2 #include "action_code.h"
3 #include "actionmap_common.h"
5 // action key names are for german layout!
7 #define AC_FN1 ACTION_LAYER_MOMENTARY(1)
8 //#define AC_FN2 ACTION_LAYER_TAP_KEY(2, KC_ENT) //make Fn2 send Return when nothing else pressed\\ ACTION_LAYER_MOMENTARY(2)
9 #define AC_FN2 ACTION_LAYER_MOMENTARY(2)
10 #define AC_FN3 ACTION_LAYER_MOMENTARY(3)
11 #define AC_DEG ACTION_MODS_KEY(MOD_LSFT, KC_GRV)
12 #define AC_EXCL ACTION_MODS_KEY(MOD_LSFT, KC_1)
13 #define AC_DQOT ACTION_MODS_KEY(MOD_LSFT, KC_2)
14 #define AC_SECT ACTION_MODS_KEY(MOD_LSFT, KC_3)
15 #define AC_DLLR ACTION_MODS_KEY(MOD_LSFT, KC_4)
16 #define AC_PERC ACTION_MODS_KEY(MOD_LSFT, KC_5)
17 #define AC_AMP ACTION_MODS_KEY(MOD_LSFT, KC_6)
18 #define AC_SLAS ACTION_MODS_KEY(MOD_LSFT, KC_7)
19 #define AC_LPAR ACTION_MODS_KEY(MOD_LSFT, KC_8)
20 #define AC_RPAR ACTION_MODS_KEY(MOD_LSFT, KC_9)
21 #define AC_EQUL ACTION_MODS_KEY(MOD_LSFT, KC_0)
22 #define AC_QEST ACTION_MODS_KEY(MOD_LSFT, KC_MINS)
23 #define AC_GRAV ACTION_MODS_KEY(MOD_LSFT, KC_EQL)
24 #define AC_SUP2 ACTION_MODS_KEY(MOD_RALT, KC_2)
25 #define AC_SUP3 ACTION_MODS_KEY(MOD_RALT, KC_3)
26 #define AC_LBRA ACTION_MODS_KEY(MOD_RALT, KC_7)
27 #define AC_LBRK ACTION_MODS_KEY(MOD_RALT, KC_8)
28 #define AC_RBRK ACTION_MODS_KEY(MOD_RALT, KC_9)
29 #define AC_RBRA ACTION_MODS_KEY(MOD_RALT, KC_0)
30 #define AC_BKSL ACTION_MODS_KEY(MOD_RALT, KC_MINS)
31 #define AC_ASTK ACTION_MODS_KEY(MOD_LSFT, KC_RBRC)
32 #define AC_SQOT ACTION_MODS_KEY(MOD_LSFT, KC_NUHS)
33 #define AC_AT ACTION_MODS_KEY(MOD_RALT, KC_Q)
34 #define AC_EUR ACTION_MODS_KEY(MOD_RALT, KC_E)
35 #define AC_TILD ACTION_MODS_KEY(MOD_RALT, KC_RBRC)
36 #define AC_RANG ACTION_MODS_KEY(MOD_LSFT, KC_NUBS)
37 #define AC_BAR ACTION_MODS_KEY(MOD_RALT, KC_NUBS)
38 #define AC_MU ACTION_MODS_KEY(MOD_RALT, KC_M)
39 #define AC_CIRC AC_GRV
41 #define AC_PLUS AC_RBRC
42 #define AC_HASH AC_NUHS
43 #define AC_LANG AC_NUBS
44 #define AC_DASH AC_SLSH
45 #define AC_WORD ACTION_MODS_KEY(MOD_LCTL, KC_RIGHT)
46 #define AC_BACK ACTION_MODS_KEY(MOD_LCTL, KC_LEFT)
47 #define AC_AUML ACTION_MODS_KEY(MOD_LSFT, KC_QUOT)
48 #define AC_OUML ACTION_MODS_KEY(MOD_LSFT, KC_SCLN)
49 #define AC_UUML ACTION_MODS_KEY(MOD_LSFT, KC_LBRC)
50 #define AC_aUML AC_QUOT
51 #define AC_oUML AC_SCLN
52 #define AC_uUML AC_LBRC
55 const action_t PROGMEM actionmaps
[][MATRIX_ROWS
][MATRIX_COLS
] = {
57 * ,-------------------------------------------------.
