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1 /* ----------------------------------------------------------------------
2 * Copyright (C) 2010-2013 ARM Limited. All rights reserved.
3 *
4 * $Date: 17. January 2013
5 * $Revision: V1.4.1
6 *
7 * Project: CMSIS DSP Library
8 * Title: arm_offset_f32.c
9 *
10 * Description: Floating-point vector offset.
11 *
12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions
16 * are met:
17 * - Redistributions of source code must retain the above copyright
18 * notice, this list of conditions and the following disclaimer.
19 * - Redistributions in binary form must reproduce the above copyright
20 * notice, this list of conditions and the following disclaimer in
21 * the documentation and/or other materials provided with the
22 * distribution.
23 * - Neither the name of ARM LIMITED nor the names of its contributors
24 * may be used to endorse or promote products derived from this
25 * software without specific prior written permission.
26 *
27 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
28 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
29 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
30 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
31 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
32 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
33 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
34 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
35 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
36 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
37 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
38 * POSSIBILITY OF SUCH DAMAGE.
39 * ---------------------------------------------------------------------------- */
40 #include "arm_math.h"
41
42 /**
43 * @ingroup groupMath
44 */
45
46 /**
47 * @defgroup offset Vector Offset
48 *
49 * Adds a constant offset to each element of a vector.
50 *
51 * <pre>
52 * pDst[n] = pSrc[n] + offset, 0 <= n < blockSize.
53 * </pre>
54 *
55 * The functions support in-place computation allowing the source and
56 * destination pointers to reference the same memory buffer.
57 * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
58 */
59
60 /**
61 * @addtogroup offset
62 * @{
63 */
64
65 /**
66 * @brief Adds a constant offset to a floating-point vector.
67 * @param[in] *pSrc points to the input vector
68 * @param[in] offset is the offset to be added
69 * @param[out] *pDst points to the output vector
70 * @param[in] blockSize number of samples in the vector
71 * @return none.
72 */
73
74
75 void arm_offset_f32(
76 float32_t * pSrc,
77 float32_t offset,
78 float32_t * pDst,
79 uint32_t blockSize)
80 {
81 uint32_t blkCnt; /* loop counter */
82
83 #ifndef ARM_MATH_CM0_FAMILY
84
85 /* Run the below code for Cortex-M4 and Cortex-M3 */
86 float32_t in1, in2, in3, in4;
87
88 /*loop Unrolling */
89 blkCnt = blockSize >> 2u;
90
91 /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
92 ** a second loop below computes the remaining 1 to 3 samples. */
93 while(blkCnt > 0u)
94 {
95 /* C = A + offset */
96 /* Add offset and then store the results in the destination buffer. */
97 /* read samples from source */
98 in1 = *pSrc;
99 in2 = *(pSrc + 1);
100
101 /* add offset to input */
102 in1 = in1 + offset;
103
104 /* read samples from source */
105 in3 = *(pSrc + 2);
106
107 /* add offset to input */
108 in2 = in2 + offset;
109
110 /* read samples from source */
111 in4 = *(pSrc + 3);
112
113 /* add offset to input */
114 in3 = in3 + offset;
115
116 /* store result to destination */
117 *pDst = in1;
118
119 /* add offset to input */
120 in4 = in4 + offset;
121
122 /* store result to destination */
123 *(pDst + 1) = in2;
124
125 /* store result to destination */
126 *(pDst + 2) = in3;
127
128 /* store result to destination */
129 *(pDst + 3) = in4;
130
131 /* update pointers to process next samples */
132 pSrc += 4u;
133 pDst += 4u;
134
135 /* Decrement the loop counter */
136 blkCnt--;
137 }
138
139 /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
140 ** No loop unrolling is used. */
141 blkCnt = blockSize % 0x4u;
142
143 #else
144
145 /* Run the below code for Cortex-M0 */
146
147 /* Initialize blkCnt with number of samples */
148 blkCnt = blockSize;
149
150 #endif /* #ifndef ARM_MATH_CM0_FAMILY */
151
152 while(blkCnt > 0u)
153 {
154 /* C = A + offset */
155 /* Add offset and then store the result in the destination buffer. */
156 *pDst++ = (*pSrc++) + offset;
157
158 /* Decrement the loop counter */
159 blkCnt--;
160 }
161 }
162
163 /**
164 * @} end of offset group
165 */
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