/* Copyright 2012,2013 Jun Wako This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "host.h" #include "keycode.h" #include "keyboard.h" #include "mousekey.h" #include "command.h" #include "debug.h" #include "led.h" #include "layer_switch.h" #include "action_tapping.h" #include "action_oneshot.h" #include "action_macro.h" #include "action.h" void action_exec(keyevent_t event) { if (!IS_NOEVENT(event)) { debug("\n---- action_exec: start -----\n"); debug("EVENT: "); debug_event(event); debug("\n"); } keyrecord_t record = { .event = event }; #ifndef NO_ACTION_TAPPING action_tapping_process(record); #else process_action(&record); if (!IS_NOEVENT(record.event)) { debug("processed: "); debug_record(record); debug("\n"); } #endif } void process_action(keyrecord_t *record) { keyevent_t event = record->event; uint8_t tap_count = record->tap.count; if (IS_NOEVENT(event)) { return; } action_t action = layer_switch_get_action(event.key); debug("ACTION: "); debug_action(action); debug(" overlays: "); overlay_debug(); debug(" keymaps: "); keymap_debug(); debug(" default_layer: "); debug_dec(default_layer); debug("\n"); switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: case ACT_RMODS: { uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods<<4; if (event.pressed) { uint8_t tmp_mods = host_get_mods(); if (mods) { host_add_mods(mods); host_send_keyboard_report(); } register_code(action.key.code); if (mods && action.key.code) { host_set_mods(tmp_mods); host_send_keyboard_report(); } } else { if (mods && !action.key.code) { host_del_mods(mods); host_send_keyboard_report(); } unregister_code(action.key.code); } } break; #ifndef NO_ACTION_TAPPING case ACT_LMODS_TAP: case ACT_RMODS_TAP: { uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods<<4; switch (action.layer.code) { #ifndef NO_ACTION_ONESHOT case 0x00: // Oneshot modifier if (event.pressed) { if (tap_count == 0) { debug("MODS_TAP: Oneshot: add_mods\n"); add_mods(mods); } else if (tap_count == 1) { debug("MODS_TAP: Oneshot: start\n"); oneshot_start(mods); } else if (tap_count == TAPPING_TOGGLE) { debug("MODS_TAP: Oneshot: toggle\n"); oneshot_toggle(); } else { debug("MODS_TAP: Oneshot: cancel&add_mods\n"); // double tap cancels oneshot and works as normal modifier. oneshot_cancel(); add_mods(mods); } } else { if (tap_count == 0) { debug("MODS_TAP: Oneshot: cancel/del_mods\n"); // cancel oneshot on hold oneshot_cancel(); del_mods(mods); } else if (tap_count == 1) { debug("MODS_TAP: Oneshot: del_mods\n"); // retain Oneshot del_mods(mods); } else { debug("MODS_TAP: Oneshot: del_mods\n"); // cancel Mods del_mods(mods); } } break; #endif default: if (event.pressed) { if (tap_count > 0) { if (record->tap.interrupted) { debug("MODS_TAP: Tap: Cancel: add_mods\n"); // ad hoc: set 0 to cancel tap record->tap.count = 0; add_mods(mods); } else { debug("MODS_TAP: Tap: register_code\n"); register_code(action.key.code); } } else { debug("MODS_TAP: No tap: add_mods\n"); add_mods(mods); } } else { if (tap_count > 0) { debug("MODS_TAP: Tap: unregister_code\n"); unregister_code(action.key.code); } else { debug("MODS_TAP: No tap: add_mods\n"); del_mods(mods); } } break; } } break; #endif #ifdef EXTRAKEY_ENABLE /* other HID usage */ case ACT_USAGE: switch (action.usage.page) { case PAGE_SYSTEM: if (event.pressed) { host_system_send(action.usage.code); } else { host_system_send(0); } break; case