/* Copyright 2011 Jun Wako This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* * Keymap for Macway mod */ #include #include #include #include "keycode.h" #include "print.h" #include "debug.h" #include "util.h" #include "keymap.h" // Convert physical keyboard layout to matrix array. // This is a macro to define keymap easily in keyboard layout form. /* * Tenkeyless keyboard: * ,---. ,---------------. ,---------------. ,---------------. ,-----------. * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| * `---' `---------------' `---------------' `---------------' `-----------' * ,-----------------------------------------------------------. ,-----------. * |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU| * |-----------------------------------------------------------| |-----------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| * |-----------------------------------------------------------| `-----------' * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| ,---. * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |Up | * |-----------------------------------------------------------| ,-----------. * |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig| * `-----------------------------------------------------------' `-----------' * * TODO: You should define follwing macro properly. It won't be compiled until done. * * Keymap array sapce has 18*8 slot, row is designated with A-Q and col with 0-7. * In this macro KA0 means key at row:A/col:0, KR7 means key at rowR/col7. * Empty slot of keymap should has KC_NO.For example row:B/col:0 has no key * so you must define KC_NO in this slot.(from hid_liber/ansi_iso_jis.c) * Esc key locates at row:A/col:1 so fist argument of macro should say KA1. * Right arrow key locates at row:Q/col:2 so last argument of macro should say KQ2. * * NOTE: Except above examples, the rest of macro definition is garbage just for place holder. */ #define KEYMAP( \ KA1,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \ K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, \ K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, \ K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, \ K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, \ K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KQ2 \ ) { \ { KC_##KA0, KC_##KA1, KC_##KA2, KC_##KA3, KC_##KA4, KC_##KA5, KC_##KA6, KC_##KA7 }, \ { KC_NO, KC_##KB1, KC_##KB2, KC_##KB3, KC_##KB4, KC_##KB5, KC_##KB6, KC_##KB7 }, \ { KC_##KC0, KC_##KC1, KC_##KC2, KC_##KC3, KC_##KC4, KC_##KC5, KC_##KC6, KC_##KC7 }, \ { KC_##KD0, KC_##KD1, KC_##KD2, KC_##KD3, KC_##KD4, KC_##KD5, KC_##KD6, KC_##KD7 }, \ { KC_##KE0, KC_##KE1, KC_##KE2, KC_##KE3, KC_##KE4, KC_##KE5, KC_##KE6, KC_##KE7 }, \ { KC_##KF0, KC_##KF1, KC_##KF2, KC_##KF3, KC_##KF4, KC_##KF5, KC_##KF6, KC_##KF7 }, \ { KC_##KG0, KC_##KG1, KC_##KG2, KC_##KG3, KC_##KG4, KC_##KG5, KC_##KG6, KC_##KG7 }, \ { KC_##KH0, KC_##KH1, KC_##KH2, KC_##KH3, KC_##KH4, KC_##KH5, KC_##KH6, KC_##KH7 }, \ { KC_##KI0, KC_##KI1, KC_##KI2, KC_##KI3, KC_##KI4, KC_##KI5, KC_##KI6, KC_##KI7 }, \ { KC_##KJ0, KC_##KJ1, KC_##KJ2, KC_##KJ3, KC_##KJ4, KC_##KJ5, KC_##KJ6, KC_##KJ7 }, \ { KC_##KK0, KC_##KK1, KC_##KK2, KC_##KK3, KC_##KK4, KC_##KK5, KC_##KK6, KC_##KK7 }, \ { KC_##KL0, KC_##KL1, KC_##KL2, KC_##KL3, KC_##KL4, KC_##KL5, KC_##KL6, KC_##KL7 }, \ { KC_##KM0, KC_##KM1, KC_##KM2, KC_##KM3, KC_##KM4, KC_##KM5, KC_##KM6, KC_##KM7 }, \ { KC_##KN0, KC_##KN1, KC_##KN2, KC_##KN3, KC_##KN4, KC_##KN5, KC_##KN6, KC_##KN7 }, \ { KC_##KO0, KC_##KO1, KC_##KO2, KC_##KO3, KC_##KO4, KC_##KO5, KC_##KO6, KC_##KO7 }, \ { KC_##KP0, KC_##KP1, KC_##KP2, KC_##KP3, KC_##KP4, KC_##KP5, KC_##KP6, KC_##KP7 }, \ { KC_##KQ0, KC_##KQ1, KC_##KQ2, KC_##KQ3, KC_##KQ4, KC_##KQ5, KC_##KQ6, KC_##KQ7 }, \ { KC_##KR0, KC_##KR1, KC_##KR2, KC_##KR3, KC_##KR4, KC_##KR5, KC_##KR6, KC_##KR7 } \ } #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) // Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. static const uint8_t PROGMEM fn_layer[] = { 0, // Fn0 0, // Fn1 0, // Fn2 0, // Fn3 0, // Fn4 0, // Fn5 0, // Fn6 0 // Fn7 }; // Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. // See layer.c for details. static const uint8_t PROGMEM fn_keycode[] = { KC_NO, // Fn0 KC_NO, // Fn1 KC_NO, // Fn2 KC_NO, // Fn3 KC_NO, // Fn4 KC_NO, // Fn5 KC_NO, // Fn6 KC_NO // Fn7 }; /* See common/keycode.h for short name of key symbol. */ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Layer 0: Default Layer * ,---. ,---------------. ,---------------. ,---------------. ,-----------. * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| * `---' `---------------' `---------------' `---------------' `-----------' * ,-----------------------------------------------------------. ,-----------. * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| * |-----------------------------------------------------------| |-----------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| * |-----------------------------------------------------------| `-----------' * |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| ,---. * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | * |-----------------------------------------------------------| ,-----------. * |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| * `-----------------------------------------------------------' `-----------' */ KEYMAP( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT ), }; uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) { return KEYCODE(layer, row, col); } uint8_t keymap_fn_layer(uint8_t index) { return pgm_read_byte(&fn_layer[index]); } uint8_t keymap_fn_keycode(uint8_t index) { return pgm_read_byte(&fn_keycode[index]); }