]>
git.gir.st - tmk_keyboard.git/blob - tmk_core/common/action_layer.c
31d659b7aab2d6544dd50f535af5dfe05ce1e370
5 #include "action_layer.h"
18 uint32_t default_layer_state
= 0;
20 static void default_layer_state_set(uint32_t state
)
22 debug("default_layer_state: ");
23 default_layer_debug(); debug(" to ");
24 default_layer_state
= state
;
25 hook_default_layer_change(default_layer_state
);
26 default_layer_debug(); debug("\n");
27 #ifdef NO_TRACK_KEY_PRESS
28 clear_keyboard_but_mods(); // To avoid stuck keys
32 void default_layer_debug(void)
34 dprintf("%08lX(%u)", default_layer_state
, biton32(default_layer_state
));
37 void default_layer_set(uint32_t state
)
39 default_layer_state_set(state
);
42 #ifndef NO_ACTION_LAYER
43 void default_layer_or(uint32_t state
)
45 default_layer_state_set(default_layer_state
| state
);
47 void default_layer_and(uint32_t state
)
49 default_layer_state_set(default_layer_state
& state
);
51 void default_layer_xor(uint32_t state
)
53 default_layer_state_set(default_layer_state
^ state
);
58 #ifndef NO_ACTION_LAYER
62 uint32_t layer_state
= 0;
64 static void layer_state_set(uint32_t state
)
66 dprint("layer_state: ");
67 layer_debug(); dprint(" to ");
69 hook_layer_change(layer_state
);
70 layer_debug(); dprintln();
71 #ifdef NO_TRACK_KEY_PRESS
72 clear_keyboard_but_mods(); // To avoid stuck keys
76 void layer_clear(void)
81 void layer_move(uint8_t layer
)
83 layer_state_set(1UL<<layer
);
86 void layer_on(uint8_t layer
)
88 layer_state_set(layer_state
| (1UL<<layer
));
91 void layer_off(uint8_t layer
)
93 layer_state_set(layer_state
& ~(1UL<<layer
));
96 void layer_invert(uint8_t layer
)
98 layer_state_set(layer_state
^ (1UL<<layer
));
101 void layer_or(uint32_t state
)
103 layer_state_set(layer_state
| state
);
105 void layer_and(uint32_t state
)
107 layer_state_set(layer_state
& state
);
109 void layer_xor(uint32_t state
)
111 layer_state_set(layer_state
^ state
);
114 void layer_debug(void)
116 dprintf("%08lX(%u)", layer_state
, biton32(layer_state
));
122 /* return layer effective for key at this time */
123 static uint8_t current_layer_for_key(keypos_t key
)
125 #ifndef NO_ACTION_LAYER
126 action_t action
= ACTION_TRANSPARENT
;
127 uint32_t layers
= layer_state
| default_layer_state
;
128 /* check top layer first */
129 for (int8_t i
= 31; i
>= 0; i
--) {
130 if (layers
& (1UL<<i
)) {
131 action
= action_for_key(i
, key
);
132 if (action
.code
!= (action_t
)ACTION_TRANSPARENT
.code
) {
137 /* fall back to layer 0 */
140 return biton32(default_layer_state
);
145 #ifndef NO_TRACK_KEY_PRESS
146 /* record layer on where key is pressed */
147 static uint8_t layer_pressed
[MATRIX_ROWS
][MATRIX_COLS
] = {};
149 action_t
layer_switch_get_action(keyevent_t event
)
152 #ifndef NO_TRACK_KEY_PRESS
154 layer
= current_layer_for_key(event
.key
);
155 layer_pressed
[event
.key
.row
][event
.key
.col
] = layer
;
157 layer
= layer_pressed
[event
.key
.row
][event
.key
.col
];
160 layer
= current_layer_for_key(event
.key
);
162 return action_for_key(layer
, event
.key
);