2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
29 /* default layer indicates base layer */
30 uint8_t default_layer
= 0;
31 /* current layer indicates active layer at this time */
32 uint8_t current_layer
= 0;
35 static void process_action(keyrecord_t
*record
);
36 static bool process_tapping(keyrecord_t
*record
);
37 static void waiting_buffer_scan_tap(void);
39 static void debug_event(keyevent_t event
);
40 static void debug_record(keyrecord_t record
);
41 static void debug_action(action_t action
);
42 static void debug_tapping_key(void);
43 static void debug_waiting_buffer(void);
49 /* period of tapping(ms) */
51 #define TAPPING_TERM 200
54 /* tap count needed for toggling a feature */
55 #ifndef TAPPING_TOGGLE
56 #define TAPPING_TOGGLE 5
59 /* stores a key event of current tap. */
60 static keyrecord_t tapping_key
= {};
62 #define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
63 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
64 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
65 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
66 #define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
72 * stores key events waiting for settling current tap.
74 #define WAITING_BUFFER_SIZE 8
75 static keyrecord_t waiting_buffer
[WAITING_BUFFER_SIZE
] = {};
77 /* point to empty cell to enq */
78 static uint8_t waiting_buffer_head
= 0;
80 /* point to the oldest data cell to deq */
81 static uint8_t waiting_buffer_tail
= 0;
83 static bool waiting_buffer_enq(keyrecord_t record
)
85 if (IS_NOEVENT(record
.event
)) {
89 if ((waiting_buffer_head
+ 1) % WAITING_BUFFER_SIZE
== waiting_buffer_tail
) {
90 debug("waiting_buffer_enq: Over flow.\n");
94 waiting_buffer
[waiting_buffer_head
] = record
;
95 waiting_buffer_head
= (waiting_buffer_head
+ 1) % WAITING_BUFFER_SIZE
;
97 debug("waiting_buffer_enq: "); debug_waiting_buffer();
101 static void waiting_buffer_clear(void)
103 waiting_buffer_head
= 0;
104 waiting_buffer_tail
= 0;
107 #if TAPPING_TERM >= 500
108 static bool waiting_buffer_typed(keyevent_t event
)
110 for (uint8_t i
= waiting_buffer_tail
; i
!= waiting_buffer_head
; i
= (i
+ 1) % WAITING_BUFFER_SIZE
) {
111 if (KEYEQ(event
.key
, waiting_buffer
[i
].event
.key
) && event
.pressed
!= waiting_buffer
[i
].event
.pressed
) {
119 bool waiting_buffer_has_anykey_pressed(void)
121 for (uint8_t i
= waiting_buffer_tail
; i
!= waiting_buffer_head
; i
= (i
+ 1) % WAITING_BUFFER_SIZE
) {
122 if (waiting_buffer
[i
].event
.pressed
) return true;
130 * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
131 * Solution: Oneshot modifier have its effect on only one key coming next.
132 * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
134 * Hold: works as normal modifier.
135 * Tap: one shot modifier.
136 * 2 Tap: cancel one shot modifier.
137 * 5-Tap: toggles enable/disable oneshot feature.
146 static void oneshot_start(uint8_t mods
, uint16_t time
)
148 oneshot_state
.mods
= mods
;
149 oneshot_state
.time
= time
;
150 oneshot_state
.ready
= true;
153 static void oneshot_cancel(void)
155 oneshot_state
.mods
= 0;
156 oneshot_state
.time
= 0;
157 oneshot_state
.ready
= false;
160 static void oneshot_toggle(void)
162 oneshot_state
.disabled
= !oneshot_state
.disabled
;
169 #define LAYER_STACK_SIZE 8
176 static uint8_t top_layer
= 0;
177 // [0] is sentinel and not used. [0] is null item.
