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1 /*
2 Copyright 2011,2012 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* M0110A Support was contributed by skagon@github */
18
19 #include <stdint.h>
20 #include <stdbool.h>
21 #include <avr/pgmspace.h>
22 #include "usb_keyboard.h"
23 #include "keycode.h"
24 #include "print.h"
25 #include "debug.h"
26 #include "util.h"
27 #include "keymap.h"
28
29
30 #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
31
32 #define KEYMAP( \
33 K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \
34 K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E, K59,K5B,K5C,K4E, \
35 K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K66, \
36 K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K4D, K53,K54,K55,K4C, \
37 K3A,K37, K31, K34,K2A,K46,K42,K48, K52, K41 \
38 ) { \
39 { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
40 { KC_##K08, KC_##K09, KC_NO, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
41 { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
42 { KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
43 { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
44 { KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
45 { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_NO, KC_NO, KC_##K37 }, \
46 { KC_##K38, KC_##K39, KC_##K3A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
47 { KC_NO, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_NO, KC_##K46, KC_##K47 }, \
48 { KC_##K48, KC_NO, KC_NO, KC_NO, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO }, \
49 { KC_NO, KC_NO, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
50 { KC_##K58, KC_##K59, KC_NO, KC_##K5B, KC_##K5C, KC_NO, KC_NO, KC_NO }, \
51 { KC_NO, KC_NO, KC_##K62, KC_NO, KC_NO, KC_NO, KC_##K66, KC_NO }, \
52 { KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \
53 }
54
55
56 // Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
57 static const uint8_t PROGMEM fn_layer[] = {
58 #ifndef HASU
59 1, // Fn0
60 0, // Fn1
61 0, // Fn2
62 0, // Fn3
63 0, // Fn4
64 0, // Fn5
65 0, // Fn6
66 0 // Fn7
67 #else
68 1, // Fn0
69 2, // Fn1
70 3, // Fn2
71 1, // Fn3
72 2, // Fn4
73 0, // Fn5
74 0, // Fn6
75 0 // Fn7
76 #endif
77 };
78
79 // Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
80 // See layer.c for details.
81 static const uint8_t PROGMEM fn_keycode[] = {
82 #ifndef HASU
83 KC_NO, // Fn0
84 KC_NO, // Fn1
85 KC_NO, // Fn2
86 KC_NO, // Fn3
87 KC_NO, // Fn4
88 KC_NO, // Fn5
89 KC_NO, // Fn6
90 KC_NO // Fn7
91 #else
92 KC_ENTER, // Fn0
93 KC_SCOLON, // Fn1
94 KC_SLASH, // Fn2
95 KC_UP, // Fn3
96 KC_NO, // Fn4
97 KC_NO, // Fn5
98 KC_NO, // Fn6
99 KC_NO // Fn7
100 #endif
101 };
102
103 static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
104 /*
105 * The keymap works with both M0110 and M0110A keyboards. As you can see, the M0110A is a superset
106 * of the M0110 keyboard, with only one exception: 'Enter' in M0110 does not exist
107 * on the M0110A, but since it generates a unique scan code which is not used for some other key in
108 * the M0110A, they are totally interchangeable. In fact, the M0110A is functionally (almost)
109 * identical to the combination of the M0110 along with the M0120 keypad. The only difference
110 * (which is causing some problems as you will read below) is that the M0110+M0120 don't have
111 * dedicated arrow keys, while the M0110A does. However, the M0120 did have arrow keys, which
112 * doubled as the [comma], [/], [*] and [+] keys, when used with the [Shift] key. The M0110A has
113 * substituted the [comma] key with the [=] key, however its scancode is the same.
114 *
115 * Default:
116 * ,---------------------------------------------------------. ,---------------.
117 * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Gui| =| /| *|
118 * |---------------------------------------------------------| |---------------|
119 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
120 * |-----------------------------------------------------' | |---------------|
121 * |Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
122 * |---------------------------------------------------------| |---------------|
123 * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
124 * |---------------------------------------------------------| |-----------|Ent|
125 * |Ctrl |Alt | Space |Gui| \|Lft|Rgt|Dn | | 0| .| |
126 * `---------------------------------------------------------' `---------------'
127 *
128 * HHKB/WASD/Mouse Layer(Fn0):
129 * ,---------------------------------------------------------. ,---------------.
