#include "actionmap.h" #include "action_code.h" #include "actionmap_common.h" // use ____ or T0D0 as keyboard keys in KEYMAP #define AC_____ AC_NO #define AC_TODO AC_NO /* TODO XXX TODO: * define bottom row Fn keys */ // action key names are from german layout! #define AC_FN1 ACTION_LAYER_MOMENTARY(1) #define AC_FN2 ACTION_LAYER_MOMENTARY(2) #define AC_FN3 ACTION_LAYER_MOMENTARY(3) #define AC_DEG ACTION_MODS_KEY(MOD_LSFT, KC_GRV) #define AC_EXCL ACTION_MODS_KEY(MOD_LSFT, KC_1) #define AC_DQOT ACTION_MODS_KEY(MOD_LSFT, KC_2) #define AC_SECT ACTION_MODS_KEY(MOD_LSFT, KC_3) #define AC_DLLR ACTION_MODS_KEY(MOD_LSFT, KC_4) #define AC_PERC ACTION_MODS_KEY(MOD_LSFT, KC_5) #define AC_AMP ACTION_MODS_KEY(MOD_LSFT, KC_6) #define AC_SLAS ACTION_MODS_KEY(MOD_LSFT, KC_7) #define AC_LPAR ACTION_MODS_KEY(MOD_LSFT, KC_8) #define AC_RPAR ACTION_MODS_KEY(MOD_LSFT, KC_9) #define AC_EQUL ACTION_MODS_KEY(MOD_LSFT, KC_0) #define AC_QEST ACTION_MODS_KEY(MOD_LSFT, KC_MINS) #define AC_GRAV ACTION_MODS_KEY(MOD_LSFT, KC_EQL) #define AC_SUP2 ACTION_MODS_KEY(MOD_RALT, KC_2) #define AC_SUP3 ACTION_MODS_KEY(MOD_RALT, KC_3) #define AC_LBRA ACTION_MODS_KEY(MOD_RALT, KC_7) #define AC_LBRK ACTION_MODS_KEY(MOD_RALT, KC_8) #define AC_RBRK ACTION_MODS_KEY(MOD_RALT, KC_9) #define AC_RBRA ACTION_MODS_KEY(MOD_RALT, KC_0) #define AC_BKSL ACTION_MODS_KEY(MOD_RALT, KC_MINS) #define AC_ASTK ACTION_MODS_KEY(MOD_LSFT, KC_RBRC) #define AC_SQOT ACTION_MODS_KEY(MOD_LSFT, KC_NUHS) #define AC_AT ACTION_MODS_KEY(MOD_RALT, KC_Q) #define AC_EUR ACTION_MODS_KEY(MOD_RALT, KC_E) #define AC_TILD ACTION_MODS_KEY(MOD_RALT, KC_RBRC) #define AC_RANG ACTION_MODS_KEY(MOD_LSFT, KC_NUBS) #define AC_BAR ACTION_MODS_KEY(MOD_RALT, KC_NUBS) #define AC_MU ACTION_MODS_KEY(MOD_RALT, KC_M) #define AC_CIRC AC_GRV #define AC_SS AC_MINS #define AC_PLUS AC_RBRC #define AC_HASH AC_NUHS #define AC_LANG AC_NUBS #define AC_DASH AC_SLSH #define AC_WORD ACTION_MODS_KEY(MOD_LCTL, KC_RIGHT) #define AC_BACK ACTION_MODS_KEY(MOD_LCTL, KC_LEFT) #define AC_AUML ACTION_MODS_KEY(MOD_LSFT, KC_QUOT) #define AC_OUML ACTION_MODS_KEY(MOD_LSFT, KC_SCLN) #define AC_UUML ACTION_MODS_KEY(MOD_LSFT, KC_LBRC) #define AC_aUML AC_QUOT #define AC_oUML AC_SCLN #define AC_uUML AC_LBRC const action_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Layer: Base Layer * ,-------------------------------------------------. * |Esc| Q| W| E| R| T| Z| U| I| O| P| BSp | * |-------------------------------------------------| * |Ctrl| A| S| D| F| G| H| J| K| L| /|Fn2 | * |-------------------------------------------------| * |Shift| Y| X| C| V| B| N| M| ,| .| -|Sft| * |-------------------------------------------------| * |Alt | Tab |Fn1 |Enter| Space |Fn1 |XXX | Fn3 | * `-------------------------------------------------' */ ACTIONMAP( ESC , Q, W, E, R, T, Y, U, I, O, P, BSPC, \ LCTRL, A, S, D, F, G, H, J, K, L,SLAS, FN2, \ LSHIFT, Z, X, C, V, B, N, M,COMM, DOT,DASH, RSHIFT, \ LALT, TAB, FN1 , ENT, SPC, FN1, TODO, FN3 ), /* Layer: Movement Layer (wrd=ctrl-right, bck=crtl-left) ~~TOGGLE~~MOMENTARY * ,-------------------------------------------------. * |Esc| |wrd| |END| | |PUp| |Hom| | Del | * |-------------------------------------------------| * | | | |PDn| | |Lft| Up| Dn| Rt| | | * |-------------------------------------------------| * | |PSc| | | |bck| |PAU|NUM|CAP|SCR| | * |-------------------------------------------------| * | | Gui | | | | | | | * `-------------------------------------------------' */ ACTIONMAP( ESC ,____,WORD,____, END,____,____,PGUP,____,HOME,____, DEL, \ TRNS ,____,____,PGDN,____,____,LEFT,DOWN, UP,RGHT,____, TRNS, \ TRNS ,PSCR,____,____,____,BACK,____,PAUS,NLCK,CAPS,SLCK,TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ), /* Layer: Numbers and ASCII-Symbols Layer MOMENTARY+~~TOGGLE~~ * ,-------------------------------------------------. * | ^| !| "| '| $| %| &| /| (| )| =| ? | * |-------------------------------------------------| * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0|Fn2 | * |-------------------------------------------------| * | #| <| || >| +| *| {| [| ]| }| \| ~| * |-------------------------------------------------| * | | | | | | | | | * `-------------------------------------------------' */ ACTIONMAP( CIRC,EXCL,DQOT,SQOT,DLLR,PERC, AMP,SLAS,LPAR,RPAR,EQUL, QEST, \ GRAV , 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS, \ HASH ,LANG, BAR,RANG,PLUS,ASTK,LBRA,LBRK,RBRK,RBRA,BKSL,TILD, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ), /* Layer: Layer for Function keys and Unicode Symbols MOMENTARY * ,-------------------------------------------------. * | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11| F12| * |-------------------------------------------------| * | | | | | | | | | Ä| Ö| Ü|Entr| * |-------------------------------------------------| * | | | §| °| ²| ³| µ| ä| ö| ü| ß| | * |-------------------------------------------------| * | | | |Space| Enter | | | | * `-------------------------------------------------' */ ACTIONMAP( F1 , F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, \ TRNS ,____,____,____,____,____,____,____,AUML,OUML,UUML, ENT, \ TRNS ,____,SECT, DEG,SUP2,SUP3, MU,aUML,oUML,uUML, SS,TRNS, \ TRNS, TRNS, TRNS, SPC, ENT, TRNS, TRNS, TRNS ), };