178 static layer_item_t layer_stack
[LAYER_STACK_SIZE
] = {};
180 static bool layer_push(uint8_t layer
)
182 for (uint8_t i
= 1; i
< LAYER_STACK_SIZE
; i
++) {
183 if (!layer_stack
[i
].used
) {
184 layer_stack
[i
] = (layer_item_t
){ .layer
= layer
,
193 static bool layer_pop(void)
195 if (layer_stack
[top_layer
].used
) {
196 uint8_t popped
= top_layer
;
197 top_layer
= layer_stack
[popped
].next
;
198 layer_stack
[popped
] = (layer_item_t
){};
203 static bool layer_remove(uint8_t layer
)
205 if (layer_stack
[top_layer
].used
&& layer_stack
[top_layer
].layer
== layer
) {
207 debug("layer_remove: top_layer\n");
211 for (uint8_t i
= top_layer
; layer_stack
[i
].used
; i
= layer_stack
[i
].next
) {
212 debug("layer_remove: ["); debug_dec(i
); debug("]");
213 debug_dec(layer_stack
[i
].layer
); debug("\n");
214 uint8_t removed
= layer_stack
[i
].next
;
215 if (layer_stack
[removed
].used
&& layer_stack
[removed
].layer
== layer
) {
216 layer_stack
[i
].next
= layer_stack
[removed
].next
;
217 layer_stack
[removed
] = (layer_item_t
){};
218 debug("layer_remove: removed.\n");
224 static bool layer_remove_then_push(uint8_t layer
)
227 return layer_push(layer
);
229 static bool layer_remove_or_push(uint8_t layer
)
231 return (layer_remove(layer
)) || layer_push(layer
);
233 static void debug_layer_stack(void)
235 debug("layer_stack: ");
236 layer_item_t item
= layer_stack
[top_layer
];
238 debug_dec(item
.layer
);
239 debug("["); debug_dec(item
.next
); debug("]");
240 item
= layer_stack
[item
.next
];
246 void action_exec(keyevent_t event
)
248 if (!IS_NOEVENT(event
)) {
249 debug("\n---- action_exec: start -----\n");
250 debug("EVENT: "); debug_event(event
); debug("\n");
253 keyrecord_t record
= { .event
= event
};
255 // pre-process on tapping
256 if (process_tapping(&record
)) {
257 if (!IS_NOEVENT(record
.event
)) {
258 debug("processed: "); debug_record(record
); debug("\n");
262 if (!waiting_buffer_enq(record
)) {
263 // clear all in case of overflow.
264 debug("OVERFLOW: CLEAR ALL STATES\n");
266 waiting_buffer_clear();
267 tapping_key
= (keyrecord_t
){};
271 // process waiting_buffer
272 if (!IS_NOEVENT(event
) && waiting_buffer_head
!= waiting_buffer_tail
) {
273 debug("---- action_exec: process waiting_buffer -----\n");
276 for (; waiting_buffer_tail
!= waiting_buffer_head
; waiting_buffer_tail
= (waiting_buffer_tail
+ 1) % WAITING_BUFFER_SIZE
) {
277 if (process_tapping(&waiting_buffer
[waiting_buffer_tail
])) {
278 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail
); debug("] = ");
279 debug_record(waiting_buffer
[waiting_buffer_tail
]); debug("\n\n");
284 if (!IS_NOEVENT(event
)) {
289 static action_t
get_action(key_t key
)
292 action
.code
= ACTION_NO
;
295 for (layer_item_t i
= layer_stack
[top_layer
]; i
.used
; i
= layer_stack
[i
.next
]) {
296 action
= action_for_key(i
.layer
, key
);
297 if (action
.code
!= ACTION_TRANSPARENT
) {
299 debug("layer_stack: used. "); debug_dec(i
.layer
); debug("\n");
302 debug("layer_stack: through. "); debug_dec(i
.layer
); debug("\n");
305 /* current layer: 0 means default layer */
307 action
= action_for_key(current_layer
, key
);
308 if (action
.code
!= ACTION_TRANSPARENT
) {
309 debug("current layer: used. "); debug_dec(current_layer
); debug("\n");
315 debug("default layer: used. \n");
316 action
= action_for_key(default_layer
, key
);
320 static void process_action(keyrecord_t
*record
)
322 keyevent_t event
= record
->event
;
323 uint8_t tap_count
= record
->tap_count
;
325 if (IS_NOEVENT(event
)) { return; }
327 action_t action
= get_action(event
.key
);
328 debug("ACTION: "); debug_action(action
); debug("\n");
330 switch (action
.kind
.id
) {
335 uint8_t mods
= (action
.kind
.id
== ACT_LMODS
) ? action
.key
.mods
:
338 uint8_t tmp_mods
= host_get_mods();
341 host_send_keyboard_report();
343 register_code(action
.key
.code
);
344 if (mods
&& action
.key
.code
) {
345 host_set_mods(tmp_mods
);
346 host_send_keyboard_report();
349 if (mods
&& !action
.key
.code
) {
351 host_send_keyboard_report();
353 unregister_code(action
.key
.code
);
360 uint8_t mods
= (action
.kind
.id
== ACT_LMODS_TAP
) ? action
.key
.mods
:
362 switch (action
.layer
.code
) {
366 if (tap_count
== 0) {
367 debug("MODS_TAP: Oneshot: add_mods\n");
370 else if (tap_count
== 1) {
371 debug("MODS_TAP: Oneshot: start\n");
372 oneshot_start(mods
, event
.time
);
374 else if (tap_count
== TAPPING_TOGGLE
) {
375 debug("MODS_TAP: Oneshot: toggle\n");
379 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
380 // double tap cancels oneshot and works as normal modifier.
