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Fix tap key bug: layer stuck
[tmk_keyboard.git] / common / action.c
1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "action.h"
27 #include "layer_switch.h"
28
29
30 static void process_action(keyrecord_t *record);
31 static bool process_tapping(keyrecord_t *record);
32 static void waiting_buffer_scan_tap(void);
33
34 static void debug_event(keyevent_t event);
35 static void debug_record(keyrecord_t record);
36 static void debug_action(action_t action);
37 static void debug_tapping_key(void);
38 static void debug_waiting_buffer(void);
39
40
41 /*
42 * Tapping
43 */
44 /* period of tapping(ms) */
45 #ifndef TAPPING_TERM
46 #define TAPPING_TERM 200
47 #endif
48
49 /* tap count needed for toggling a feature */
50 #ifndef TAPPING_TOGGLE
51 #define TAPPING_TOGGLE 5
52 #endif
53
54 /* stores a key event of current tap. */
55 static keyrecord_t tapping_key = {};
56
57 #define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
58 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
59 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
60 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
61 #define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
62
63
64 /*
65 * Waiting buffer
66 *
67 * stores key events waiting for settling current tap.
68 */
69 #define WAITING_BUFFER_SIZE 8
70 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
71
72 /* point to empty cell to enq */
73 static uint8_t waiting_buffer_head = 0;
74
75 /* point to the oldest data cell to deq */
76 static uint8_t waiting_buffer_tail = 0;
77
78 static bool waiting_buffer_enq(keyrecord_t record)
79 {
80 if (IS_NOEVENT(record.event)) {
81 return true;
82 }
83
84 if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
85 debug("waiting_buffer_enq: Over flow.\n");
86 return false;
87 }
88
89 waiting_buffer[waiting_buffer_head] = record;
90 waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
91
92 debug("waiting_buffer_enq: "); debug_waiting_buffer();
93 return true;
94 }
95
96 static void waiting_buffer_clear(void)
97 {
98 waiting_buffer_head = 0;
99 waiting_buffer_tail = 0;
100 }
101
102 #if TAPPING_TERM >= 500
103 static bool waiting_buffer_typed(keyevent_t event)
104 {
105 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
106 if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
107 return true;
108 }
109 }
110 return false;
111 }
112 #endif
113
114 bool waiting_buffer_has_anykey_pressed(void)
115 {
116 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
117 if (waiting_buffer[i].event.pressed) return true;
118 }
119 return false;
120 }
121
122
123 /* Oneshot modifier
124 *
125 * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
126 * Solution: Oneshot modifier have its effect on only one key coming next.
127 * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
128 *
129 * Hold: works as normal modifier.
130 * Tap: one shot modifier.
131 * 2 Tap: cancel one shot modifier.
132 * 5-Tap: toggles enable/disable oneshot feature.
133 */
134 static struct {
135 uint8_t mods;
136 uint8_t time;
137 bool ready;
138 bool disabled;
139 } oneshot_state;
140
141 static void oneshot_start(uint8_t mods, uint16_t time)
142 {
143 oneshot_state.mods = mods;
144 oneshot_state.time = time;
145 oneshot_state.ready = true;
146 }
147
148 static void oneshot_cancel(void)
149 {
150 oneshot_state.mods = 0;
151 oneshot_state.time = 0;
152 oneshot_state.ready = false;
153 }
154
155 static void oneshot_toggle(void)
156 {
157 oneshot_state.disabled = !oneshot_state.disabled;
158 }
159
160
161
162 void action_exec(keyevent_t event)
163 {
164 if (!IS_NOEVENT(event)) {
165 debug("\n---- action_exec: start -----\n");
166 debug("EVENT: "); debug_event(event); debug("\n");
167 }
168
169 keyrecord_t record = { .event = event };
170
171 // pre-process on tapping
172 if (process_tapping(&record)) {
173 if (!IS_NOEVENT(record.event)) {
174 debug("processed: "); debug_record(record); debug("\n");
175 }
176 } else {
177 // enqueue
178 if (!waiting_buffer_enq(record)) {
179 // clear all in case of overflow.
