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Clean debug print in action.c.
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1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "action.h"
27
28
29 static bool process_tapping(keyrecord_t *record);
30 static void process_action(keyrecord_t *record);
31
32 static void debug_event(keyevent_t event)
33 {
34 debug_hex16(event.key.raw);
35 if (event.pressed) debug("d("); else debug("u(");
36 debug_dec(event.time); debug(")");
37 }
38 static void debug_record(keyrecord_t record)
39 {
40 debug_event(record.event); debug(":"); debug_dec(record.tap_count);
41 }
42 static void debug_action(action_t action)
43 {
44 switch (action.kind.id) {
45 case ACT_LMODS: debug("ACT_LMODS"); break;
46 case ACT_RMODS: debug("ACT_RMODS"); break;
47 case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
48 case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
49 case ACT_USAGE: debug("ACT_USAGE"); break;
50 case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
51 case ACT_LAYER_PRESSED: debug("ACT_LAYER_PRESSED"); break;
52 case ACT_LAYER_RELEASED: debug("ACT_LAYER_RELEASED"); break;
53 case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
54 case ACT_LAYER_EXT: debug("ACT_LAYER_EXT"); break;
55 case ACT_MACRO: debug("ACT_MACRO"); break;
56 case ACT_COMMAND: debug("ACT_COMMAND"); break;
57 case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
58 default: debug("UNKNOWN"); break;
59 }
60 debug("[");
61 debug_hex4(action.kind.param>>8);
62 debug(":");
63 debug_hex8(action.kind.param & 0xff);
64 debug("]");
65 }
66
67
68 /*
69 * Tapping
70 */
71 /* period of tapping(ms) */
72 #ifndef TAPPING_TERM
73 #define TAPPING_TERM 200
74 #endif
75
76 /* tap count needed for toggling a feature */
77 #ifndef TAPPING_TOGGLE
78 #define TAPPING_TOGGLE 5
79 #endif
80
81 /* stores a key event of current tap. */
82 static keyrecord_t tapping_key = {};
83
84 #define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
85 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
86 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
87 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
88 #define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
89
90
91 /*
92 * Waiting buffer
93 *
94 * stores key events waiting for settling current tap.
95 */
96 #define WAITING_BUFFER_SIZE 8
97 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
98
99 /* point to empty cell to enq */
100 static uint8_t waiting_buffer_head = 0;
101
102 /* point to the oldest data cell to deq */
103 static uint8_t waiting_buffer_tail = 0;
104
105 static void debug_waiting_buffer(void)
106 {
107 debug("{ ");
108 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
109 debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
110 }
111 debug("}\n");
112 }
113 static bool waiting_buffer_enq(keyrecord_t record)
114 {
115 if (IS_NOEVENT(record.event)) {
116 return true;
117 }
118
119 if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
120 debug("waiting_buffer_enq: Over flow.\n");
121 return false;
122 }
123
124 waiting_buffer[waiting_buffer_head] = record;
125 waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
126
127 debug("waiting_buffer_enq: "); debug_waiting_buffer();
128 return true;
129 }
130 /*
131 static keyrecord_t waiting_buffer_deq(void)
132 {
133 if (waiting_buffer_head == waiting_buffer_tail) {
134 return (keyrecord_t){};
135 }
136 uint8_t last_tail = waiting_buffer_tail;
137 waiting_buffer_tail = waiting_buffer_tail + 1 % WAITING_BUFFER_SIZE;
138 return waiting_buffer[last_tail];
139 }
140 static bool waiting_buffer_is_empty(void)
141 {
142 return (waiting_buffer_head == waiting_buffer_tail);
143 }
144 */
145 static void waiting_buffer_clear(void)
146 {
147 waiting_buffer_head = 0;
148 waiting_buffer_tail = 0;
149 }
150 static bool waiting_buffer_typed(keyevent_t event)
151 {
152 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
153 if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
154 return true;
155 }
156 }
157 return false;
158 }
159 static bool waiting_buffer_has_anykey_pressed(void)
160 {
161 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
162 if (waiting_buffer[i].event.pressed) return true;
163 }
164 return false;
165 }
166
167
168 /* Oneshot modifier
169 *
170 * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
171 * Solution: Oneshot modifier have its effect on only one key coming next.
172 * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
173 *
174 * Hold: works as normal modifier.
175 * Tap: one shot modifier.
