]> git.gir.st - tmk_keyboard.git/blob - keyboard/gh60/keymap.c
changed tabs to spaces in bluefruit.c
[tmk_keyboard.git] / keyboard / gh60 / keymap.c
1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include <stdint.h>
18 #include <stdbool.h>
19 #include <avr/pgmspace.h>
20 #include "keycode.h"
21 #include "action.h"
22 #include "action_macro.h"
23 #include "report.h"
24 #include "host.h"
25 #include "print.h"
26 #include "debug.h"
27 #include "keymap.h"
28
29
30 /* GH60 keymap definition macro
31 * K2C, K31 and K3C are extra keys for ISO
32 */
33 #define KEYMAP( \
34 K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
35 K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
36 K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
37 K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
38 K40, K41, K42, K45, K4A, K4B, K4C, K4D \
39 ) { \
40 { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D }, \
41 { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D }, \
42 { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D }, \
43 { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D }, \
44 { KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_##K45, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D } \
45 }
46
47 /* ANSI valiant. No extra keys for ISO */
48 #define KEYMAP_ANSI( \
49 K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
50 K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
51 K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
52 K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
53 K40, K41, K42, K45, K4A, K4B, K4C, K4D \
54 ) KEYMAP( \
55 K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
56 K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
57 K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
58 K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO, K3D, \
59 K40, K41, K42, K45, K4A, K4B, K4C, K4D \
60 )
61
62
63 #if defined(KEYMAP_PLAIN)
64 #include "keymap_plain.h"
65 #elif defined(KEYMAP_POKER)
66 #include "keymap_poker.h"
67 #elif defined(KEYMAP_POKER_SET)
68 #include "keymap_poker_set.h"
69 #elif defined(KEYMAP_POKER_BIT)
70 #include "keymap_poker_bit.h"
71 #else
72 static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
73 /*
74 * Funky
75 */
76 /* Keymap 0: Default Layer
77 * ,-----------------------------------------------------------.
78 * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
79 * |-----------------------------------------------------------|
80 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
81 * |-----------------------------------------------------------|
82 * |Caps | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
83 * |-----------------------------------------------------------|
84 * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |
85 * |-----------------------------------------------------------|
86 * |Ctrl|Gui |Alt | Space |Alt |Fn4 |Fn4 |Fn1 |
87 * `-----------------------------------------------------------'
88 */
89 KEYMAP_ANSI(
90 ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
91 TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
92 LCTL,A, S, D, F, G, H, J, K, L, FN2, QUOT, ENT, \
93 LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, FN9, \
94 LCTL,LGUI,LALT, SPC, RALT,FN3, FN3, FN0),
95 /* Keymap 1: colemak */
96 KEYMAP_ANSI(
97 GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
98 TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \
99 BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \
100 LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \
101 LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
102 /* Keymap 2: dvorak */
103 KEYMAP_ANSI(
104 GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \
105 TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \
106 CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \
107 LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \
108 LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
109 /* Keymap 3: workman */
110 KEYMAP_ANSI(
111 GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
112 TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \
113 BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \
114 LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \
115 LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
116
117 /* Overlay 4: HHKB mode
118 * ,-----------------------------------------------------------.
119 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
120 * |-----------------------------------------------------------|
121 * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Inser|
122 * |-----------------------------------------------------------|
123 * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
124 * |-----------------------------------------------------------|
125 * |Shift | | | | | | +| -|End|PgD|Dow|Shift |
126 * |-----------------------------------------------------------|
127 * |Ctrl|Gui |Alt | Space |Alt |Gui |App | |
128 * `-----------------------------------------------------------'
129 */
130 KEYMAP_ANSI(
131 GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
132 CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,INS, \
133 LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \
134 LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, RSFT, \
135 LCTL,LGUI,LALT, SPC, RALT,RGUI,FN4, TRNS),
136 /* Overlay 5: Vi mode (Slash)
137 * ,-----------------------------------------------------------.
138 * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
139 * |-----------------------------------------------------------|
140 * |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
141 * |-----------------------------------------------------------|
142 * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
143 * |-----------------------------------------------------------|
144 * |Shift | | | | | |Hom|PgD|PgU|End| |Shift |
145 * |-----------------------------------------------------------|
146 * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
147 * `-----------------------------------------------------------'
148 */
149 KEYMAP_ANSI(
150 GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
151 TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \
152 LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP, RGHT,TRNS,TRNS, ENT, \
153 LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS, RSFT, \
154 LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
155 /* Overlay 6: Mouse mode (Semicolon/App)
156 * ,-----------------------------------------------------------.
157 * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
158 * |-----------------------------------------------------------|
159 * |Tab | | | | | |MwL|MwD|MwU|MwR| | | | |
160 * |-----------------------------------------------------------|
161 * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR| | |Return |
162 * |-----------------------------------------------------------|
163 * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift |
164 * |-----------------------------------------------------------|
165 * |Ctrl|Gui |Alt | Space | | | | |
166 * `-----------------------------------------------------------'
167 * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
168 */
169 KEYMAP_ANSI(
170 GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
171 TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \
172 LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS, ENT, \
173 LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS, RSFT, \
174 LCTL,LGUI,LALT, BTN1, TRNS,TRNS,TRNS,RCTL),
175 /* Overlay 7: Layout selector
176 * ,-----------------------------------------------------------.
177 * | Lq| Lc| Ld| Lw| | | | | | | | | | |
178 * |-----------------------------------------------------------|
179 * | |Lq |Lw | | | | | | | | | | | |
180 * |-----------------------------------------------------------|
181 * | | | |Ld | | | | | | | | | |
182 * |-----------------------------------------------------------|
183 * | | | |Lc | | | | | | | | |
184 * |-----------------------------------------------------------|
185 * | | | | | | | | |
186 * `-----------------------------------------------------------'
187 * Lq: set Qwerty layout
188 * Lc: set Colemak layout
189 * Ld: set Dvorak layout
190 * Lw: set Workman layout
191 */
192 KEYMAP_ANSI(
193 FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
194 TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
195 TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
196 TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
197 TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
198 };
199
200 /*
201 * Fn action definition
202 */
203 static const uint16_t PROGMEM fn_actions[] = {
204 [0] = ACTION_LAYER_MOMENTARY(4),
205 [1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
206 [2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),
207 [3] = ACTION_LAYER_MOMENTARY(6),
208 [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector
209 [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
210 [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
211 [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
212 [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout
213 [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV),
214 };
215 #endif
216
217
218
219 #define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
220 #define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
221
222 /* translates key to keycode */
223 uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
224 {
225 if (layer < KEYMAPS_SIZE) {
226 return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
227 } else {
228 // XXX: this may cuaes bootlaoder_jump inconsistent fail.
229 //debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n");
230 // fall back to layer 0
231 return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
232 }
233 }
234
235 /* translates Fn keycode to action */
236 action_t keymap_fn_to_action(uint8_t keycode)
237 {
238 action_t action;
239 if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
240 action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
241 } else {
242 action.code = ACTION_NO;
243 }
244 return action;
245 }
Imprint / Impressum