]> git.gir.st - tmk_keyboard.git/blob - protocol/ps2_usart.c
Fix PS/2 USART version
[tmk_keyboard.git] / protocol / ps2_usart.c
1 /*
2 Copyright 2010,2011,2012,2013 Jun WAKO <wakojun@gmail.com>
3
4 This software is licensed with a Modified BSD License.
5 All of this is supposed to be Free Software, Open Source, DFSG-free,
6 GPL-compatible, and OK to use in both free and proprietary applications.
7 Additions and corrections to this file are welcome.
8
9
10 Redistribution and use in source and binary forms, with or without
11 modification, are permitted provided that the following conditions are met:
12
13 * Redistributions of source code must retain the above copyright
14 notice, this list of conditions and the following disclaimer.
15
16 * Redistributions in binary form must reproduce the above copyright
17 notice, this list of conditions and the following disclaimer in
18 the documentation and/or other materials provided with the
19 distribution.
20
21 * Neither the name of the copyright holders nor the names of
22 contributors may be used to endorse or promote products derived
23 from this software without specific prior written permission.
24
25 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
26 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
27 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
28 ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
29 LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
30 CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
31 SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
32 INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
33 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
34 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
35 POSSIBILITY OF SUCH DAMAGE.
36 */
37
38 /*
39 Primitive PS/2 Library for AVR
40 ==============================
41 Host side is only supported now.
42 Synchronous USART is used to receive data by hardware process
43 rather than interrupt. During V-USB interrupt runs, CLOCK interrupt
44 cannot interpose. In the result it is prone to lost CLOCK edge.
45
46
47 I/O control
48 -----------
49 High state is asserted by internal pull-up.
50 If you have a signaling problem, you may need to have
51 external pull-up resisters on CLOCK and DATA line.
52
53
54 PS/2 References
55 ---------------
56 http://www.computer-engineering.org/ps2protocol/
57 http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
58 */
59 #include <stdbool.h>
60 #include <avr/io.h>
61 #include <avr/interrupt.h>
62 #include <util/delay.h>
63 #include "ps2.h"
64 #include "debug.h"
65
66
67 #define WAIT(stat, us, err) do { \
68 if (!wait_##stat(us)) { \
69 ps2_error = err; \
70 goto ERROR; \
71 } \
72 } while (0)
73
74
75 uint8_t ps2_error = PS2_ERR_NONE;
76
77
78 static inline void clock_lo(void);
79 static inline void clock_hi(void);
80 static inline bool clock_in(void);
81 static inline void data_lo(void);
82 static inline void data_hi(void);
83 static inline bool data_in(void);
84 static inline uint16_t wait_clock_lo(uint16_t us);
85 static inline uint16_t wait_clock_hi(uint16_t us);
86 static inline uint16_t wait_data_lo(uint16_t us);
87 static inline uint16_t wait_data_hi(uint16_t us);
88 static inline void idle(void);
89 static inline void inhibit(void);
90 static inline uint8_t pbuf_dequeue(void);
91 static inline void pbuf_enqueue(uint8_t data);
92 static inline bool pbuf_has_data(void);
93 static inline void pbuf_clear(void);
94
95
96 void ps2_host_init(void)
97 {
98 idle();
99 PS2_USART_INIT();
100 PS2_USART_RX_INT_ON();
101 }
102
103 uint8_t ps2_host_send(uint8_t data)
104 {
105 uint8_t res = 0;
106 bool parity = true;
107 ps2_error = PS2_ERR_NONE;
108
109 PS2_USART_OFF();
110
111 /* terminate a transmission if we have */
112 inhibit();
113 _delay_us(100);
114
115 /* start bit [1] */
116 data_lo();
117 clock_hi();
118 WAIT(clock_lo, 15000, 1);
119 /* data [2-9] */
120 for (uint8_t i = 0; i < 8; i++) {
121 _delay_us(15);
122 if (data&(1<<i)) {
123 parity = !parity;
124 data_hi();
125 } else {
126 data_lo();
127 }
128 WAIT(clock_hi, 50, 2);
129 WAIT(clock_lo, 50, 3);
130 }
131 /* parity [10] */
132 _delay_us(15);
133 if (parity) { data_hi(); } else { data_lo(); }
134 WAIT(clock_hi, 50, 4);
135 WAIT(clock_lo, 50, 5);
136 /* stop bit [11] */
137 _delay_us(15);
138 data_hi();
139 /* ack [12] */
140 WAIT(data_lo, 50, 6);
141 WAIT(clock_lo, 50, 7);
142
143 /* wait for idle state */
144 WAIT(clock_hi, 50, 8);
145 WAIT(data_hi, 50, 9);
146
147 PS2_USART_INIT();
148 PS2_USART_RX_INT_ON();
149 res = ps2_host_recv_response();
150 ERROR:
151 idle();
152 PS2_USART_INIT();
153 PS2_USART_RX_INT_ON();
154 return res;
155 }
156
157 // Do polling data from keyboard to get response to last command.
