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Replace layer_stack with layer_switch
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1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "action.h"
27 #include "layer_switch.h"
28
29
30 /* default layer indicates base layer */
31 uint8_t default_layer = 0;
32 /* current layer indicates active layer at this time */
33 uint8_t current_layer = 0;
34
35
36 static void process_action(keyrecord_t *record);
37 static bool process_tapping(keyrecord_t *record);
38 static void waiting_buffer_scan_tap(void);
39
40 static void debug_event(keyevent_t event);
41 static void debug_record(keyrecord_t record);
42 static void debug_action(action_t action);
43 static void debug_tapping_key(void);
44 static void debug_waiting_buffer(void);
45
46
47 /*
48 * Tapping
49 */
50 /* period of tapping(ms) */
51 #ifndef TAPPING_TERM
52 #define TAPPING_TERM 200
53 #endif
54
55 /* tap count needed for toggling a feature */
56 #ifndef TAPPING_TOGGLE
57 #define TAPPING_TOGGLE 5
58 #endif
59
60 /* stores a key event of current tap. */
61 static keyrecord_t tapping_key = {};
62
63 #define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
64 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
65 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
66 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
67 #define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
68
69
70 /*
71 * Waiting buffer
72 *
73 * stores key events waiting for settling current tap.
74 */
75 #define WAITING_BUFFER_SIZE 8
76 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
77
78 /* point to empty cell to enq */
79 static uint8_t waiting_buffer_head = 0;
80
81 /* point to the oldest data cell to deq */
82 static uint8_t waiting_buffer_tail = 0;
83
84 static bool waiting_buffer_enq(keyrecord_t record)
85 {
86 if (IS_NOEVENT(record.event)) {
87 return true;
88 }
89
90 if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
91 debug("waiting_buffer_enq: Over flow.\n");
92 return false;
93 }
94
95 waiting_buffer[waiting_buffer_head] = record;
96 waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
97
98 debug("waiting_buffer_enq: "); debug_waiting_buffer();
99 return true;
100 }
101
102 static void waiting_buffer_clear(void)
103 {
104 waiting_buffer_head = 0;
105 waiting_buffer_tail = 0;
106 }
107
108 #if TAPPING_TERM >= 500
109 static bool waiting_buffer_typed(keyevent_t event)
110 {
111 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
112 if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
113 return true;
114 }
115 }
116 return false;
117 }
118 #endif
119
120 bool waiting_buffer_has_anykey_pressed(void)
121 {
122 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
123 if (waiting_buffer[i].event.pressed) return true;
124 }
125 return false;
126 }
127
128
129 /* Oneshot modifier
130 *
131 * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
132 * Solution: Oneshot modifier have its effect on only one key coming next.
133 * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
134 *
135 * Hold: works as normal modifier.
136 * Tap: one shot modifier.
137 * 2 Tap: cancel one shot modifier.
138 * 5-Tap: toggles enable/disable oneshot feature.
139 */
140 static struct {
141 uint8_t mods;
142 uint8_t time;
143 bool ready;
144 bool disabled;
145 } oneshot_state;
146
147 static void oneshot_start(uint8_t mods, uint16_t time)
148 {
149 oneshot_state.mods = mods;
150 oneshot_state.time = time;
151 oneshot_state.ready = true;
152 }
153
154 static void oneshot_cancel(void)
155 {
156 oneshot_state.mods = 0;
157 oneshot_state.time = 0;
158 oneshot_state.ready = false;
159 }
160
161 static void oneshot_toggle(void)
162 {
163 oneshot_state.disabled = !oneshot_state.disabled;
164 }
165
166
167
168 void action_exec(keyevent_t event)
169 {
170 if (!IS_NOEVENT(event)) {
171 debug("\n---- action_exec: start -----\n");
172 debug("EVENT: "); debug_event(event); debug("\n");
173 }
174
175 keyrecord_t record = { .event = event };
176
177 // pre-process on tapping
178 if (process_tapping(&record)) {
179 if (!IS_NOEVENT(record.event)) {
180 debug("processed: "); debug_record(record); debug("\n");
181 }
182 } else {
183 // enqueue
184 if (!waiting_buffer_enq(record)) {
185 // clear all in case of overflow.