385 if (tap_count
== 0) {
386 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
387 // cancel oneshot on hold
391 else if (tap_count
== 1) {
392 debug("MODS_TAP: Oneshot: del_mods\n");
397 debug("MODS_TAP: Oneshot: del_mods\n");
406 if (waiting_buffer_has_anykey_pressed()) {
407 debug("MODS_TAP: Tap: Cancel: add_mods\n");
408 // ad hoc: set 0 to cancel tap
409 record
->tap_count
= 0;
412 debug("MODS_TAP: Tap: register_code\n");
413 register_code(action
.key
.code
);
416 debug("MODS_TAP: No tap: add_mods\n");
421 debug("MODS_TAP: Tap: unregister_code\n");
422 unregister_code(action
.key
.code
);
424 debug("MODS_TAP: No tap: add_mods\n");
433 /* other HID usage */
435 #ifdef EXTRAKEY_ENABLE
436 switch (action
.usage
.page
) {
439 host_system_send(action
.usage
.code
);
446 host_consumer_send(action
.usage
.code
);
448 host_consumer_send(0);
457 #ifdef MOUSEKEY_ENABLE
459 mousekey_on(action
.key
.code
);
462 mousekey_off(action
.key
.code
);
470 switch (action
.layer
.code
) {
471 case LAYER_MOMENTARY
: /* momentary */
473 layer_switch(action
.layer
.val
);
476 // NOTE: This is needed by legacy keymap support
482 layer_switch(action
.layer
.val
);
485 case LAYER_ON_RELEASE
:
486 if (!event
.pressed
) {
487 layer_switch(action
.layer
.val
);
491 layer_switch(action
.layer
.val
);
493 case LAYER_TAP_TOGGLE
: /* switch on hold and toggle on several taps */
495 if (tap_count
< TAPPING_TOGGLE
) {
496 layer_switch(action
.layer
.val
);
499 if (tap_count
>= TAPPING_TOGGLE
) {
500 debug("LAYER_PRESSED: tap toggle.\n");
501 layer_switch(action
.layer
.val
);
505 case LAYER_SET_DEFAULT_ON_PRESS
:
507 default_layer
= action
.layer
.val
;
511 case LAYER_SET_DEFAULT_ON_RELEASE
:
512 if (!event
.pressed
) {
513 default_layer
= action
.layer
.val
;
517 case LAYER_SET_DEFAULT_ON_BOTH
:
518 default_layer
= action
.layer
.val
;
524 if (IS_TAPPING_KEY(event
.key
) && tap_count
> 0) {
525 debug("LAYER_SET: Tap: register_code\n");
526 register_code(action
.layer
.code
);
528 debug("LAYER_SET: No tap: layer_set(on press)\n");
529 layer_switch(action
.layer
.val
);
532 if (IS_TAPPING_KEY(event
.key
) && tap_count
> 0) {
533 debug("LAYER_SET: Tap: unregister_code\n");
534 unregister_code(action
.layer
.code
);
536 // NOTE: This is needed by legacy keymap support
537 debug("LAYER_SET: No tap: return to default layer(on release)\n");
545 switch (action
.layer
.code
) {
546 case LAYER_MOMENTARY
: /* momentary */
548 layer_switch(current_layer
| action
.layer
.val
);
550 layer_switch(current_layer
& ~action
.layer
.val
);
555 layer_switch(current_layer
^ action
.layer
.val
);
558 case LAYER_ON_RELEASE
:
559 if (!event
.pressed
) {
560 layer_switch(current_layer
^ action
.layer
.val
);
564 layer_switch(current_layer
^ action
.layer
.val
);
566 case LAYER_TAP_TOGGLE
: /* switch on hold and toggle on several taps */
568 if (tap_count
< TAPPING_TOGGLE
) {
569 debug("LAYER_BIT: tap toggle(press).\n");
570 layer_switch(current_layer
^ action
.layer
.val
);
573 if (tap_count
<= TAPPING_TOGGLE
) {
574 debug("LAYER_BIT: tap toggle(release).\n");
575 layer_switch(current_layer
^ action
.layer
.val
);