58 * |Esc| Q| W| E| R| T| Z| U| I| O| P| BSp |
59 * |-------------------------------------------------|
60 * |Ctrl| A| S| D| F| G| H| J| K| L| /|Fn2 |
61 * |-------------------------------------------------|
62 * |Shift| Y| X| C| V| B| N| M| ,| .| -|Sft|
63 * |-------------------------------------------------|
64 * |Alt | Tab |Fn1 |Enter| Space |Fn1 |Super| Fn3 |
65 * `-------------------------------------------------'
68 ESC
, Q
, W
, E
, R
, T
, Y
, U
, I
, O
, P
, BSPC
, \
69 LCTRL
, A
, S
, D
, F
, G
, H
, J
, K
, L
,SLAS
, FN2
, \
70 LSHIFT
, Z
, X
, C
, V
, B
, N
, M
,COMM
, DOT
,DASH
, RSHIFT
, \
71 LALT
, TAB
, FN1
, ENT
, SPC
, FN1
, LGUI
, FN3
),
73 /* Layer: Movement Layer (wrd=ctrl-right, bck=crtl-left) ~~TOGGLE~~MOMENTARY
74 * ,-------------------------------------------------.
75 * |Esc| |wrd| |END| | |PUp| |Hom| | Del |
76 * |-------------------------------------------------|
77 * | | | |PDn| | |Lft| Up| Dn| Rt| | |
78 * |-------------------------------------------------|
79 * | |PSc| | | |bck| |PAU|NUM|CAP|SCR| |
80 * |-------------------------------------------------|
82 * `-------------------------------------------------'
85 ESC
,____
,WORD
,____
, END
,____
,____
,PGUP
,____
,HOME
,____
, DEL
, \
86 TRNS
,____
,____
,PGDN
,____
,____
,LEFT
,DOWN
, UP
,RGHT
,____
, TRNS
, \
87 TRNS
,PSCR
,____
,____
,____
,BACK
,____
,PAUS
,NLCK
,CAPS
,SLCK
,TRNS
, \
88 TRNS
, TRNS
, TRNS
, TRNS
, TRNS
, TRNS
, TRNS
, TRNS
),
90 /* Layer: Numbers and ASCII-Symbols Layer MOMENTARY+~~TOGGLE~~
91 * ,-------------------------------------------------.
92 * | ^| !| "| '| $| %| &| @| (| )| =| ? |
93 * |-------------------------------------------------|
94 * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0|Fn2 |
95 * |-------------------------------------------------|
96 * | #| <| || >| +| *| {| [| ]| }| \| ~|
97 * |-------------------------------------------------|
99 * `-------------------------------------------------'
102 CIRC
,EXCL
,DQOT
,SQOT
,DLLR
,PERC
, AMP
, AT
,LPAR
,RPAR
,EQUL
, QEST
, \
103 GRAV
, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS
, \
104 HASH
,LANG
, BAR
,RANG
,PLUS
,ASTK
,LBRA
,LBRK
,RBRK
,RBRA
,BKSL
,TILD
, \
105 TRNS
, TRNS
, TRNS
, TRNS
, TRNS
, TRNS
, TRNS
, TRNS
),
107 /* Layer: Layer for Function keys and Unicode Symbols MOMENTARY
108 * ,-------------------------------------------------.
109 * | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11| F12|
110 * |-------------------------------------------------|
111 * | | | | | | | | | Ä| Ö| Ü|Entr|
112 * |-------------------------------------------------|
113 * | | €| §| °| ²| ³| µ| ä| ö| ü| ß| |
114 * |-------------------------------------------------|
115 * | | | |Space| Enter | | | |
116 * `-------------------------------------------------'
119 F1
, F2
, F3
, F4
, F5
, F6
, F7
, F8
, F9
, F10
, F11
, F12
, \
120 TRNS
,____
,____
,____
,____
,____
,____
,____
,AUML
,OUML
,UUML
, ENT
, \
121 TRNS
, EUR
,SECT
, DEG
,SUP2
,SUP3
, MU
,aUML
,oUML
,uUML
, SS
,TRNS
, \
122 TRNS
, TRNS
, TRNS
, SPC
, ENT
, TRNS
, TRNS
, TRNS
),