186 debug("OVERFLOW: CLEAR ALL STATES\n");
187 clear_keyboard();
188 waiting_buffer_clear();
189 tapping_key = (keyrecord_t){};
190 }
191 }
192
193 // process waiting_buffer
194 if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
195 debug("---- action_exec: process waiting_buffer -----\n");
196 }
197
198 for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
199 if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
200 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
201 debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
202 } else {
203 break;
204 }
205 }
206 if (!IS_NOEVENT(event)) {
207 debug("\n");
208 }
209 }
210
211 static action_t get_action(key_t key)
212 {
213 action_t action;
214 action.code = ACTION_NO;
215
216 /* layer_switch */
217 action = layer_switch_get_action(key);
218 if (action.code != ACTION_TRANSPARENT) {
219 return action;
220 }
221
222 /* current layer: 0 means default layer */
223 if (current_layer) {
224 action = action_for_key(current_layer, key);
225 if (action.code != ACTION_TRANSPARENT) {
226 debug("current layer: used. "); debug_dec(current_layer); debug("\n");
227 return action;
228 }
229 }
230
231 /* default layer */
232 debug("default layer: used. \n");
233 action = action_for_key(default_layer, key);
234 return action;
235 }
236
237 static void process_action(keyrecord_t *record)
238 {
239 keyevent_t event = record->event;
240 uint8_t tap_count = record->tap_count;
241
242 if (IS_NOEVENT(event)) { return; }
243
244 action_t action = get_action(event.key);
245 debug("ACTION: "); debug_action(action); debug("\n");
246
247 switch (action.kind.id) {
248 /* Key and Mods */
249 case ACT_LMODS:
250 case ACT_RMODS:
251 {
252 uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
253 action.key.mods<<4;
254 if (event.pressed) {
255 uint8_t tmp_mods = host_get_mods();
256 if (mods) {
257 host_add_mods(mods);
258 host_send_keyboard_report();
259 }
260 register_code(action.key.code);
261 if (mods && action.key.code) {
262 host_set_mods(tmp_mods);
263 host_send_keyboard_report();
264 }
265 } else {
266 if (mods && !action.key.code) {
267 host_del_mods(mods);
268 host_send_keyboard_report();
269 }
270 unregister_code(action.key.code);
271 }
272 }
273 break;
274 case ACT_LMODS_TAP:
275 case ACT_RMODS_TAP:
276 {
277 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
278 action.key.mods<<4;
279 switch (action.layer.code) {
280 case 0x00:
281 // Oneshot modifier
282 if (event.pressed) {
283 if (tap_count == 0) {
284 debug("MODS_TAP: Oneshot: add_mods\n");
285 add_mods(mods);
286 }
287 else if (tap_count == 1) {
288 debug("MODS_TAP: Oneshot: start\n");
289 oneshot_start(mods, event.time);
290 }
291 else if (tap_count == TAPPING_TOGGLE) {
292 debug("MODS_TAP: Oneshot: toggle\n");
293 oneshot_toggle();
294 }
295 else {
296 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
297 // double tap cancels oneshot and works as normal modifier.