579 case LAYER_SET_DEFAULT_ON_PRESS
:
581 default_layer
= default_layer
^ action
.layer
.val
;
585 case LAYER_SET_DEFAULT_ON_RELEASE
:
586 if (!event
.pressed
) {
587 default_layer
= default_layer
^ action
.layer
.val
;
591 case LAYER_SET_DEFAULT_ON_BOTH
:
592 default_layer
= default_layer
^ action
.layer
.val
;
598 if (IS_TAPPING_KEY(event
.key
) && tap_count
> 0) {
599 debug("LAYER_BIT: Tap: register_code\n");
600 register_code(action
.layer
.code
);
602 debug("LAYER_BIT: No tap: layer_bit(on press)\n");
603 layer_switch(current_layer
^ action
.layer
.val
);
606 if (IS_TAPPING_KEY(event
.key
) && tap_count
> 0) {
607 debug("LAYER_BIT: Tap: unregister_code\n");
608 unregister_code(action
.layer
.code
);
610 debug("LAYER_BIT: No tap: layer_bit(on release)\n");
611 layer_switch(current_layer
^ action
.layer
.val
);
617 case ACT_LAYER_STACK
:
618 switch (action
.layer
.code
) {
619 case LAYER_MOMENTARY
: /* momentary */
621 layer_remove_then_push(action
.layer
.val
);
624 layer_remove(action
.layer
.val
);
630 layer_remove_or_push(action
.layer
.val
);
634 case LAYER_ON_RELEASE
:
635 if (!event
.pressed
) {
636 layer_remove_or_push(action
.layer
.val
);
641 layer_remove_or_push(action
.layer
.val
);
644 case LAYER_TAP_TOGGLE
: /* switch on hold and toggle on several taps */
646 if (tap_count
< TAPPING_TOGGLE
) {
647 debug("LAYER_STACK: tap toggle(press).\n");
648 layer_remove_or_push(action
.layer
.val
);
652 if (tap_count
<= TAPPING_TOGGLE
) {
653 debug("LAYER_STACK: tap toggle(release).\n");
654 layer_remove_or_push(action
.layer
.val
);
662 if (IS_TAPPING_KEY(event
.key
) && tap_count
> 0) {
663 debug("LAYER_STACK: Tap: register_code\n");
664 register_code(action
.layer
.code
);
666 debug("LAYER_STACK: No tap: layer_stack(on press)\n");
667 layer_remove_or_push(action
.layer
.val
);
671 if (IS_TAPPING_KEY(event
.key
) && tap_count
> 0) {
672 debug("LAYER_STACK: Tap: unregister_code\n");
673 unregister_code(action
.layer
.code
);
675 debug("LAYER_STACK: No tap: layer_stack(on release)\n");
676 layer_remove_or_push(action
.layer
.val
);
691 action_function(record
, action
.func
.id
, action
.func
.opt
);
700 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
701 * (without interfering by typing other key)
703 /* return true when key event is processed or consumed. */
704 static bool process_tapping(keyrecord_t
*keyp
)
706 keyevent_t event
= keyp
->event
;
709 if (IS_TAPPING_PRESSED()) {
710 if (WITHIN_TAPPING_TERM(event
)) {
711 if (tapping_key
.tap_count
== 0) {
712 if (IS_TAPPING_KEY(event
.key
) && !event
.pressed
) {
714 debug("Tapping: First tap(0->1).\n");
715 tapping_key
.tap_count
= 1;
717 process_action(&tapping_key
);
720 keyp
->tap_count
= tapping_key
.tap_count
;
723 #if TAPPING_TERM >= 500
724 /* This can prevent from typing some tap keys in a row at a time. */
725 else if (!event
.pressed
&& waiting_buffer_typed(event
)) {
726 // other key typed. not tap.
727 debug("Tapping: End. No tap. Interfered by typing key\n");
728 process_action(&tapping_key
);
729 tapping_key
= (keyrecord_t
){};
737 // other key events shall be enq'd till tapping state settles.
