]> git.gir.st - tmk_keyboard.git/blob - common/action.c
Merge branch 'keymap2'
[tmk_keyboard.git] / common / action.c
1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "action.h"
27
28
29 static void process_action(keyrecord_t *record);
30 static bool process_tapping(keyrecord_t *record);
31 static void waiting_buffer_scan_tap(void);
32
33 static void debug_event(keyevent_t event);
34 static void debug_record(keyrecord_t record);
35 static void debug_action(action_t action);
36 static void debug_tapping_key(void);
37 static void debug_waiting_buffer(void);
38
39
40 /*
41 * Tapping
42 */
43 /* period of tapping(ms) */
44 #ifndef TAPPING_TERM
45 #define TAPPING_TERM 200
46 #endif
47
48 /* tap count needed for toggling a feature */
49 #ifndef TAPPING_TOGGLE
50 #define TAPPING_TOGGLE 5
51 #endif
52
53 /* stores a key event of current tap. */
54 static keyrecord_t tapping_key = {};
55
56 #define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
57 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
58 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
59 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
60 #define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
61
62
63 /*
64 * Waiting buffer
65 *
66 * stores key events waiting for settling current tap.
67 */
68 #define WAITING_BUFFER_SIZE 8
69 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
70
71 /* point to empty cell to enq */
72 static uint8_t waiting_buffer_head = 0;
73
74 /* point to the oldest data cell to deq */
75 static uint8_t waiting_buffer_tail = 0;
76
77 static bool waiting_buffer_enq(keyrecord_t record)
78 {
79 if (IS_NOEVENT(record.event)) {
80 return true;
81 }
82
83 if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
84 debug("waiting_buffer_enq: Over flow.\n");
85 return false;
86 }
87
88 waiting_buffer[waiting_buffer_head] = record;
89 waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
90
91 debug("waiting_buffer_enq: "); debug_waiting_buffer();
92 return true;
93 }
94
95 static void waiting_buffer_clear(void)
96 {
97 waiting_buffer_head = 0;
98 waiting_buffer_tail = 0;
99 }
100
101 #if TAPPING_TERM >= 500
102 static bool waiting_buffer_typed(keyevent_t event)
103 {
104 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
105 if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
106 return true;
107 }
108 }
109 return false;
110 }
111 #endif
112
113 bool waiting_buffer_has_anykey_pressed(void)
114 {
115 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
116 if (waiting_buffer[i].event.pressed) return true;
117 }
118 return false;
119 }
120
121
122 /* Oneshot modifier
123 *
124 * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
125 * Solution: Oneshot modifier have its effect on only one key coming next.
126 * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
127 *
128 * Hold: works as normal modifier.
129 * Tap: one shot modifier.
130 * 2 Tap: cancel one shot modifier.
131 * 5-Tap: toggles enable/disable oneshot feature.
132 */
133 static struct {
134 uint8_t mods;
135 uint8_t time;
136 bool ready;
137 bool disabled;
138 } oneshot_state;
139
140 static void oneshot_start(uint8_t mods, uint16_t time)
141 {
142 oneshot_state.mods = mods;
143 oneshot_state.time = time;
144 oneshot_state.ready = true;
145 }
146
147 static void oneshot_cancel(void)
148 {
149 oneshot_state.mods = 0;
150 oneshot_state.time = 0;
151 oneshot_state.ready = false;
152 }
153
154 static void oneshot_toggle(void)
155 {
156 oneshot_state.disabled = !oneshot_state.disabled;
157 }
158
159
160
161 void action_exec(keyevent_t event)
162 {
163 if (!IS_NOEVENT(event)) {
164 debug("\n---- action_exec: start -----\n");
165 debug("EVENT: "); debug_event(event); debug("\n");
166 }
167
168 keyrecord_t record = { .event = event };
169
170 // pre-process on tapping
171 if (process_tapping(&record)) {
172 if (!IS_NOEVENT(record.event)) {
173 debug("processed: "); debug_record(record); debug("\n");
174 }
175 } else {
176 // enqueue
177 if (!waiting_buffer_enq(record)) {
178 // clear all in case of overflow.
