#include "host.h" #include "timer.h" #include "keymap.h" #include "keycode.h" #include "keyboard.h" #include "mousekey.h" #include "command.h" #include "util.h" #include "debug.h" #include "action.h" static void process(keyevent_t event, action_t action); static void register_code(uint8_t code); static void unregister_code(uint8_t code); static void add_mods(uint8_t mods); static void del_mods(uint8_t mods); static void set_mods(uint8_t mods); static void clear_keyboard(void); static void clear_keyboard_but_mods(void); static bool sending_anykey(void); static void layer_switch(uint8_t new_layer); /* tap */ #define TAP_TIME 200 static keyevent_t last_event = {}; static uint8_t tap_count = 0; /* layer */ uint8_t default_layer = 0; uint8_t current_layer = 0; keyrecord_t delaying_layer = {}; /* waiting keys buffer */ #define WAITING_KEYS_BUFFER 3 static keyrecord_t waiting_keys[WAITING_KEYS_BUFFER] = {}; static uint8_t waiting_keys_head = 0; static bool waiting_keys_enqueue(keyevent_t event, action_t action) { debug("waiting_keys["); debug_dec(waiting_keys_head); debug("] = "); debug_hex16(action.code); debug("\n"); if (waiting_keys_head < WAITING_KEYS_BUFFER) { waiting_keys[waiting_keys_head++] = (keyrecord_t){ .event = event, .action = action, .mods = host_get_mods() }; } else { return true; } } static void waiting_keys_clear(void) { waiting_keys_head = 0; } static bool waiting_keys_has(keypos_t key) { for (uint8_t i = 0; i < waiting_keys_head; i++) { if KEYEQ(key, waiting_keys[i].event.key) return true; } return false; } static void waiting_keys_process_in_current_layer(void) { // TODO: in case of including layer key in waiting keys uint8_t tmp_mods = host_get_mods(); for (uint8_t i = 0; i < waiting_keys_head; i++) { /* revive status of mods */ host_set_mods(waiting_keys[i].mods); process(waiting_keys[i].event, keymap_get_action(current_layer, waiting_keys[i].event.key.row, waiting_keys[i].event.key.col)); debug("waiting_keys_process_in_current_layer["); debug_dec(i); debug("]\n"); } host_set_mods(tmp_mods); waiting_keys_clear(); } void action_exec(keyevent_t event) { /* When delaying layer switch */ if (delaying_layer.action.code) { /* Layer switch when tap time elapses or waiting key is released */ if ((timer_elapsed(delaying_layer.event.time) > TAP_TIME) || (!event.pressed && waiting_keys_has(event.key))) { /* layer switch */ switch (delaying_layer.action.kind.id) { case ACT_LAYER_PRESSED: layer_switch(delaying_layer.action.layer.opt); break; case ACT_LAYER_BIT: layer_switch(current_layer | delaying_layer.action.layer.opt); break; } delaying_layer = (keyrecord_t){}; /* Process waiting keys in new layer */ waiting_keys_process_in_current_layer(); } /* when delaying layer key is released within delay term */ else if (!event.pressed && KEYEQ(event.key, delaying_layer.event.key)) { /* tap key down */ debug("tap[delaying_layer](register): fist\n"); uint8_t tmp_mods = host_get_mods(); host_set_mods(delaying_layer.mods); register_code(delaying_layer.action.layer.code); delaying_layer = (keyrecord_t){}; host_set_mods(tmp_mods); /* process waiting keys */ waiting_keys_process_in_current_layer(); } } // not real event. event just to update delaying layer. if (IS_NOEVENT(event)) { return; } /* count tap when key is up */ if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event.time) <= TAP_TIME) { if (!event.pressed) tap_count++; } else { tap_count = 0; } action_t action = keymap_get_action(current_layer, event.key.row, event.key.col); // TODO: all key events(pressed, released) should be recorded? /* postpone key-down events while delaying layer */ if (delaying_layer.action.code) { if (event.pressed) { waiting_keys_enqueue(event, action); } else { process(event, action); } } else { process(event, action); } /* last event */ last_event = event; } static void process(keyevent_t event, action_t action) { //action_t action = keymap_get_action(current_layer, event.key.row, event.key.col); debug("action: "); debug_hex16(action.code); if (event.pressed) debug("[down]\n"); else debug("[up]\n"); switch (action.kind.id) { /* Key and Mods */ case ACT_LMODS: // |pressed |released // --------------+---------------------------------+------------ // key |down(key) |up(key) // mods |add(mods) |del(mods) // key with mods |add(mods), down(key), unset(mods)|up(key) if (event.pressed) { uint8_t tmp_mods = host_get_mods(); if (action.key.mods) { host_add_mods(action.key.mods); host_send_keyboard_report(); } register_code(action.key.code); if (action.key.mods && action.key.code) { host_set_mods(tmp_mods); host_send_keyboard_report(); } } else { if (action.key.mods && !action.key.code) { host_del_mods(action.key.mods); host_send_keyboard_report(); } unregister_code(action.key.code); } break; case ACT_RMODS: // |pressed |released // --------------+---------------------------------+------------ // key |down(key) |up(key) // mods |add(mods) |del(mods) // key with mods |add(mods), down(key), unset(mods)|up(key) if (event.pressed) { uint8_t tmp_mods = host_get_mods(); if (action.key.mods) { host_add_mods(action.key.mods<<4); host_send_keyboard_report(); } register_code(action.key.code); if (action.key.mods && action.key.code) { host_set_mods(tmp_mods); host_send_keyboard_report(); } } else { if (action.key.mods && !action.key.code) { host_del_mods(action.key.mods<<4); host_send_keyboard_report(); } unregister_code(action.key.code); } break; case ACT_LMODS_TAP: if (event.pressed) { if (tap_count == 0) { add_mods(action.key.mods); } else { debug("tap[lmods](register): "); debug_hex(tap_count); debug("\n"); register_code(action.key.code); } } else { if (tap_count == 0) { del_mods(action.key.mods); } else if (tap_count == 1) { debug("tap[lmods](register/unregister): "); debug_hex(tap_count); debug("\n"); del_mods(action.key.mods); register_code(action.key.code); unregister_code(action.key.code); } else { debug("tap[lmods](unregister): "); debug_hex(tap_count); debug("\n"); unregister_code(action.key.code); } } break; case ACT_RMODS_TAP: if (event.pressed) { if (tap_count == 0) { add_mods(action.key.mods<<4); } else { debug("tap[rmods](register): "); debug_hex(tap_count); debug("\n"); register_code(action.key.code); } } else { if (tap_count == 0) { del_mods(action.key.mods<<4); } else if (tap_count == 1) { debug("tap[rmods](register/unregister): "); debug_hex(tap_count); debug("\n"); del_mods(action.key.mods<<4); register_code(action.key.code); unregister_code(action.key.code); } else { debug("tap[rmods](unregister): "); debug_hex(tap_count); debug("\n"); unregister_code(action.key.code); } } break; /* other HID usage */ case ACT_USAGE: #ifdef EXTRAKEY_ENABLE switch (action.usage.page) { case ACTION_USAGE_PAGE_SYSTEM: if (event.pressed) { host_system_send(action.usage.code); } else { host_system_send(0); } break; case ACTION_USAGE_PAGE_CONSUMER: if (event.pressed) { host_consumer_send(action.usage.code); } else { host_consumer_send(0); } break; } #endif break; /* Mouse key */ case ACT_MOUSEKEY: #ifdef MOUSEKEY_ENABLE if (event.pressed) { mousekey_on(action.key.code); mousekey_send(); } else { mousekey_off(action.key.code); mousekey_send(); } #endif break; /* Layer key */ case ACT_LAYER_PRESSED: // layer action when pressed switch (action.layer.code) { case 0x00: if (event.pressed) { layer_switch(action.layer.opt); } break; case 0xF0: // TODO: tap toggle break; case 0xFF: if (event.pressed) { default_layer = action.layer.opt; layer_switch(default_layer); } break; default: // with tap key if (event.pressed) { if (tap_count == 0) { // not tapping yet if (host_has_anykey()) { register_code(action.layer.code); } else { debug("Delay switching layer("); debug_hex8(action.layer.opt); debug(")\n"); delaying_layer = (keyrecord_t){ .event = event, .action = action, .mods = host_get_mods() }; } } else if (tap_count > 0) { // pressed after tapping debug("tap[layer](register): "); debug_hex(tap_count); debug("\n"); register_code(action.layer.code); } } else { // released after tapping