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1 /* ----------------------------------------------------------------------------
2 * Copyright (C) 2010-2013 ARM Limited. All rights reserved.
3 *
4 * $Date: 17. January 2013
5 * $Revision: V1.4.1
6 *
7 * Project: CMSIS DSP Library
8 * Title: arm_float_to_q7.c
9 *
10 * Description: Converts the elements of the floating-point vector to Q7 vector.
11 *
12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions
16 * are met:
17 * - Redistributions of source code must retain the above copyright
18 * notice, this list of conditions and the following disclaimer.
19 * - Redistributions in binary form must reproduce the above copyright
20 * notice, this list of conditions and the following disclaimer in
21 * the documentation and/or other materials provided with the
22 * distribution.
23 * - Neither the name of ARM LIMITED nor the names of its contributors
24 * may be used to endorse or promote products derived from this
25 * software without specific prior written permission.
26 *
27 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
28 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
29 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
30 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
31 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
32 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
33 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
34 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
35 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
36 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
37 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
38 * POSSIBILITY OF SUCH DAMAGE.
39 * ---------------------------------------------------------------------------- */
40
41 #include "arm_math.h"
42
43 /**
44 * @ingroup groupSupport
45 */
46
47 /**
48 * @addtogroup float_to_x
49 * @{
50 */
51
52 /**
53 * @brief Converts the elements of the floating-point vector to Q7 vector.
54 * @param[in] *pSrc points to the floating-point input vector
55 * @param[out] *pDst points to the Q7 output vector
56 * @param[in] blockSize length of the input vector
57 * @return none.
58 *
59 *\par Description:
60 * \par
61 * The equation used for the conversion process is:
62 * <pre>
63 * pDst[n] = (q7_t)(pSrc[n] * 128); 0 <= n < blockSize.
64 * </pre>
65 * \par Scaling and Overflow Behavior:
66 * \par
67 * The function uses saturating arithmetic.
68 * Results outside of the allowable Q7 range [0x80 0x7F] will be saturated.
69 * \note
70 * In order to apply rounding, the library should be rebuilt with the ROUNDING macro
71 * defined in the preprocessor section of project options.
72 */
73
74
75 void arm_float_to_q7(
76 float32_t * pSrc,
77 q7_t * pDst,
78 uint32_t blockSize)
79 {
80 float32_t *pIn = pSrc; /* Src pointer */
81 uint32_t blkCnt; /* loop counter */
82
83 #ifdef ARM_MATH_ROUNDING
84
85 float32_t in;
86
87 #endif /* #ifdef ARM_MATH_ROUNDING */
88
89 #ifndef ARM_MATH_CM0_FAMILY
90
91 /* Run the below code for Cortex-M4 and Cortex-M3 */
92
93 /*loop Unrolling */
94 blkCnt = blockSize >> 2u;
95
96 /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
97 ** a second loop below computes the remaining 1 to 3 samples. */
98 while(blkCnt > 0u)
99 {
100
101 #ifdef ARM_MATH_ROUNDING
102 /* C = A * 128 */
103 /* convert from float to q7 and then store the results in the destination buffer */
104 in = *pIn++;
105 in = (in * 128);
106 in += in > 0 ? 0.5 : -0.5;
107 *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8));
108
109 in = *pIn++;
110 in = (in * 128);
111 in += in > 0 ? 0.5 : -0.5;
112 *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8));
113
114 in = *pIn++;
115 in = (in * 128);
116 in += in > 0 ? 0.5 : -0.5;
117 *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8));
118
119 in = *pIn++;
120 in = (in * 128);
121 in += in > 0 ? 0.5 : -0.5;
122 *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8));
123
124 #else
125
126 /* C = A * 128 */
127 /* convert from float to q7 and then store the results in the destination buffer */
128 *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8);
129 *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8);
130 *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8);
131 *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8);
132
133 #endif /* #ifdef ARM_MATH_ROUNDING */
134
135 /* Decrement the loop counter */
136 blkCnt--;
137 }
138
139 /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
140 ** No loop unrolling is used. */
141 blkCnt = blockSize % 0x4u;
142
143 while(blkCnt > 0u)
144 {
145
146 #ifdef ARM_MATH_ROUNDING
147 /* C = A * 128 */
148 /* convert from float to q7 and then store the results in the destination buffer */
149 in = *pIn++;
150 in = (in * 128);
151 in += in > 0 ? 0.5 : -0.5;
152 *pDst++ = (q7_t) (__SSAT((q15_t) (in), 8));
153
154 #else
155
156 /* C = A * 128 */
157 /* convert from float to q7 and then store the results in the destination buffer */
158 *pDst++ = __SSAT((q31_t) (*pIn++ * 128.0f), 8);
159
160 #endif /* #ifdef ARM_MATH_ROUNDING */
161
162 /* Decrement the loop counter */
163 blkCnt--;
164 }
165
166
167 #else
168
169 /* Run the below code for Cortex-M0 */
170
171
172 /* Loop over blockSize number of values */
173 blkCnt = blockSize;
174
175 while(blkCnt > 0u)
176 {
177 #ifdef ARM_MATH_ROUNDING
178 /* C = A * 128 */
179 /* convert from float to q7 and then store the results in the destination buffer */
180 in = *pIn++;
181 in = (in * 128.0f);
182 in += in > 0 ? 0.5f : -0.5f;
183 *pDst++ = (q7_t) (__SSAT((q31_t) (in), 8));
184
185 #else
186
187 /* C = A * 128 */
188 /* convert from float to q7 and then store the results in the destination buffer */
189 *pDst++ = (q7_t) __SSAT((q31_t) (*pIn++ * 128.0f), 8);
190
191 #endif /* #ifdef ARM_MATH_ROUNDING */
192
193 /* Decrement the loop counter */
194 blkCnt--;
195 }
196
197 #endif /* #ifndef ARM_MATH_CM0_FAMILY */
198
199 }
200
201 /**
202 * @} end of float_to_x group
203 */
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