176 * 2 Tap: cancel one shot modifier.
177 * 5-Tap: toggles enable/disable oneshot feature.
178 */
179 static struct {
180 uint8_t mods;
181 uint8_t time;
182 bool ready;
183 bool disabled;
184 } oneshot_state;
185 static void oneshot_start(uint8_t mods, uint16_t time)
186 {
187 oneshot_state.mods = mods;
188 oneshot_state.time = time;
189 oneshot_state.ready = true;
190 }
191 static void oneshot_cancel(void)
192 {
193 oneshot_state.mods = 0;
194 oneshot_state.time = 0;
195 oneshot_state.ready = false;
196 }
197 static void oneshot_toggle(void)
198 {
199 oneshot_state.disabled = !oneshot_state.disabled;
200 }
201
202
203
204 void action_exec(keyevent_t event)
205 {
206 if (!IS_NOEVENT(event)) {
207 debug("\n---- action_exec: start -----\n");
208 debug("EVENT: "); debug_event(event); debug("\n");
209 }
210
211 keyrecord_t record = { .event = event };
212
213 // pre-process on tapping
214 if (process_tapping(&record)) {
215 if (!IS_NOEVENT(record.event)) {
216 debug("processed: "); debug_record(record); debug("\n");
217 }
218 } else {
219 // enqueue
220 if (!waiting_buffer_enq(record)) {
221 // clear all in case of overflow.
222 clear_keyboard();
223 waiting_buffer_clear();
224 tapping_key = (keyrecord_t){};
225 }
226 }
227
228 // process waiting_buffer
229 if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
230 debug("---- action_exec: process waiting_buffer -----\n");
231 }
232 for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
233 if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
234 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
235 debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
236 } else {
237 break;
238 }
239 }
240 if (!IS_NOEVENT(event)) {
241 debug("\n");
242 }
243 }
244
245 static void process_action(keyrecord_t *record)
246 {
247 keyevent_t event = record->event;
248 uint8_t tap_count = record->tap_count;
249
250 if (IS_NOEVENT(event)) { return; }
251
252 action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
253 //debug("action: "); debug_hex16(action.code); if (event.pressed) debug("d\n"); else debug("u\n");
254 debug("ACTION: "); debug_action(action); debug("\n");
255
256 switch (action.kind.id) {
257 /* Key and Mods */
258 case ACT_LMODS:
259 case ACT_RMODS:
260 {
261 uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
262 action.key.mods<<4;
263 if (event.pressed) {
264 uint8_t tmp_mods = host_get_mods();
265 if (mods) {
266 host_add_mods(mods);
267 host_send_keyboard_report();
268 }
269 register_code(action.key.code);
270 if (mods && action.key.code) {
271 host_set_mods(tmp_mods);
272 host_send_keyboard_report();
273 }
274 } else {
275 if (mods && !action.key.code) {
276 host_del_mods(mods);
277 host_send_keyboard_report();
278 }
279 unregister_code(action.key.code);
280 }
281 }
282 break;
283 case ACT_LMODS_TAP:
284 case ACT_RMODS_TAP:
285 {
286 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
287 action.key.mods<<4;
288 switch (action.layer.code) {
289 case 0x00:
290 // Oneshot modifier
291 if (event.pressed) {
292 if (tap_count == 0) {
293 debug("MODS_TAP: Oneshot: add_mods\n");
294 add_mods(mods);
295 }
296 else if (tap_count == 1) {
297 debug("MODS_TAP: Oneshot: start\n");
298 oneshot_start(mods, event.time);
299 }
300 else if (tap_count == 5) {
301 debug("MODS_TAP: Oneshot: toggle\n");
302 oneshot_toggle();
303 }
304 else {
305 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
306 // double tap cancels oneshot and works as normal modifier.
307 oneshot_cancel();
308 add_mods(mods);
309 }
310 } else {
311 if (tap_count == 0) {
312 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
313 // cancel oneshot by holding.