298 oneshot_cancel();
299 add_mods(mods);
300 }
301 } else {
302 if (tap_count == 0) {
303 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
304 // cancel oneshot on hold
305 oneshot_cancel();
306 del_mods(mods);
307 }
308 else if (tap_count == 1) {
309 debug("MODS_TAP: Oneshot: del_mods\n");
310 // retain Oneshot
311 del_mods(mods);
312 }
313 else {
314 debug("MODS_TAP: Oneshot: del_mods\n");
315 // cancel Mods
316 del_mods(mods);
317 }
318 }
319 break;
320 default:
321 if (event.pressed) {
322 if (tap_count > 0) {
323 if (waiting_buffer_has_anykey_pressed()) {
324 debug("MODS_TAP: Tap: Cancel: add_mods\n");
325 // ad hoc: set 0 to cancel tap
326 record->tap_count = 0;
327 add_mods(mods);
328 } else {
329 debug("MODS_TAP: Tap: register_code\n");
330 register_code(action.key.code);
331 }
332 } else {
333 debug("MODS_TAP: No tap: add_mods\n");
334 add_mods(mods);
335 }
336 } else {
337 if (tap_count > 0) {
338 debug("MODS_TAP: Tap: unregister_code\n");
339 unregister_code(action.key.code);
340 } else {
341 debug("MODS_TAP: No tap: add_mods\n");
342 del_mods(mods);
343 }
344 }
345 break;
346 }
347 }
348 break;
349
350 /* other HID usage */
351 case ACT_USAGE:
352 #ifdef EXTRAKEY_ENABLE
353 switch (action.usage.page) {
354 case PAGE_SYSTEM:
355 if (event.pressed) {
356 host_system_send(action.usage.code);
357 } else {
358 host_system_send(0);
359 }
360 break;
361 case PAGE_CONSUMER:
362 if (event.pressed) {
363 host_consumer_send(action.usage.code);
364 } else {
365 host_consumer_send(0);
366 }
367 break;
368 }
369 #endif
370 break;
371
372 /* Mouse key */
373 case ACT_MOUSEKEY:
374 #ifdef MOUSEKEY_ENABLE
375 if (event.pressed) {
376 mousekey_on(action.key.code);
377 mousekey_send();
378 } else {
379 mousekey_off(action.key.code);
380 mousekey_send();
381 }
382 #endif
383 break;
384
385 /* Layer key */
386 case ACT_LAYER:
387 switch (action.layer.code) {
388 case LAYER_MOMENTARY: /* momentary */
389 if (event.pressed) {
390 layer_switch(action.layer.val);
391 }
392 else {
393 // NOTE: This is needed by legacy keymap support
394 layer_switch(0);
395 }
396 break;
397 case LAYER_ON_PRESS:
398 if (event.pressed) {
399 layer_switch(action.layer.val);
400 }
401 break;
402 case LAYER_ON_RELEASE:
403 if (!event.pressed) {
404 layer_switch(action.layer.val);
405 }
406 break;
407 case LAYER_ON_BOTH:
408 layer_switch(action.layer.val);
409 break;
410 case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
411 if (event.pressed) {
412 if (tap_count < TAPPING_TOGGLE) {
413 layer_switch(action.layer.val);
414 }
415 } else {
416 if (tap_count >= TAPPING_TOGGLE) {
417 debug("LAYER_PRESSED: tap toggle.\n");
418 layer_switch(action.layer.val);
419 }
420 }
421 break;
422 case LAYER_SET_DEFAULT_ON_PRESS:
423 if (event.pressed) {
424 default_layer = action.layer.val;
425 layer_switch(0);
426 }
427 break;
428 case LAYER_SET_DEFAULT_ON_RELEASE:
429 if (!event.pressed) {
430 default_layer = action.layer.val;
431 layer_switch(0);
432 }
433 break;
434 case LAYER_SET_DEFAULT_ON_BOTH:
435 default_layer = action.layer.val;
436 layer_switch(0);
437 break;
438 default:
439 /* tap key */
440 if (event.pressed) {
441 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
442 debug("LAYER_SET: Tap: register_code\n");
443 register_code(action.layer.code);
444 } else {
445 debug("LAYER_SET: No tap: layer_set(on press)\n");
446 layer_switch(action.layer.val);
447 }
448 } else {
449 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
450 debug("LAYER_SET: Tap: unregister_code\n");
451 unregister_code(action.layer.code);
452 } else {
453 // NOTE: This is needed by legacy keymap support
454 debug("LAYER_SET: No tap: return to default layer(on release)\n");
455 layer_switch(0);
456 }
457 }
458 break;
459 }
460 break;
461 case ACT_LAYER_BIT:
462 switch (action.layer.code) {
463 case LAYER_MOMENTARY: /* momentary */
464 if (event.pressed) {
465 layer_switch(current_layer | action.layer.val);
466 } else {
467 layer_switch(current_layer & ~action.layer.val);
468 }
469 break;
470 case LAYER_ON_PRESS:
471 if (event.pressed) {
