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Add NO_ACTION_OVERLAY config option
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1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "led.h"
27 #include "layer_switch.h"
28 #include "action_macro.h"
29 #include "action.h"
30
31
32 static void process_action(keyrecord_t *record);
33 static bool process_tapping(keyrecord_t *record);
34 static void waiting_buffer_scan_tap(void);
35
36 static void debug_event(keyevent_t event);
37 static void debug_record(keyrecord_t record);
38 static void debug_action(action_t action);
39 static void debug_tapping_key(void);
40 static void debug_waiting_buffer(void);
41
42
43 /*
44 * Tapping
45 */
46 /* period of tapping(ms) */
47 #ifndef TAPPING_TERM
48 #define TAPPING_TERM 200
49 #endif
50
51 /* tap count needed for toggling a feature */
52 #ifndef TAPPING_TOGGLE
53 #define TAPPING_TOGGLE 5
54 #endif
55
56 /* stores a key event of current tap. */
57 static keyrecord_t tapping_key = {};
58
59 #define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
60 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
61 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
62 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
63 #define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
64
65
66 /*
67 * Waiting buffer
68 *
69 * stores key events waiting for settling current tap.
70 */
71 #define WAITING_BUFFER_SIZE 8
72 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
73
74 /* point to empty cell to enq */
75 static uint8_t waiting_buffer_head = 0;
76
77 /* point to the oldest data cell to deq */
78 static uint8_t waiting_buffer_tail = 0;
79
80 static bool waiting_buffer_enq(keyrecord_t record)
81 {
82 if (IS_NOEVENT(record.event)) {
83 return true;
84 }
85
86 if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
87 debug("waiting_buffer_enq: Over flow.\n");
88 return false;
89 }
90
91 waiting_buffer[waiting_buffer_head] = record;
92 waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
93
94 debug("waiting_buffer_enq: "); debug_waiting_buffer();
95 return true;
96 }
97
98 static void waiting_buffer_clear(void)
99 {
100 waiting_buffer_head = 0;
101 waiting_buffer_tail = 0;
102 }
103
104 #if TAPPING_TERM >= 500
105 static bool waiting_buffer_typed(keyevent_t event)
106 {
107 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
108 if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
109 return true;
110 }
111 }
112 return false;
113 }
114 #endif
115
116 bool waiting_buffer_has_anykey_pressed(void)
117 {
118 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
119 if (waiting_buffer[i].event.pressed) return true;
120 }
121 return false;
122 }
123
124
125 /* Oneshot modifier
126 *
127 * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
128 * Solution: Oneshot modifier have its effect on only one key coming next.
129 * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
130 *
131 * Hold: works as normal modifier.
132 * Tap: one shot modifier.
133 * 2 Tap: cancel one shot modifier.
134 * 5-Tap: toggles enable/disable oneshot feature.
135 */
136 static struct {
137 uint8_t mods;
138 uint8_t time;
139 bool ready;
140 bool disabled;
141 } oneshot_state;
142
143 static void oneshot_start(uint8_t mods, uint16_t time)
144 {
145 oneshot_state.mods = mods;
146 oneshot_state.time = time;
147 oneshot_state.ready = true;
148 }
149
150 static void oneshot_cancel(void)
151 {
152 oneshot_state.mods = 0;
153 oneshot_state.time = 0;
154 oneshot_state.ready = false;
155 }
156
157 static void oneshot_toggle(void)
158 {
159 oneshot_state.disabled = !oneshot_state.disabled;
160 }
161
162
163
164 void action_exec(keyevent_t event)
165 {
166 if (!IS_NOEVENT(event)) {
167 debug("\n---- action_exec: start -----\n");
168 debug("EVENT: "); debug_event(event); debug("\n");
169 }
170
171 keyrecord_t record = { .event = event };
172
173 // pre-process on tapping
174 if (process_tapping(&record)) {
175 if (!IS_NOEVENT(record.event)) {
176 debug("processed: "); debug_record(record); debug("\n");
177 }
178 } else {
179 // enqueue
180 if (!waiting_buffer_enq(record)) {
181 // clear all in case of overflow.