314 oneshot_cancel();
315 del_mods(mods);
316 }
317 else if (tap_count == 1) {
318 debug("MODS_TAP: Oneshot: del_mods\n");
319 // retain Oneshot
320 del_mods(mods);
321 }
322 else {
323 debug("MODS_TAP: Oneshot: del_mods\n");
324 // cancel Mods
325 del_mods(mods);
326 }
327 }
328 break;
329 default:
330 if (event.pressed) {
331 if (tap_count > 0) {
332 if (waiting_buffer_has_anykey_pressed()) {
333 debug("MODS_TAP: Tap: Cancel: add_mods\n");
334 // ad hoc: set 0 to cancel tap
335 record->tap_count = 0;
336 add_mods(mods);
337 } else {
338 debug("MODS_TAP: Tap: register_code\n");
339 register_code(action.key.code);
340 }
341 } else {
342 debug("MODS_TAP: No tap: add_mods\n");
343 add_mods(mods);
344 }
345 } else {
346 if (tap_count > 0) {
347 debug("MODS_TAP: Tap: unregister_code\n");
348 unregister_code(action.key.code);
349 } else {
350 debug("MODS_TAP: No tap: add_mods\n");
351 del_mods(mods);
352 }
353 }
354 break;
355 }
356 }
357 break;
358
359 /* other HID usage */
360 case ACT_USAGE:
361 #ifdef EXTRAKEY_ENABLE
362 switch (action.usage.page) {
363 case ACTION_USAGE_PAGE_SYSTEM:
364 if (event.pressed) {
365 host_system_send(action.usage.code);
366 } else {
367 host_system_send(0);
368 }
369 break;
370 case ACTION_USAGE_PAGE_CONSUMER:
371 if (event.pressed) {
372 host_consumer_send(action.usage.code);
373 } else {
374 host_consumer_send(0);
375 }
376 break;
377 }
378 #endif
379 break;
380
381 /* Mouse key */
382 case ACT_MOUSEKEY:
383 #ifdef MOUSEKEY_ENABLE
384 if (event.pressed) {
385 mousekey_on(action.key.code);
386 mousekey_send();
387 } else {
388 mousekey_off(action.key.code);
389 mousekey_send();
390 }
391 #endif
392 break;
393
394 /* Layer key */
395 case ACT_LAYER_PRESSED:
396 // layer action when pressed
397 switch (action.layer.code) {
398 case 0x00:
399 if (event.pressed) {
400 layer_switch(action.layer.opt);
401 }
402 break;
403 case 0xF0:
404 // tap toggle
405 if (event.pressed) {
406 if (tap_count < TAPPING_TOGGLE) {
407 layer_switch(action.layer.opt);
408 }
409 } else {
410 if (tap_count >= TAPPING_TOGGLE) {
411 debug("LAYER_PRESSED: tap toggle.\n");
412 layer_switch(action.layer.opt);
413 }
414 }
415 break;
416 case 0xFF:
417 // change default layer
418 if (event.pressed) {
419 default_layer = action.layer.opt;
420 layer_switch(default_layer);
421 }
422 break;
423 default:
424 // with tap key
425 if (event.pressed) {
426 if (tap_count > 0) {
427 debug("LAYER_PRESSED: Tap: register_code\n");
428 register_code(action.layer.code);
429 } else {
430 debug("LAYER_PRESSED: No tap: layer_switch\n");
431 layer_switch(action.layer.opt);
432 }
433 } else {
434 if (tap_count > 0) {
435 debug("LAYER_PRESSED: Tap: unregister_code\n");
436 unregister_code(action.layer.code);
437 } else {
438 debug("LAYER_PRESSED: No tap: NO ACTION\n");
439 }
440 }
441 break;
442 }
443 break;
444 case ACT_LAYER_RELEASED:
445 switch (action.layer.code) {
446 case 0x00:
447 if (!event.pressed) {
448 layer_switch(action.layer.opt);
449 }
450 break;
451 case 0xF0:
452 // tap toggle
453 if (event.pressed) {
454 if (tap_count >= TAPPING_TOGGLE) {
455 debug("LAYER_RELEASED: tap toggle.\n");
456 layer_switch(action.layer.opt);
457 }
458 } else {
459 if (tap_count < TAPPING_TOGGLE) {
460 layer_switch(action.layer.opt);
461 }
462 }
463 break;
464 case 0xFF:
465 // change default layer
466 if (!event.pressed) {
467 default_layer = action.layer.opt;
468 layer_switch(default_layer);
469 }
470 break;
471 default:
472 // with tap key
473 if (event.pressed) {
474 if (tap_count > 0) {
475 debug("LAYER_RELEASED: Tap: register_code\n");
476 register_code(action.layer.code);
477 } else {
478 debug("LAYER_RELEASED: No tap: NO ACTION\n");
479 }
480 } else {
481 if (tap_count > 0) {
482 debug("LAYER_RELEASED: Tap: unregister_code\n");
483 unregister_code(action.layer.code);
484 } else {
485 debug("LAYER_RELEASED: No tap: layer_switch\n");
486 layer_switch(action.layer.opt);
487 }
488 }
489 break;
490 }
491 break;
492 case ACT_LAYER_BIT:
493 switch (action.layer.code) {
494 case 0x00:
495 if (event.pressed) {
496 layer_switch(current_layer | action.layer.opt);
497 } else {
498 layer_switch(current_layer & ~action.layer.opt);