472 layer_switch(current_layer ^ action.layer.val);
473 }
474 break;
475 case LAYER_ON_RELEASE:
476 if (!event.pressed) {
477 layer_switch(current_layer ^ action.layer.val);
478 }
479 break;
480 case LAYER_ON_BOTH:
481 layer_switch(current_layer ^ action.layer.val);
482 break;
483 case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
484 if (event.pressed) {
485 if (tap_count < TAPPING_TOGGLE) {
486 debug("LAYER_BIT: tap toggle(press).\n");
487 layer_switch(current_layer ^ action.layer.val);
488 }
489 } else {
490 if (tap_count <= TAPPING_TOGGLE) {
491 debug("LAYER_BIT: tap toggle(release).\n");
492 layer_switch(current_layer ^ action.layer.val);
493 }
494 }
495 break;
496 case LAYER_SET_DEFAULT_ON_PRESS:
497 if (event.pressed) {
498 default_layer = default_layer ^ action.layer.val;
499 layer_switch(0);
500 }
501 break;
502 case LAYER_SET_DEFAULT_ON_RELEASE:
503 if (!event.pressed) {
504 default_layer = default_layer ^ action.layer.val;
505 layer_switch(0);
506 }
507 break;
508 case LAYER_SET_DEFAULT_ON_BOTH:
509 default_layer = default_layer ^ action.layer.val;
510 layer_switch(0);
511 break;
512 default:
513 // tap key
514 if (event.pressed) {
515 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
516 debug("LAYER_BIT: Tap: register_code\n");
517 register_code(action.layer.code);
518 } else {
519 debug("LAYER_BIT: No tap: layer_bit(on press)\n");
520 layer_switch(current_layer ^ action.layer.val);
521 }
522 } else {
523 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
524 debug("LAYER_BIT: Tap: unregister_code\n");
525 unregister_code(action.layer.code);
526 } else {
527 debug("LAYER_BIT: No tap: layer_bit(on release)\n");
528 layer_switch(current_layer ^ action.layer.val);
529 }
530 }
531 break;
532 }
533 break;
534 case ACT_LAYER_SWITCH:
535 switch (action.layer.code) {
536 case LAYER_MOMENTARY: /* momentary */
537 if (event.pressed) {
538 layer_switch_on(action.layer.val);
539 } else {
540 layer_switch_off(action.layer.val);
541 }
542 break;
543 case LAYER_ON_PRESS:
544 if (event.pressed) {
545 layer_switch_inv(action.layer.val);
546 }
547 break;
548 case LAYER_ON_RELEASE:
549 if (!event.pressed) {
550 layer_switch_inv(action.layer.val);
551 }
552 break;
553 case LAYER_ON_BOTH:
554 layer_switch_inv(action.layer.val);
555 break;
556 case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
557 if (event.pressed) {
558 if (tap_count < TAPPING_TOGGLE) {
559 debug("LAYER_SWITCH: tap toggle(press).\n");
560 layer_switch_inv(action.layer.val);
561 }
562 } else {
563 if (tap_count <= TAPPING_TOGGLE) {
564 debug("LAYER_SWITCH: tap toggle(release).\n");
565 layer_switch_inv(action.layer.val);
566 }
567 }
568 break;
569 default:
570 // tap key
571 if (event.pressed) {
572 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
573 debug("LAYER_SWITCH: Tap: register_code\n");
574 register_code(action.layer.code);
575 } else {
576 debug("LAYER_SWITCH: No tap: layer_switch(on press)\n");
577 layer_switch_inv(action.layer.val);
578 }
579 } else {
580 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
581 debug("LAYER_SWITCH: Tap: unregister_code\n");
582 unregister_code(action.layer.code);
583 } else {
584 debug("LAYER_SWITCH: No tap: layer_switch(on release)\n");
585 layer_switch_inv(action.layer.val);
586 }
587 }
588 break;
589 }
590 break;
591
592 /* Extentions */
593 case ACT_MACRO:
594 // TODO
595 break;
596 case ACT_COMMAND:
597 break;
598 case ACT_FUNCTION:
599 action_function(record, action.func.id, action.func.opt);
600 break;
601 default:
602 break;
603 }
604 }
605
606 /* Tapping
607 *
608 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
609 * (without interfering by typing other key)
610 */
611 /* return true when key event is processed or consumed. */
612 static bool process_tapping(keyrecord_t *keyp)
613 {
614 keyevent_t event = keyp->event;
615
616 // if tapping
617 if (IS_TAPPING_PRESSED()) {
618 if (WITHIN_TAPPING_TERM(event)) {
619 if (tapping_key.tap_count == 0) {
620 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
621 // first tap!