743 if (IS_TAPPING_KEY(event
.key
) && !event
.pressed
) {
744 debug("Tapping: Tap release("); debug_dec(tapping_key
.tap_count
); debug(")\n");
745 keyp
->tap_count
= tapping_key
.tap_count
;
746 process_action(keyp
);
751 else if (is_tap_key(keyp
->event
.key
) && event
.pressed
) {
752 if (tapping_key
.tap_count
> 1) {
753 debug("Tapping: Start new tap with releasing last tap(>1).\n");
755 process_action(&(keyrecord_t
){
756 .tap_count
= tapping_key
.tap_count
,
757 .event
.key
= tapping_key
.event
.key
,
758 .event
.time
= event
.time
,
759 .event
.pressed
= false
762 debug("Tapping: Start while last tap(1).\n");
765 waiting_buffer_scan_tap();
770 if (!IS_NOEVENT(keyp
->event
)) {
771 debug("Tapping: key event while last tap(>0).\n");
773 process_action(keyp
);
778 // after TAPPING_TERM
780 if (tapping_key
.tap_count
== 0) {
781 debug("Tapping: End. Timeout. Not tap(0): ");
782 debug_event(event
); debug("\n");
783 process_action(&tapping_key
);
784 tapping_key
= (keyrecord_t
){};
788 if (IS_TAPPING_KEY(event
.key
) && !event
.pressed
) {
789 debug("Tapping: End. last timeout tap release(>0).");
790 keyp
->tap_count
= tapping_key
.tap_count
;
791 process_action(keyp
);
792 tapping_key
= (keyrecord_t
){};
795 else if (is_tap_key(keyp
->event
.key
) && event
.pressed
) {
796 if (tapping_key
.tap_count
> 1) {
797 debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
799 process_action(&(keyrecord_t
){
800 .tap_count
= tapping_key
.tap_count
,
801 .event
.key
= tapping_key
.event
.key
,
802 .event
.time
= event
.time
,
803 .event
.pressed
= false
806 debug("Tapping: Start while last timeout tap(1).\n");
809 waiting_buffer_scan_tap();
814 if (!IS_NOEVENT(keyp
->event
)) {
815 debug("Tapping: key event while last timeout tap(>0).\n");
817 process_action(keyp
);
822 } else if (IS_TAPPING_RELEASED()) {
823 if (WITHIN_TAPPING_TERM(event
)) {
824 if (tapping_key
.tap_count
> 0 && IS_TAPPING_KEY(event
.key
) && event
.pressed
) {
826 keyp
->tap_count
= tapping_key
.tap_count
+ 1;
827 debug("Tapping: Tap press("); debug_dec(keyp
->tap_count
); debug(")\n");
828 process_action(keyp
);
832 } else if (event
.pressed
&& is_tap_key(event
.key
)) {
833 // Sequential tap can be interfered with other tap key.
834 debug("Tapping: Start with interfering other tap.\n");
836 waiting_buffer_scan_tap();
840 if (!IS_NOEVENT(keyp
->event
)) debug("Tapping: other key just after tap.\n");
841 process_action(keyp
);
845 // timeout. no sequential tap.
846 debug("Tapping: End(Timeout after releasing last tap): ");
847 debug_event(event
); debug("\n");
848 tapping_key
= (keyrecord_t
){};
853 // not tapping satate
855 if (event
.pressed
&& is_tap_key(event
.key
)) {
856 debug("Tapping: Start(Press tap key).\n");
858 waiting_buffer_scan_tap();
862 process_action(keyp
);
868 /* scan buffer for tapping */
869 static void waiting_buffer_scan_tap(void)
871 // tapping already is settled
872 if (tapping_key
.tap_count
> 0) return;
873 // invalid state: tapping_key released && tap_count == 0
874 if (!tapping_key
.event
.pressed
) return;
876 for (uint8_t i
= waiting_buffer_tail
; i
!= waiting_buffer_head
; i
= (i
+ 1) % WAITING_BUFFER_SIZE
) {
877 if (IS_TAPPING_KEY(waiting_buffer
[i
].event
.key
) &&
878 !waiting_buffer
[i
].event
.pressed
&&
879 WITHIN_TAPPING_TERM(waiting_buffer
[i
].event
)) {
880 tapping_key
.tap_count
= 1;
881 waiting_buffer
[i
].tap_count
= 1;
882 process_action(&tapping_key
);
884 debug("waiting_buffer_scan_tap: found at ["); debug_dec(i
); debug("]\n");
885 debug_waiting_buffer();
894 * Utilities for actions.
896 void register_code(uint8_t code
)
901 else if IS_KEY(code
) {
902 // TODO: should push command_proc out of this block?
