/* Copyright 2011 Jun Wako This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* * Keymap for PFU HHKB Pro */ #include #include #include #include "host.h" #include "usb_keycodes.h" #include "print.h" #include "debug.h" #include "util.h" #include "keymap.h" // Convert physical keyboard layout to matrix array. // This is a macro to define keymap easily in keyboard layout form. #define KEYMAP( \ K31, K30, K00, K10, K11, K20, K21, K40, K41, K60, K61, K70, K71, K50, K51, \ K32, K01, K02, K13, K12, K23, K22, K42, K43, K62, K63, K73, K72, K52, \ K33, K04, K03, K14, K15, K24, K25, K45, K44, K65, K64, K74, K53, \ K34, K05, K06, K07, K16, K17, K26, K46, K66, K76, K75, K55, K54, \ K35, K36, K37, K57, K56 \ ) \ { \ { KB_##K00, KB_##K01, KB_##K02, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \ { KB_##K10, KB_##K11, KB_##K12, KB_##K13, KB_##K14, KB_##K15, KB_##K16, KB_##K17 }, \ { KB_##K20, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_NO }, \ { KB_##K30, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_##K37 }, \ { KB_##K40, KB_##K41, KB_##K42, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_NO }, \ { KB_##K50, KB_##K51, KB_##K52, KB_##K53, KB_##K54, KB_##K55, KB_##K56, KB_##K57 }, \ { KB_##K60, KB_##K61, KB_##K62, KB_##K63, KB_##K64, KB_##K65, KB_##K66, KB_NO }, \ { KB_##K70, KB_##K71, KB_##K72, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_NO } \ } #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) // Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. static const uint8_t PROGMEM fn_layer[] = { 0, // Fn0 1, // Fn1 2, // Fn2 3, // Fn3 3, // Fn4 4, // Fn5 0, // Fn6 0 // Fn7 }; // Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. // See layer.c for details. static const uint8_t PROGMEM fn_keycode[] = { KB_NO, // Fn0 KB_NO, // Fn1 KB_SLSH, // Fn2 KB_SCLN, // Fn3 KB_NO, // Fn4 KB_SPC, // Fn5 KB_NO, // Fn6 KB_NO // Fn7 }; static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Layer 0: Default Layer * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| * |-----------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs| * |-----------------------------------------------------------| * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return | * |-----------------------------------------------------------| * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |Fn1| * `-----------------------------------------------------------' * |Gui|Alt |Fn5 |Alt |Fn4| * `-------------------------------------------' */ KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \ LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,ENT, \ LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \ LGUI,LALT, FN5, RALT,FN4), /* Layer 1: HHKB mode (HHKB Fn) * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del| * |-----------------------------------------------------------| * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs| * |-----------------------------------------------------------| * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter | * |-----------------------------------------------------------| * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx| * `-----------------------------------------------------------' * |Gui |Alt |Space |Alt |xxx| * `--------------------------------------------' */ KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \ LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \ LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \ LGUI,LALT, SPC, RALT,FN7), /* Layer 2: Vi mode (Slash) * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del| * |-----------------------------------------------------------| * |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgUlEnd| | | |Backs| * |-----------------------------------------------------------| * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return | * |-----------------------------------------------------------| * |Shift | | | | | |Hom|PgD|PgUlEnd|xxx|Shift | | * `-----------------------------------------------------------' * |Gui|Alt |Space |Alt |Gui| * `-------------------------------------------' */ KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \ LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \ LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \ LGUI,LALT, SPC, RALT,RGUI), /* Layer 3: Mouse mode (Semicolon) * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del| * |-----------------------------------------------------------| * |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs| * |-----------------------------------------------------------| * |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| |Return | * |-----------------------------------------------------------| * |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | | * `-----------------------------------------------------------' * |Gui |Alt |Mb1 |Alt |Gui| * `--------------------------------------------' * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel */ #ifdef HOST_IWRAP // iWRAP does not support mouse wheel, use these keycodes to remap as wheel #define KB_KPPL KB_KP_PLUS #define KB_KPMI KB_KP_MINUS #define KB_KPAS KB_KP_ASTERISK #define KB_KPSL KB_KP_SLASH KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ TAB, KPAS,KPPL,MS_U,KPMI,KPSL,KPAS,KPPL,KPMI,KPSL,NO, NO, NO, BSPC, \ LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \ LSFT,BTN4,BTN5,BTN1,BTN2,BTN3,BTN2,BTN1,NO, NO, NO, RSFT,NO, \ LGUI,LALT, BTN1, RALT,FN4), #else KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ TAB, WH_L,WH_U,MS_U,WH_D,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \ LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \ LSFT,BTN4,BTN5,BTN1,BTN2,BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \ LGUI,LALT, BTN1, RALT,FN4), #endif /* Layer 4: Matias half keyboard style (Space) * ,-----------------------------------------------------------. * | -| 0| 9| 8| 7| 6| 5| 4| 3| 2| 1| | | |Esc| * |-----------------------------------------------------------| * |Backs| P| O| I| U| Y| T| R| E| W| Q| | |Tab | * |-----------------------------------------------------------| * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control | * |-----------------------------------------------------------| * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | | * `-----------------------------------------------------------' * |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxxx|Alt |Gui| * `--------------------------------------------' */ /* KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, NO, ESC, \ BSPC,P, O, I, U, Y, T, R, E, W, Q, NO, NO, TAB, \ LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \ LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \ LGUI,LALT, FN5, RALT,RGUI) */ /* Mouse mode (Space) */ #ifdef HOST_IWRAP KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ TAB, KPAS,KPPL,MS_U,KPMI,KPSL,KPAS,KPPL,KPMI,KPSL,NO, NO, NO, BSPC, \ LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \ LSFT,BTN4,BTN5,BTN1,BTN2,BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \ LGUI,LALT, FN5, RALT,RGUI), #else KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ TAB, WH_L,WH_U,MS_U,WH_D,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \ LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \ LSFT,BTN4,BTN5,BTN1,BTN2,BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \ LGUI,LALT, FN5, RALT,RGUI), #endif }; uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) { return KEYCODE(layer, row, col); } uint8_t keymap_fn_layer(uint8_t fn_bits) { return pgm_read_byte(&fn_layer[biton(fn_bits)]); } uint8_t keymap_fn_keycode(uint8_t fn_bits) { return pgm_read_byte(&fn_keycode[(biton(fn_bits))]); }