180 debug("OVERFLOW: CLEAR ALL STATES\n");
181 clear_keyboard();
182 waiting_buffer_clear();
183 tapping_key = (keyrecord_t){};
184 }
185 }
186
187 // process waiting_buffer
188 if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
189 debug("---- action_exec: process waiting_buffer -----\n");
190 }
191
192 for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
193 if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
194 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
195 debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
196 } else {
197 break;
198 }
199 }
200 if (!IS_NOEVENT(event)) {
201 debug("\n");
202 }
203 }
204
205 static void process_action(keyrecord_t *record)
206 {
207 keyevent_t event = record->event;
208 uint8_t tap_count = record->tap_count;
209
210 if (IS_NOEVENT(event)) { return; }
211
212 action_t action = layer_switch_get_action(event.key);
213 debug("ACTION: "); debug_action(action);
214 debug(" overlays: "); overlay_debug();
215 debug(" keymaps: "); keymap_debug();
216 debug(" default_layer: "); debug_dec(default_layer); debug("\n");
217
218 switch (action.kind.id) {
219 /* Key and Mods */
220 case ACT_LMODS:
221 case ACT_RMODS:
222 {
223 uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
224 action.key.mods<<4;
225 if (event.pressed) {
226 uint8_t tmp_mods = host_get_mods();
227 if (mods) {
228 host_add_mods(mods);
229 host_send_keyboard_report();
230 }
231 register_code(action.key.code);
232 if (mods && action.key.code) {
233 host_set_mods(tmp_mods);
234 host_send_keyboard_report();
235 }
236 } else {
237 if (mods && !action.key.code) {
238 host_del_mods(mods);
239 host_send_keyboard_report();
240 }
241 unregister_code(action.key.code);
242 }
243 }
244 break;
245 case ACT_LMODS_TAP:
246 case ACT_RMODS_TAP:
247 {
248 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
249 action.key.mods<<4;
250 switch (action.layer.code) {
251 case 0x00:
252 // Oneshot modifier
253 if (event.pressed) {
254 if (tap_count == 0) {
255 debug("MODS_TAP: Oneshot: add_mods\n");
256 add_mods(mods);
257 }
258 else if (tap_count == 1) {
259 debug("MODS_TAP: Oneshot: start\n");
260 oneshot_start(mods, event.time);
261 }
262 else if (tap_count == TAPPING_TOGGLE) {
263 debug("MODS_TAP: Oneshot: toggle\n");
264 oneshot_toggle();
265 }
266 else {
267 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
268 // double tap cancels oneshot and works as normal modifier.
269 oneshot_cancel();
270 add_mods(mods);
271 }
272 } else {
273 if (tap_count == 0) {
274 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
275 // cancel oneshot on hold
276 oneshot_cancel();
277 del_mods(mods);
278 }
279 else if (tap_count == 1) {
280 debug("MODS_TAP: Oneshot: del_mods\n");
281 // retain Oneshot
282 del_mods(mods);
283 }
284 else {
285 debug("MODS_TAP: Oneshot: del_mods\n");
286 // cancel Mods
287 del_mods(mods);
288 }
289 }
290 break;
291 default:
292 if (event.pressed) {
293 if (tap_count > 0) {
294 if (waiting_buffer_has_anykey_pressed()) {
295 debug("MODS_TAP: Tap: Cancel: add_mods\n");
296 // ad hoc: set 0 to cancel tap
297 record->tap_count = 0;
298 add_mods(mods);
299 } else {
300 debug("MODS_TAP: Tap: register_code\n");