130 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk|Mb1|Mb3|Mb2|
131 * |---------------------------------------------------------| |---------------|
132 * |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | |MwD|McU|MwU|MwU|
133 * |-----------------------------------------------------' | |---------------|
134 * |Fn0 |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| |McL|McD|McR|MwD|
135 * |---------------------------------------------------------| |---------------|
136 * |Shift |End| |PgD| |VoD|VoU|Mut|End|PgD|Dow|Shif|Up | |MwL|McD|MwR| |
137 * |---------------------------------------------------------| |-----------|Mb2|
138 * |Ctrl |Alt | Space |Gui | \|Lft|Rgt|Dn | | Mb1|Mb3| |
139 * `---------------------------------------------------------' `---------------'
140 * Mb: Mouse Button / Mc: Mouse Cursor / Mw: Mouse Wheel
141 *
142 * NOTE: M0110 has no arrow and keypad keys.
143 * NOTE: \ is located next to ] on M0110.
144 * NOTE: Gui between Space and \ is Enter on M0110 not exists on M0110A.
145 * NOTE: LShift and RShift are logically same key. (M0110, M0110A)
146 * NOTE: LOption and ROption are logically same key. (M0110)
147 */
148 #ifndef HASU
149 KEYMAP(
150 GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LGUI,EQL, PSLS,PAST,
151 TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
152 FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
153 LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
154 LCTL,LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
155 ),
156 // HHKB & WASD
157 KEYMAP(
158 ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,BTN1,BTN3,BTN2,
159 CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, WH_D,MS_U,WH_U,WH_U,
160 FN0, LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, MS_L,MS_D,MS_R,WH_D,
161 LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN, UP, WH_L,MS_D,WH_R,BTN2,
162 LCTL,LALT, SPC, LGUI,INS, LEFT,RGHT,DOWN, BTN1, BTN3
163 ),
164 #else
165 // hasu's keymap(To enable this use 'make hasu' to add option flag: EXTRAFLAGS=-DHASU)
166 KEYMAP(
167 ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LGUI,EQL, PSLS,PAST,
168 TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
169 LCTL,A, S, D, F, G, H, J, K, L, FN1, QUOT, FN0, P4, P5, P6, PPLS,
170 LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, FN3, P1, P2, P3, PENT,
171 FN4, LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, LGUI, PDOT
172 ),
173 // HHKB & WASD
174 KEYMAP(
175 GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
176 CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, P7, P8, P9, PMNS,
177 LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN0, P4, P5, P6, PPLS,
178 LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN, FN3, P1, P2, P3, PENT,
179 LCTL,LALT, SPC, LGUI,INS, LEFT,RGHT,DOWN, P0, PDOT
180 ),
181 // vi mousekeys
182 KEYMAP(
183 GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
184 CAPS,NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, P7, P8, P9, PMNS,
185 NO, VOLD,VOLU,MUTE,NO, NO, MS_L,MS_D,MS_U,MS_R,FN1, NO, ENT, P4, P5, P6, PPLS,
186 LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,NO, NO, NO, UP, P1, P2, P3, PENT,
187 FN4, LALT, BTN1, LGUI,NO, LEFT,RGHT,DOWN, P0, PDOT
188 ),
189 // vi cusorkeys
190 KEYMAP(
191 GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
192 CAPS,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, PSCR,SLCK,PAUS, P7, P8, P9, PMNS,
193 NO, NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
194 LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, UP, P1, P2, P3, PENT,
195 LCTL,LALT, SPC, LGUI,INS, LEFT,RGHT,DOWN, P0, PDOT
196 ),
197 #endif
198 };
199
200
201 uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
202 {
203 return KEYCODE(layer, row, col);
204 }
205
206 uint8_t keymap_fn_layer(uint8_t fn_bits)
207 {
208 return pgm_read_byte(&fn_layer[biton(fn_bits)]);
209 }
210
211 uint8_t keymap_fn_keycode(uint8_t fn_bits)
212 {
213 return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
214 }
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