179 debug("OVERFLOW: CLEAR ALL STATES\n");
180 clear_keyboard();
181 waiting_buffer_clear();
182 tapping_key = (keyrecord_t){};
183 }
184 }
185
186 // process waiting_buffer
187 if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
188 debug("---- action_exec: process waiting_buffer -----\n");
189 }
190
191 for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
192 if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
193 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
194 debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
195 } else {
196 break;
197 }
198 }
199 if (!IS_NOEVENT(event)) {
200 debug("\n");
201 }
202 }
203
204 static void process_action(keyrecord_t *record)
205 {
206 keyevent_t event = record->event;
207 uint8_t tap_count = record->tap_count;
208
209 if (IS_NOEVENT(event)) { return; }
210
211 action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
212 //debug("action: "); debug_hex16(action.code); if (event.pressed) debug("d\n"); else debug("u\n");
213 debug("ACTION: "); debug_action(action); debug("\n");
214
215 switch (action.kind.id) {
216 /* Key and Mods */
217 case ACT_LMODS:
218 case ACT_RMODS:
219 {
220 uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
221 action.key.mods<<4;
222 if (event.pressed) {
223 uint8_t tmp_mods = host_get_mods();
224 if (mods) {
225 host_add_mods(mods);
226 host_send_keyboard_report();
227 }
228 register_code(action.key.code);
229 if (mods && action.key.code) {
230 host_set_mods(tmp_mods);
231 host_send_keyboard_report();
232 }
233 } else {
234 if (mods && !action.key.code) {
235 host_del_mods(mods);
236 host_send_keyboard_report();
237 }
238 unregister_code(action.key.code);
239 }
240 }
241 break;
242 case ACT_LMODS_TAP:
243 case ACT_RMODS_TAP:
244 {
245 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
246 action.key.mods<<4;
247 switch (action.layer.code) {
248 case 0x00:
249 // Oneshot modifier
250 if (event.pressed) {
251 if (tap_count == 0) {
252 debug("MODS_TAP: Oneshot: add_mods\n");
253 add_mods(mods);
254 }
255 else if (tap_count == 1) {
256 debug("MODS_TAP: Oneshot: start\n");
257 oneshot_start(mods, event.time);
258 }
259 else if (tap_count == TAPPING_TOGGLE) {
260 debug("MODS_TAP: Oneshot: toggle\n");
261 oneshot_toggle();
262 }
263 else {
264 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
265 // double tap cancels oneshot and works as normal modifier.
266 oneshot_cancel();
267 add_mods(mods);
268 }
269 } else {
270 if (tap_count == 0) {
271 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
272 // cancel oneshot by holding.
273 oneshot_cancel();
274 del_mods(mods);
275 }
276 else if (tap_count == 1) {
277 debug("MODS_TAP: Oneshot: del_mods\n");
278 // retain Oneshot
279 del_mods(mods);
280 }
281 else {
282 debug("MODS_TAP: Oneshot: del_mods\n");
283 // cancel Mods
284 del_mods(mods);
285 }
286 }
287 break;
288 default:
289 if (event.pressed) {
290 if (tap_count > 0) {
291 if (waiting_buffer_has_anykey_pressed()) {
292 debug("MODS_TAP: Tap: Cancel: add_mods\n");
