET | ON_BOTH):
647 overlay_move(action.layer.val);
648 break;
649
650 /* Overlay Bit invert with tap key */
651 default:
652 if (event.pressed) {
653 if (tap_count > 0) {
654 debug("OVERLAY_TAP_KEY: Tap: register_code\n");
655 register_code(action.layer.code);
656 } else {
657 debug("OVERLAY_TAP_KEY: No tap: On on press\n");
658 overlay_on(action.layer.val);
659 }
660 } else {
661 if (tap_count > 0) {
662 debug("OVERLAY_TAP_KEY: Tap: unregister_code\n");
663 unregister_code(action.layer.code);
664 } else {
665 debug("OVERLAY_TAP_KEY: No tap: Off on release\n");
666 overlay_off(action.layer.val);
667 }
668 }
669 break;
670 }
671 break;
672
673 /* Extentions */
674 case ACT_MACRO:
675 action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
676 break;
677 case ACT_COMMAND:
678 break;
679 case ACT_FUNCTION:
680 action_function(record, action.func.id, action.func.opt);
681 break;
682 default:
683 break;
684 }
685 }
686
687 /* Tapping
688 *
689 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
690 * (without interfering by typing other key)
691 */
692 /* return true when key event is processed or consumed. */
693 static bool process_tapping(keyrecord_t *keyp)
694 {
695 keyevent_t event = keyp->event;
696
697 // if tapping
698 if (IS_TAPPING_PRESSED()) {
699 if (WITHIN_TAPPING_TERM(event)) {
700 if (tapping_key.tap_count == 0) {
701 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
702 // first tap!
703 debug("Tapping: First tap(0->1).\n");
704 tapping_key.tap_count = 1;
705 debug_tapping_key();
706 process_action(&tapping_key);
707
708 // enqueue
709 keyp->tap_count = tapping_key.tap_count;
710 return false;
711 }
712 #if TAPPING_TERM >= 500
713 /* This can prevent from typing some tap keys in a row at a time. */
714 else if (!event.pressed && waiting_buffer_typed(event)) {
715 // other key typed. not tap.
716 debug("Tapping: End. No tap. Interfered by typing key\n");
717 process_action(&tapping_key);
718 tapping_key = (keyrecord_t){};
719 debug_tapping_key();
720
721 // enqueue
722 return false;
723 }
724 #endif
725 else {
726 // other key events shall be enq'd till tapping state settles.
727 return false;
728 }
729 }
730 // tap_count > 0
731 else {
732 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
733 debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
734 keyp->tap_count = tapping_key.tap_count;
735 process_action(keyp);
736 tapping_key = *keyp;
737 debug_tapping_key();
738 return true;
739 }
740 else if (is_tap_key(keyp->event.key) && event.pressed) {
741 if (tapping_key.tap_count > 1) {
742 debug("Tapping: Start new tap with releasing last tap(>1).\n");
743 // unregister key
744 process_action(&(keyrecord_t){
745 .tap_count = tapping_key.tap_count,
746 .event.key = tapping_key.event.key,
747 .event.time = event.time,
748 .event.pressed = false
749 });
750 } else {
751 debug("Tapping: Start while last tap(1).\n");
752 }
753 tapping_key = *keyp;
754 waiting_buffer_scan_tap();
755 debug_tapping_key();
756 return true;
757 }
758 else {
759 if (!IS_NOEVENT(keyp->event)) {
760 debug("Tapping: key event while last tap(>0).\n");
761 }
762 process_action(keyp);
763 return true;
764 }
765 }
766 }
767 // after TAPPING_TERM
768 else {
769 if (tapping_key.tap_count == 0) {
770 debug("Tapping: End. Timeout. Not tap(0): ");
771 debug_event(event); debug("\n");
772 process_action(&tapping_key);
773 tapping_key = (keyrecord_t){};
774 debug_tapping_key();
775 return false;
776 } else {
777 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
778 debug("Tapping: End. last timeout tap release(>0).");
779 keyp->tap_count = tapping_key.tap_count;
780 process_action(keyp);
781 tapping_key = (keyrecord_t){};
782 return true;
783 }
784 else if (is_tap_key(keyp->event.key) && event.pressed) {
785 if (tapping_key.tap_count > 1) {
786 debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
787 // unregister key
788 process_action(&(keyrecord_t){
789 .tap_count = tapping_key.tap_count,
790 .event.key = tapping_key.event.key,
791 .event.time = event.time,
792 .event.pressed = false
793 });
794 } else {
795 debug("Tapping: Start while last timeout tap(1).\n");
796 }
797 tapping_key = *keyp;
798 waiting_buffer_scan_tap();
799 debug_tapping_key();
800 return true;
801 }
802 else {
803 if (!IS_NOEVENT(keyp->event)) {
804 debug("Tapping: key event while last timeout tap(>0).\n");
805 }
806 process_action(keyp);
807 return true;
808 }
809 }
810 }
811 } else if (IS_TAPPING_RELEASED()) {
812 if (WITHIN_TAPPING_TERM(event)) {
813 if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
814 // sequential tap.
815 keyp->tap_count = tapping_key.tap_count + 1;
816 debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
817 process_action(keyp);
818 tapping_key = *keyp;
819 debug_tapping_key();
820 return true;
821 } else if (event.pressed && is_tap_key(event.key)) {
822 // Sequential tap can be interfered with other tap key.
823 debug("Tapping: Start with interfering other tap.\n");
824 tapping_key = *keyp;
825 waiting_buffer_scan_tap();
826 debug_tapping_key();
827 return true;
828 } else {
829 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
830 process_action(keyp);
831 return true;
832 }
833 } else {
834 // timeout. no sequential tap.
