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core: Swap position of PEQL and PENT in unimap
[tmk_keyboard.git] / converter / m0110_usb / keymap.c
1 /*
2 Copyright 2011,2012,2015 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include <stdint.h>
18 #include "keycode.h"
19 #include "keymap_common.h"
20
21
22
23 #ifdef KEYMAP_SECTION_ENABLE
24 const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
25 #else
26 const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
27 #endif
28 /* Default:
29 * M0110 M0120
30 * ,---------------------------------------------------------. ,---------------.
31 * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Nlk| =| /| *|
32 * |---------------------------------------------------------| |---------------|
33 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| -|
34 * |---------------------------------------------------------| |---------------|
35 * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
36 * |---------------------------------------------------------| |---------------|
37 * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
38 * `---------------------------------------------------------' |-----------|Ent|
39 * |Opt|Mac | Space |Fn |Opt| | 0| .| |
40 * `-----------------------------------------------' `---------------'
41 * M0110A
42 * ,---------------------------------------------------------. ,---------------.
43 * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Nlk| =| /| *|
44 * |---------------------------------------------------------| |---------------|
45 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
46 * |-----------------------------------------------------' | |---------------|
47 * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
48 * |---------------------------------------------------------| |---------------|
49 * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
50 * |---------------------------------------------------------| |-----------|Ent|
51 * |Opt |Mac | Space | \|Lft|Rgt|Dn | | 0| .| |
52 * `---------------------------------------------------------' `---------------'
53 */
54 [0] = KEYMAP(
55 GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, NLCK,EQL, PSLS,PAST,
56 TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
57 LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
58 LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
59 LALT,LGUI, SPC, FN0, FN13,LEFT,RGHT,DOWN, P0, PDOT
60 ),
61 /* Cursor Layer:
62 * M0110 M0120
63 * ,---------------------------------------------------------. ,---------------.
64 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
65 * |---------------------------------------------------------| |---------------|
66 * |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |INS| | | 7| 8| 9| -|
67 * |---------------------------------------------------------| |---------------|
68 * |Ctrl |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| | 4| 5| 6| +|
69 * |---------------------------------------------------------| |---------------|
70 * |Shift |End| |PgD| | | | |End|PgD|Dow|Shift | | 1| 2| 3| |
71 * `---------------------------------------------------------' |-----------|Ent|
72 * |Opt|Mac | Space |Fn |Opt| | 0| .| |
73 * `-----------------------------------------------' `---------------'
74 * M0110A
75 * ,---------------------------------------------------------. ,---------------.
76 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
77 * |---------------------------------------------------------| |---------------|
78 * |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |INS| | | 7| 8| 9| -|
79 * |-----------------------------------------------------' | |---------------|
80 * |Ctrl |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| | 4| 5| 6| +|
81 * |---------------------------------------------------------| |---------------|
82 * |Shift |End| |PgD| | | | |End|PgD|Dow|Shft|PgU| | 1| 2| 3| |
83 * |---------------------------------------------------------| |-----------|Ent|
84 * |Opt |Mac | Space | \|Hom|End|PgD| | 0| .| |
85 * `---------------------------------------------------------' `---------------'
86 */
87 [1] = KEYMAP(
88 ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
89 CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
90 LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, P4, P5, P6, PPLS,
91 LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
92 LALT,LGUI, SPC, FN0, FN13,HOME,END, PGDN, P0, PDOT
93 ),
94 };
95
96
97 /*
98 * Fn action definition
99 */
100 #ifdef KEYMAP_SECTION_ENABLE
101 const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
102 #else
103 const action_t fn_actions[] PROGMEM = {
104 #endif
105 [0] = ACTION_LAYER_MOMENTARY(1),
106 [1] = ACTION_LAYER_MOMENTARY(2),
107 [2] = ACTION_LAYER_MOMENTARY(3),
108 [3] = ACTION_LAYER_MOMENTARY(4),
109 [4] = ACTION_LAYER_MOMENTARY(5),
110 [5] = ACTION_LAYER_MOMENTARY(6),
111 [6] = ACTION_LAYER_MOMENTARY(7),
112 [7] = ACTION_LAYER_TOGGLE(1),
113 [8] = ACTION_LAYER_TOGGLE(2),
114 [9] = ACTION_LAYER_TOGGLE(3),
115 [10] = ACTION_LAYER_TAP_TOGGLE(1),
116 [11] = ACTION_LAYER_TAP_TOGGLE(2),
117 [12] = ACTION_LAYER_TAP_TOGGLE(3),
118 [13] = ACTION_LAYER_TAP_KEY(1, KC_BSLASH),
119 [14] = ACTION_LAYER_TAP_KEY(2, KC_TAB),
120 [15] = ACTION_LAYER_TAP_KEY(3, KC_ENTER),
121 [16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE),
122 [17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON),
123 [18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE),
124 [19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH),
125 [20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE),
126 [21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE),
127 [22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE),
128 [23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER),
129 [24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
130 [25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE),
131 [26] = ACTION_MODS_ONESHOT(MOD_LCTL),
132 [27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
133 [28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),
134 [29] = ACTION_MODS_ONESHOT(MOD_LSFT),
135 [30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE),
136 [31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSLASH),
137 };
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