293 // ad hoc: set 0 to cancel tap
294 record->tap_count = 0;
295 add_mods(mods);
296 } else {
297 debug("MODS_TAP: Tap: register_code\n");
298 register_code(action.key.code);
299 }
300 } else {
301 debug("MODS_TAP: No tap: add_mods\n");
302 add_mods(mods);
303 }
304 } else {
305 if (tap_count > 0) {
306 debug("MODS_TAP: Tap: unregister_code\n");
307 unregister_code(action.key.code);
308 } else {
309 debug("MODS_TAP: No tap: add_mods\n");
310 del_mods(mods);
311 }
312 }
313 break;
314 }
315 }
316 break;
317
318 /* other HID usage */
319 case ACT_USAGE:
320 #ifdef EXTRAKEY_ENABLE
321 switch (action.usage.page) {
322 case PAGE_SYSTEM:
323 if (event.pressed) {
324 host_system_send(action.usage.code);
325 } else {
326 host_system_send(0);
327 }
328 break;
329 case PAGE_CONSUMER:
330 if (event.pressed) {
331 host_consumer_send(action.usage.code);
332 } else {
333 host_consumer_send(0);
334 }
335 break;
336 }
337 #endif
338 break;
339
340 /* Mouse key */
341 case ACT_MOUSEKEY:
342 #ifdef MOUSEKEY_ENABLE
343 if (event.pressed) {
344 mousekey_on(action.key.code);
345 mousekey_send();
346 } else {
347 mousekey_off(action.key.code);
348 mousekey_send();
349 }
350 #endif
351 break;
352
353 /* Layer key */
354 case ACT_LAYER:
355 switch (action.layer.code) {
356 case LAYER_MOMENTARY: /* momentary */
357 if (event.pressed) {
358 layer_switch(action.layer.val);
359 }
360 else {
361 layer_switch(default_layer);
362 }
363 break;
364 case LAYER_ON_PRESS:
365 if (event.pressed) {
366 layer_switch(action.layer.val);
367 }
368 break;
369 case LAYER_ON_RELEASE:
370 if (!event.pressed) {
371 layer_switch(action.layer.val);
372 }
373 break;
374 case LAYER_DEFAULT: /* default layer */
375 switch (action.layer.val) {
376 case DEFAULT_ON_BOTH:
377 layer_switch(default_layer);
378 break;
379 case DEFAULT_ON_PRESS:
380 if (event.pressed) {
381 layer_switch(default_layer);
382 }
383 break;
384 case DEFAULT_ON_RELEASE:
385 if (!event.pressed) {
386 layer_switch(default_layer);
387 }
388 break;
389 }
390 break;
391 case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
392 if (event.pressed) {
393 if (tap_count < TAPPING_TOGGLE) {
394 layer_switch(action.layer.val);
395 }
396 } else {
397 if (tap_count >= TAPPING_TOGGLE) {
398 debug("LAYER_PRESSED: tap toggle.\n");
399 layer_switch(action.layer.val);
400 }
401 }
402 break;
403 case LAYER_CHANGE_DEFAULT: /* change default layer */
404 if (event.pressed) {
405 default_layer = action.layer.val;
406 layer_switch(default_layer);
407 }
408 break;
409 default: /* switch layer on hold and key on tap*/
410 if (event.pressed) {
411 if (tap_count > 0) {
412 debug("LAYER_PRESSED: Tap: register_code\n");
413 register_code(action.layer.code);
414 } else {
415 debug("LAYER_PRESSED: No tap: layer_switch\n");
416 layer_switch(action.layer.val);
417 }
418 } else {
419 if (tap_count > 0) {
420 debug("LAYER_PRESSED: Tap: unregister_code\n");
421 unregister_code(action.layer.code);
422 } else {
423 //debug("LAYER_PRESSED: No tap: NO ACTION\n");
424 //TODO: this is ok?