499 }
500 break;
501 case 0xF0:
502 // tap toggle
503 if (event.pressed) {
504 if (tap_count < TAPPING_TOGGLE) {
505 debug("LAYER_BIT: tap toggle(press).\n");
506 layer_switch(current_layer | action.layer.opt);
507 }
508 } else {
509 if (tap_count < TAPPING_TOGGLE) {
510 debug("LAYER_BIT: tap toggle(release).\n");
511 layer_switch(current_layer & ~action.layer.opt);
512 } else {
513 debug("LAYER_BIT: tap toggle.\n");
514 layer_switch(current_layer | action.layer.opt);
515 }
516 }
517 break;
518 case 0xFF:
519 // change default layer
520 if (event.pressed) {
521 default_layer = current_layer | action.layer.opt;
522 layer_switch(default_layer);
523 } else {
524 default_layer = current_layer & ~action.layer.opt;
525 layer_switch(default_layer);
526 }
527 break;
528 default:
529 // with tap key
530 if (event.pressed) {
531 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
532 debug("LAYER_BIT: Tap: register_code\n");
533 register_code(action.layer.code);
534 } else {
535 debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
536 layer_switch(current_layer | action.layer.opt);
537 }
538 } else {
539 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
540 debug("LAYER_BIT: Tap: unregister_code\n");
541 unregister_code(action.layer.code);
542 } else {
543 debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
544 layer_switch(current_layer & ~action.layer.opt);
545 }
546 }
547 break;
548 }
549 break;
550 case ACT_LAYER_EXT:
551 switch (action.layer.opt) {
552 case 0x00:
553 // set default layer when pressed
554 switch (action.layer.code) {
555 case 0x00:
556 if (event.pressed) {
557 layer_switch(default_layer);
558 }
559 break;
560 case 0xF0:
561 // tap toggle
562 if (event.pressed) {
563 if (tap_count < TAPPING_TOGGLE) {
564 layer_switch(default_layer);
565 }
566 } else {
567 if (tap_count >= TAPPING_TOGGLE) {
568 debug("LAYER_EXT_PRESSED: tap toggle.\n");
569 layer_switch(default_layer);
570 }
571 }
572 break;
573 case 0xFF:
574 // change default layer
575 if (event.pressed) {
576 default_layer = current_layer;
577 layer_switch(default_layer);
578 }
579 break;
580 default:
581 // with tap key
582 if (event.pressed) {
583 if (tap_count > 0) {
584 debug("LAYER_EXT_PRESSED: Tap: register_code\n");
585 register_code(action.layer.code);
586 } else {
587 debug("LAYER_EXT_PRESSED: No tap: layer_switch\n");
588 layer_switch(default_layer);
589 }
590 } else {
591 if (tap_count > 0) {
592 debug("LAYER_EXT_PRESSED: Tap: unregister_code\n");
593 unregister_code(action.layer.code);
594 } else {
595 debug("LAYER_EXT_PRESSED: No tap: NO ACTION\n");
596 }
597 }
598 break;
599 }
600 break;
601 case 0x01:
602 // set default layer when released
603 switch (action.layer.code) {
604 case 0x00:
605 if (!event.pressed) {
606 layer_switch(default_layer);
607 }
608 break;
609 case 0xF0:
610 // tap toggle
611 if (event.pressed) {
612 if (tap_count >= TAPPING_TOGGLE) {
613 debug("LAYER_EXT_RELEASED: tap toggle.\n");
614 layer_switch(default_layer);
615 }
616 } else {
617 if (tap_count < TAPPING_TOGGLE) {
618 layer_switch(default_layer);
619 }
620 }
621 break;
622 case 0xFF:
623 // change default layer
624 if (!event.pressed) {
625 default_layer = current_layer;
626 layer_switch(default_layer);
627 }
628 break;
629 default:
630 // with tap key
631 if (event.pressed) {
632 if (tap_count > 0) {
633 debug("LAYER_EXT_RELEASED: Tap: register_code\n");
634 register_code(action.layer.code);
635 } else {
636 debug("LAYER_EXT_RELEASED: No tap: NO ACTION\n");
637 }
638 } else {
639 if (tap_count > 0) {
640 debug("LAYER_EXT_RELEASED: Tap: unregister_code\n");
641 unregister_code(action.layer.code);
642 } else {
643 debug("LAYER_EXT_RELEASED: No tap: layer_switch\n");
644 layer_switch(default_layer);
645 }
646 }
647 break;
648 }
649 break;
650 }
651 break;
652
653 /* Extentions */
654 case ACT_MACRO:
655 break;
656 case ACT_COMMAND:
657 break;
658 case ACT_FUNCTION:
659 // TODO
660 action_call_function(event, action.func.id);
661 break;
662 default:
663 break;
664 }
665 }
666
667 /* Tapping
668 *
669 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM
670 * without interfaring by typing other key.