182 debug("OVERFLOW: CLEAR ALL STATES\n");
183 clear_keyboard();
184 waiting_buffer_clear();
185 tapping_key = (keyrecord_t){};
186 }
187 }
188
189 // process waiting_buffer
190 if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
191 debug("---- action_exec: process waiting_buffer -----\n");
192 }
193
194 for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
195 if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
196 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
197 debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
198 } else {
199 break;
200 }
201 }
202 if (!IS_NOEVENT(event)) {
203 debug("\n");
204 }
205 }
206
207 static void process_action(keyrecord_t *record)
208 {
209 keyevent_t event = record->event;
210 uint8_t tap_count = record->tap.count;
211
212 if (IS_NOEVENT(event)) { return; }
213
214 action_t action = layer_switch_get_action(event.key);
215 debug("ACTION: "); debug_action(action);
216 debug(" overlays: "); overlay_debug();
217 debug(" keymaps: "); keymap_debug();
218 debug(" default_layer: "); debug_dec(default_layer); debug("\n");
219
220 switch (action.kind.id) {
221 /* Key and Mods */
222 case ACT_LMODS:
223 case ACT_RMODS:
224 {
225 uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
226 action.key.mods<<4;
227 if (event.pressed) {
228 uint8_t tmp_mods = host_get_mods();
229 if (mods) {
230 host_add_mods(mods);
231 host_send_keyboard_report();
232 }
233 register_code(action.key.code);
234 if (mods && action.key.code) {
235 host_set_mods(tmp_mods);
236 host_send_keyboard_report();
237 }
238 } else {
239 if (mods && !action.key.code) {
240 host_del_mods(mods);
241 host_send_keyboard_report();
242 }
243 unregister_code(action.key.code);
244 }
245 }
246 break;
247 case ACT_LMODS_TAP:
248 case ACT_RMODS_TAP:
249 {
250 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
251 action.key.mods<<4;
252 switch (action.layer.code) {
253 case 0x00:
254 // Oneshot modifier
255 if (event.pressed) {
256 if (tap_count == 0) {
257 debug("MODS_TAP: Oneshot: add_mods\n");
258 add_mods(mods);
259 }
260 else if (tap_count == 1) {
261 debug("MODS_TAP: Oneshot: start\n");
262 oneshot_start(mods, event.time);
263 }
264 else if (tap_count == TAPPING_TOGGLE) {
265 debug("MODS_TAP: Oneshot: toggle\n");
266 oneshot_toggle();
267 }
268 else {
269 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
270 // double tap cancels oneshot and works as normal modifier.
271 oneshot_cancel();
272 add_mods(mods);
273 }
274 } else {
275 if (tap_count == 0) {
276 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
277 // cancel oneshot on hold
278 oneshot_cancel();
279 del_mods(mods);
280 }
281 else if (tap_count == 1) {
282 debug("MODS_TAP: Oneshot: del_mods\n");
283 // retain Oneshot
284 del_mods(mods);
285 }
286 else {
287 debug("MODS_TAP: Oneshot: del_mods\n");
288 // cancel Mods
289 del_mods(mods);
290 }
291 }
292 break;
293 default:
294 if (event.pressed) {
295 if (tap_count > 0) {
296 if (waiting_buffer_has_anykey_pressed()) {
297 debug("MODS_TAP: Tap: Cancel: add_mods\n");
298 // ad hoc: set 0 to cancel tap
299 record->tap.count = 0;
300 add_mods(mods);
301 } else {
302 debug("MODS_TAP: Tap: register_code\n");
303 register_code(action.key.code);
304 }
305 } else {
306 debug("MODS_TAP: No tap: add_mods\n");
307 add_mods(mods);
308 }
309 } else {
310 if (tap_count > 0) {
311 debug("MODS_TAP: Tap: unregister_code\n");
312 unregister_code(action.key.code);
313 } else {
314 debug("MODS_TAP: No tap: add_mods\n");
315 del_mods(mods);
316 }
317 }
318 break;
319 }
320 }
321 break;
322
323 /* other HID usage */
324 case ACT_USAGE:
325 #ifdef EXTRAKEY_ENABLE
326 switch (action.usage.page) {
327 case PAGE_SYSTEM:
328 if (event.pressed) {
329 host_system_send(action.usage.code);
330 } else {
331 host_system_send(0);
332 }
333 break;
334 case PAGE_CONSUMER:
335 if (event.pressed) {
336 host_consumer_send(action.usage.code);
337 } else {
338 host_consumer_send(0);
339 }
340 break;
341 }
342 #endif
343 break;
344
345 /* Mouse key */
346 case ACT_MOUSEKEY:
347 #ifdef MOUSEKEY_ENABLE
348 if (event.pressed) {
349 mousekey_on(action.key.code);
350 mousekey_send();
351 } else {
352 mousekey_off(action.key.code);
353 mousekey_send();
354 }
355 #endif
356 break;
357
358 case ACT_KEYMAP:
359 switch (action.layer.code) {
360 /* Keymap clear */
361 case OP_RESET:
362 switch (action.layer.val & 0x03) {
363 case 0:
364 // NOTE: reserved
365 overlay_clear();
366 keymap_clear();
367 break;
368 case ON_PRESS:
369 if (event.pressed) {
370 overlay_clear();
371 keymap_clear();
372 }
373 break;
374 case ON_RELEASE:
375 if (!event.pressed) {
376 overlay_clear();
377 keymap_clear();
378 }
379 break;
380 case ON_BOTH:
381 overlay_clear();
382 keymap_clear();
383 break;
384 /* NOTE: 4-7 rserved */
385 }
386 break;
387 /* Keymap Reset default layer */
388 case (OP_RESET | ON_PRESS):
389 if (event.pressed) {
390 default_layer_set(action.layer.val);
391 }
392 break;
393 case (OP_RESET | ON_RELEASE):
394 if (!event.pressed) {
395 default_layer_set(action.layer.val);
396 }
397 break;
398 case (OP_RESET | ON_BOTH):
399 default_layer_set(action.layer.val);
400 break;
401
402 /* Keymap Bit invert */
403 case OP_INV:
404 /* with tap toggle */
405 if (event.pressed) {
406 if (tap_count < TAPPING_TOGGLE) {
407 debug("KEYMAP_INV: tap toggle(press).\n");
408 keymap_invert(action.layer.val);
409 }
410 } else {
411 if (tap_count <= TAPPING_TOGGLE) {
412 debug("KEYMAP_INV: tap toggle(release).\n");
413 keymap_invert(action.layer.val);
414 }
415 }
416 break;
417 case (OP_INV | ON_PRESS):
418 if (event.pressed) {
419 keymap_invert(action.layer.val);
420 }
421 break;
422 case (OP_INV | ON_RELEASE):
423 if (!event.pressed) {
424 keymap_invert(action.layer.val);
425 }
426 break;
427 case (OP_INV | ON_BOTH):
428 keymap_invert(action.layer.val);
429 break;
430
431 /* Keymap Bit on */
432 case OP_ON:
433 if (event.pressed) {
434 keymap_on(action.layer.val);
435 } else {
436 keymap_off(action.layer.val);
437 }
438 break;
439 case (OP_ON | ON_PRESS):
440 if (event.pressed) {
441 keymap_on(action.layer.val);
442 }
443 break;
444 case (OP_ON | ON_RELEASE):
445 if (!event.pressed) {
446 keymap_on(action.layer.val);
447 }
448 break;
449 case (OP_ON | ON_BOTH):
450 keymap_on(action.layer.val);
451 break;
452
453 /* Keymap Bit off */
454 case OP_OFF:
455 if (event.pressed) {
456 keymap_off(action.layer.val);
457 } else {
458 keymap_on(action.layer.val);
459 }
460 break;
461 case (OP_OFF | ON_PRESS):
462 if (event.pressed) {
463 keymap_off(action.layer.val);
464 }
465 break;
466 case (OP_OFF | ON_RELEASE):
467 if (!event.pressed) {
468 keymap_off(action.layer.val);
469 }
470 break;
471 case (OP_OFF | ON_BOTH):
472 keymap_off(action.layer.val);
473 break;
474
475 /* Keymap Bit set */
476 case OP_SET:
477 if (event.pressed) {
478 keymap_set(action.layer.val);
479 } else {
480 keymap_clear();
481 }
482 break;
483 case (OP_SET | ON_PRESS):
484 if (event.pressed) {
485 keymap_set(action.layer.val);
486 }
487 break;
488 case (OP_SET | ON_RELEASE):
489 if (!event.pressed) {
490 keymap_set(action.layer.val);
491 }
492 break;
493 case (OP_SET | ON_BOTH):
494 keymap_set(action.layer.val);
495 break;
496
497 /* Keymap Bit invert with tap key */
498 default:
499 if (event.pressed) {
500 if (tap_count > 0) {
501 debug("KEYMAP_TAP_KEY: Tap: register_code\n");
502 register_code(action.layer.code);
503 } else {
504 debug("KEYMAP_TAP_KEY: No tap: On on press\n");
505 keymap_on(action.layer.val);
506 }
507 } else {
508 if (tap_count > 0) {
509 debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
510 unregister_code(action.layer.code);
511 } else {