903 if (command_proc(code
)) return;
905 if (oneshot_state
.mods
&& oneshot_state
.ready
&& !oneshot_state
.disabled
) {
906 uint8_t tmp_mods
= host_get_mods();
907 host_add_mods(oneshot_state
.mods
);
909 host_send_keyboard_report();
911 host_set_mods(tmp_mods
);
912 oneshot_state
.ready
= false;
915 host_send_keyboard_report();
918 else if IS_MOD(code
) {
919 host_add_mods(MOD_BIT(code
));
920 host_send_keyboard_report();
924 void unregister_code(uint8_t code
)
928 host_send_keyboard_report();
930 else if IS_MOD(code
) {
931 host_del_mods(MOD_BIT(code
));
932 host_send_keyboard_report();
936 void add_mods(uint8_t mods
)
940 host_send_keyboard_report();
944 void del_mods(uint8_t mods
)
948 host_send_keyboard_report();
952 void set_mods(uint8_t mods
)
955 host_send_keyboard_report();
958 void clear_keyboard(void)
961 clear_keyboard_but_mods();
964 void clear_keyboard_but_mods(void)
967 host_send_keyboard_report();
968 #ifdef MOUSEKEY_ENABLE
972 #ifdef EXTRAKEY_ENABLE
974 host_consumer_send(0);
978 bool sending_anykey(void)
980 return (host_has_anykey() || host_mouse_in_use() ||
981 host_last_sysytem_report() || host_last_consumer_report());
984 void layer_switch(uint8_t new_layer
)
986 if (current_layer
!= new_layer
) {
987 debug("Layer Switch: "); debug_hex(current_layer
);
988 debug(" -> "); debug_hex(new_layer
); debug("\n");
990 current_layer
= new_layer
;
991 clear_keyboard_but_mods(); // To avoid stuck keys
992 // NOTE: update mods with full scan of matrix? if modifier changes between layers
996 bool is_tap_key(key_t key
)
998 action_t action
= get_action(key
);
1000 switch (action
.kind
.id
) {
1006 switch (action
.layer
.code
) {
1007 case LAYER_MOMENTARY
:
1008 case LAYER_ON_PRESS
:
1009 case LAYER_ON_RELEASE
:
1011 case LAYER_SET_DEFAULT_ON_PRESS
:
1012 case LAYER_SET_DEFAULT_ON_RELEASE
:
1013 case LAYER_SET_DEFAULT_ON_BOTH
:
1015 case LAYER_TAP_TOGGLE
:
1016 default: /* tap key */
1021 if (action
.func
.opt
& FUNC_TAP
) { return true; }
1031 static void debug_event(keyevent_t event
)
1033 debug_hex16((event
.key
.row
<<8) | event
.key
.col
);
1034 if (event
.pressed
) debug("d("); else debug("u(");
1035 debug_dec(event
.time
); debug(")");
1037 static void debug_record(keyrecord_t record
)
1039 debug_event(record
.event
); debug(":"); debug_dec(record
.tap_count
);
1041 static void debug_action(action_t action
)
1043 switch (action
.kind
.id
) {
1044 case ACT_LMODS
: debug("ACT_LMODS"); break;
1045 case ACT_RMODS
: debug("ACT_RMODS"); break;
1046 case ACT_LMODS_TAP
: debug("ACT_LMODS_TAP"); break;
1047 case ACT_RMODS_TAP
: debug("ACT_RMODS_TAP"); break;
1048 case ACT_USAGE
: debug("ACT_USAGE"); break;
1049 case ACT_MOUSEKEY
: debug("ACT_MOUSEKEY"); break;
1050 case ACT_LAYER
: debug("ACT_LAYER"); break;
1051 case ACT_LAYER_BIT
: debug("ACT_LAYER_BIT"); break;
1052 case ACT_LAYER_STACK
: debug("ACT_LAYER_STACK"); break;
1053 case ACT_MACRO
: debug("ACT_MACRO"); break;
1054 case ACT_COMMAND
: debug("ACT_COMMAND"); break;
1055 case ACT_FUNCTION
: debug("ACT_FUNCTION"); break;
1056 default: debug("UNKNOWN"); break;
1059 debug_hex4(action
.kind
.param
>>8);
1061 debug_hex8(action
.kind
.param
& 0xff);
1064 static void debug_tapping_key(void)
1066 debug("TAPPING_KEY="); debug_record(tapping_key
); debug("\n");
1068 static void debug_waiting_buffer(void)
1071 for (uint8_t i
= waiting_buffer_tail
; i
!= waiting_buffer_head
; i
= (i
+ 1) % WAITING_BUFFER_SIZE
) {
1072 debug("["); debug_dec(i
); debug("]="); debug_record(waiting_buffer
[i
]); debug(" ");