301 register_code(action.key.code);
302 }
303 } else {
304 debug("MODS_TAP: No tap: add_mods\n");
305 add_mods(mods);
306 }
307 } else {
308 if (tap_count > 0) {
309 debug("MODS_TAP: Tap: unregister_code\n");
310 unregister_code(action.key.code);
311 } else {
312 debug("MODS_TAP: No tap: add_mods\n");
313 del_mods(mods);
314 }
315 }
316 break;
317 }
318 }
319 break;
320
321 /* other HID usage */
322 case ACT_USAGE:
323 #ifdef EXTRAKEY_ENABLE
324 switch (action.usage.page) {
325 case PAGE_SYSTEM:
326 if (event.pressed) {
327 host_system_send(action.usage.code);
328 } else {
329 host_system_send(0);
330 }
331 break;
332 case PAGE_CONSUMER:
333 if (event.pressed) {
334 host_consumer_send(action.usage.code);
335 } else {
336 host_consumer_send(0);
337 }
338 break;
339 }
340 #endif
341 break;
342
343 /* Mouse key */
344 case ACT_MOUSEKEY:
345 #ifdef MOUSEKEY_ENABLE
346 if (event.pressed) {
347 mousekey_on(action.key.code);
348 mousekey_send();
349 } else {
350 mousekey_off(action.key.code);
351 mousekey_send();
352 }
353 #endif
354 break;
355
356 case ACT_KEYMAP:
357 switch (action.layer.code) {
358 /* Keymap clear */
359 case OP_RESET:
360 switch (action.layer.val & 0x03) {
361 case 0:
362 overlay_clear();
363 keymap_clear();
364 break;
365 case ON_PRESS:
366 if (event.pressed) {
367 overlay_clear();
368 keymap_clear();
369 }
370 break;
371 case ON_RELEASE:
372 if (!event.pressed) {
373 overlay_clear();
374 keymap_clear();
375 }
376 break;
377 case ON_BOTH:
378 overlay_clear();
379 keymap_clear();
380 break;
381 }
382 break;
383 /* Keymap Reset default layer */
384 case (OP_RESET | ON_PRESS):
385 if (event.pressed) {
386 overlay_clear();
387 keymap_clear();
388 default_layer_set(action.layer.val);
389 }
390 break;
391 case (OP_RESET | ON_RELEASE):
392 if (!event.pressed) {
393 overlay_clear();
394 keymap_clear();
395 default_layer_set(action.layer.val);
396 }
397 break;
398 case (OP_RESET | ON_BOTH):
399 overlay_clear();
400 keymap_clear();
401 default_layer_set(action.layer.val);
402 break;
403
404 /* Keymap Bit invert */
405 case OP_INV:
406 /* with tap toggle */
407 if (event.pressed) {
408 if (tap_count < TAPPING_TOGGLE) {
409 debug("KEYMAP_INV: tap toggle(press).\n");
410 keymap_invert(action.layer.val);
411 }
412 } else {
413 if (tap_count <= TAPPING_TOGGLE) {
414 debug("KEYMAP_INV: tap toggle(release).\n");
415 keymap_invert(action.layer.val);
416 }
417 }
418 break;
419 case (OP_INV | ON_PRESS):
420 if (event.pressed) {
421 keymap_invert(action.layer.val);
422 }
423 break;
424 case (OP_INV | ON_RELEASE):
425 if (!event.pressed) {
426 keymap_invert(action.layer.val);
427 }
428 break;
429 case (OP_INV | ON_BOTH):
430 keymap_invert(action.layer.val);
431 break;
432
433 /* Keymap Bit on */
434 case OP_ON:
435 if (event.pressed) {
436 keymap_on(action.layer.val);
437 } else {
438 keymap_off(action.layer.val);
439 }
440 break;
441 case (OP_ON | ON_PRESS):
442 if (event.pressed) {
443 keymap_on(action.layer.val);
444 }
445 break;
446 case (OP_ON | ON_RELEASE):
447 if (!event.pressed) {
448 keymap_on(action.layer.val);
449 }
450 break;
451 case (OP_ON | ON_BOTH):
452 keymap_on(action.layer.val);
453 break;