425 debug("LAYER_PRESSED: No tap: return to default layer\n");
426 layer_switch(default_layer);
427 }
428 }
429 break;
430 }
431 break;
432 case ACT_LAYER_BIT:
433 switch (action.layer.code) {
434 case LAYER_MOMENTARY: /* momentary */
435 if (event.pressed) {
436 layer_switch(current_layer ^ action.layer.val);
437 } else {
438 layer_switch(current_layer ^ action.layer.val);
439 }
440 break;
441 case LAYER_ON_PRESS:
442 if (event.pressed) {
443 layer_switch(current_layer ^ action.layer.val);
444 }
445 break;
446 case LAYER_ON_RELEASE:
447 if (!event.pressed) {
448 layer_switch(current_layer ^ action.layer.val);
449 }
450 break;
451 case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
452 if (event.pressed) {
453 if (tap_count < TAPPING_TOGGLE) {
454 debug("LAYER_BIT: tap toggle(press).\n");
455 layer_switch(current_layer ^ action.layer.val);
456 }
457 } else {
458 if (tap_count <= TAPPING_TOGGLE) {
459 debug("LAYER_BIT: tap toggle(release).\n");
460 layer_switch(current_layer ^ action.layer.val);
461 }
462 }
463 break;
464 case 0xFF:
465 // change default layer
466 if (event.pressed) {
467 default_layer = current_layer ^ action.layer.val;
468 layer_switch(default_layer);
469 } else {
470 default_layer = current_layer ^ action.layer.val;
471 layer_switch(default_layer);
472 }
473 break;
474 default:
475 // with tap key
476 if (event.pressed) {
477 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
478 debug("LAYER_BIT: Tap: register_code\n");
479 register_code(action.layer.code);
480 } else {
481 debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
482 layer_switch(current_layer ^ action.layer.val);
483 }
484 } else {
485 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
486 debug("LAYER_BIT: Tap: unregister_code\n");
487 unregister_code(action.layer.code);
488 } else {
489 debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
490 layer_switch(current_layer ^ action.layer.val);
491 }
492 }
493 break;
494 }
495 break;
496
497 /* Extentions */
498 case ACT_MACRO:
499 break;
500 case ACT_COMMAND:
501 break;
502 case ACT_FUNCTION:
503 // TODO
504 keymap_call_function(record, action.func.id, action.func.opt);
505 break;
506 default:
507 break;
508 }
509 }
510
511 /* Tapping
512 *
513 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
514 * (without interfering by typing other key)
515 */
516 /* return true when key event is processed or consumed. */
517 static bool process_tapping(keyrecord_t *keyp)
518 {
519 keyevent_t event = keyp->event;
520
521 // if tapping
522 if (IS_TAPPING_PRESSED()) {
523 if (WITHIN_TAPPING_TERM(event)) {
524 if (tapping_key.tap_count == 0) {
525 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
526 // first tap!
527 debug("Tapping: First tap(0->1).\n");
528 tapping_key.tap_count = 1;
529 debug_tapping_key();
530 process_action(&tapping_key);
531
532 // enqueue
533 keyp->tap_count = tapping_key.tap_count;
534 return false;
535 }
536 #if TAPPING_TERM >= 500
537 /* This can prevent from typing some tap keys in a row at a time. */
538 else if (!event.pressed && waiting_buffer_typed(event)) {
539 // other key typed. not tap.
540 debug("Tapping: End. No tap. Interfered by typing key\n");
541 process_action(&tapping_key);
542 tapping_key = (keyrecord_t){};
543 debug_tapping_key();
544
545 // enqueue
546 return false;
547 }
548 #endif
549 else {
550 // other key events shall be enq'd till tapping state settles.
551 return false;
552 }
553 }
554 // tap_count > 0
555 else {
556 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
557 debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
558 keyp->tap_count = tapping_key.tap_count;
559 process_action(keyp);
560 tapping_key = *keyp;
561 debug_tapping_key();
562 return true;
563 }
564 else if (is_tap_key(keyp->event.key) && event.pressed) {
565 if (tapping_key.tap_count > 1) {
566 debug("Tapping: Start new tap with releasing last tap(>1).\n");
567 // unregister key
568 process_action(&(keyrecord_t){