622 debug("Tapping: First tap(0->1).\n");
623 tapping_key.tap_count = 1;
624 debug_tapping_key();
625 process_action(&tapping_key);
626
627 // enqueue
628 keyp->tap_count = tapping_key.tap_count;
629 return false;
630 }
631 #if TAPPING_TERM >= 500
632 /* This can prevent from typing some tap keys in a row at a time. */
633 else if (!event.pressed && waiting_buffer_typed(event)) {
634 // other key typed. not tap.
635 debug("Tapping: End. No tap. Interfered by typing key\n");
636 process_action(&tapping_key);
637 tapping_key = (keyrecord_t){};
638 debug_tapping_key();
639
640 // enqueue
641 return false;
642 }
643 #endif
644 else {
645 // other key events shall be enq'd till tapping state settles.
646 return false;
647 }
648 }
649 // tap_count > 0
650 else {
651 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
652 debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
653 keyp->tap_count = tapping_key.tap_count;
654 process_action(keyp);
655 tapping_key = *keyp;
656 debug_tapping_key();
657 return true;
658 }
659 else if (is_tap_key(keyp->event.key) && event.pressed) {
660 if (tapping_key.tap_count > 1) {
661 debug("Tapping: Start new tap with releasing last tap(>1).\n");
662 // unregister key
663 process_action(&(keyrecord_t){
664 .tap_count = tapping_key.tap_count,
665 .event.key = tapping_key.event.key,
666 .event.time = event.time,
667 .event.pressed = false
668 });
669 } else {
670 debug("Tapping: Start while last tap(1).\n");
671 }
672 tapping_key = *keyp;
673 waiting_buffer_scan_tap();
674 debug_tapping_key();
675 return true;
676 }
677 else {
678 if (!IS_NOEVENT(keyp->event)) {
679 debug("Tapping: key event while last tap(>0).\n");
680 }
681 process_action(keyp);
682 return true;
683 }
684 }
685 }
686 // after TAPPING_TERM
687 else {
688 if (tapping_key.tap_count == 0) {
689 debug("Tapping: End. Timeout. Not tap(0): ");
690 debug_event(event); debug("\n");
691 process_action(&tapping_key);
692 tapping_key = (keyrecord_t){};
693 debug_tapping_key();
694 return false;
695 } else {
696 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
697 debug("Tapping: End. last timeout tap release(>0).");
698 keyp->tap_count = tapping_key.tap_count;
699 process_action(keyp);
700 tapping_key = (keyrecord_t){};
701 return true;
702 }
703 else if (is_tap_key(keyp->event.key) && event.pressed) {
704 if (tapping_key.tap_count > 1) {
705 debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
706 // unregister key
707 process_action(&(keyrecord_t){
708 .tap_count = tapping_key.tap_count,
709 .event.key = tapping_key.event.key,
710 .event.time = event.time,
711 .event.pressed = false
712 });
713 } else {
714 debug("Tapping: Start while last timeout tap(1).\n");
715 }
716 tapping_key = *keyp;
717 waiting_buffer_scan_tap();
718 debug_tapping_key();
719 return true;
720 }
721 else {
722 if (!IS_NOEVENT(keyp->event)) {
723 debug("Tapping: key event while last timeout tap(>0).\n");
724 }
725 process_action(keyp);
726 return true;
727 }
728 }
729 }
730 } else if (IS_TAPPING_RELEASED()) {
731 if (WITHIN_TAPPING_TERM(event)) {
732 if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
733 // sequential tap.
