# Target file name (without extension). TARGET = ps2_usb_pjrc # Directory common source filess exist TMK_DIR = ../../tmk_core # Directory keyboard dependent files exist TARGET_DIR = . # keyboard dependent files SRC = matrix.c \ led.c ifdef KEYMAP SRC := keymap_$(KEYMAP).c $(SRC) else SRC := keymap_plain.c $(SRC) endif CONFIG_H = config.h # MCU name, you MUST set this to match the board you are using # type "make clean" after changing this, so all files will be rebuilt #MCU = at90usb162 # Teensy 1.0 MCU = atmega32u4 # Teensy 2.0 #MCU = at90usb646 # Teensy++ 1.0 #MCU = at90usb1286 # Teensy++ 2.0 # Processor frequency. # Normally the first thing your program should do is set the clock prescaler, # so your program will run at the correct speed. You should also set this # variable to same clock speed. The _delay_ms() macro uses this, and many # examples use this variable to calculate timings. Do not add a "UL" here. F_CPU = 16000000 # Boot Section Size in *bytes* # Teensy halfKay 512 # Teensy++ halfKay 1024 # Atmel DFU loader 4096 # LUFA bootloader 4096 # USBaspLoader 2048 OPT_DEFS += -DBOOTLOADER_SIZE=4096 # Build Options # *Comment out* to disable the options. # #BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) MOUSEKEY_ENABLE = yes # Mouse keys EXTRAKEY_ENABLE = yes # Audio control and System control CONSOLE_ENABLE = yes # Console for debug(+400) COMMAND_ENABLE = yes # Commands for debug and configuration NKRO_ENABLE = yes # USB Nkey Rollover # PS/2 Options # #PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened) #PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin PS2_USE_BUSYWAIT = yes # uses primitive reference code # Search Path VPATH += $(TARGET_DIR) VPATH += $(TMK_DIR) include $(TMK_DIR)/protocol.mk include $(TMK_DIR)/protocol/pjrc.mk include $(TMK_DIR)/common.mk include $(TMK_DIR)/rules.mk