454
455 /* Keymap Bit off */
456 case OP_OFF:
457 if (event.pressed) {
458 keymap_off(action.layer.val);
459 } else {
460 keymap_on(action.layer.val);
461 }
462 break;
463 case (OP_OFF | ON_PRESS):
464 if (event.pressed) {
465 keymap_off(action.layer.val);
466 }
467 break;
468 case (OP_OFF | ON_RELEASE):
469 if (!event.pressed) {
470 keymap_off(action.layer.val);
471 }
472 break;
473 case (OP_OFF | ON_BOTH):
474 keymap_off(action.layer.val);
475 break;
476
477 /* Keymap Bit set */
478 case OP_SET:
479 if (event.pressed) {
480 keymap_set(action.layer.val);
481 } else {
482 keymap_clear();
483 }
484 break;
485 case (OP_SET | ON_PRESS):
486 if (event.pressed) {
487 keymap_set(action.layer.val);
488 }
489 break;
490 case (OP_SET | ON_RELEASE):
491 if (!event.pressed) {
492 keymap_set(action.layer.val);
493 }
494 break;
495 case (OP_SET | ON_BOTH):
496 keymap_set(action.layer.val);
497 break;
498
499 /* Keymap Bit invert with tap key */
500 default:
501 if (event.pressed) {
502 if (tap_count > 0) {
503 debug("KEYMAP_TAP_KEY: Tap: register_code\n");
504 register_code(action.layer.code);
505 } else {
506 debug("KEYMAP_TAP_KEY: No tap: On on press\n");
507 keymap_on(action.layer.val);
508 }
509 } else {
510 if (tap_count > 0) {
511 debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
512 unregister_code(action.layer.code);
513 } else {
514 debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
515 keymap_off(action.layer.val);
516 }
517 }
518 break;
519 }
520 break;
521
522 case ACT_OVERLAY:
523 switch (action.layer.code) {
524 // Overlay Invert bit4
525 case OP_INV4 | 0:
526 if (action.layer.val == 0) {
527 overlay_clear();
528 } else {
529 overlay_set(overlay_stat ^ action.layer.val);
530 }
531 break;
532 case OP_INV4 | 1:
533 if (action.layer.val == 0) {
534 if (event.pressed) overlay_clear();
535 } else {
536 overlay_set(overlay_stat ^ action.layer.val<<4);
537 }
538 break;
539 case OP_INV4 | 2:
540 if (action.layer.val == 0) {
541 if (!event.pressed) overlay_clear();
542 } else {
543 overlay_set(overlay_stat ^ action.layer.val<<8);
544 }
545 break;
546 case OP_INV4 | 3:
547 if (action.layer.val == 0) {
548 overlay_clear();
549 } else {
550 overlay_set(overlay_stat ^ action.layer.val<<12);
551 }
552 break;
553
554 /* Overlay Bit invert */
555 case OP_INV:
556 /* with tap toggle */
557 if (event.pressed) {
558 if (tap_count < TAPPING_TOGGLE) {
559 debug("OVERLAY_INV: tap toggle(press).\n");
560 overlay_invert(action.layer.val);
561 }
562 } else {
563 if (tap_count <= TAPPING_TOGGLE) {
564 debug("OVERLAY_INV: tap toggle(release).\n");
565 overlay_invert(action.layer.val);
566 }
567 }
568 break;
569 case (OP_INV | ON_PRESS):
570 if (event.pressed) {
571 overlay_invert(action.layer.val);
572 }
573 break;
574 case (OP_INV | ON_RELEASE):
575 if (!event.pressed) {
576 overlay_invert(action.layer.val);
577 }
578 break;
579 case (OP_INV | ON_BOTH):
580 overlay_invert(action.layer.val);
581 break;
582
583 /* Overlay Bit on */
584 case OP_ON:
585 if (event.pressed) {
586 overlay_on(action.layer.val);
587 } else {
588 overlay_off(action.layer.val);
589 }
590 break;
591 case (OP_ON | ON_PRESS):
592 if (event.pressed) {
