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1 #include <stdint.h>
2 #include <stdbool.h>
3 #include "action.h"
4 #include "action_layer.h"
5 #include "action_tapping.h"
6 #include "keycode.h"
7 #include "timer.h"
8
9 #ifdef DEBUG_ACTION
10 #include "debug.h"
11 #else
12 #include "nodebug.h"
13 #endif
14
15 #ifndef NO_ACTION_TAPPING
16
17 #define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
18 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
19 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
20 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
21 #define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
22
23
24 static keyrecord_t tapping_key = {};
25 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
26 static uint8_t waiting_buffer_head = 0;
27 static uint8_t waiting_buffer_tail = 0;
28
29 static bool process_tapping(keyrecord_t *record);
30 static bool waiting_buffer_enq(keyrecord_t record);
31 static void waiting_buffer_clear(void);
32 static bool waiting_buffer_typed(keyevent_t event);
33 static bool waiting_buffer_has_anykey_pressed(void);
34 static void waiting_buffer_scan_tap(void);
35 static void debug_tapping_key(void);
36 static void debug_waiting_buffer(void);
37
38
39 void action_tapping_process(keyrecord_t record)
40 {
41 if (process_tapping(&record)) {
42 if (!IS_NOEVENT(record.event)) {
43 debug("processed: "); debug_record(record); debug("\n");
44 }
45 } else {
46 if (!waiting_buffer_enq(record)) {
47 // clear all in case of overflow.
48 debug("OVERFLOW: CLEAR ALL STATES\n");
49 clear_keyboard();
50 waiting_buffer_clear();
51 tapping_key = (keyrecord_t){};
52 }
53 }
54
55 // process waiting_buffer
56 if (!IS_NOEVENT(record.event) && waiting_buffer_head != waiting_buffer_tail) {
57 debug("---- action_exec: process waiting_buffer -----\n");
58 }
59 for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
60 if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
61 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
62 debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
63 } else {
64 break;
65 }
66 }
67 if (!IS_NOEVENT(record.event)) {
68 debug("\n");
69 }
70 }
71
72
73 /* Tapping
74 *
75 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
76 * (without interfering by typing other key)
77 */
78 /* return true when key event is processed or consumed. */
79 bool process_tapping(keyrecord_t *keyp)
80 {
81 keyevent_t event = keyp->event;
82
83 // if tapping
84 if (IS_TAPPING_PRESSED()) {
85 if (WITHIN_TAPPING_TERM(event)) {
86 if (tapping_key.tap.count == 0) {
87 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
88 // first tap!
89 debug("Tapping: First tap(0->1).\n");
90 tapping_key.tap.count = 1;
91 debug_tapping_key();
92 process_action(&tapping_key);
93
94 // copy tapping state
95 keyp->tap = tapping_key.tap;
96 // enqueue
97 return false;
98 }
99 #if TAPPING_TERM >= 500
100 /* Process a key typed within TAPPING_TERM
101 * This can register the key before settlement of tapping,
102 * useful for long TAPPING_TERM but may prevent fast typing.
103 */
104 else if (IS_RELEASED(event) && waiting_buffer_typed(event)) {
105 debug("Tapping: End. No tap. Interfered by typing key\n");
106 process_action(&tapping_key);
107 tapping_key = (keyrecord_t){};
108 debug_tapping_key();
109 // enqueue
110 return false;
111 }
112 #endif
113 /* Process release event of a key pressed before tapping starts
114 * Without this unexpected repeating will occur with having fast repeating setting
115 * https://github.com/tmk/tmk_keyboard/issues/60
116 */
117 else if (IS_RELEASED(event) && !waiting_buffer_typed(event)) {
118 // Modifier should be retained till end of this tapping.
119 action_t action = layer_switch_get_action(event.key);
120 switch (action.kind.id) {
121 case ACT_LMODS:
122 case ACT_RMODS:
123 if (action.key.mods && !action.key.code) return false;
124 if (IS_MOD(action.key.code)) return false;
125 break;
126 case ACT_LMODS_TAP:
127 case ACT_RMODS_TAP:
128 if (action.key.mods && keyp->tap.count == 0) return false;
129 if (IS_MOD(action.key.code)) return false;
130 break;
131 }
132 // Release of key should be process immediately.