debug("tap[layer](unregister): "); debug_hex(tap_count); debug("\n"); unregister_code(action.layer.code); } break; } break; case ACT_LAYER_RELEASED: switch (action.layer.code) { case 0x00: if (!event.pressed) { layer_switch(action.layer.opt); } break; case 0xF0: // Ignored. LAYER_RELEASED with tap toggle is invalid action. break; case 0xFF: if (!event.pressed) { default_layer = action.layer.opt; layer_switch(default_layer); } break; default: // Ignored. LAYER_RELEASED with tap key is invalid action. break; } break; case ACT_LAYER_BIT: switch (action.layer.code) { case 0x00: if (event.pressed) { layer_switch(current_layer | action.layer.opt); } else { layer_switch(current_layer & ~action.layer.opt); } break; case 0xF0: // TODO: tap toggle break; case 0xFF: // change default layer if (event.pressed) { default_layer = current_layer | action.layer.opt; layer_switch(default_layer); } else { default_layer = current_layer & ~action.layer.opt; layer_switch(default_layer); } break; default: // with tap key if (event.pressed) { if (tap_count == 0) { if (host_has_anykey()) { register_code(action.layer.code); } else { delaying_layer = (keyrecord_t){ .event = event, .action = action, .mods = keyboard_report->mods }; } } else if (tap_count > 0) { debug("tap[layer_bit](register): "); debug_hex(tap_count); debug("\n"); register_code(action.layer.code); } } else { if (tap_count == 0) { // no tap layer_switch(current_layer & ~action.layer.opt); } else if (tap_count == 1) { // tap register_code(action.layer.code); } unregister_code(action.layer.code); } break; } case ACT_LAYER_EXT: switch (action.layer.opt) { case 0x00: // set default layer when pressed switch (action.layer.code) { case 0x00: if (event.pressed) { layer_switch(default_layer); } break; case 0xF0: // TODO: tap toggle break; case 0xFF: if (event.pressed) { default_layer = current_layer; layer_switch(default_layer); } break; default: // TODO: tap key break; } break; case 0x01: // set default layer when released switch (action.layer.code) { case 0x00: if (!event.pressed) { layer_switch(default_layer); } break; case 0xFF: if (!event.pressed) { default_layer = current_layer; layer_switch(default_layer); } break; case 0xF0: default: // Ignore tap. if (!event.pressed) { layer_switch(default_layer); } break; } break; } break; /* Extentions */ case ACT_MACRO: case ACT_COMMAND: case ACT_FUNCTION: default: break; } } static void register_code(uint8_t code) { if (code == KC_NO) { return; } else if IS_KEY(code) { // TODO: should push command_proc out of this block? if (!command_proc(code)) { host_add_key(code); host_send_keyboard_report(); } } else if IS_MOD(code) { host_add_mods(MOD_BIT(code)); host_send_keyboard_report(); } } static void unregister_code(uint8_t code) { if IS_KEY(code) { host_del_key(code); host_send_keyboard_report(); } else if IS_MOD(code) { host_del_mods(MOD_BIT(code)); host_send_keyboard_report(); } } static void add_mods(uint8_t mods) { if (mods) { host_add_mods(mods); host_send_keyboard_report(); } } static void del_mods(uint8_t mods) { if (mods) { host_del_mods(mods); host_send_keyboard_report(); } } static void set_mods(uint8_t mods) { host_set_mods(mods); host_send_keyboard_report(); } static void clear_keyboard(void) { host_clear_mods(); clear_keyboard_but_mods(); } static void clear_keyboard_but_mods(void) { host_clear_keys(); host_send_keyboard_report(); #ifdef MOUSEKEY_ENABLE mousekey_clear(); mousekey_send(); #endif #ifdef EXTRAKEY_ENABLE host_system_send(0); host_consumer_send(0); #endif } static bool sending_anykey(void) { return (host_has_anykey() || host_mouse_in_use() || host_last_sysytem_report() || host_last_consumer_report()); } static void layer_switch(uint8_t new_layer) { if (current_layer != new_layer) { debug("Layer Switch: "); debug_hex(current_layer); debug(" -> "); debug_hex(new_layer); debug("\n"); current_layer = new_layer; clear_keyboard_but_mods(); // To avoid stuck keys // TODO: update mods with full scan of matrix? if modifier changes between layers } }