593 overlay_on(action.layer.val);
594 }
595 break;
596 case (OP_ON | ON_RELEASE):
597 if (!event.pressed) {
598 overlay_on(action.layer.val);
599 }
600 break;
601 case (OP_ON | ON_BOTH):
602 overlay_on(action.layer.val);
603 break;
604
605 /* Overlay Bit off */
606 case OP_OFF:
607 if (event.pressed) {
608 overlay_off(action.layer.val);
609 } else {
610 overlay_on(action.layer.val);
611 }
612 break;
613 case (OP_OFF | ON_PRESS):
614 if (event.pressed) {
615 overlay_off(action.layer.val);
616 }
617 break;
618 case (OP_OFF | ON_RELEASE):
619 if (!event.pressed) {
620 overlay_off(action.layer.val);
621 }
622 break;
623 case (OP_OFF | ON_BOTH):
624 overlay_off(action.layer.val);
625 break;
626
627 /* Overlay Bit set */
628 case OP_SET:
629 if (event.pressed) {
630 overlay_move(action.layer.val);
631 } else {
632 overlay_clear();
633 }
634 break;
635 case (OP_SET | ON_PRESS):
636 if (event.pressed) {
637 overlay_move(action.layer.val);
638 }
639 break;
640 case (OP_SET | ON_RELEASE):
641 if (!event.pressed) {
642 overlay_move(action.layer.val);
643 }
644 break;
645 case (OP_SET | ON_BOTH):
646 overlay_move(action.layer.val);
647 break;
648
649 /* Overlay Bit invert with tap key */
650 default:
651 if (event.pressed) {
652 if (tap_count > 0) {
653 debug("OVERLAY_TAP_KEY: Tap: register_code\n");
654 register_code(action.layer.code);
655 } else {
656 debug("OVERLAY_TAP_KEY: No tap: On on press\n");
657 overlay_on(action.layer.val);
658 }
659 } else {
660 if (tap_count > 0) {
661 debug("OVERLAY_TAP_KEY: Tap: unregister_code\n");
662 unregister_code(action.layer.code);
663 } else {
664 debug("OVERLAY_TAP_KEY: No tap: Off on release\n");
665 overlay_off(action.layer.val);
666 }
667 }
668 break;
669 }
670 break;
671
672 /* Extentions */
673 case ACT_MACRO:
674 // TODO
675 break;
676 case ACT_COMMAND:
677 break;
678 case ACT_FUNCTION:
679 action_function(record, action.func.id, action.func.opt);
680 break;
681 default:
682 break;
683 }
684 }
685
686 /* Tapping
687 *
688 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
689 * (without interfering by typing other key)
690 */
691 /* return true when key event is processed or consumed. */
692 static bool process_tapping(keyrecord_t *keyp)
693 {
694 keyevent_t event = keyp->event;
695
696 // if tapping
697 if (IS_TAPPING_PRESSED()) {
698 if (WITHIN_TAPPING_TERM(event)) {
699 if (tapping_key.tap_count == 0) {
700 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
701 // first tap!
702 debug("Tapping: First tap(0->1).\n");
703 tapping_key.tap_count = 1;
704 debug_tapping_key();
705 process_action(&tapping_key);
706
707 // enqueue
708 keyp->tap_count = tapping_key.tap_count;
709 return false;
710 }
711 #if TAPPING_TERM >= 500
712 /* This can prevent from typing some tap keys in a row at a time. */
713 else if (!event.pressed && waiting_buffer_typed(event)) {
714 // other key typed. not tap.
715 debug("Tapping: End. No tap. Interfered by typing key\n");
716 process_action(&tapping_key);
717 tapping_key = (keyrecord_t){};
718 debug_tapping_key();
719
720 // enqueue
721 return false;
722 }
723 #endif
724 else {
725 // other key events shall be enq'd till tapping state settles.
