#include #include "mbed.h" #include "USBMouse.h" USBMouse mouse(ABS_MOUSE); int main(void) { int x_center = (X_MAX_ABS - X_MIN_ABS)/2; int y_center = (Y_MAX_ABS - Y_MIN_ABS)/2; int16_t x_screen = 0; int16_t y_screen = 0; int32_t x_origin = x_center; int32_t y_origin = y_center; int32_t radius = 5000; int32_t angle = 0; while (1) { x_screen = x_origin + cos((double)angle*3.14/180.0)*radius; y_screen = y_origin + sin((double)angle*3.14/180.0)*radius; printf("cos: %f, sin: %f\r\n", cos((double)angle*3.14/180.0)*radius, sin((double)angle)*radius); mouse.move(x_screen, y_screen); angle += 3; wait(0.01); } }