/* ---------------------------------------------------------------------- * Copyright (C) 2010-2013 ARM Limited. All rights reserved. * * $Date: 17. January 2013 * $Revision: V1.4.1 * * Project: CMSIS DSP Library * Title: arm_fir_sparse_q7.c * * Description: Q7 sparse FIR filter processing function. * * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0 * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * - Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * - Neither the name of ARM LIMITED nor the names of its contributors * may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ------------------------------------------------------------------- */ #include "arm_math.h" /** * @ingroup groupFilters */ /** * @addtogroup FIR_Sparse * @{ */ /** * @brief Processing function for the Q7 sparse FIR filter. * @param[in] *S points to an instance of the Q7 sparse FIR structure. * @param[in] *pSrc points to the block of input data. * @param[out] *pDst points to the block of output data * @param[in] *pScratchIn points to a temporary buffer of size blockSize. * @param[in] *pScratchOut points to a temporary buffer of size blockSize. * @param[in] blockSize number of input samples to process per call. * @return none. * * Scaling and Overflow Behavior: * \par * The function is implemented using a 32-bit internal accumulator. * Both coefficients and state variables are represented in 1.7 format and multiplications yield a 2.14 result. * The 2.14 intermediate results are accumulated in a 32-bit accumulator in 18.14 format. * There is no risk of internal overflow with this approach and the full precision of intermediate multiplications is preserved. * The accumulator is then converted to 18.7 format by discarding the low 7 bits. * Finally, the result is truncated to 1.7 format. */ void arm_fir_sparse_q7( arm_fir_sparse_instance_q7 * S, q7_t * pSrc, q7_t * pDst, q7_t * pScratchIn, q31_t * pScratchOut, uint32_t blockSize) { q7_t *pState = S->pState; /* State pointer */ q7_t *pCoeffs = S->pCoeffs; /* Coefficient pointer */ q7_t *px; /* Scratch buffer pointer */ q7_t *py = pState; /* Temporary pointers for state buffer */ q7_t *pb = pScratchIn; /* Temporary pointers for scratch buffer */ q7_t *pOut = pDst; /* Destination pointer */ int32_t *pTapDelay = S->pTapDelay; /* Pointer to the array containing offset of the non-zero tap values. */ uint32_t delaySize = S->maxDelay + blockSize; /* state length */ uint16_t numTaps = S->numTaps; /* Filter order */ int32_t readIndex; /* Read index of the state buffer */ uint32_t tapCnt, blkCnt; /* loop counters */ q7_t coeff = *pCoeffs++; /* Read the coefficient value */ q31_t *pScr2 = pScratchOut; /* Working pointer for scratch buffer of output values */ q31_t in; #ifndef ARM_MATH_CM0_FAMILY /* Run the below code for Cortex-M4 and Cortex-M3 */ q7_t in1, in2, in3, in4; /* BlockSize of Input samples are copied into the state buffer */ /* StateIndex points to the starting position to write in the state buffer */ arm_circularWrite_q7(py, (int32_t) delaySize, &S->stateIndex, 1, pSrc, 1, blockSize); /* Loop over the number of taps. */ tapCnt = numTaps; /* Read Index, from where the state buffer should be read, is calculated. */ readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++; /* Wraparound of readIndex */ if(readIndex < 0) { readIndex += (int32_t) delaySize; } /* Working pointer for state buffer is updated */ py = pState; /* blockSize samples are read from the state buffer */ arm_circularRead_q7(py, (int32_t) delaySize, &readIndex, 1, pb, pb, (int32_t) blockSize, 1, blockSize); /* Working pointer for the scratch buffer of state values */ px = pb; /* Working pointer for scratch buffer of output values */ pScratchOut = pScr2; /* Loop over the blockSize. Unroll by a factor of 4. * Compute 4 multiplications at a time. */ blkCnt = blockSize >> 2; while(blkCnt > 0u) { /* Perform multiplication and store in the scratch buffer */ *pScratchOut++ = ((q31_t) * px++ * coeff); *pScratchOut++ = ((q31_t) * px++ * coeff); *pScratchOut++ = ((q31_t) * px++ * coeff); *pScratchOut++ = ((q31_t) * px++ * coeff); /* Decrement the loop counter */ blkCnt--; } /* If the blockSize is not a multiple of 4, * compute the remaining samples */ blkCnt = blockSize % 0x4u; while(blkCnt > 0u) { /* Perform multiplication and store in the scratch buffer */ *pScratchOut++ = ((q31_t) * px++ * coeff); /* Decrement the loop counter */ blkCnt--; } /* Load the coefficient value and * increment the coefficient buffer for the next set of state values */ coeff = *pCoeffs++; /* Read Index, from where the state buffer should be read, is calculated. */ readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++; /* Wraparound of readIndex */ if(readIndex < 0) { readIndex += (int32_t) delaySize; } /* Loop over the number of taps. */ tapCnt = (uint32_t) numTaps - 1u; while(tapCnt > 0u) { /* Working pointer for state buffer is updated */ py = pState; /* blockSize samples are read from the state buffer */ arm_circularRead_q7(py, (int32_t) delaySize, &readIndex, 