734 keyp->tap_count = tapping_key.tap_count + 1;
735 debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
736 process_action(keyp);
737 tapping_key = *keyp;
738 debug_tapping_key();
739 return true;
740 } else if (event.pressed && is_tap_key(event.key)) {
741 // Sequential tap can be interfered with other tap key.
742 debug("Tapping: Start with interfering other tap.\n");
743 tapping_key = *keyp;
744 waiting_buffer_scan_tap();
745 debug_tapping_key();
746 return true;
747 } else {
748 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
749 process_action(keyp);
750 return true;
751 }
752 } else {
753 // timeout. no sequential tap.
754 debug("Tapping: End(Timeout after releasing last tap): ");
755 debug_event(event); debug("\n");
756 tapping_key = (keyrecord_t){};
757 debug_tapping_key();
758 return false;
759 }
760 }
761 // not tapping satate
762 else {
763 if (event.pressed && is_tap_key(event.key)) {
764 debug("Tapping: Start(Press tap key).\n");
765 tapping_key = *keyp;
766 waiting_buffer_scan_tap();
767 debug_tapping_key();
768 return true;
769 } else {
770 process_action(keyp);
771 return true;
772 }
773 }
774 }
775
776 /* scan buffer for tapping */
777 static void waiting_buffer_scan_tap(void)
778 {
779 // tapping already is settled
780 if (tapping_key.tap_count > 0) return;
781 // invalid state: tapping_key released && tap_count == 0
782 if (!tapping_key.event.pressed) return;
783
784 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
785 if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
786 !waiting_buffer[i].event.pressed &&
787 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
788 tapping_key.tap_count = 1;
789 waiting_buffer[i].tap_count = 1;
790 process_action(&tapping_key);
791
792 debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
793 debug_waiting_buffer();
794 return;
795 }
796 }
797 }
798
799
800
801 /*
802 * Utilities for actions.
803 */
804 void register_code(uint8_t code)
805 {
806 if (code == KC_NO) {
807 return;
808 }
809 else if IS_KEY(code) {
810 // TODO: should push command_proc out of this block?
