]> git.gir.st - tmk_keyboard.git/blob - common/action.c
Add tap toggle feature to action.
[tmk_keyboard.git] / common / action.c
1 #include "host.h"
2 #include "timer.h"
3 #include "keymap.h"
4 #include "keycode.h"
5 #include "keyboard.h"
6 #include "mousekey.h"
7 #include "command.h"
8 #include "util.h"
9 #include "debug.h"
10 #include "action.h"
11
12
13 static void process(keyrecord_t *record);
14
15 // TODO
16 /* layer */
17 uint8_t default_layer = 0;
18 uint8_t current_layer = 0;
19
20 /* tap term(ms) */
21 #define TAP_TERM 200
22 /* number of tap which fires toggle feature */
23 #define TAP_TOGGLE 5
24
25 /* This counts up when tap occurs */
26 uint8_t tap_count = 0;
27 keyevent_t tapping_event = {};
28 keyrecord_t tapping_key = {};
29
30 /* TAPPING: This indicates that whether tap or not is not decided yet. */
31 // NOTE: keyevent_t.time 0 means no event.
32 #define IS_TAPPING() (tapping_key.event.time != 0)
33 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
34 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
35 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
36 #define WITHIN_TAP_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAP_TERM)
37
38 /* waiting keys buffer */
39 #define WAITING_BUFFER_SIZE 8
40 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
41 /* point to empty cell to enq */
42 static uint8_t waiting_buffer_head = 0;
43 /* point to the oldest data cell to deq */
44 static uint8_t waiting_buffer_tail = 0;
45
46 static bool waiting_buffer_enq(keyrecord_t record)
47 {
48 if (IS_NOEVENT(record.event)) {
49 return true;
50 }
51
52 if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
53 debug("waiting_buffer_enq: Over flow.\n");
54 return false;
55 }
56
57 debug("waiting_buffer_enq["); debug_dec(waiting_buffer_head); debug("] = ");
58 debug_hex16(record.event.key.raw); debug("\n");
59
60 waiting_buffer[waiting_buffer_head] = record;
61 waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
62 return true;
63 }
64 /*
65 static keyrecord_t waiting_buffer_deq(void)
66 {
67 if (waiting_buffer_head == waiting_buffer_tail) {
68 return (keyrecord_t){}; // ???
69 }
70 uint8_t last_tail = waiting_buffer_tail;
71 waiting_buffer_tail = waiting_buffer_tail + 1 % WAITING_BUFFER_SIZE;
72 return waiting_buffer[last_tail];
73 }
74 static bool waiting_buffer_is_empty(void)
75 {
76 return (waiting_buffer_head == waiting_buffer_tail);
77 }
78 */
79 static void waiting_buffer_clear(void)
80 {
81 waiting_buffer_head = 0;
82 waiting_buffer_tail = 0;
83 }
84 static bool waiting_buffer_typed(keyevent_t event)
85 {
86 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
87 if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
88 return true;
89 }
90 }
91 return false;
92 }
93 static bool waiting_buffer_has_anykey_pressed(void)
94 {
95 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
96 if (waiting_buffer[i].event.pressed) return true;
97 }
98 return false;
99 }
100
101
102 /* Oneshot modifier
103 *
104 * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
105 * Solution: Oneshot modifier have its effect on only one key coming next.
106 * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
107 *
108 * Hold: works as normal modifier.
109 * Tap: one shot modifier.
110 * 2 Tap: cancel one shot modifier.
111 * 5-Tap: toggles enable/disable oneshot feature.
112 */
113 static struct {
114 uint8_t mods;
115 uint8_t time;
116 bool ready;
117 bool disabled;
118 } oneshot_state;
119 static void oneshot_start(uint8_t mods, uint16_t time)
120 {
121 oneshot_state.mods = mods;
122 oneshot_state.time = time;
123 oneshot_state.ready = true;
124 }
125 static void oneshot_cancel(void)
126 {
127 oneshot_state.mods = 0;
128 oneshot_state.time = 0;
129 oneshot_state.ready = false;
130 }
131 static void oneshot_toggle(void)
132 {
133 oneshot_state.disabled = !oneshot_state.disabled;
134 }
135
136
137 /*
138 * Rule to judge tap:
139 * Tap key is typed(pressed and released) within TAP_TERM
140 * without interfaring by typing other key.