569 .tap_count = tapping_key.tap_count,
570 .event.key = tapping_key.event.key,
571 .event.time = event.time,
572 .event.pressed = false
573 });
574 } else {
575 debug("Tapping: Start while last tap(1).\n");
576 }
577 tapping_key = *keyp;
578 waiting_buffer_scan_tap();
579 debug_tapping_key();
580 return true;
581 }
582 else {
583 if (!IS_NOEVENT(keyp->event)) {
584 debug("Tapping: key event while last tap(>0).\n");
585 }
586 process_action(keyp);
587 return true;
588 }
589 }
590 }
591 // after TAPPING_TERM
592 else {
593 if (tapping_key.tap_count == 0) {
594 debug("Tapping: End. Timeout. Not tap(0): ");
595 debug_event(event); debug("\n");
596 process_action(&tapping_key);
597 tapping_key = (keyrecord_t){};
598 debug_tapping_key();
599 return false;
600 } else {
601 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
602 debug("Tapping: End. last timeout tap release(>0).");
603 keyp->tap_count = tapping_key.tap_count;
604 process_action(keyp);
605 tapping_key = (keyrecord_t){};
606 return true;
607 }
608 else if (is_tap_key(keyp->event.key) && event.pressed) {
609 if (tapping_key.tap_count > 1) {
610 debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
611 // unregister key
612 process_action(&(keyrecord_t){
613 .tap_count = tapping_key.tap_count,
614 .event.key = tapping_key.event.key,
615 .event.time = event.time,
616 .event.pressed = false
617 });
618 } else {
619 debug("Tapping: Start while last timeout tap(1).\n");
620 }
621 tapping_key = *keyp;
622 waiting_buffer_scan_tap();
623 debug_tapping_key();
624 return true;
625 }
626 else {
627 if (!IS_NOEVENT(keyp->event)) {
628 debug("Tapping: key event while last timeout tap(>0).\n");
629 }
630 process_action(keyp);
631 return true;
632 }
633 }
634 }
635 } else if (IS_TAPPING_RELEASED()) {
636 if (WITHIN_TAPPING_TERM(event)) {
637 if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
638 // sequential tap.
639 keyp->tap_count = tapping_key.tap_count + 1;
640 debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
641 process_action(keyp);
642 tapping_key = *keyp;
643 debug_tapping_key();
644 return true;
645 } else if (event.pressed && is_tap_key(event.key)) {
646 // Sequential tap can be interfered with other tap key.
647 debug("Tapping: Start with interfering other tap.\n");
648 tapping_key = *keyp;
649 waiting_buffer_scan_tap();
650 debug_tapping_key();
651 return true;
652 } else {
653 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
654 process_action(keyp);
655 return true;
656 }
657 } else {
658 // timeout. no sequential tap.
659 debug("Tapping: End(Timeout after releasing last tap): ");
660 debug_event(event); debug("\n");
661 tapping_key = (keyrecord_t){};
662 debug_tapping_key();
663 return false;
664 }
665 }
666 // not tapping satate
667 else {
668 if (event.pressed && is_tap_key(event.key)) {
669 debug("Tapping: Start(Press tap key).\n");
670 tapping_key = *keyp;
671 waiting_buffer_scan_tap();
672 debug_tapping_key();
673 return true;
674 } else {
675 process_action(keyp);
676 return true;
677 }
678 }
679 }
680
681 /* scan buffer for tapping */
682 static void waiting_buffer_scan_tap(void)
683 {
684 // tapping already is settled
685 if (tapping_key.tap_count > 0) return;
686 // invalid state: tapping_key released && tap_count == 0
687 if (!tapping_key.event.pressed) return;
688
689 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
690 if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
691 !waiting_buffer[i].event.pressed &&
692 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
693 tapping_key.tap_count = 1;
694 waiting_buffer[i].tap_count = 1;
695 process_action(&tapping_key);
696
697 debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
698 debug_waiting_buffer();
699 return;
700 }
701 }
702 }
703
704
705
706 /*
707 * Utilities for actions.
708 */
709 void register_code(uint8_t code)
710 {
711 if (code == KC_NO) {
712 return;
713 }
714 else if IS_KEY(code) {
715 // TODO: should push command_proc out of this block?