726 return false;
727 }
728 }
729 // tap_count > 0
730 else {
731 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
732 debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
733 keyp->tap_count = tapping_key.tap_count;
734 process_action(keyp);
735 tapping_key = *keyp;
736 debug_tapping_key();
737 return true;
738 }
739 else if (is_tap_key(keyp->event.key) && event.pressed) {
740 if (tapping_key.tap_count > 1) {
741 debug("Tapping: Start new tap with releasing last tap(>1).\n");
742 // unregister key
743 process_action(&(keyrecord_t){
744 .tap_count = tapping_key.tap_count,
745 .event.key = tapping_key.event.key,
746 .event.time = event.time,
747 .event.pressed = false
748 });
749 } else {
750 debug("Tapping: Start while last tap(1).\n");
751 }
752 tapping_key = *keyp;
753 waiting_buffer_scan_tap();
754 debug_tapping_key();
755 return true;
756 }
757 else {
758 if (!IS_NOEVENT(keyp->event)) {
759 debug("Tapping: key event while last tap(>0).\n");
760 }
761 process_action(keyp);
762 return true;
763 }
764 }
765 }
766 // after TAPPING_TERM
767 else {
768 if (tapping_key.tap_count == 0) {
769 debug("Tapping: End. Timeout. Not tap(0): ");
770 debug_event(event); debug("\n");
771 process_action(&tapping_key);
772 tapping_key = (keyrecord_t){};
773 debug_tapping_key();
774 return false;
775 } else {
776 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
777 debug("Tapping: End. last timeout tap release(>0).");
778 keyp->tap_count = tapping_key.tap_count;
779 process_action(keyp);
780 tapping_key = (keyrecord_t){};
781 return true;
782 }
783 else if (is_tap_key(keyp->event.key) && event.pressed) {
784 if (tapping_key.tap_count > 1) {
785 debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
786 // unregister key
787 process_action(&(keyrecord_t){
788 .tap_count = tapping_key.tap_count,
789 .event.key = tapping_key.event.key,
790 .event.time = event.time,
791 .event.pressed = false
792 });
793 } else {
794 debug("Tapping: Start while last timeout tap(1).\n");
795 }
796 tapping_key = *keyp;
797 waiting_buffer_scan_tap();
798 debug_tapping_key();
799 return true;
800 }
801 else {
802 if (!IS_NOEVENT(keyp->event)) {
803 debug("Tapping: key event while last timeout tap(>0).\n");
804 }
805 process_action(keyp);
806 return true;
807 }
808 }
809 }
810 } else if (IS_TAPPING_RELEASED()) {
811 if (WITHIN_TAPPING_TERM(event)) {
812 if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
813 // sequential tap.
814 keyp->tap_count = tapping_key.tap_count + 1;
815 debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
816 process_action(keyp);
817 tapping_key = *keyp;
818 debug_tapping_key();
819 return true;
820 } else if (event.pressed && is_tap_key(event.key)) {
821 // Sequential tap can be interfered with other tap key.
822 debug("Tapping: Start with interfering other tap.\n");
823 tapping_key = *keyp;
824 waiting_buffer_scan_tap();
825 debug_tapping_key();
826 return true;
827 } else {
828 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
829 process_action(keyp);
830 return true;
831 }
832 } else {
833 // timeout. no sequential tap.
834 debug("Tapping: End(Timeout after releasing last tap): ");
835 debug_event(event); debug("\n");
836 tapping_key = (keyrecord_t){};
837 debug_tapping_key();
838 return false;
839 }
840 }
841 // not tapping satate
842 else {
843 if (event.pressed && is_tap_key(event.key)) {
844 debug("Tapping: Start(Press tap key).\n");
845 tapping_key = *keyp;
846 waiting_buffer_scan_tap();
847 debug_tapping_key();
848 return true;
849 } else {
850 process_action(keyp);
851 return true;
852 }
853 }
854 }
855
856 /* scan buffer for tapping */
857 static void waiting_buffer_scan_tap(void)
858 {
859 // tapping already is settled
860 if (tapping_key.tap_count > 0) return;
861 // invalid state: tapping_key released && tap_count == 0
862 if (!tapping_key.event.pressed) return;
863
864 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
865 if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
866 !waiting_buffer[i].event.pressed &&
867 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
868 tapping_key.tap_count = 1;
869 waiting_buffer[i].tap_count = 1;
870 process_action(&tapping_key);
871
872 debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
873 debug_waiting_buffer();
874 return;
875 }
876 }
877 }
878
879
880
881 /*
882 * Utilities for actions.
883 */
884 void register_code(uint8_t code)
885 {
886 if (code == KC_NO) {
887 return;
888 }
889 else if IS_KEY(code) {
890 // TODO: should push command_proc out of this block?
