# # Makefile for TMK keyboard converter rev2 # https://github.com/tmk/keyboard_converter#pcb-rev1 # # Target file name (without extension). TARGET = ps2_usb_tmk_rev1 # Directory common source filess exist TOP_DIR = ../.. # Directory keyboard dependent files exist TARGET_DIR = . # project specific files SRC = keymap_common.c \ matrix.c \ led.c ifdef KEYMAP SRC := keymap_$(KEYMAP).c $(SRC) else SRC := keymap_plain.c $(SRC) endif CONFIG_H = config_tmk_rev1.h # MCU name MCU = atmega32u4 # Processor frequency. # This will define a symbol, F_CPU, in all source code files equal to the # processor frequency in Hz. You can then use this symbol in your source code to # calculate timings. Do NOT tack on a 'UL' at the end, this will be done # automatically to create a 32-bit value in your source code. # # This will be an integer division of F_USB below, as it is sourced by # F_USB after it has run through any CPU prescalers. Note that this value # does not *change* the processor frequency - it should merely be updated to # reflect the processor speed set externally so that the code can use accurate # software delays. F_CPU = 16000000 # # LUFA specific # # Target architecture (see library "Board Types" documentation). ARCH = AVR8 # Input clock frequency. # This will define a symbol, F_USB, in all source code files equal to the # input clock frequency (before any prescaling is performed) in Hz. This value may # differ from F_CPU if prescaling is used on the latter, and is required as the # raw input clock is fed directly to the PLL sections of the AVR for high speed # clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' # at the end, this will be done automatically to create a 32-bit value in your # source code. # # If no clock division is performed on the input clock inside the AVR (via the # CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. F_USB = $(F_CPU) # Boot Section Size in *bytes* # Teensy halfKay 512 # Teensy++ halfKay 1024 # Atmel DFU loader 4096 # LUFA bootloader 4096 # USBaspLoader 2048 OPT_DEFS += -DBOOTLOADER_SIZE=4096 # Build Options # comment out to disable the options. # #BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) MOUSEKEY_ENABLE = yes # Mouse keys(+4700) EXTRAKEY_ENABLE = yes # Audio control and System control(+450) CONSOLE_ENABLE = yes # Console for debug(+400) COMMAND_ENABLE = yes # Commands for debug and configuration #NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA # PS/2 Options # PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened) #PS2_USE_BUSYWAIT = yes # uses primitive reference code # Search Path VPATH += $(TARGET_DIR) VPATH += $(TOP_DIR) include $(TOP_DIR)/protocol.mk include $(TOP_DIR)/protocol/lufa.mk include $(TOP_DIR)/common.mk include $(TOP_DIR)/rules.mk