133 debug("Tapping: release event of a key pressed before tapping\n");
134 process_action(keyp);
135 return true;
136 }
137 else {
138 // set interrupted flag when other key preesed during tapping
139 if (event.pressed) {
140 tapping_key.tap.interrupted = true;
141 }
142 // enqueue
143 return false;
144 }
145 }
146 // tap_count > 0
147 else {
148 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
149 debug("Tapping: Tap release("); debug_dec(tapping_key.tap.count); debug(")\n");
150 keyp->tap = tapping_key.tap;
151 process_action(keyp);
152 tapping_key = *keyp;
153 debug_tapping_key();
154 return true;
155 }
156 else if (is_tap_key(event.key) && event.pressed) {
157 if (tapping_key.tap.count > 1) {
158 debug("Tapping: Start new tap with releasing last tap(>1).\n");
159 // unregister key
160 process_action(&(keyrecord_t){
161 .tap = tapping_key.tap,
162 .event.key = tapping_key.event.key,
163 .event.time = event.time,
164 .event.pressed = false
165 });
166 } else {
167 debug("Tapping: Start while last tap(1).\n");
168 }
169 tapping_key = *keyp;
170 waiting_buffer_scan_tap();
171 debug_tapping_key();
172 return true;
173 }
174 else {
175 if (!IS_NOEVENT(event)) {
176 debug("Tapping: key event while last tap(>0).\n");
177 }
178 process_action(keyp);
179 return true;
180 }
181 }
182 }
183 // after TAPPING_TERM
184 else {
185 if (tapping_key.tap.count == 0) {
186 debug("Tapping: End. Timeout. Not tap(0): ");
187 debug_event(event); debug("\n");
188 process_action(&tapping_key);
189 tapping_key = (keyrecord_t){};
190 debug_tapping_key();
191 return false;
192 } else {
193 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
194 debug("Tapping: End. last timeout tap release(>0).");
195 keyp->tap = tapping_key.tap;
196 process_action(keyp);
197 tapping_key = (keyrecord_t){};
198 return true;
199 }
200 else if (is_tap_key(event.key) && event.pressed) {
201 if (tapping_key.tap.count > 1) {
202 debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
203 // unregister key
204 process_action(&(keyrecord_t){
205 .tap = tapping_key.tap,
206 .event.key = tapping_key.event.key,
207 .event.time = event.time,
208 .event.pressed = false
209 });
210 } else {
211 debug("Tapping: Start while last timeout tap(1).\n");
212 }
213 tapping_key = *keyp;
214 waiting_buffer_scan_tap();
215 debug_tapping_key();
216 return true;
217 }
218 else {
219 if (!IS_NOEVENT(event)) {
220 debug("Tapping: key event while last timeout tap(>0).\n");
221 }
222 process_action(keyp);
223 return true;
224 }
225 }
226 }
227 } else if (IS_TAPPING_RELEASED()) {
228 if (WITHIN_TAPPING_TERM(event)) {
229 if (event.pressed) {
230 if (IS_TAPPING_KEY(event.key)) {
231 if (!tapping_key.tap.interrupted && tapping_key.tap.count > 0) {
232 // sequential tap.
233 keyp->tap = tapping_key.tap;
234 if (keyp->tap.count < 15) keyp->tap.count += 1;
235 debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n");
236 process_action(keyp);
237 tapping_key = *keyp;
238 debug_tapping_key();
239 return true;
240 } else {
241 // FIX: start new tap again
242 tapping_key = *keyp;
243 return true;
244 }
245 } else if (is_tap_key(event.key)) {
246 // Sequential tap can be interfered with other tap key.
247 debug("Tapping: Start with interfering other tap.\n");
248 tapping_key = *keyp;
249 waiting_buffer_scan_tap();
250 debug_tapping_key();
251 return true;
252 } else {
253 // should none in buffer
254 // FIX: interrupted when other key is pressed
255 tapping_key.tap.interrupted = true;
256 process_action(keyp);
257 return true;
258 }
259 } else {
260 if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n");
261 process_action(keyp);
262 return true;
263 }
264 } else {
265 // FIX: process_aciton here?
266 // timeout. no sequential tap.
267 debug("Tapping: End(Timeout after releasing last tap): ");
268 debug_event(event); debug("\n");
269 tapping_key = (keyrecord_t){};
270 debug_tapping_key();
271 return false;
272 }
273 }
274 // not tapping state
275 else {
276 if (event.pressed && is_tap_key(event.key)) {
277 debug("Tapping: Start(Press tap key).\n");
278 tapping_key = *keyp;
279 waiting_buffer_scan_tap();
280 debug_tapping_key();
281 return true;
282 } else {
283 process_action(keyp);
284 return true;
285 }
286 }
287 }
288
289
290 /*
291 * Waiting buffer
292 */
293 bool waiting_buffer_enq(keyrecord_t record)
294 {
295 if (IS_NOEVENT(record.event)) {
296 return true;
297 }
298
299 if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
300 debug("waiting_buffer_enq: Over flow.\n");
301 return false;
302 }
303
304 waiting_buffer[waiting_buffer_head] = record;
305 waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
306
307 debug("waiting_buffer_enq: "); debug_waiting_buffer();
308 return true;
309 }
310
311 void waiting_buffer_clear(void)
312 {
313 waiting_buffer_head = 0;
314 waiting_buffer_tail = 0;
315 }
316
317 bool waiting_buffer_typed(keyevent_t event)
318 {
319 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
320 if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
321 return true;
322 }
323 }
324 return false;
325 }
326
327 bool waiting_buffer_has_anykey_pressed(void)
328 {
329 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
330 if (waiting_buffer[i].event.pressed) return true;
331 }
332 return false;
333 }
334
335 /* scan buffer for tapping */
336 void waiting_buffer_scan_tap(void)
337 {
338 // tapping already is settled
339 if (tapping_key.tap.count > 0) return;
340 // invalid state: tapping_key released && tap.count == 0
341 if (!tapping_key.event.pressed) return;
342
343 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
344 if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
345 !waiting_buffer[i].event.pressed &&
346 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
347 tapping_key.tap.count = 1;
348 waiting_buffer[i].tap.count = 1;
349 process_action(&tapping_key);
350
351 debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
352 debug_waiting_buffer();
353 return;
354 }
355 }
356 }
357
358
359 /*
360 * debug print
361 */
362 static void debug_tapping_key(void)
363 {
364 debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
365 }
366
367 static void debug_waiting_buffer(void)
368 {
369 debug("{ ");
370 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
371 debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
372 }
373 debug("}\n");
374 }
375
376 #endif
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