512 debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
513 keymap_off(action.layer.val);
514 }
515 }
516 break;
517 }
518 break;
519
520 #ifndef NO_ACTION_OVERLAY
521 case ACT_OVERLAY:
522 switch (action.layer.code) {
523 // Overlay Invert bit4
524 case OP_INV4 | 0:
525 if (action.layer.val == 0) {
526 // NOTE: reserved for future use
527 overlay_clear();
528 } else {
529 overlay_set(overlay_stat ^ action.layer.val);
530 }
531 break;
532 case OP_INV4 | 1:
533 if (action.layer.val == 0) {
534 // on pressed
535 if (event.pressed) overlay_clear();
536 } else {
537 overlay_set(overlay_stat ^ action.layer.val<<4);
538 }
539 break;
540 case OP_INV4 | 2:
541 if (action.layer.val == 0) {
542 // on released
543 if (!event.pressed) overlay_clear();
544 } else {
545 overlay_set(overlay_stat ^ action.layer.val<<8);
546 }
547 break;
548 case OP_INV4 | 3:
549 if (action.layer.val == 0) {
550 // on both
551 overlay_clear();
552 } else {
553 overlay_set(overlay_stat ^ action.layer.val<<12);
554 }
555 break;
556
557 /* Overlay Bit invert */
558 case OP_INV:
559 /* with tap toggle */
560 if (event.pressed) {
561 if (tap_count < TAPPING_TOGGLE) {
562 debug("OVERLAY_INV: tap toggle(press).\n");
563 overlay_invert(action.layer.val);
564 }
565 } else {
566 if (tap_count <= TAPPING_TOGGLE) {
567 debug("OVERLAY_INV: tap toggle(release).\n");
568 overlay_invert(action.layer.val);
569 }
570 }
571 break;
572 case (OP_INV | ON_PRESS):
573 if (event.pressed) {
574 overlay_invert(action.layer.val);
575 }
576 break;
577 case (OP_INV | ON_RELEASE):
578 if (!event.pressed) {
579 overlay_invert(action.layer.val);
580 }
581 break;
582 case (OP_INV | ON_BOTH):
583 overlay_invert(action.layer.val);
584 break;
585
586 /* Overlay Bit on */
587 case OP_ON:
588 if (event.pressed) {
589 overlay_on(action.layer.val);
590 } else {
591 overlay_off(action.layer.val);
592 }
593 break;
594 case (OP_ON | ON_PRESS):
595 if (event.pressed) {
596 overlay_on(action.layer.val);
597 }
598 break;
599 case (OP_ON | ON_RELEASE):
600 if (!event.pressed) {
601 overlay_on(action.layer.val);
602 }
603 break;
604 case (OP_ON | ON_BOTH):
605 overlay_on(action.layer.val);
606 break;
607
608 /* Overlay Bit off */
609 case OP_OFF:
610 if (event.pressed) {
611 overlay_off(action.layer.val);
612 } else {
613 overlay_on(action.layer.val);
614 }
615 break;
616 case (OP_OFF | ON_PRESS):
617 if (event.pressed) {
618 overlay_off(action.layer.val);
619 }
620 break;
621 case (OP_OFF | ON_RELEASE):
622 if (!event.pressed) {
623 overlay_off(action.layer.val);
624 }
625 break;
626 case (OP_OFF | ON_BOTH):
627 overlay_off(action.layer.val);
628 break;
629
630 /* Overlay Bit set */
631 case OP_SET:
632 if (event.pressed) {
633 overlay_move(action.layer.val);
634 } else {
635 overlay_clear();
636 }
637 break;
638 case (OP_SET | ON_PRESS):
639 if (event.pressed) {
640 overlay_move(action.layer.val);
641 }
642 break;
643 case (OP_SET | ON_RELEASE):
644 if (!event.pressed) {
645 overlay_move(action.layer.val);
646 }
647 break;
648 case (OP_SET | ON_BOTH):
649 overlay_move(action.layer.val);
650 break;
651
652 /* Overlay Bit invert with tap key */
653 default:
654 if (event.pressed) {
655 if (tap_count > 0) {
656 debug("OVERLAY_TAP_KEY: Tap: register_code\n");
657 register_code(action.layer.code);
658 } else {
659 debug("OVERLAY_TAP_KEY: No tap: On on press\n");
660 overlay_on(action.layer.val);
661 }
662 } else {
663 if (tap_count > 0) {
664 debug("OVERLAY_TAP_KEY: Tap: unregister_code\n");
665 unregister_code(action.layer.code);
666 } else {
667 debug("OVERLAY_TAP_KEY: No tap: Off on release\n");
668 overlay_off(action.layer.val);
669 }
670 }
671 break;
672 }
673 break;
674 #endif
675
676 /* Extentions */
677 case ACT_MACRO:
678 action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
679 break;
680 case ACT_COMMAND:
681 break;
682 case ACT_FUNCTION:
683 action_function(record, action.func.id, action.func.opt);
684 break;
685 default:
686 break;
687 }
688 }
689
690 /* Tapping
691 *
692 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
693 * (without interfering by typing other key)
694 */
695 /* return true when key event is processed or consumed. */
696 static bool process_tapping(keyrecord_t *keyp)
697 {
698 keyevent_t event = keyp->event;
699
700 // if tapping
701 if (IS_TAPPING_PRESSED()) {
702 if (WITHIN_TAPPING_TERM(event)) {
703 if (tapping_key.tap.count == 0) {
704 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
705 // first tap!
706 debug("Tapping: First tap(0->1).\n");
707 tapping_key.tap.count = 1;
708 tapping_key.tap.interrupted = (waiting_buffer_has_anykey_pressed() ? true : false);
709 debug_tapping_key();
710 process_action(&tapping_key);
711
712 // enqueue
713 keyp->tap = tapping_key.tap;
714 return false;
715 }
716 #if TAPPING_TERM >= 500
717 /* This can prevent from typing some tap keys in a row at a time. */
718 else if (!event.pressed && waiting_buffer_typed(event)) {
719 // other key typed. not tap.
720 debug("Tapping: End. No tap. Interfered by typing key\n");
721 process_action(&tapping_key);
722 tapping_key = (keyrecord_t){};
723 debug_tapping_key();
724
725 // enqueue
726 return false;
727 }
728 #endif
729 else {
730 // other key events shall be enq'd till tapping state settles.
731 return false;
732 }
733 }
734 // tap_count > 0
735 else {
736 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
737 debug("Tapping: Tap release("); debug_dec(tapping_key.tap.count); debug(")\n");
738 keyp->tap = tapping_key.tap;
739 process_action(keyp);
740 tapping_key = *keyp;
741 debug_tapping_key();
742 return true;
743 }
744 else if (is_tap_key(keyp->event.key) && event.pressed) {
745 if (tapping_key.tap.count > 1) {
746 debug("Tapping: Start new tap with releasing last tap(>1).\n");
747 // unregister key
748 process_action(&(keyrecord_t){
749 .tap = tapping_key.tap,
750 .event.key = tapping_key.event.key,
751 .event.time = event.time,
752 .event.pressed = false
753 });
754 } else {
755 debug("Tapping: Start while last tap(1).\n");
756 }
757 tapping_key = *keyp;
758 waiting_buffer_scan_tap();
759 debug_tapping_key();
760 return true;
761 }
762 else {
763 if (!IS_NOEVENT(keyp->event)) {
764 debug("Tapping: key event while last tap(>0).\n");
765 }
766 process_action(keyp);
767 return true;
768 }
769 }
770 }
771 // after TAPPING_TERM
772 else {
773 if (tapping_key.tap.count == 0) {
774 debug("Tapping: End. Timeout. Not tap(0): ");
775 debug_event(event); debug("\n");
776 process_action(&tapping_key);
777 tapping_key = (keyrecord_t){};
778 debug_tapping_key();
779 return false;
780 } else {
781 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
782 debug("Tapping: End. last timeout tap release(>0).");
783 keyp->tap = tapping_key.tap;
784 process_action(keyp);
785 tapping_key = (keyrecord_t){};
786 return true;
787 }
788 else if (is_tap_key(keyp->event.key) && event.pressed) {
789 if (tapping_key.tap.count > 1) {
790 debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
791 // unregister key
792 process_action(&(keyrecord_t){
793 .tap = tapping_key.tap,
794 .event.key = tapping_key.event.key,
795 .event.time = event.time,
796 .event.pressed = false
797 });
798 } else {
799 debug("Tapping: Start while last timeout tap(1).\n");
800 }
801 tapping_key = *keyp;
802 waiting_buffer_scan_tap();
803 debug_tapping_key();
804 return true;
805 }
806 else {
807 if (!IS_NOEVENT(keyp->event)) {
808 debug("Tapping: key event while last timeout tap(>0).\n");
809 }
810 process_action(keyp);
811 return true;
812 }
813 }
814 }
815 } else if (IS_TAPPING_RELEASED()) {
816 if (WITHIN_TAPPING_TERM(event)) {
817 if (tapping_key.tap.count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
818 // sequential tap.
