/* Name: main.c * Project: hid-mouse, a very simple HID example * Author: Christian Starkjohann * Creation Date: 2008-04-07 * Tabsize: 4 * Copyright: (c) 2008 by OBJECTIVE DEVELOPMENT Software GmbH * License: GNU GPL v2 (see License.txt), GNU GPL v3 or proprietary (CommercialLicense.txt) * This Revision: $Id: main.c 790 2010-05-30 21:00:26Z cs $ */ #include #include #include #include /* for sei() */ #include /* required by usbdrv.h */ #include /* for _delay_ms() */ #include "usbdrv.h" #include "usart_print.h" /* This is also an example for using debug macros */ #include "usb_keycodes.h" #include "matrix_skel.h" #include "keymap_skel.h" #include "mousekey.h" #include "keyboard.h" #include "layer.h" #include "print.h" #include "debug.h" #include "sendchar.h" #include "host.h" #include "host_vusb.h" #include "timer.h" int main(void) { wdt_enable(WDTO_1S); /* Even if you don't use the watchdog, turn it off here. On newer devices, * the status of the watchdog (on/off, period) is PRESERVED OVER RESET! */ /* RESET status: all port bits are inputs without pull-up. * That's the way we need D+ and D-. Therefore we don't need any * additional hardware initialization. */ odDebugInit(); usbInit(); print_enable = true; //debug_enable = true; timer_init(); matrix_init(); /* enforce re-enumeration, do this while interrupts are disabled! */ usbDeviceDisconnect(); uint8_t i = 0; while(--i){ /* fake USB disconnect for > 250 ms */ wdt_reset(); _delay_ms(1); } usbDeviceConnect(); sei(); uint8_t fn_bits = 0; while (1) { /* main event loop */ wdt_reset(); usbPoll(); host_vusb_keyboard_send(); matrix_scan(); fn_bits = 0; keyboard_swap_report(); keyboard_clear_report(); mousekey_clear_report(); for (int row = 0; row < matrix_rows(); row++) { for (int col = 0; col < matrix_cols(); col++) { if (!matrix_is_on(row, col)) continue; uint8_t code = layer_get_keycode(row, col); if (code == KB_NO) { // do nothing } else if (IS_MOD(code)) { keyboard_add_mod(MOD_BIT(code)); } else if (IS_KEY(code)) { keyboard_add_key(code); } else if (IS_FN(code)) { fn_bits |= FN_BIT(code); } else if (IS_MOUSEKEY(code)) { mousekey_decode(code); } else { debug("ignore keycode: "); debug_hex(code); debug("\n"); } } } layer_switching(fn_bits); if (matrix_is_modified()) { keyboard_send(); } mousekey_send(); } }