#ifndef CONFIG_H #define CONFIG_H #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x2233 // TODO: share these strings with usbconfig.h // Edit usbconfig.h to change these. #define MANUFACTURER t.m.k. #define PRODUCT PS/2 keyboard converter #define DESCRIPTION convert PS/2 keyboard to USB /* matrix size */ #define MATRIX_ROWS 32 // keycode bit: 3-0 #define MATRIX_COLS 8 // keycode bit: 6-4 /* key combination for command */ #define IS_COMMAND() ( \ keyboard_report->mods == (BIT_LSHIFT | BIT_RSHIFT) || \ keyboard_report->mods == (BIT_LCTRL | BIT_RSHIFT) \ ) /* USB NKey Rollover */ #ifdef USB_NKRO_ENABLE #endif /* mouse keys */ #ifdef MOUSEKEY_ENABLE # define MOUSEKEY_DELAY_TIME 255 #endif /* PS/2 lines */ #define PS2_CLOCK_PORT PORTD #define PS2_CLOCK_PIN PIND #define PS2_CLOCK_DDR DDRD #define PS2_CLOCK_BIT 4 #define PS2_DATA_PORT PORTD #define PS2_DATA_PIN PIND #define PS2_DATA_DDR DDRD #define PS2_DATA_BIT 0 // Synchronous USART is used to receive data from keyboard. // Use RXD pin for PS/2 DATA line and XCK for PS/2 CLOCK. // NOTE: This is recomended strongly if you use V-USB library. #define PS2_USE_USART // External or Pin Change Interrupt is used to receive data from keyboard. // Use INT1 or PCINTxx for PS/2 CLOCK line. see below. //#define PS2_USE_INT #ifdef PS2_USE_USART // synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge // set DDR of CLOCK as input to be slave #define PS2_USART_INIT() do { \ PS2_CLOCK_DDR &= ~(1<