671 */
672 /* return true when key event is processed. */
673 static bool process_tapping(keyrecord_t *keyp)
674 {
675 keyevent_t event = keyp->event;
676
677 // if tapping
678 if (IS_TAPPING_PRESSED()) {
679 if (WITHIN_TAPPING_TERM(event)) {
680 if (tapping_key.tap_count == 0) {
681 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
682 // first tap!
683 tapping_key.tap_count = 1;
684 debug("Tapping: First tap: tapping_key="); debug_record(tapping_key); debug("\n");
685 process_action(&tapping_key);
686
687 // enqueue
688 keyp->tap_count = tapping_key.tap_count;
689 return false;
690 } else if (!event.pressed && waiting_buffer_typed(event)) {
691 // other key typed. not tap.
692 debug("Tapping: End. No tap. Interfered by typing key: tapping_key={}\n");
693 process_action(&tapping_key);
694 tapping_key = (keyrecord_t){};
695
696 // enqueue
697 return false;
698 } else {
699 // other key events shall be stored till tapping state settles.
700 return false;
701 }
702 }
703 // tap_count > 0
704 else {
705 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
706 keyp->tap_count = tapping_key.tap_count;
707 debug("Tapping: Tap release: tapping_key="); debug_record(*keyp); debug("\n");
708 tapping_key = *keyp;
709 return false;
710 }
711 else if (is_tap_key(keyp->event.key) && event.pressed) {
712 debug("Tapping: Start with forcing to release last tap: tapping_key=");
713 debug_record(*keyp); debug("\n");
714 // TODO: need only when tap > 1?
715 process_action(&(keyrecord_t){
716 .tap_count = tapping_key.tap_count,
717 .event.key = tapping_key.event.key,
718 .event.time = event.time,
719 .event.pressed = false
720 });
721 tapping_key = *keyp;
722 return false;
723 }
724 else {
725 if (!IS_NOEVENT(keyp->event)) {
726 debug("Tapping: key event while tap: tapping_key=");
727 debug_record(tapping_key); debug("\n");
728 }
729 process_action(keyp);
730 return true;
731 }
732 }
733 }
734 // not within TAPPING_TERM
735 else {
736 if (tapping_key.tap_count == 0) {
737 // timeout. not tap.
738 debug("Tapping: End. Not tap(time out): tapping_key={}: "); debug_record(*keyp); debug("\n");
739 process_action(&tapping_key);
740 tapping_key = (keyrecord_t){};
741 return false;
742 } else {
743 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
744 debug("Tapping: End. tap release.");
745 keyp->tap_count = tapping_key.tap_count;
746 process_action(keyp);
747 tapping_key = (keyrecord_t){};
748 return true;
749 } else {
750 // other key after tap time out.
751 process_action(keyp);
752 return true;
753 }
754 }
755 }
756 } else if (IS_TAPPING_RELEASED()) {
757 if (WITHIN_TAPPING_TERM(event)) {
758 if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
759 // sequential tap.
