]> git.gir.st - tmk_keyboard.git/blob - tmk_core/doc/build.md
core: Add matrix_clear() and default impl.
[tmk_keyboard.git] / tmk_core / doc / build.md
1 Build Firmware and Program Controller
2 =====================================
3
4
5 Download and Install
6 --------------------
7 ### 1. Install Tools
8
9 1. **Toolchain** On Windows install [Atmel AVR Toolchain][atmelgcc] for AVR GCC compiler and [Cygwin][cygwin](or [MinGW][mingw]) for shell terminal. On Mac you can use [CrossPack][crosspack] or your favorite package manager. On Linux you can install AVR GCC with your favorite package manager.
10
11 2. **Programmer** Install [dfu-programmer][dfu-prog]. GUI tool [Atmel FLIP][flip] also can be used on Windows.
12
13 3. **Driver** On Windows when you start DFU bootloader on the chip first time you will see **Found New Hardware Wizard** to install driver. If you install device driver properly you will find chip name like **ATmega32U4** under **LibUSB-Win32 Devices** tree on **Device Manager**. If not you shall need to update its driver on **Device Manager**. You will find the driver in `FLIP` install directory like: `C:\Program Files (x86)\Atmel\Flip 3.4.5\usb\`. In case of `dfu-programmer` install driver distributed with it.
14
15 If you use PJRC Teensy you don't need step 2 and 3 above, just get [Teensy loader][teensy-loader].
16
17
18 ### 2. Download source
19 You can find firmware source at github:
20
21 - <https://github.com/tmk/tmk_keyboard>
22
23 If you are familiar with [`git`][git] tools you are recommended to use it but you can also download zip archive from:
24
25 - <https://github.com/tmk/tmk_keyboard/archive/master.zip>
26
27
28 Build firmware
29 --------------
30 ### 1. Open terminal
31 Open terminal window to get access to commands. Use Cygwin(or MingGW) shell terminal in Windows or `Terminal.app` on Mac OSX.
32
33 ### 2. Change directory
34 Move to project directory in the firmware source.
35
36 cd tmk_keyboard/{'keyboard' or 'converter'}/<project>
37
38 ### 3. Make
39 Build firmware using GNU `make` command. You'll see `<project>_<variant>.hex` file in that directory unless something unexpected occurs in build process.
40
41
42 make -f Makefile.<variant> clean
43 make -f Makefile.<variant>
44
45
46
47
48 Program Controller
49 ------------------
50 Now you have **hex** file to program on current directory. This **hex** is only needed to program your controller, other files are used for development and you may leave and forget them.
51
52 ### 1. Start bootloader
53 How to program controller depends on controller chip and its board design. To program AVR USB chips you'll need to start it up in bootloader mode. Most of boards with the chip have a push button to let bootloader come up. Consult with your controller board manual.
54
55 ### 2. Program with DFU bootloader
56 Stock AVR USB chips have DFU bootloader by factory default. `FLIP` is a DFU programmer on Windows offered by Atmel. `FLIP` has two version of tool, GUI app and command line program. If you want GUI see tutorial below. Open source alternative `dfu-programmer` also supports AVR chips, it is command line tool and runs on Linux, Mac OSX and even Windows.
57
58
59 To program with command of `FLIP` run this. Note that you need to set PATH variable properly.
60
61 $ make -f Makefile.<variant> flip
62
63 With `dfu-programmer` run this.
64
65 $ make -f Makefile.<variant> dfu
66
67 Or you can execute the command directly as the following.
68
69 $ dfu-programmer <controller> erase --force
70 $ dfu-programmer <controller> flash <your_firmware.hex>
71 $ dfu-programmer <controller> reset
72
73 `<controller>` part will be `atmega32u4` or `atmega32u2` in most cases. See manual of the command for the detail. On Linux and Mac OSX you will need proper permission to program a controller and you can use `sudo` command for this purpose probably. On Linux you also can configure `udev` rules to set permission.
74
75
76 #### FLIP GUI tutorial
77 1. On menu bar click **Device** -> **Select**, then choose your chip name. (In most cases **ATmega32U2** or **ATmega32U4**)
78 2. On menu bar click **Settings** -> **Communication** -> **USB**, then click **Open** button on **USB Port Connection** dialog. At this point you'll have to plug into USB and start bootloader.
79
80 3. On menu bar click **File** -> **Load HEX File**, then select your firmware hex file on File Selector dialog.
81 4. On **Operations Flow** panel click **Run** button to load the firmware binary to the chip. Note that you should keep **Erase**, **Blank Check**, **Program** and **Verify** check boxes selected.