835 debug("Tapping: End(Timeout after releasing last tap): ");
836 debug_event(event); debug("\n");
837 tapping_key = (keyrecord_t){};
838 debug_tapping_key();
839 return false;
840 }
841 }
842 // not tapping satate
843 else {
844 if (event.pressed && is_tap_key(event.key)) {
845 debug("Tapping: Start(Press tap key).\n");
846 tapping_key = *keyp;
847 waiting_buffer_scan_tap();
848 debug_tapping_key();
849 return true;
850 } else {
851 process_action(keyp);
852 return true;
853 }
854 }
855 }
856
857 /* scan buffer for tapping */
858 static void waiting_buffer_scan_tap(void)
859 {
860 // tapping already is settled
861 if (tapping_key.tap_count > 0) return;
862 // invalid state: tapping_key released && tap_count == 0
863 if (!tapping_key.event.pressed) return;
864
865 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
866 if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
867 !waiting_buffer[i].event.pressed &&
868 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
869 tapping_key.tap_count = 1;
870 waiting_buffer[i].tap_count = 1;
871 process_action(&tapping_key);
872
873 debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
874 debug_waiting_buffer();
875 return;
876 }
877 }
878 }
879
880
881
882 /*
883 * Utilities for actions.
884 */
885 void register_code(uint8_t code)
886 {
887 if (code == KC_NO) {
888 return;
889 }
890 else if IS_KEY(code) {
891 // TODO: should push command_proc out of this block?
892 if (command_proc(code)) return;
893
894 if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
895 uint8_t tmp_mods = host_get_mods();
896 host_add_mods(oneshot_state.mods);
897 host_add_key(code);
898 host_send_keyboard_report();
899
900 host_set_mods(tmp_mods);
901 oneshot_state.ready = false;
902 } else {
903 host_add_key(code);
904 host_send_keyboard_report();
905 }
906 }
907 else if IS_MOD(code) {
908 host_add_mods(MOD_BIT(code));
909 host_send_keyboard_report();
910 }
911 }
912
913 void unregister_code(uint8_t code)
914 {
915 if IS_KEY(code) {
916 host_del_key(code);
917 host_send_keyboard_report();
918 }
919 else if IS_MOD(code) {
920 host_del_mods(MOD_BIT(code));
921 host_send_keyboard_report();
922 }
923 }
924
925 void add_mods(uint8_t mods)
926 {
927 if (mods) {
928 host_add_mods(mods);
929 host_send_keyboard_report();
930 }
931 }
932
933 void del_mods(uint8_t mods)
934 {
935 if (mods) {
936 host_del_mods(mods);
937 host_send_keyboard_report();
938 }
939 }
940
941 void set_mods(uint8_t mods)
942 {
943 host_set_mods(mods);
944 host_send_keyboard_report();
945 }
946
947 void clear_keyboard(void)
948 {
949 host_clear_mods();
950 clear_keyboard_but_mods();
951 }
952
953 void clear_keyboard_but_mods(void)
954 {
955 host_clear_keys();
956 host_send_keyboard_report();
957 #ifdef MOUSEKEY_ENABLE
958 mousekey_clear();
959 mousekey_send();
960 #endif
961 #ifdef EXTRAKEY_ENABLE
962 host_system_send(0);
963 host_consumer_send(0);
964 #endif
965 }
966
967 bool sending_anykey(void)
968 {
969 return (host_has_anykey() || host_mouse_in_use() ||
970 host_last_sysytem_report() || host_last_consumer_report());
971 }
972
973 bool is_tap_key(key_t key)
974 {
975 action_t action = layer_switch_get_action(key);
976
977 switch (action.kind.id) {
978 case ACT_LMODS_TAP:
979 case ACT_RMODS_TAP:
980 return true;
981 case ACT_KEYMAP:
982 case ACT_OVERLAY:
983 switch (action.layer.code) {
984 case 0x04 ... 0xEF: /* tap key */
985 case OP_INV:
986 return true;
987 default:
988 return false;
989 }
990 case ACT_FUNCTION:
991 if (action.func.opt & FUNC_TAP) { return true; }
992 return false;
993 }
994 return false;
995 }
996
997
998 /*
999 * debug print
1000 */
1001 static void debug_event(keyevent_t event)
1002 {
1003 debug_hex16((event.key.row<<8) | event.key.col);
1004 if (event.pressed) debug("d("); else debug("u(");
1005 debug_dec(event.time); debug(")");
1006 }
1007 static void debug_record(keyrecord_t record)
1008 {
1009 debug_event(record.event); debug(":"); debug_dec(record.tap_count);
1010 }
1011 static void debug_action(action_t action)
1012 {
1013 switch (action.kind.id) {
1014 case ACT_LMODS: debug("ACT_LMODS"); break;
1015 case ACT_RMODS: debug("ACT_RMODS"); break;
1016 case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
1017 case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
1018 case ACT_USAGE: debug("ACT_USAGE"); break;
1019 case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
1020 case ACT_KEYMAP: debug("ACT_KEYMAP"); break;
1021 case ACT_OVERLAY: debug("ACT_OVERLAY"); break;
1022 case ACT_MACRO: debug("ACT_MACRO"); break;
1023 case ACT_COMMAND: debug("ACT_COMMAND"); break;
1024 case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
1025 default: debug("UNKNOWN"); break;
1026 }
1027 debug("[");
1028 debug_hex4(action.kind.param>>8);
1029 debug(":");
1030 debug_hex8(action.kind.param & 0xff);
1031 debug("]");
1032 }
1033 static void debug_tapping_key(void)
1034 {
1035 debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
1036 }
1037 static void debug_waiting_buffer(void)
1038 {
1039 debug("{ ");
1040 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
1041 debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
1042 }
1043 debug("}\n");
1044 }
Imprint / Impressum