891 if (command_proc(code)) return;
892
893 if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
894 uint8_t tmp_mods = host_get_mods();
895 host_add_mods(oneshot_state.mods);
896 host_add_key(code);
897 host_send_keyboard_report();
898
899 host_set_mods(tmp_mods);
900 oneshot_state.ready = false;
901 } else {
902 host_add_key(code);
903 host_send_keyboard_report();
904 }
905 }
906 else if IS_MOD(code) {
907 host_add_mods(MOD_BIT(code));
908 host_send_keyboard_report();
909 }
910 }
911
912 void unregister_code(uint8_t code)
913 {
914 if IS_KEY(code) {
915 host_del_key(code);
916 host_send_keyboard_report();
917 }
918 else if IS_MOD(code) {
919 host_del_mods(MOD_BIT(code));
920 host_send_keyboard_report();
921 }
922 }
923
924 void add_mods(uint8_t mods)
925 {
926 if (mods) {
927 host_add_mods(mods);
928 host_send_keyboard_report();
929 }
930 }
931
932 void del_mods(uint8_t mods)
933 {
934 if (mods) {
935 host_del_mods(mods);
936 host_send_keyboard_report();
937 }
938 }
939
940 void set_mods(uint8_t mods)
941 {
942 host_set_mods(mods);
943 host_send_keyboard_report();
944 }
945
946 void clear_keyboard(void)
947 {
948 host_clear_mods();
949 clear_keyboard_but_mods();
950 }
951
952 void clear_keyboard_but_mods(void)
953 {
954 host_clear_keys();
955 host_send_keyboard_report();
956 #ifdef MOUSEKEY_ENABLE
957 mousekey_clear();
958 mousekey_send();
959 #endif
960 #ifdef EXTRAKEY_ENABLE
961 host_system_send(0);
962 host_consumer_send(0);
963 #endif
964 }
965
966 bool sending_anykey(void)
967 {
968 return (host_has_anykey() || host_mouse_in_use() ||
969 host_last_sysytem_report() || host_last_consumer_report());
970 }
971
972 bool is_tap_key(key_t key)
973 {
974 action_t action = layer_switch_get_action(key);
975
976 switch (action.kind.id) {
977 case ACT_LMODS_TAP:
978 case ACT_RMODS_TAP:
979 return true;
980 case ACT_KEYMAP:
981 case ACT_OVERLAY:
982 switch (action.layer.code) {
983 case 0x04 ... 0xEF: /* tap key */
984 case OP_INV:
985 return true;
986 default:
987 return false;
988 }
989 case ACT_FUNCTION:
990 if (action.func.opt & FUNC_TAP) { return true; }
991 return false;
992 }
993 return false;
994 }
995
996
997 /*
998 * debug print
999 */
1000 static void debug_event(keyevent_t event)
1001 {
1002 debug_hex16((event.key.row<<8) | event.key.col);
1003 if (event.pressed) debug("d("); else debug("u(");
1004 debug_dec(event.time); debug(")");
1005 }
1006 static void debug_record(keyrecord_t record)
1007 {
1008 debug_event(record.event); debug(":"); debug_dec(record.tap_count);
1009 }
1010 static void debug_action(action_t action)
1011 {
1012 switch (action.kind.id) {
1013 case ACT_LMODS: debug("ACT_LMODS"); break;
1014 case ACT_RMODS: debug("ACT_RMODS"); break;
1015 case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
1016 case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
1017 case ACT_USAGE: debug("ACT_USAGE"); break;
1018 case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
1019 case ACT_KEYMAP: debug("ACT_KEYMAP"); break;
1020 case ACT_OVERLAY: debug("ACT_OVERLAY"); break;
1021 case ACT_MACRO: debug("ACT_MACRO"); break;
1022 case ACT_COMMAND: debug("ACT_COMMAND"); break;
1023 case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
1024 default: debug("UNKNOWN"); break;
1025 }
1026 debug("[");
1027 debug_hex4(action.kind.param>>8);
1028 debug(":");
1029 debug_hex8(action.kind.param & 0xff);
1030 debug("]");
1031 }
1032 static void debug_tapping_key(void)
1033 {
1034 debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
1035 }
1036 static void debug_waiting_buffer(void)
1037 {
1038 debug("{ ");
1039 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
1040 debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
1041 }
1042 debug("}\n");
1043 }
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