760 keyp->tap_count = tapping_key.tap_count + 1;
761 debug("Tapping: tap press("); debug_dec(keyp->tap_count); debug(")\n");
762 process_action(keyp);
763 tapping_key = *keyp;
764 return true;
765 } else if (event.pressed && is_tap_key(event.key)) {
766 // Sequential tap can be interfered with other tap key.
767 debug("Tapping: Start with interfering other tap.\n");
768 tapping_key = *keyp;
769 return true;
770 } else {
771 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
772 process_action(keyp);
773 return true;
774 }
775 } else {
776 // timeout. no sequential tap.
777 debug("Tapping: End(Time out after releasing last tap).\n");
778 tapping_key = (keyrecord_t){};
779 process_action(keyp);
780 return true;
781 }
782 } else {
783 if (event.pressed && is_tap_key(event.key)) {
784 debug("Tapping: Start(Press tap key).\n");
785 tapping_key = *keyp;
786 debug("tapping_key="); debug_record(*keyp); debug("\n");
787 return true;
788 } else {
789 process_action(keyp);
790 return true;
791 }
792 }
793 }
794
795
796
797 /*
798 * Utilities for actions.
799 */
800 void register_code(uint8_t code)
801 {
802 if (code == KC_NO) {
803 return;
804 }
805 else if IS_KEY(code) {
806 // TODO: should push command_proc out of this block?
807 if (command_proc(code)) return;
808
809 if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
810 uint8_t tmp_mods = host_get_mods();
811 host_add_mods(oneshot_state.mods);
812 host_add_key(code);
813 host_send_keyboard_report();
814
815 host_set_mods(tmp_mods);
816 oneshot_state.ready = false;
817 } else {
818 host_add_key(code);
819 host_send_keyboard_report();
820 }
821 }
822 else if IS_MOD(code) {
823 host_add_mods(MOD_BIT(code));
824 host_send_keyboard_report();
825 }
826 }
827
828 void unregister_code(uint8_t code)
829 {
830 if IS_KEY(code) {
831 host_del_key(code);
832 host_send_keyboard_report();
833 }
834 else if IS_MOD(code) {
835 host_del_mods(MOD_BIT(code));
836 host_send_keyboard_report();
837 }
838 }
839
840 void add_mods(uint8_t mods)
841 {
842 if (mods) {
843 host_add_mods(mods);
844 host_send_keyboard_report();
845 }
846 }
847
848 void del_mods(uint8_t mods)
849 {
850 if (mods) {
851 host_del_mods(mods);
852 host_send_keyboard_report();
853 }
854 }
855
856 void set_mods(uint8_t mods)
857 {
858 host_set_mods(mods);
859 host_send_keyboard_report();
860 }
861
862 void clear_keyboard(void)
863 {
864 host_clear_mods();
865 clear_keyboard_but_mods();
866 }
867
868 void clear_keyboard_but_mods(void)
869 {
870 host_clear_keys();
871 host_send_keyboard_report();
872 #ifdef MOUSEKEY_ENABLE
873 mousekey_clear();
874 mousekey_send();
875 #endif
876 #ifdef EXTRAKEY_ENABLE
877 host_system_send(0);
878 host_consumer_send(0);
879 #endif
880 }
881
882 bool sending_anykey(void)
883 {
884 return (host_has_anykey() || host_mouse_in_use() ||
885 host_last_sysytem_report() || host_last_consumer_report());
886 }
887
888 void layer_switch(uint8_t new_layer)
889 {
890 if (current_layer != new_layer) {
891 debug("Layer Switch: "); debug_hex(current_layer);
892 debug(" -> "); debug_hex(new_layer); debug("\n");
893
894 current_layer = new_layer;
895 clear_keyboard_but_mods(); // To avoid stuck keys
896 // NOTE: update mods with full scan of matrix? if modifier changes between layers
897 }
898 }
899
900 bool is_tap_key(key_t key)
901 {
902 action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
903 switch (action.kind.id) {
904 case ACT_LMODS_TAP:
905 case ACT_RMODS_TAP:
906 return true;
907 case ACT_LAYER_PRESSED:
908 case ACT_LAYER_BIT:
909 switch (action.layer.code) {
910 case 0x00:
911 case 0xF1 ... 0xFF:
912 return false;
913 case 0xF0:
914 default:
915 return true;
916 }
917 return false;
918 case ACT_FUNCTION:
919 if (action.func.opt & 0x1) {
920 return true;
921 }
922 return false;
923 }
924 return false;
925 }
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