#include #include "actionmap.h" #include "action_code.h" #include "actionmap_common.h" /* * Actions */ #define AC_LM1 ACTION_LAYER_MOMENTARY(1) // HHKB layer #define AC_LT1 ACTION_LAYER_TAP_KEY(1, KC_ENTER) // HHKB layer #define AC_LT2 ACTION_LAYER_TAP_KEY(2, KC_SLASH) // Cursor layer with Slash* #define AC_LT3 ACTION_LAYER_TAP_KEY(3, KC_SCLN) // Mousekey layer with Semicolon* #define AC_LT4 ACTION_LAYER_TAP_KEY(4, KC_SPC) // Space Fn #define AC_LM3 ACTION_LAYER_MOMENTARY(3) // Mousekey layer(IJKL) #define AC_APSW ACTION_MACRO(ALT_TAB) // Application switching #define AC_BACK ACTION_MODS_KEY(MOD_LALT, KC_LEFT) #define AC_FRWD ACTION_MODS_KEY(MOD_LALT, KC_RIGHT) #define AC_LM5 ACTION_LAYER_MOMENTARY(5) /* * Macro definition */ enum macro_id { ALT_TAB, }; const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { switch (id) { case ALT_TAB: return (record->event.pressed ? MACRO( D(LALT), D(TAB), END ) : MACRO( U(TAB), END )); } return MACRO_NONE; } const uint16_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Default Layer * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ | * |-----------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc | * |-----------------------------------------------------------| * |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|FN1 | * |-----------------------------------------------------------| * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift | * |-----------------------------------------------------------| * |Ctrl |Gui |Alt | Space |Alt |Fn5 |Ctrl | * `-----------------------------------------------------------' */ [0] = ACTIONMAP_AEK( \ ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \ LCTL,A, S, D, F, G, H, J, K, L, LT3, QUOT,LT1, \ LSFT,Z, X, C, V, B, N, M, COMM,DOT, LT2, RSFT, \ LCTL,LGUI,LALT, LT4, LM5, LM3, LM1), /* HHKB mode[HHKB Fn] * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` | * |-----------------------------------------------------------| * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Del | * |-----------------------------------------------------------| * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter | * |-----------------------------------------------------------| * |Shift | | | | | | +| -|End|PgD|Dow|Shift | * |-----------------------------------------------------------| * |Ctrl |Gui |Alt | Space |Alt |Fn5 |Ctrl | * `-----------------------------------------------------------' */ [1] = ACTIONMAP_AEK( \ PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \ CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,DEL, \ TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,TRNS, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,TRNS, \ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS), /* Vi mode[Slash] * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Del | * |-----------------------------------------------------------| * |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgUlEnd| | | |Backs| * |-----------------------------------------------------------| * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return | * |-----------------------------------------------------------| * |Shift | | | | | |Hom|PgD|PgUlEnd|Fn0|Shift | * |-----------------------------------------------------------| * |Ctrl |Gui |Alt | Space |Alt |Fn5 |Ctrl | * `-----------------------------------------------------------' */ [2] = ACTIONMAP_AEK( \ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \ TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,DEL, \ TRNS,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP, RGHT,TRNS,TRNS,ENT, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS,TRNS, \ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS), /* Mouse mode(IJKL)[Semicolon] * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del| * |-----------------------------------------------------------| * |Tab | | | | | |MwL|MwD|McU|MwU|MwR|Wbk|Wfr|Alt-T| * |-----------------------------------------------------------| * |Contro| | | | | |Mb2|McL|McD|McR|Fn | |Return | * |-----------------------------------------------------------| * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | | * |-----------------------------------------------------------| * |Ctrl |Gui |Alt | Space |Alt |Fn5 |Ctrl | * `-----------------------------------------------------------' * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel */ [3] = ACTIONMAP_AEK( \ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,WH_D,MS_U,WH_U,RGHT,BACK,FRWD,APSW, \ TRNS,ACL0,ACL1,ACL2,ACL2,NO, NO, MS_L,MS_D,MS_R,TRNS,TRNS,TRNS,\ TRNS,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BACK,FRWD,TRNS,TRNS, \ TRNS,TRNS,TRNS, BTN1, TRNS,TRNS,TRNS), /* Layer 4: Mouse mode(IJKL)[Space] * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del| * |-----------------------------------------------------------| * |Tab | | | | | |MwL|MwD|McU|MwU|MwR|Wbk|Wfr|Alt-T| * |-----------------------------------------------------------| * |Contro| | | | | |Mb2|McL|McD|McR|Mb1| |Return | * |-----------------------------------------------------------| * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | | * |-----------------------------------------------------------| * |Ctrl |Gui |Alt | Space |Alt |Fn5 |Ctrl | * `-----------------------------------------------------------' * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel */ [4] = ACTIONMAP_AEK( \ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \ APSW,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,WH_D,MS_U,WH_U,RGHT,BACK,FRWD,APSW, \ TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,TRNS,MS_L,MS_D,MS_R,BTN1,TRNS,ENT, \ TRNS,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BACK,TRNS,TRNS,TRNS, \ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS), /* 40% */ [5] = ACTIONMAP_AEK( \ TRNS,1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS,TRNS,TRNS, \ TRNS,s(1),s(2),s(3),s(4),s(5),s(6),s(7),s(8),s(9),s(0),TRNS,TRNS,TRNS, \ TRNS,1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS,TRNS, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS), };