PAGE_CONSUMER: if (event.pressed) { host_consumer_send(action.usage.code); } else { host_consumer_send(0); } break; } break; #endif #ifdef MOUSEKEY_ENABLE /* Mouse key */ case ACT_MOUSEKEY: if (event.pressed) { mousekey_on(action.key.code); mousekey_send(); } else { mousekey_off(action.key.code); mousekey_send(); } break; #endif #ifndef NO_ACTION_KEYMAP case ACT_KEYMAP: switch (action.layer.code) { /* Keymap clear */ case OP_RESET: switch (action.layer.val & 0x03) { case 0: // NOTE: reserved overlay_clear(); keymap_clear(); break; case ON_PRESS: if (event.pressed) { overlay_clear(); keymap_clear(); } break; case ON_RELEASE: if (!event.pressed) { overlay_clear(); keymap_clear(); } break; case ON_BOTH: overlay_clear(); keymap_clear(); break; /* NOTE: 4-7 rserved */ } break; /* Keymap Reset default layer */ case (OP_RESET | ON_PRESS): if (event.pressed) { default_layer_set(action.layer.val); } break; case (OP_RESET | ON_RELEASE): if (!event.pressed) { default_layer_set(action.layer.val); } break; case (OP_RESET | ON_BOTH): default_layer_set(action.layer.val); break; /* Keymap Bit invert */ case OP_INV: /* with tap toggle */ if (event.pressed) { if (tap_count < TAPPING_TOGGLE) { debug("KEYMAP_INV: tap toggle(press).\n"); keymap_invert(action.layer.val); } } else { if (tap_count <= TAPPING_TOGGLE) { debug("KEYMAP_INV: tap toggle(release).\n"); keymap_invert(action.layer.val); } } break; case (OP_INV | ON_PRESS): if (event.pressed) { keymap_invert(action.layer.val); } break; case (OP_INV | ON_RELEASE): if (!event.pressed) { keymap_invert(action.layer.val); } break; case (OP_INV | ON_BOTH): keymap_invert(action.layer.val); break; /* Keymap Bit on */ case OP_ON: if (event.pressed) { keymap_on(action.layer.val); } else { keymap_off(action.layer.val); } break; case (OP_ON | ON_PRESS): if (event.pressed) { keymap_on(action.layer.val); } break; case (OP_ON | ON_RELEASE): if (!event.pressed) { keymap_on(action.layer.val); } break; case (OP_ON | ON_BOTH): keymap_on(action.layer.val); break; /* Keymap Bit off */ case OP_OFF: if (event.pressed) { keymap_off(action.layer.val); } else { keymap_on(action.layer.val); } break; case (OP_OFF | ON_PRESS): if (event.pressed) { keymap_off(action.layer.val); } break; case (OP_OFF | ON_RELEASE): if (!event.pressed) { keymap_off(action.layer.val); } break; case (OP_OFF | ON_BOTH): keymap_off(action.layer.val); break; /* Keymap Bit set */ case OP_SET: if (event.pressed) { keymap_set(action.layer.val); } else { keymap_clear(); } break; case (OP_SET | ON_PRESS): if (event.pressed) { keymap_set(action.layer.val); } break; case (OP_SET | ON_RELEASE): if (!event.pressed) { keymap_set(action.layer.val); } break; case (OP_SET | ON_BOTH): keymap_set(action.layer.val); break; /* Keymap Bit invert with tap key */ default: if (event.pressed) { if (tap_count > 0) { debug("KEYMAP_TAP_KEY: Tap: register_code\n"); register_code(action.layer.code); } else { debug("KEYMAP_TAP_KEY: No tap: On on press\n"); keymap_on(action.layer.val); } } else { if (tap_count > 0) { debug("KEYMAP_TAP_KEY: Tap: unregister_code\n"); unregister_code(action.layer.code); } else { debug("KEYMAP_TAP_KEY: No tap: Off on release\n"); keymap_off(action.layer.val); } } break; } break; #endif #ifndef NO_ACTION_OVERLAY case ACT_OVERLAY: switch (action.layer.code) { // Overlay Invert bit4 case OP_INV4 | 0: if (action.layer.val == 0) { // NOTE: reserved for