819 keyp->tap = tapping_key.tap;
820 keyp->tap.count += 1;
821 debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n");
822 process_action(keyp);
823 tapping_key = *keyp;
824 debug_tapping_key();
825 return true;
826 } else if (event.pressed && is_tap_key(event.key)) {
827 // Sequential tap can be interfered with other tap key.
828 debug("Tapping: Start with interfering other tap.\n");
829 tapping_key = *keyp;
830 waiting_buffer_scan_tap();
831 debug_tapping_key();
832 return true;
833 } else {
834 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
835 process_action(keyp);
836 return true;
837 }
838 } else {
839 // timeout. no sequential tap.
840 debug("Tapping: End(Timeout after releasing last tap): ");
841 debug_event(event); debug("\n");
842 tapping_key = (keyrecord_t){};
843 debug_tapping_key();
844 return false;
845 }
846 }
847 // not tapping satate
848 else {
849 if (event.pressed && is_tap_key(event.key)) {
850 debug("Tapping: Start(Press tap key).\n");
851 tapping_key = *keyp;
852 waiting_buffer_scan_tap();
853 debug_tapping_key();
854 return true;
855 } else {
856 process_action(keyp);
857 return true;
858 }
859 }
860 }
861
862 /* scan buffer for tapping */
863 static void waiting_buffer_scan_tap(void)
864 {
865 // tapping already is settled
866 if (tapping_key.tap.count > 0) return;
867 // invalid state: tapping_key released && tap.count == 0
868 if (!tapping_key.event.pressed) return;
869
870 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
871 if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
872 !waiting_buffer[i].event.pressed &&
873 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
874 tapping_key.tap.count = 1;
875 waiting_buffer[i].tap.count = 1;
876 process_action(&tapping_key);
877
878 debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
879 debug_waiting_buffer();
880 return;
881 }
882 }
883 }
884
885
886
887 /*
888 * Utilities for actions.
889 */
890 void register_code(uint8_t code)
891 {
892 if (code == KC_NO) {
893 return;
894 }
895 #ifdef CAPSLOCK_LOCKING_ENABLE
896 else if (KC_LOCKING_CAPS == code) {
897 #ifdef CAPSLOCK_LOCKING_RESYNC_ENABLE
898 // Resync: ignore if caps lock already is on
899 if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return;
900 #endif
901 host_add_key(KC_CAPSLOCK);
902 host_send_keyboard_report();
903 host_del_key(KC_CAPSLOCK);
904 host_send_keyboard_report();
905 }
906 #endif
907 else if IS_KEY(code) {
908 // TODO: should push command_proc out of this block?