82 5. Re-plug USB cord or click **Start Application** button to restart your controller.
83 Done.
84
85 See also these instructions if needed.
86
87 - <http://code.google.com/p/micropendous/wiki/LoadingFirmwareWithFLIP>
88 - <http://www.atmel.com/Images/doc7769.pdf>
89
90
91 ##### Troubleshoot
92 * **FLIP: AtLibUsbDfu.dll not found**
93 Remove current driver and re-install one FLIP provides from DeviceManager of WIndows. See <http://imgur.com/a/bnwzy>
94
95
96 ### 3. Program with Other programmer
97 If you are using PJRC Teensy consult with instruction of [Teensy Loader][teensy-loader]. Or run this target with `make` after you install command line version of it.
98
99 $ make -f Makefile.<variant> teensy
100
101 You may want to use other programmer like [`avrdude`][avrdude]. In that case you can still use make target `program` for build with configuring `PROGRAM_CMD` in Makefile. See below.
102
103 $ make -f Makefile.<variant> program
104
105
106 [atmelgcc]: http://www.atmel.com/tools/ATMELAVRTOOLCHAINFORWINDOWS.aspx
107 [cygwin]: https://www.cygwin.com/
108 [mingw]: http://www.mingw.org/
109 [crosspack]: http://www.obdev.at/products/crosspack/index.html
110 [flip]: http://www.atmel.com/tools/FLIP.aspx
111 [dfu-prog]: http://dfu-programmer.sourceforge.net/
112 [teensy-loader]:http://www.pjrc.com/teensy/loader.html
113 [avrdude]: http://savannah.nongnu.org/projects/avrdude/
114 [git]: https://git-scm.com/
115
116
117
118 Makefile Options
119 ----------------
120 ### 1. MCU and Frequency.
121
122 MCU = atmega32u4 # Teensy 2.0
123 #MCU = at90usb1286 # Teensy++ 2.0
124 F_CPU = 16000000
125
126 Set your MCU and its clock in Hz.
127
128 # Boot Section Size in *bytes*
129 # Teensy halfKay 512
130 # Teensy++ halfKay 2048
131 # Atmel DFU loader 4096
132 # LUFA bootloader 4096
133 OPT_DEFS += -DBOOTLOADER_SIZE=4096
134
135 If you are using PJRC Teensy use `512` for `BOOTLOADER_SIZE`, otherwise use `4096` unless you are sure.
136
137 ### 2. Features
138 Optional. Note that ***comment out*** with `#` to disable them.
139
140 BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
141 MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
142 EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
143 CONSOLE_ENABLE = yes # Console for debug(+400)
144 COMMAND_ENABLE = yes # Commands for debug and configuration
145 SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
146 #NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
147 #BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
148
149 ### 3. Programmer
150 Optional. Set proper command for your controller, bootloader and programmer. This command can be used with `make program`.
151
152 # avrdude with AVRISPmkII
153 PROGRAM_CMD = avrdude -p $(MCU) -c avrispmkII -P USB -U flash:w:$(TARGET).hex
154
155 # avrdude with USBaspLoader
156 PROGRAM_CMD = avrdude -p $(MCU) -c usbasp -U flash:w:$(TARGET).hex
157
158 # avrdude with arduino
159 PROGRAM_CMD = avrdude -p $(MCU) -c arduino -P COM1 -b 57600 -U flash:w:$(TARGET).hex
160
161
162
163 Config.h Options
164 ----------------
165 ### 1. Magic command key combination
166
167 #define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KB_LSHIFT) | MOD_BIT(KB_RSHIFT)))
168
169 ### 2. Mechanical Locking Support for CapsLock
170
171 /* Mechanical locking CapsLock support. Use KC_LCAP instead of KC_CAPS in keymap */
172 #define CAPSLOCK_LOCKING_ENABLE
173 /* Locking CapsLock re-synchronize hack */
174 #define CAPSLOCK_LOCKING_RESYNC_ENABLE
175
176 ### 3. Disable Debug and Print
177
178 /* disable debug print */
179 #define NO_DEBUG
180
181 /* disable print */
182 #define NO_PRINT
183
184 ### 4. Disable Action Features
185
186 #define NO_ACTION_LAYER
187 #define NO_ACTION_TAPPING
188 #define NO_ACTION_ONESHOT
189 #define NO_ACTION_MACRO
190 #define NO_ACTION_FUNCTION
191
192 ***TBD***
Imprint / Impressum