716 if (command_proc(code)) return;
717
718 if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
719 uint8_t tmp_mods = host_get_mods();
720 host_add_mods(oneshot_state.mods);
721 host_add_key(code);
722 host_send_keyboard_report();
723
724 host_set_mods(tmp_mods);
725 oneshot_state.ready = false;
726 } else {
727 host_add_key(code);
728 host_send_keyboard_report();
729 }
730 }
731 else if IS_MOD(code) {
732 host_add_mods(MOD_BIT(code));
733 host_send_keyboard_report();
734 }
735 }
736
737 void unregister_code(uint8_t code)
738 {
739 if IS_KEY(code) {
740 host_del_key(code);
741 host_send_keyboard_report();
742 }
743 else if IS_MOD(code) {
744 host_del_mods(MOD_BIT(code));
745 host_send_keyboard_report();
746 }
747 }
748
749 void add_mods(uint8_t mods)
750 {
751 if (mods) {
752 host_add_mods(mods);
753 host_send_keyboard_report();
754 }
755 }
756
757 void del_mods(uint8_t mods)
758 {
759 if (mods) {
760 host_del_mods(mods);
761 host_send_keyboard_report();
762 }
763 }
764
765 void set_mods(uint8_t mods)
766 {
767 host_set_mods(mods);
768 host_send_keyboard_report();
769 }
770
771 void clear_keyboard(void)
772 {
773 host_clear_mods();
774 clear_keyboard_but_mods();
775 }
776
777 void clear_keyboard_but_mods(void)
778 {
779 host_clear_keys();
780 host_send_keyboard_report();
781 #ifdef MOUSEKEY_ENABLE
782 mousekey_clear();
783 mousekey_send();
784 #endif
785 #ifdef EXTRAKEY_ENABLE
786 host_system_send(0);
787 host_consumer_send(0);
788 #endif
789 }
790
791 bool sending_anykey(void)
792 {
793 return (host_has_anykey() || host_mouse_in_use() ||
794 host_last_sysytem_report() || host_last_consumer_report());
795 }
796
797 void layer_switch(uint8_t new_layer)
798 {
799 if (current_layer != new_layer) {
800 debug("Layer Switch: "); debug_hex(current_layer);
801 debug(" -> "); debug_hex(new_layer); debug("\n");
802
803 current_layer = new_layer;
804 clear_keyboard_but_mods(); // To avoid stuck keys
805 // NOTE: update mods with full scan of matrix? if modifier changes between layers
806 }
807 }
808
809 bool is_tap_key(key_t key)
810 {
811 action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
812 switch (action.kind.id) {
813 case ACT_LMODS_TAP:
814 case ACT_RMODS_TAP:
815 return true;
816 case ACT_LAYER:
817 case ACT_LAYER_BIT:
818 switch (action.layer.code) {
819 case LAYER_MOMENTARY:
820 case LAYER_ON_PRESS:
821 case LAYER_ON_RELEASE:
822 case LAYER_DEFAULT:
823 return false;
824 case LAYER_TAP_TOGGLE:
825 default: /* tap key */
826 return true;
827 }
828 return false;
829 case ACT_FUNCTION:
830 if (action.func.opt & FUNC_TAP) { return true; }
831 return false;
832 }
833 return false;
834 }
835
836
837 /*
838 * debug print
839 */
840 static void debug_event(keyevent_t event)
841 {
842 debug_hex16(event.key.raw);
843 if (event.pressed) debug("d("); else debug("u(");
844 debug_dec(event.time); debug(")");
845 }
846 static void debug_record(keyrecord_t record)
847 {
848 debug_event(record.event); debug(":"); debug_dec(record.tap_count);
849 }
850 static void debug_action(action_t action)
851 {
852 switch (action.kind.id) {
853 case ACT_LMODS: debug("ACT_LMODS"); break;
854 case ACT_RMODS: debug("ACT_RMODS"); break;
855 case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
856 case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
857 case ACT_USAGE: debug("ACT_USAGE"); break;
858 case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
859 case ACT_LAYER: debug("ACT_LAYER"); break;
860 case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
861 case ACT_MACRO: debug("ACT_MACRO"); break;
862 case ACT_COMMAND: debug("ACT_COMMAND"); break;
863 case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
864 default: debug("UNKNOWN"); break;
865 }
866 debug("[");
867 debug_hex4(action.kind.param>>8);
868 debug(":");
869 debug_hex8(action.kind.param & 0xff);
870 debug("]");
871 }
872 static void debug_tapping_key(void)
873 {
874 debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
875 }
876 static void debug_waiting_buffer(void)
877 {
878 debug("{ ");
879 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
880 debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
881 }
882 debug("}\n");
883 }
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