141 */
142 /* return true when key event is processed. */
143 static bool process_tap(keyrecord_t *keyp)
144 {
145 keyevent_t event = keyp->event;
146
147 // if tapping
148 if (IS_TAPPING_PRESSED()) {
149 if (WITHIN_TAP_TERM(event)) {
150 if (tapping_key.tap_count == 0) {
151 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
152 // first tap!
153 debug("Tapping: First tap.\n");
154 tapping_key.tap_count = 1;
155 process(&tapping_key);
156
157 // enqueue
158 keyp->tap_count = tapping_key.tap_count;
159 return false;
160 } else if (!event.pressed && waiting_buffer_typed(event)) {
161 // other key typed. not tap.
162 debug("Tapping: End(No tap. Interfered by typing key).\n");
163 process(&tapping_key);
164 tapping_key = (keyrecord_t){};
165
166 // enqueue
167 return false;
168 } else {
169 // other key events shall be stored till tapping state settles.
170 return false;
171 }
172 } else {
173 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
174 keyp->tap_count = tapping_key.tap_count;
175 debug("Tapping: tap release("); debug_dec(keyp->tap_count); debug(")\n");
176 tapping_key = *keyp;
177 return false;
178 }
179 else if (is_tap_key(keyp->event.key) && event.pressed) {
180 debug("Tapping: Start with forcing to release last tap.\n");
181 process(&(keyrecord_t){
182 .tap_count = tapping_key.tap_count,
183 .event.key = tapping_key.event.key,
184 .event.time = event.time,
185 .event.pressed = false
186 });
187 tapping_key = *keyp;
188 return false;
189 }
190 else {
191 if (!IS_NOEVENT(keyp->event)) debug("Tapping: key event while tap.\n");
192 process(keyp);
193 return true;
194 }
195 }
196 }
197 // not within TAP_TERM
198 else {
199 if (tapping_key.tap_count == 0) {
200 // timeout. not tap.
201 debug("Tapping: End. Not tap(time out).\n");
202 process(&tapping_key);
203 tapping_key = (keyrecord_t){};
204 return false;
205 } else {
206 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
207 debug("Tapping: End. tap release.");
208 keyp->tap_count = tapping_key.tap_count;
209 process(keyp);
210 tapping_key = (keyrecord_t){};
211 return true;
212 } else {
213 // other key after tap time out.
214 process(keyp);
215 return true;
216 }
217 }
218 }
219 } else if (IS_TAPPING_RELEASED()) {
220 if (WITHIN_TAP_TERM(event)) {
221 if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
222 // sequential tap.
223 keyp->tap_count = tapping_key.tap_count + 1;
224 debug("Tapping: tap press("); debug_dec(keyp->tap_count); debug(")\n");
225 process(keyp);
226 tapping_key = *keyp;
227 return true;
228 } else if (event.pressed && is_tap_key(event.key)) {
229 // Sequential tap can be interfered with other tap key.
230 debug("Tapping: Start with interfering other tap.\n");
231 tapping_key = *keyp;
232 return true;
233 } else {
234 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
235 process(keyp);
236 return true;
237 }
238 } else {
239 // timeout. no sequential tap.
240 debug("Tapping: End(Time out after releasing last tap).\n");
241 tapping_key = (keyrecord_t){};
242 process(keyp);
243 return true;
244 }
245 } else {
246 if (event.pressed && is_tap_key(event.key)) {
247 debug("Tapping: Start(Press tap key).\n");
248 tapping_key = *keyp;
249 return true;
250 } else {
251 process(keyp);
252 return true;
253 }
254 }
255 }
256
257 void action_exec(keyevent_t event)
258 {
259 if (!IS_NOEVENT(event)) {
260 debug("event: ");
261 debug_hex16(event.time); debug(": ");
262 debug_hex16(event.key.raw);
263 debug("[");
264 if (event.pressed) debug("down"); else debug("up");
265 debug("]\n");
266 }
267
268 keyrecord_t record = { .event = event };
269
270 // pre-process on tapping
271 if (process_tap(&record)) {
272 if (!IS_NOEVENT(record.event)) debug("processed.\n");
273 } else {
274 if (!IS_NOEVENT(record.event)) debug("enqueued.\n");
275 // enqueue
276 if (!waiting_buffer_enq(record)) {
277 // clear all in case of overflow.
