/* Copyright 2011 Jun Wako This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* * Keymap for PFU HHKB Pro */ #include #include #include #include "host.h" #include "keycode.h" #include "print.h" #include "debug.h" #include "util.h" #include "action.h" #include "keymap.h" // Convert physical keyboard layout to matrix array. // This is a macro to define keymap easily in keyboard layout form. #define KEYMAP( \ K31, K30, K00, K10, K11, K20, K21, K40, K41, K60, K61, K70, K71, K50, K51, \ K32, K01, K02, K13, K12, K23, K22, K42, K43, K62, K63, K73, K72, K52, \ K33, K04, K03, K14, K15, K24, K25, K45, K44, K65, K64, K74, K53, \ K34, K05, K06, K07, K16, K17, K26, K46, K66, K76, K75, K55, K54, \ K35, K36, K37, K57, K56 \ ) \ { \ { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \ { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \ { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO }, \ { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \ { KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO }, \ { KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \ { KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_NO }, \ { KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_NO } \ } /* static const action_t PROGMEM fn_actions[] = { ACTION_LAYER_TO_DEFAULT_ON_RELEASED, // Fn0 ACTION_LAYER_SET_ON_PRESSED(1), // Fn1 ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2 ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3 ACTION_LAYER_SET_ON_PRESSED(3), // Fn4 ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5 ACTION_NO, // Fn6 ACTION_NO, // Fn7 }; */ static const uint16_t PROGMEM fn_actions[] = { ACTION_LAYER_TO_DEFAULT_ON_RELEASED, // Fn0 ACTION_LAYER_SET_ON_PRESSED(1), // Fn1 ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2 ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3 ACTION_LAYER_SET_ON_PRESSED(3), // Fn4 ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5 ACTION_NO, // Fn6 ACTION_NO, // Fn7 }; static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Layer 0: Default Layer * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| * |-----------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs| * |-----------------------------------------------------------| * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return | * |-----------------------------------------------------------| * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |Fn1| * `-----------------------------------------------------------' * |Gui|Alt |Fn5 |Alt |Fn4| * `-------------------------------------------' */ KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \ LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,ENT, \ LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \ LGUI,LALT, FN5, RALT,FN4), /* Layer 1: HHKB mode (HHKB Fn) * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del| * |-----------------------------------------------------------| * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs| * |-----------------------------------------------------------| * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter | * |-----------------------------------------------------------| * |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn0| * `-----------------------------------------------------------' * |Gui |Alt |Space |Alt |xxx| * `--------------------------------------------' */ KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \ LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \ LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN0, \ LGUI,LALT, SPC, RALT,RGUI), /* Layer 2: Vi mode (Slash) * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del| * |-----------------------------------------------------------| * |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgUlEnd| | | |Backs| * |-----------------------------------------------------------| * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return | * |-----------------------------------------------------------| * |Shift | | | | | |Hom|PgD|PgUlEnd|Fn0|Shift | | * `-----------------------------------------------------------' * |Gui|Alt |Space |Alt |Gui| * `-------------------------------------------' */ KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \ LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \ LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN0, RSFT,NO, \ LGUI,LALT, SPC, RALT,RGUI), /* Layer 3: Mouse mode (Semicolon) * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del| * |-----------------------------------------------------------| * |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs| * |-----------------------------------------------------------| * |Contro| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return | * |-----------------------------------------------------------| * |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | | * `-----------------------------------------------------------' * |Gui |Alt |Mb1 |Alt |Fn0| * `--------------------------------------------' * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel */ KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \ LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, QUOT,ENT, \ LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,SLSH,RSFT,NO, \ LGUI,LALT, BTN1, RALT,FN0), /* Layer 4: Matias half keyboard style (Space) * ,-----------------------------------------------------------. * | -| 0| 9| 8| 7| 6| 5| 4| 3| 2| 1| | | |Esc| * |-----------------------------------------------------------| * |Backs| P| O| I| U| Y| T| R| E| W| Q| | |Tab | * |-----------------------------------------------------------| * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control | * |-----------------------------------------------------------| * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | | * `-----------------------------------------------------------' * |Gui |Alt | Fn0 |Alt |Gui| * `--------------------------------------------' */ KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, NO, ESC, \ BSPC,P, O, I, U, Y, T, R, E, W, Q, NO, NO, TAB, \ LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \ LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \ LGUI,LALT, FN0, RALT,RGUI), /* Layer5: another Mouse mode (Space) */ KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \ LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \ LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \ LGUI,LALT, FN0, RALT,RGUI), }; #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) /* legacy interface */ uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) { return 0; } uint8_t keymap_fn_layer(uint8_t fn_bits) { return 0; } uint8_t keymap_fn_keycode(uint8_t fn_bits) { return 0; } action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) { /* convert from legacy keycode to action */ uint8_t key = KEYCODE(layer, row, col); action_t action; switch (key) { case KC_A ... KC_EXSEL: case KC_LCTRL ... KC_LGUI: case KC_RCTRL ... KC_RGUI: action.code = ACTION_KEY(key); break; case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key)); break; case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key)); break; case KC_MS_UP ... KC_MS_ACCEL2: action.code = ACTION_MOUSEKEY(key); break; /* case KC_LCTRL ... KC_LGUI: action.code = ACTION_LMODS(MOD_BIT(key)); break; case KC_RCTRL ... KC_RGUI: action.code = ACTION_RMODS(MOD_BIT(key)>>4); break; */ case KC_FN0 ... KC_FN7: action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]); break; case KC_NO ... KC_UNDEFINED: default: action.code = ACTION_NO; break; } debug("action: "); debug_hex16(action.code); debug("\n"); return action; }