]>
git.gir.st - tmk_keyboard.git/blob - tmk_core/common/action_layer.c
5 #include "action_layer.h"
19 uint32_t default_layer_state
= 0;
21 static void default_layer_state_set(uint32_t state
)
23 debug("default_layer_state: ");
24 default_layer_debug(); debug(" to ");
25 default_layer_state
= state
;
26 hook_default_layer_change(default_layer_state
);
27 default_layer_debug(); debug("\n");
28 #ifdef NO_TRACK_KEY_PRESS
29 clear_keyboard_but_mods(); // To avoid stuck keys
33 void default_layer_debug(void)
35 dprintf("%08lX(%u)", default_layer_state
, biton32(default_layer_state
));
38 void default_layer_set(uint32_t state
)
40 default_layer_state_set(state
);
43 #ifndef NO_ACTION_LAYER
44 void default_layer_or(uint32_t state
)
46 default_layer_state_set(default_layer_state
| state
);
48 void default_layer_and(uint32_t state
)
50 default_layer_state_set(default_layer_state
& state
);
52 void default_layer_xor(uint32_t state
)
54 default_layer_state_set(default_layer_state
^ state
);
59 #ifndef NO_ACTION_LAYER
63 uint32_t layer_state
= 0;
65 static void layer_state_set(uint32_t state
)
67 dprint("layer_state: ");
68 layer_debug(); dprint(" to ");
70 hook_layer_change(layer_state
);
71 layer_debug(); dprintln();
72 #ifdef NO_TRACK_KEY_PRESS
73 clear_keyboard_but_mods(); // To avoid stuck keys
77 void layer_clear(void)
82 void layer_move(uint8_t layer
)
84 layer_state_set(1UL<<layer
);
87 void layer_on(uint8_t layer
)
89 layer_state_set(layer_state
| (1UL<<layer
));
92 void layer_off(uint8_t layer
)
94 layer_state_set(layer_state
& ~(1UL<<layer
));
97 void layer_invert(uint8_t layer
)
99 layer_state_set(layer_state
^ (1UL<<layer
));
102 void layer_or(uint32_t state
)
104 layer_state_set(layer_state
| state
);
106 void layer_and(uint32_t state
)
108 layer_state_set(layer_state
& state
);
110 void layer_xor(uint32_t state
)
112 layer_state_set(layer_state
^ state
);
115 void layer_debug(void)
117 dprintf("%08lX(%u)", layer_state
, biton32(layer_state
));
123 /* return layer effective for key at this time */
124 static uint8_t current_layer_for_key(keypos_t key
)
126 #ifndef NO_ACTION_LAYER
127 action_t action
= ACTION_TRANSPARENT
;
128 uint32_t layers
= layer_state
| default_layer_state
;
129 /* check top layer first */
130 for (int8_t i
= 31; i
>= 0; i
--) {
131 if (layers
& (1UL<<i
)) {
132 action
= action_for_key(i
, key
);
133 if (action
.code
!= (action_t
)ACTION_TRANSPARENT
.code
) {
138 /* fall back to layer 0 */
141 return biton32(default_layer_state
);
146 #ifndef NO_TRACK_KEY_PRESS
147 /* record layer on where key is pressed */
148 static uint8_t layer_pressed
[MATRIX_ROWS
][MATRIX_COLS
] = {};
150 action_t
layer_switch_get_action(keyevent_t event
)
152 if (IS_NOEVENT(event
)) return (action_t
)ACTION_NO
;
155 #ifndef NO_TRACK_KEY_PRESS
157 layer
= current_layer_for_key(event
.key
);
158 layer_pressed
[event
.key
.row
][event
.key
.col
] = layer
;
160 layer
= layer_pressed
[event
.key
.row
][event
.key
.col
];
163 layer
= current_layer_for_key(event
.key
);
165 return action_for_key(layer
, event
.key
);