811 if (command_proc(code)) return;
812
813 if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
814 uint8_t tmp_mods = host_get_mods();
815 host_add_mods(oneshot_state.mods);
816 host_add_key(code);
817 host_send_keyboard_report();
818
819 host_set_mods(tmp_mods);
820 oneshot_state.ready = false;
821 } else {
822 host_add_key(code);
823 host_send_keyboard_report();
824 }
825 }
826 else if IS_MOD(code) {
827 host_add_mods(MOD_BIT(code));
828 host_send_keyboard_report();
829 }
830 }
831
832 void unregister_code(uint8_t code)
833 {
834 if IS_KEY(code) {
835 host_del_key(code);
836 host_send_keyboard_report();
837 }
838 else if IS_MOD(code) {
839 host_del_mods(MOD_BIT(code));
840 host_send_keyboard_report();
841 }
842 }
843
844 void add_mods(uint8_t mods)
845 {
846 if (mods) {
847 host_add_mods(mods);
848 host_send_keyboard_report();
849 }
850 }
851
852 void del_mods(uint8_t mods)
853 {
854 if (mods) {
855 host_del_mods(mods);
856 host_send_keyboard_report();
857 }
858 }
859
860 void set_mods(uint8_t mods)
861 {
862 host_set_mods(mods);
863 host_send_keyboard_report();
864 }
865
866 void clear_keyboard(void)
867 {
868 host_clear_mods();
869 clear_keyboard_but_mods();
870 }
871
872 void clear_keyboard_but_mods(void)
873 {
874 host_clear_keys();
875 host_send_keyboard_report();
876 #ifdef MOUSEKEY_ENABLE
877 mousekey_clear();
878 mousekey_send();
879 #endif
880 #ifdef EXTRAKEY_ENABLE
881 host_system_send(0);
882 host_consumer_send(0);
883 #endif
884 }
885
886 bool sending_anykey(void)
887 {
888 return (host_has_anykey() || host_mouse_in_use() ||
889 host_last_sysytem_report() || host_last_consumer_report());
890 }
891
892 // TODO: rename or reinpl with new layer_switch.c
893 void layer_switch(uint8_t new_layer)
894 {
895 if (current_layer != new_layer) {
896 debug("Layer Switch: "); debug_hex(current_layer);
897 debug(" -> "); debug_hex(new_layer); debug("\n");
898
899 current_layer = new_layer;
900 clear_keyboard_but_mods(); // To avoid stuck keys
901 // NOTE: update mods with full scan of matrix? if modifier changes between layers
902 }
903 }
904
905 bool is_tap_key(key_t key)
906 {
907 action_t action = get_action(key);
908
909 switch (action.kind.id) {
910 case ACT_LMODS_TAP:
911 case ACT_RMODS_TAP:
912 return true;
913 case ACT_LAYER:
914 case ACT_LAYER_BIT:
915 switch (action.layer.code) {
916 case LAYER_MOMENTARY:
917 case LAYER_ON_PRESS:
918 case LAYER_ON_RELEASE:
919 case LAYER_ON_BOTH:
920 case LAYER_SET_DEFAULT_ON_PRESS:
921 case LAYER_SET_DEFAULT_ON_RELEASE:
922 case LAYER_SET_DEFAULT_ON_BOTH:
923 return false;
924 case LAYER_TAP_TOGGLE:
925 default: /* tap key */
926 return true;
927 }
928 return false;
929 case ACT_FUNCTION:
930 if (action.func.opt & FUNC_TAP) { return true; }
931 return false;
932 }
933 return false;
934 }
935
936
937 /*
938 * debug print
939 */
940 static void debug_event(keyevent_t event)
941 {
942 debug_hex16((event.key.row<<8) | event.key.col);
943 if (event.pressed) debug("d("); else debug("u(");
944 debug_dec(event.time); debug(")");
945 }
946 static void debug_record(keyrecord_t record)
947 {
948 debug_event(record.event); debug(":"); debug_dec(record.tap_count);
949 }
950 static void debug_action(action_t action)
951 {
952 switch (action.kind.id) {
953 case ACT_LMODS: debug("ACT_LMODS"); break;
954 case ACT_RMODS: debug("ACT_RMODS"); break;
955 case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
956 case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
957 case ACT_USAGE: debug("ACT_USAGE"); break;
958 case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
959 case ACT_LAYER: debug("ACT_LAYER"); break;
960 case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
961 case ACT_LAYER_SWITCH: debug("ACT_LAYER_SWITCH"); break;
962 case ACT_MACRO: debug("ACT_MACRO"); break;
963 case ACT_COMMAND: debug("ACT_COMMAND"); break;
964 case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
965 default: debug("UNKNOWN"); break;
966 }
967 debug("[");
968 debug_hex4(action.kind.param>>8);
969 debug(":");
970 debug_hex8(action.kind.param & 0xff);
971 debug("]");
972 }
973 static void debug_tapping_key(void)
974 {
975 debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
976 }
977 static void debug_waiting_buffer(void)
978 {
979 debug("{ ");
980 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
981 debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
982 }
983 debug("}\n");
984 }
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