278 clear_keyboard();
279 waiting_buffer_clear();
280 tapping_key = (keyrecord_t){};
281 }
282 }
283
284 // process waiting_buffer
285 for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
286 if (process_tap(&waiting_buffer[waiting_buffer_tail])) {
287 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
288 debug_hex16(waiting_buffer[waiting_buffer_tail].event.key.raw); debug("\n");
289 } else {
290 break;
291 }
292 }
293 }
294
295 static void process(keyrecord_t *record)
296 {
297 keyevent_t event = record->event;
298 uint8_t tap_count = record->tap_count;
299
300 if (IS_NOEVENT(event)) { return; }
301
302 action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
303 debug("action: "); debug_hex16(action.code);
304 if (event.pressed) debug("[down]\n"); else debug("[up]\n");
305
306 switch (action.kind.id) {
307 /* Key and Mods */
308 case ACT_LMODS:
309 case ACT_RMODS:
310 {
311 uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
312 action.key.mods<<4;
313 if (event.pressed) {
314 uint8_t tmp_mods = host_get_mods();
315 if (mods) {
316 host_add_mods(mods);
317 host_send_keyboard_report();
318 }
319 register_code(action.key.code);
320 if (mods && action.key.code) {
321 host_set_mods(tmp_mods);
322 host_send_keyboard_report();
323 }
324 } else {
325 if (mods && !action.key.code) {
326 host_del_mods(mods);
327 host_send_keyboard_report();
328 }
329 unregister_code(action.key.code);
330 }
331 }
332 break;
333 case ACT_LMODS_TAP:
334 case ACT_RMODS_TAP:
335 {
336 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
337 action.key.mods<<4;
338 switch (action.layer.code) {
339 case 0x00:
340 // Oneshot modifier
341 if (event.pressed) {
342 if (tap_count == 0) {
343 debug("MODS_TAP: Oneshot: add_mods\n");
344 add_mods(mods);
345 }
346 else if (tap_count == 1) {
347 debug("MODS_TAP: Oneshot: start\n");
348 oneshot_start(mods, event.time);
349 }
350 else if (tap_count == 5) {
351 debug("MODS_TAP: Oneshot: toggle\n");
352 oneshot_toggle();
353 }
354 else {
355 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
356 // double tap cancels oneshot and works as normal modifier.
357 oneshot_cancel();
358 add_mods(mods);
359 }
360 } else {
361 if (tap_count == 0) {
362 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
363 // cancel oneshot by holding.