909 if (command_proc(code)) return;
910
911 if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
912 uint8_t tmp_mods = host_get_mods();
913 host_add_mods(oneshot_state.mods);
914 host_add_key(code);
915 host_send_keyboard_report();
916
917 host_set_mods(tmp_mods);
918 oneshot_state.ready = false;
919 } else {
920 host_add_key(code);
921 host_send_keyboard_report();
922 }
923 }
924 else if IS_MOD(code) {
925 host_add_mods(MOD_BIT(code));
926 host_send_keyboard_report();
927 }
928 }
929
930 void unregister_code(uint8_t code)
931 {
932 if (code == KC_NO) {
933 return;
934 }
935 #ifdef CAPSLOCK_LOCKING_ENABLE
936 else if (KC_LOCKING_CAPS == code) {
937 #ifdef CAPSLOCK_LOCKING_RESYNC_ENABLE
938 // Resync: ignore if caps lock already is off
939 if (!(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) return;
940 #endif
941 host_add_key(KC_CAPSLOCK);
942 host_send_keyboard_report();
943 host_del_key(KC_CAPSLOCK);
944 host_send_keyboard_report();
945 }
946 #endif
947 else if IS_KEY(code) {
948 host_del_key(code);
949 host_send_keyboard_report();
950 }
951 else if IS_MOD(code) {
952 host_del_mods(MOD_BIT(code));
953 host_send_keyboard_report();
954 }
955 }
956
957 void add_mods(uint8_t mods)
958 {
959 if (mods) {
960 host_add_mods(mods);
961 host_send_keyboard_report();
962 }
963 }
964
965 void del_mods(uint8_t mods)
966 {
967 if (mods) {
968 host_del_mods(mods);
969 host_send_keyboard_report();
970 }
971 }
972
973 void set_mods(uint8_t mods)
974 {
975 host_set_mods(mods);
976 host_send_keyboard_report();
977 }
978
979 void clear_keyboard(void)
980 {
981 host_clear_mods();
982 clear_keyboard_but_mods();
983 }
984
985 void clear_keyboard_but_mods(void)
986 {
987 host_clear_keys();
988 host_send_keyboard_report();
989 #ifdef MOUSEKEY_ENABLE
990 mousekey_clear();
991 mousekey_send();
992 #endif
993 #ifdef EXTRAKEY_ENABLE
994 host_system_send(0);
995 host_consumer_send(0);
996 #endif
997 }
998
999 bool sending_anykey(void)
1000 {
1001 return (host_has_anykey() || host_mouse_in_use() ||
1002 host_last_sysytem_report() || host_last_consumer_report());
1003 }
1004
1005 bool is_tap_key(key_t key)
1006 {
1007 action_t action = layer_switch_get_action(key);
1008
1009 switch (action.kind.id) {
1010 case ACT_LMODS_TAP:
1011 case ACT_RMODS_TAP:
1012 return true;
1013 case ACT_KEYMAP:
1014 case ACT_OVERLAY:
1015 switch (action.layer.code) {
1016 case 0x04 ... 0xEF: /* tap key */
1017 case OP_INV:
1018 return true;
1019 default:
1020 return false;
1021 }
1022 case ACT_MACRO:
1023 case ACT_FUNCTION:
1024 if (action.func.opt & FUNC_TAP) { return true; }
1025 return false;
1026 }
1027 return false;
1028 }
1029
1030
1031 /*
1032 * debug print
1033 */
1034 static void debug_event(keyevent_t event)
1035 {
1036 debug_hex16((event.key.row<<8) | event.key.col);
1037 if (event.pressed) debug("d("); else debug("u(");
1038 debug_dec(event.time); debug(")");
1039 }
1040 static void debug_record(keyrecord_t record)
1041 {
1042 debug_event(record.event); debug(":"); debug_dec(record.tap.count);
1043 if (record.tap.interrupted) debug("-");
1044 }
1045 static void debug_action(action_t action)
1046 {
1047 switch (action.kind.id) {
1048 case ACT_LMODS: debug("ACT_LMODS"); break;
1049 case ACT_RMODS: debug("ACT_RMODS"); break;
1050 case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
1051 case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
1052 case ACT_USAGE: debug("ACT_USAGE"); break;
1053 case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
1054 case ACT_KEYMAP: debug("ACT_KEYMAP"); break;
1055 case ACT_OVERLAY: debug("ACT_OVERLAY"); break;
1056 case ACT_MACRO: debug("ACT_MACRO"); break;
1057 case ACT_COMMAND: debug("ACT_COMMAND"); break;
1058 case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
1059 default: debug("UNKNOWN"); break;
1060 }
1061 debug("[");
1062 debug_hex4(action.kind.param>>8);
1063 debug(":");
1064 debug_hex8(action.kind.param & 0xff);
1065 debug("]");
1066 }
1067 static void debug_tapping_key(void)
1068 {
1069 debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
1070 }
1071 static void debug_waiting_buffer(void)
1072 {
1073 debug("{ ");
1074 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
1075 debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
1076 }
1077 debug("}\n");
1078 }
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