future use overlay_clear(); } else { overlay_set(overlay_stat ^ action.layer.val); } break; case OP_INV4 | 1: if (action.layer.val == 0) { // on pressed if (event.pressed) overlay_clear(); } else { overlay_set(overlay_stat ^ action.layer.val<<4); } break; case OP_INV4 | 2: if (action.layer.val == 0) { // on released if (!event.pressed) overlay_clear(); } else { overlay_set(overlay_stat ^ action.layer.val<<8); } break; case OP_INV4 | 3: if (action.layer.val == 0) { // on both overlay_clear(); } else { overlay_set(overlay_stat ^ action.layer.val<<12); } break; /* Overlay Bit invert */ case OP_INV: /* with tap toggle */ if (event.pressed) { if (tap_count < TAPPING_TOGGLE) { debug("OVERLAY_INV: tap toggle(press).\n"); overlay_invert(action.layer.val); } } else { if (tap_count <= TAPPING_TOGGLE) { debug("OVERLAY_INV: tap toggle(release).\n"); overlay_invert(action.layer.val); } } break; case (OP_INV | ON_PRESS): if (event.pressed) { overlay_invert(action.layer.val); } break; case (OP_INV | ON_RELEASE): if (!event.pressed) { overlay_invert(action.layer.val); } break; case (OP_INV | ON_BOTH): overlay_invert(action.layer.val); break; /* Overlay Bit on */ case OP_ON: if (event.pressed) { overlay_on(action.layer.val); } else { overlay_off(action.layer.val); } break; case (OP_ON | ON_PRESS): if (event.pressed) { overlay_on(action.layer.val); } break; case (OP_ON | ON_RELEASE): if (!event.pressed) { overlay_on(action.layer.val); } break; case (OP_ON | ON_BOTH): overlay_on(action.layer.val); break; /* Overlay Bit off */ case OP_OFF: if (event.pressed) { overlay_off(action.layer.val); } else { overlay_on(action.layer.val); } break; case (OP_OFF | ON_PRESS): if (event.pressed) { overlay_off(action.layer.val); } break; case (OP_OFF | ON_RELEASE): if (!event.pressed) { overlay_off(action.layer.val); } break; case (OP_OFF | ON_BOTH): overlay_off(action.layer.val); break; /* Overlay Bit set */ case OP_SET: if (event.pressed) { overlay_move(action.layer.val); } else { overlay_clear(); } break; case (OP_SET | ON_PRESS): if (event.pressed) { overlay_move(action.layer.val); } break; case (OP_SET | ON_RELEASE): if (!event.pressed) { overlay_move(action.layer.val); } break; case (OP_SET | ON_BOTH): overlay_move(action.layer.val); break; /* Overlay Bit invert with tap key */ default: if (event.pressed) { if (tap_count > 0) { debug("OVERLAY_TAP_KEY: Tap: register_code\n"); register_code(action.layer.code); } else { debug("OVERLAY_TAP_KEY: No tap: On on press\n"); overlay_on(action.layer.val); } } else { if (tap_count > 0) { debug("OVERLAY_TAP_KEY: Tap: unregister_code\n"); unregister_code(action.layer.code); } else { debug("OVERLAY_TAP_KEY: No tap: Off on release\n"); overlay_off(action.layer.val); } } break; } break; #endif /* Extentions */ #ifndef NO_ACTION_MACRO case ACT_MACRO: action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); break; #endif case ACT_COMMAND: break; #ifndef NO_ACTION_FUNCTION case ACT_FUNCTION: action_function(record, action.func.id, action.func.opt); break; #endif default: break; } } /* * Utilities for actions. */ void register_code(uint8_t code) { if (code == KC_NO) { return; } #ifdef CAPSLOCK_LOCKING_ENABLE else if (KC_LOCKING_CAPS == code) { #ifdef CAPSLOCK_LOCKING_RESYNC_ENABLE // Resync: ignore if caps lock already is on if (host_keyboard_leds() & (1<>8); debug(":"); debug_hex8(action.kind.param & 0xff); debug("]"); }