#include "action_oneshot.h" #ifndef NO_ACTION_ONESHOT oneshot_state_t oneshot_state; void oneshot_start(uint8_t mods) { oneshot_state.mods = mods; } void oneshot_cancel(void) { oneshot_state.mods = 0; } void oneshot_toggle(void) { oneshot_state.disabled = !oneshot_state.disabled; } #endif