364 oneshot_cancel();
365 del_mods(mods);
366 }
367 else if (tap_count == 1) {
368 debug("MODS_TAP: Oneshot: del_mods\n");
369 // retain Oneshot
370 del_mods(mods);
371 }
372 else {
373 debug("MODS_TAP: Oneshot: del_mods\n");
374 // cancel Mods
375 del_mods(mods);
376 }
377 }
378 break;
379 default:
380 if (event.pressed) {
381 if (tap_count > 0) {
382 if (waiting_buffer_has_anykey_pressed()) {
383 debug("MODS_TAP: Tap: Cancel: add_mods\n");
384 // ad hoc: set 0 to cancel tap
385 record->tap_count = 0;
386 add_mods(mods);
387 } else {
388 debug("MODS_TAP: Tap: register_code\n");
389 register_code(action.key.code);
390 }
391 } else {
392 debug("MODS_TAP: No tap: add_mods\n");
393 add_mods(mods);
394 }
395 } else {
396 if (tap_count > 0) {
397 debug("MODS_TAP: Tap: unregister_code\n");
398 unregister_code(action.key.code);
399 } else {
400 debug("MODS_TAP: No tap: add_mods\n");
401 del_mods(mods);
402 }
403 }
404 break;
405 }
406 }
407 break;
408
409 /* other HID usage */
410 case ACT_USAGE:
411 #ifdef EXTRAKEY_ENABLE
412 switch (action.usage.page) {
413 case ACTION_USAGE_PAGE_SYSTEM:
414 if (event.pressed) {
415 host_system_send(action.usage.code);
416 } else {
417 host_system_send(0);
418 }
419 break;
420 case ACTION_USAGE_PAGE_CONSUMER:
421 if (event.pressed) {
422 host_consumer_send(action.usage.code);
423 } else {
424 host_consumer_send(0);
425 }
426 break;
427 }
428 #endif
429 break;
430
431 /* Mouse key */
432 case ACT_MOUSEKEY:
433 #ifdef MOUSEKEY_ENABLE
434 if (event.pressed) {
435 mousekey_on(action.key.code);
436 mousekey_send();
437 } else {
438 mousekey_off(action.key.code);
439 mousekey_send();
440 }
441 #endif
442 break;
443
444 /* Layer key */
445 case ACT_LAYER_PRESSED:
446 // layer action when pressed
447 switch (action.layer.code) {
448 case 0x00:
449 if (event.pressed) {
450 layer_switch(action.layer.opt);
451 }
452 break;
453 case 0xF0:
454 // tap toggle
455 if (event.pressed) {
456 if (tap_count < TAP_TOGGLE) {
457 layer_switch(action.layer.opt);
458 }
459 } else {
460 if (tap_count >= TAP_TOGGLE) {
461 debug("LAYER_PRESSED: tap toggle.\n");
462 layer_switch(action.layer.opt);
463 }
464 }
465 break;
466 case 0xFF:
467 // change default layer
468 if (event.pressed) {
469 default_layer = action.layer.opt;
470 layer_switch(default_layer);
471 }
472 break;
473 default:
474 // with tap key
475 if (event.pressed) {
476 if (tap_count > 0) {
477 debug("LAYER_PRESSED: Tap: register_code\n");
478 register_code(action.layer.code);
479 } else {
480 debug("LAYER_PRESSED: No tap: layer_switch\n");
481 layer_switch(action.layer.opt);
482 }
483 } else {
484 if (tap_count > 0) {
485 debug("LAYER_PRESSED: Tap: unregister_code\n");
486 unregister_code(action.layer.code);
487 } else {
488 debug("LAYER_PRESSED: No tap: NO ACTION\n");
489 }
490 }
491 break;
492 }
493 break;
494 case ACT_LAYER_RELEASED:
495 switch (action.layer.code) {
496 case 0x00:
497 if (!event.pressed) {
498 layer_switch(action.layer.opt);
499 }
500 break;
501 case 0xF0:
502 // tap toggle
503 if (event.pressed) {
504 if (tap_count >= TAP_TOGGLE) {
505 debug("LAYER_RELEASED: tap toggle.\n");
506 layer_switch(action.layer.opt);
507 }
508 } else {
509 if (tap_count < TAP_TOGGLE) {
510 layer_switch(action.layer.opt);
511 }
512 }
513 break;
514 case 0xFF:
515 // change default layer
516 if (!event.pressed) {
517 default_layer = action.layer.opt;
518 layer_switch(default_layer);
519 }
520 break;
521 default:
522 // with tap key
523 if (event.pressed) {
524 if (tap_count > 0) {
525 debug("LAYER_RELEASED: Tap: register_code\n");
526 register_code(action.layer.code);
527 } else {
528 debug("LAYER_RELEASED: No tap: NO ACTION\n");
529 }
530 } else {
531 if (tap_count > 0) {
532 debug("LAYER_RELEASED: Tap: unregister_code\n");
533 unregister_code(action.layer.code);
534 } else {
535 debug("LAYER_RELEASED: No tap: layer_switch\n");
536 layer_switch(action.layer.opt);
537 }
538 }
539 break;
540 }
541 break;
542 case ACT_LAYER_BIT:
543 switch (action.layer.code) {
544 case 0x00:
545 if (event.pressed) {
546 layer_switch(current_layer | action.layer.opt);