1, pb, pb, (int32_t) blockSize, 1, blockSize); /* Working pointer for the scratch buffer of state values */ px = pb; /* Working pointer for scratch buffer of output values */ pScratchOut = pScr2; /* Loop over the blockSize. Unroll by a factor of 4. * Compute 4 MACS at a time. */ blkCnt = blockSize >> 2; while(blkCnt > 0u) { /* Perform Multiply-Accumulate */ in = *pScratchOut + ((q31_t) * px++ * coeff); *pScratchOut++ = in; in = *pScratchOut + ((q31_t) * px++ * coeff); *pScratchOut++ = in; in = *pScratchOut + ((q31_t) * px++ * coeff); *pScratchOut++ = in; in = *pScratchOut + ((q31_t) * px++ * coeff); *pScratchOut++ = in; /* Decrement the loop counter */ blkCnt--; } /* If the blockSize is not a multiple of 4, * compute the remaining samples */ blkCnt = blockSize % 0x4u; while(blkCnt > 0u) { /* Perform Multiply-Accumulate */ in = *pScratchOut + ((q31_t) * px++ * coeff); *pScratchOut++ = in; /* Decrement the loop counter */ blkCnt--; } /* Load the coefficient value and * increment the coefficient buffer for the next set of state values */ coeff = *pCoeffs++; /* Read Index, from where the state buffer should be read, is calculated. */ readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++; /* Wraparound of readIndex */ if(readIndex < 0) { readIndex += (int32_t) delaySize; } /* Decrement the tap loop counter */ tapCnt--; } /* All the output values are in pScratchOut buffer. Convert them into 1.15 format, saturate and store in the destination buffer. */ /* Loop over the blockSize. */ blkCnt = blockSize >> 2; while(blkCnt > 0u) { in1 = (q7_t) __SSAT(*pScr2++ >> 7, 8); in2 = (q7_t) __SSAT(*pScr2++ >> 7, 8); in3 = (q7_t) __SSAT(*pScr2++ >> 7, 8); in4 = (q7_t) __SSAT(*pScr2++ >> 7, 8); *__SIMD32(pOut)++ = __PACKq7(in1, in2, in3, in4); /* Decrement the blockSize loop counter */ blkCnt--; } /* If the blockSize is not a multiple of 4, remaining samples are processed in the below loop */ blkCnt = blockSize % 0x4u; while(blkCnt > 0u) { *pOut++ = (q7_t) __SSAT(*pScr2++ >> 7, 8); /* Decrement the blockSize loop counter */ blkCnt--; } #else /* Run the below code for Cortex-M0 */ /* BlockSize of Input samples are copied into the state buffer */ /* StateIndex points to the starting position to write in the state buffer */ arm_circularWrite_q7(py, (int32_t) delaySize, &S->stateIndex, 1, pSrc, 1, blockSize); /* Loop over the number of taps. */ tapCnt = numTaps; /* Read Index, from where the state buffer should be read, is calculated. */ readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++; /* Wraparound of readIndex */ if(readIndex < 0) { readIndex += (int32_t) delaySize; } /* Working pointer for state buffer is updated */ py = pState; /* blockSize samples are read from the state buffer */ arm_circularRead_q7(py, (int32_t) delaySize, &readIndex, 1, pb, pb, (int32_t) blockSize, 1, blockSize); /* Working pointer for the scratch buffer of state values */ px = pb; /* Working pointer for scratch buffer of output values */ pScratchOut = pScr2; /* Loop over the blockSize */ blkCnt = blockSize; while(blkCnt > 0u) { /* Perform multiplication and store in the scratch buffer */ *pScratchOut++ = ((q31_t) * px++ * coeff); /* Decrement the loop counter */ blkCnt--; } /* Load the coefficient value and * increment the coefficient buffer for the next set of state values */ coeff = *pCoeffs++; /* Read Index, from where the state buffer should be read, is calculated. */ readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++; /* Wraparound of readIndex */ if(readIndex < 0) { readIndex += (int32_t) delaySize; } /* Loop over the number of taps. */ tapCnt = (uint32_t) numTaps - 1u; while(tapCnt > 0u) { /* Working pointer for state buffer is updated */ py = pState; /* blockSize samples are read from the state buffer */ arm_circularRead_q7(py, (int32_t) delaySize, &readIndex, 1, pb, pb, (int32_t) blockSize, 1, blockSize); /* Working pointer for the scratch buffer of state values */ px = pb; /* Working pointer for scratch buffer of output values */ pScratchOut = pScr2; /* Loop over the blockSize */ blkCnt = blockSize; while(blkCnt > 0u) { /* Perform Multiply-Accumulate */ in = *pScratchOut + ((q31_t) * px++ * coeff); *pScratchOut++ = in; /* Decrement the loop counter */ blkCnt--; } /* Load the coefficient value and * increment the coefficient buffer for the next set of state values */ coeff = *pCoeffs++; /* Read Index, from where the state buffer should be read, is calculated. */ readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++; /* Wraparound of readIndex */ if(readIndex < 0) { readIndex += (int32_t) delaySize; } /* Decrement the tap loop counter */ tapCnt--; } /* All the output values are in pScratchOut buffer. Convert them into 1.15 format, saturate and store in the destination buffer. */ /* Loop over the blockSize. */ blkCnt = blockSize; while(blkCnt > 0u) { *pOut++ = (q7_t) __SSAT(*pScr2++ >> 7, 8); /* Decrement the blockSize loop counter */ blkCnt--; } #endif /* #ifndef ARM_MATH_CM0_FAMILY */ } /** * @} end of FIR_Sparse group */