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[tmk_keyboard.git] / converter / usb_usb / keymap_editor.c
1 /*
2 Copyright 2016 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18 #include "keymap_common.h"
19
20
21 #ifndef KEYMAP_SECTION_ENABLE
22 #error "KEYMAP_SECTION_ENABLE is not defined."
23 #endif
24
25 const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
26 /* 0: plain Qwerty without layer switching
27 * ,---------------. ,---------------. ,---------------.
28 * |F13|F14|F15|F16| |F17|F18|F19|F20| |F21|F22|F23|F24|
29 * ,---. |---------------| |---------------| |---------------| ,-----------. ,---------------. ,-------.
30 * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |VDn|VUp|Mut|Pwr| | Help |
31 * `---' `---------------' `---------------' `---------------' `-----------' `---------------' `-------'
32 * ,-----------------------------------------------------------. ,-----------. ,---------------. ,-------.
33 * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|JPY|Bsp| |Ins|Hom|PgU| |NmL| /| *| -| |Stp|Agn|
34 * |-----------------------------------------------------------| |-----------| |---------------| |-------|
35 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | |Del|End|PgD| | 7| 8| 9| +| |Mnu|Und|
36 * |-----------------------------------------------------------| `-----------' |---------------| |-------|
37 * |CapsL | A| S| D| F| G| H| J| K| L| ;| :| #|Retn| | 4| 5| 6|KP,| |Sel|Cpy|
38 * |-----------------------------------------------------------| ,---. |---------------| |-------|
39 * |Shft| <| Z| X| C| V| B| N| M| ,| ,| /| RO|Shift | |Up | | 1| 2| 3|KP=| |Exe|Pst|
40 * |-----------------------------------------------------------| ,-----------. |---------------| |-------|
41 * |Ctl|Gui|Alt|MHEN|HNJ| Space |H/E|HENK|KANA|Alt|Gui|App|Ctl| |Lef|Dow|Rig| | 0 | .|Ent| |Fnd|Cut|
42 * `-----------------------------------------------------------' `-----------' `---------------' `-------'
43 */
44 KEYMAP_ALL(
45 F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
46 ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, VOLD,VOLU,MUTE,PWR, HELP,
47 GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, STOP,AGIN,
48 TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS, MENU,UNDO,
49 CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, NUHS,ENT, P4, P5, P6, PCMM, SLCT,COPY,
50 LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RO, RSFT, UP, P1, P2, P3, PEQL, EXEC,PSTE,
51 LCTL,LGUI,LALT,MHEN,HANJ, SPC, HAEN,HENK,KANA,RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT, FIND,CUT
52 ),
53 };
54
55 const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
56 [0] = ACTION_LAYER_MOMENTARY(1),
57 [1] = ACTION_LAYER_MOMENTARY(2),
58 [2] = ACTION_LAYER_MOMENTARY(3),
59 [3] = ACTION_LAYER_MOMENTARY(4),
60 [4] = ACTION_LAYER_MOMENTARY(5),
61 [5] = ACTION_LAYER_MOMENTARY(6),
62 [6] = ACTION_LAYER_MOMENTARY(7),
63 [7] = ACTION_LAYER_TOGGLE(1),
64 [8] = ACTION_LAYER_TOGGLE(2),
65 [9] = ACTION_LAYER_TOGGLE(3),
66 [10] = ACTION_LAYER_TAP_TOGGLE(1),
67 [11] = ACTION_LAYER_TAP_TOGGLE(2),
68 [12] = ACTION_LAYER_TAP_TOGGLE(3),
69 [13] = ACTION_LAYER_TAP_KEY(1, KC_BSLASH),
70 [14] = ACTION_LAYER_TAP_KEY(2, KC_TAB),
71 [15] = ACTION_LAYER_TAP_KEY(3, KC_ENTER),
72 [16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE),
73 [17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON),
74 [18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE),
75 [19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH),
76 [20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE),
77 [21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE),
78 [22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE),
79 [23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER),
80 [24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
81 [25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE),
82 [26] = ACTION_MODS_ONESHOT(MOD_LCTL),
83 [27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
84 [28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),
85 [29] = ACTION_MODS_ONESHOT(MOD_LSFT),
86 [30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE),
87 [31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSLASH),
88 };
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