/* Copyright 2016 Jun Wako This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "keyboard.h" #include "hook.h" /* ------------------------------------------------- * Definitions of hardware-independent default hooks * ------------------------------------------------- */ /* Called on layer state change event. */ /* Default behaviour: do nothing. */ __attribute__((weak)) void hook_layer_change(uint8_t layer_state) { (void)layer_state; } /* Called periodically from the matrix scan loop (very often!) */ /* Default behaviour: do nothing. */ __attribute__((weak)) void hook_keyboard_loop(void) {} /* Called on matrix state change event (every keypress => often!) */ /* Default behaviour: do nothing. */ __attribute__((weak)) void hook_matrix_change(keyevent_t event) { (void)event; } /* Called on indicator LED update event (when reported from host). */ /* Default behaviour: calls led_set (for compatibility). */ __attribute__((weak)) void hook_keyboard_leds_change(uint8_t led_status) { keyboard_set_leds(led_status); } /* Called once, on checking the bootmagic combos. */ /* Default behaviour: do nothing. */ __attribute__((weak)) void hook_bootmagic(void) { /* An example: */ // #include "bootmagic.h" // #include "keymap.h" // if(bootmagic_scan_keycode(KC_W)) { // // do something // } }