#include void * operator new(size_t size) { return malloc(size); } void operator delete(void * ptr) { free(ptr); } int __cxa_guard_acquire(__guard *g) {return !*(char *)(g);}; void __cxa_guard_release (__guard *g) {*(char *)g = 1;}; void __cxa_guard_abort (__guard *) {}; void __cxa_pure_virtual(void) {};