158 uint8_t ps2_host_recv_response(void)
159 {
160 while (!pbuf_has_data()) {
161 _delay_ms(1); // without this delay it seems to fall into deadlock
162 }
163 return pbuf_dequeue();
164 }
165
166 uint8_t ps2_host_recv(void)
167 {
168 return pbuf_dequeue();
169 }
170
171 ISR(PS2_USART_RX_VECT)
172 {
173 uint8_t error = PS2_USART_ERROR;
174 uint8_t data = PS2_USART_RX_DATA;
175 if (!error) {
176 pbuf_enqueue(data);
177 }
178 }
179
180 /* send LED state to keyboard */
181 void ps2_host_set_led(uint8_t led)
182 {
183 // send 0xED then keyboard keeps waiting for next LED data
184 // and keyboard does not send any scan codes during waiting.
185 // If fail to send LED data keyboard looks like being freezed.
186 uint8_t retry = 3;
187 while (retry-- && ps2_host_send(PS2_SET_LED) != PS2_ACK)
188 ;
189 retry = 3;
190 while (retry-- && ps2_host_send(led) != PS2_ACK)
191 ;
192 }
193
194
195 /*--------------------------------------------------------------------
196 * static functions
197 *------------------------------------------------------------------*/
198 static inline void clock_lo()
199 {
200 PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
201 PS2_CLOCK_DDR |= (1<<PS2_CLOCK_BIT);
202 }
203 static inline void clock_hi()
204 {
205 /* input with pull up */
206 PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
207 PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
208 }
209 static inline bool clock_in()
210 {
211 PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
212 PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
213 _delay_us(1);
214 return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
215 }
216 static inline void data_lo()
217 {
218 PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
219 PS2_DATA_DDR |= (1<<PS2_DATA_BIT);
220 }
221 static inline void data_hi()
222 {
223 /* input with pull up */
224 PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
225 PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
226 }
227 static inline bool data_in()
228 {
229 PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
230 PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
231 _delay_us(1);
232 return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
233 }
234
235 static inline uint16_t wait_clock_lo(uint16_t us)
236 {
237 while (clock_in() && us) { asm(""); _delay_us(1); us--; }
238 return us;
239 }
240 static inline uint16_t wait_clock_hi(uint16_t us)
241 {
242 while (!clock_in() && us) { asm(""); _delay_us(1); us--; }
243 return us;
244 }
245 static inline uint16_t wait_data_lo(uint16_t us)
246 {
247 while (data_in() && us) { asm(""); _delay_us(1); us--; }
248 return us;
249 }
250 static inline uint16_t wait_data_hi(uint16_t us)
251 {
252 while (!data_in() && us) { asm(""); _delay_us(1); us--; }
253 return us;
254 }
255
256 /* idle state that device can send */
257 static inline void idle(void)
258 {
259 clock_hi();
260 data_hi();
261 }
262
263 /* inhibit device to send */
264 static inline void inhibit(void)
265 {
266 clock_lo();
267 data_hi();
268 }
269
270
271 /*--------------------------------------------------------------------
272 * Ring buffer to store scan codes from keyboard
273 *------------------------------------------------------------------*/
274 #define PBUF_SIZE 32
275 static uint8_t pbuf[PBUF_SIZE];
276 static uint8_t pbuf_head = 0;
277 static uint8_t pbuf_tail = 0;
278 static inline void pbuf_enqueue(uint8_t data)
279 {
280 uint8_t sreg = SREG;
281 cli();
282 uint8_t next = (pbuf_head + 1) % PBUF_SIZE;
283 if (next != pbuf_tail) {
284 pbuf[pbuf_head] = data;
285 pbuf_head = next;
286 } else {
287 debug("pbuf: full\n");
288 }
289 SREG = sreg;
290 }
291
292 static inline uint8_t pbuf_dequeue(void)
293 {
294 uint8_t val = 0;
295
296 uint8_t sreg = SREG;
297 cli();
298 if (pbuf_head != pbuf_tail) {
299 val = pbuf[pbuf_tail];
300 pbuf_tail = (pbuf_tail + 1) % PBUF_SIZE;
301 }
302 SREG = sreg;
303
304 return val;
305 }
306 static inline bool pbuf_has_data(void)
307 {
308 uint8_t sreg = SREG;
309 cli();
310 bool has_data = (pbuf_head != pbuf_tail);
311 SREG = sreg;
312 return has_data;
313 }
314 static inline void pbuf_clear(void)
315 {
316 uint8_t sreg = SREG;
317 cli();
318 pbuf_head = pbuf_tail = 0;
319 SREG = sreg;
320 }
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