/* mbed TextDisplay Library Base Class * Copyright (c) 2007-2009 sford * Released under the MIT License: http://mbed.org/license/mit * * A common base class for Text displays * To port a new display, derive from this class and implement * the constructor (setup the display), character (put a character * at a location), rows and columns (number of rows/cols) functions. * Everything else (locate, printf, putc, cls) will come for free * * The model is the display will wrap at the right and bottom, so you can * keep writing and will always get valid characters. The location is * maintained internally to the class to make this easy */ #ifndef MBED_TEXTDISPLAY_H #define MBED_TEXTDISPLAY_H #include "mbed.h" class TextDisplay : public Stream { public: // functions needing implementation in derived implementation class TextDisplay(const char *name = NULL); virtual void character(int column, int row, int c) = 0; virtual int rows() = 0; virtual int columns() = 0; // functions that come for free, but can be overwritten virtual void cls(); virtual void locate(int column, int row); virtual void foreground(int colour); virtual void background(int colour); // putc (from Stream) // printf (from Stream) protected: virtual int _putc(int value); virtual int _getc(); // character location short _column; short _row; // colours int _foreground; int _background; }; #endif