547 } else {
548 layer_switch(current_layer & ~action.layer.opt);
549 }
550 break;
551 case 0xF0:
552 // tap toggle
553 if (event.pressed) {
554 if (tap_count < TAP_TOGGLE) {
555 debug("LAYER_BIT: tap toggle(press).\n");
556 layer_switch(current_layer | action.layer.opt);
557 }
558 } else {
559 if (tap_count < TAP_TOGGLE) {
560 debug("LAYER_BIT: tap toggle(release).\n");
561 layer_switch(current_layer & ~action.layer.opt);
562 } else {
563 debug("LAYER_BIT: tap toggle.\n");
564 layer_switch(current_layer | action.layer.opt);
565 }
566 }
567 break;
568 case 0xFF:
569 // change default layer
570 if (event.pressed) {
571 default_layer = current_layer | action.layer.opt;
572 layer_switch(default_layer);
573 } else {
574 default_layer = current_layer & ~action.layer.opt;
575 layer_switch(default_layer);
576 }
577 break;
578 default:
579 // with tap key
580 if (event.pressed) {
581 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
582 debug("LAYER_BIT: Tap: register_code\n");
583 register_code(action.layer.code);
584 } else {
585 debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
586 layer_switch(current_layer | action.layer.opt);
587 }
588 } else {
589 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
590 debug("LAYER_BIT: Tap: unregister_code\n");
591 unregister_code(action.layer.code);
592 } else {
593 debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
594 layer_switch(current_layer & ~action.layer.opt);
595 }
596 }
597 break;
598 }
599 break;
600 case ACT_LAYER_EXT:
601 switch (action.layer.opt) {
602 case 0x00:
603 // set default layer when pressed
604 switch (action.layer.code) {
605 case 0x00:
606 if (event.pressed) {
607 layer_switch(default_layer);
608 }
609 break;
610 case 0xF0:
611 // tap toggle
612 if (event.pressed) {
613 if (tap_count < TAP_TOGGLE) {
614 layer_switch(default_layer);
615 }
616 } else {
617 if (tap_count >= TAP_TOGGLE) {
618 debug("LAYER_EXT_PRESSED: tap toggle.\n");
619 layer_switch(default_layer);
620 }
621 }
622 break;
623 case 0xFF:
624 // change default layer
625 if (event.pressed) {
626 default_layer = current_layer;
627 layer_switch(default_layer);
628 }
629 break;
630 default:
631 // with tap key
632 if (event.pressed) {
633 if (tap_count > 0) {
634 debug("LAYER_EXT_PRESSED: Tap: register_code\n");
635 register_code(action.layer.code);
636 } else {
637 debug("LAYER_EXT_PRESSED: No tap: layer_switch\n");
638 layer_switch(default_layer);
639 }
640 } else {
641 if (tap_count > 0) {
642 debug("LAYER_EXT_PRESSED: Tap: unregister_code\n");
643 unregister_code(action.layer.code);
644 } else {
645 debug("LAYER_EXT_PRESSED: No tap: NO ACTION\n");
646 }
647 }
648 break;
649 }
650 break;
651 case 0x01:
652 // set default layer when released
653 switch (action.layer.code) {
654 case 0x00:
655 if (!event.pressed) {
656 layer_switch(default_layer);
657 }
658 break;
659 case 0xF0:
660 // tap toggle
661 if (event.pressed) {
662 if (tap_count >= TAP_TOGGLE) {
663 debug("LAYER_EXT_RELEASED: tap toggle.\n");
664 layer_switch(default_layer);
665 }
666 } else {
667 if (tap_count < TAP_TOGGLE) {
668 layer_switch(default_layer);
669 }
670 }
671 break;
672 case 0xFF:
673 // change default layer
674 if (!event.pressed) {
675 default_layer = current_layer;
676 layer_switch(default_layer);
677 }
678 break;
679 default:
680 // with tap key
681 if (event.pressed) {
682 if (tap_count > 0) {
683 debug("LAYER_EXT_RELEASED: Tap: register_code\n");
684 register_code(action.layer.code);
685 } else {
686 debug("LAYER_EXT_RELEASED: No tap: NO ACTION\n");
687 }
688 } else {
689 if (tap_count > 0) {
690 debug("LAYER_EXT_RELEASED: Tap: unregister_code\n");
691 unregister_code(action.layer.code);
692 } else {
693 debug("LAYER_EXT_RELEASED: No tap: layer_switch\n");
694 layer_switch(default_layer);
695 }
696 }
697 break;
698 }
699 break;
700 }
701 break;
702
703 /* Extentions */
704 case ACT_MACRO:
705 break;
706 case ACT_COMMAND:
707 break;
708 case ACT_FUNCTION:
709 action_call_function(event, action.func.id);
710 break;
711 default:
712 break;
713 }
714 }
715
716
717 /*
718 * Utilities for actions.
719 */
720 void register_code(uint8_t code)
721 {
722 if (code == KC_NO) {
723 return;
724 }
725 else if IS_KEY(code) {
726 // TODO: should push command_proc out of this block?
727 if (command_proc(code)) return;
728
729 if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
730 uint8_t tmp_mods = host_get_mods();
731 host_add_mods(oneshot_state.mods);
732 host_add_key(code);
733 host_send_keyboard_report();
734
735 host_set_mods(tmp_mods);
736 oneshot_state.ready = false;
737 } else {
738 host_add_key(code);
739 host_send_keyboard_report();
740 }
741 }
742 else if IS_MOD(code) {
743 host_add_mods(MOD_BIT(code));
744 host_send_keyboard_report();
745 }
746 }
747
748 void unregister_code(uint8_t code)
749 {
750 if IS_KEY(code) {
751 host_del_key(code);
752 host_send_keyboard_report();
753 }
754 else if IS_MOD(code) {
755 host_del_mods(MOD_BIT(code));
756 host_send_keyboard_report();
757 }
758 }
759
760 void add_mods(uint8_t mods)
761 {
762 if (mods) {
763 host_add_mods(mods);
764 host_send_keyboard_report();
765 }
766 }
767
768 void del_mods(uint8_t mods)
769 {
770 if (mods) {
771 host_del_mods(mods);
772 host_send_keyboard_report();
773 }
774 }
775
776 void set_mods(uint8_t mods)
777 {
778 host_set_mods(mods);
779 host_send_keyboard_report();
780 }
781
782 void clear_keyboard(void)
783 {
784 host_clear_mods();
785 clear_keyboard_but_mods();
786 }
787
788 void clear_keyboard_but_mods(void)
789 {
790 host_clear_keys();
791 host_send_keyboard_report();
792 #ifdef MOUSEKEY_ENABLE
793 mousekey_clear();
794 mousekey_send();
795 #endif
796 #ifdef EXTRAKEY_ENABLE
797 host_system_send(0);
798 host_consumer_send(0);
799 #endif
800 }
801
802 bool sending_anykey(void)
803 {
804 return (host_has_anykey() || host_mouse_in_use() ||
805 host_last_sysytem_report() || host_last_consumer_report());
806 }
807
808 void layer_switch(uint8_t new_layer)
809 {
810 if (current_layer != new_layer) {
811 debug("Layer Switch: "); debug_hex(current_layer);
812 debug(" -> "); debug_hex(new_layer); debug("\n");
813
814 current_layer = new_layer;
815 clear_keyboard_but_mods(); // To avoid stuck keys
816 // TODO: update mods with full scan of matrix? if modifier changes between layers
817 }
818 }
819
820 bool is_tap_key(key_t key)
821 {
822 action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
823 switch (action.kind.id) {
824 case ACT_LMODS_TAP:
825 case ACT_RMODS_TAP:
826 return true;
827 case ACT_LAYER_PRESSED:
828 case ACT_LAYER_BIT:
829 switch (action.layer.code) {
830 case 0x00:
831 case 0xF1 ... 0xFF:
832 return false;
833 case 0xF0:
834 default:
835 return true;
836 }
837 return false;
838 case ACT_FUNCTION:
839 if (action.func.opt & 0x1) {
840 return true;
841 }
842 return false;
843 }
844 return false;
845 }
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