/* Copyright 2012,2013 Jun Wako This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include "keycode.h" #include "action.h" #include "action_macro.h" #include "layer_switch.h" #include "report.h" #include "host.h" #include "print.h" #include "debug.h" #include "keymap.h" /* GH60 keymap definition macro * K2C, K31 and K3C are extra keys for ISO */ #define KEYMAP( \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \ K40, K41, K42, K45, K4A, K4B, K4C, K4D \ ) { \ { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D }, \ { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D }, \ { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D }, \ { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D }, \ { KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_##K45, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D } \ } /* ANSI valiant. No extra keys for ISO */ #define KEYMAP_ANSI( \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \ K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \ K40, K41, K42, K45, K4A, K4B, K4C, K4D \ ) KEYMAP( \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \ K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO, K3D, \ K40, K41, K42, K45, K4A, K4B, K4C, K4D \ ) #if defined(KEYMAP_PLAIN) #include "keymap_plain.h" #elif defined(KEYMAP_POKER) #include "keymap_poker.h" #elif defined(KEYMAP_POKER_SET) #include "keymap_poker_set.h" #elif defined(KEYMAP_POKER_BIT) #include "keymap_poker_bit.h" #else static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* * Funky */ /* Keymap 0: Default Layer * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | * |-----------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| * |-----------------------------------------------------------| * |Caps | A| S| D| F| G| H| J| K| L|Fn3| '|Return | * |-----------------------------------------------------------| * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift | * |-----------------------------------------------------------| * |Ctrl|Gui |Alt | Space |Alt |Fn4 |Fn4 |Fn1 | * `-----------------------------------------------------------' */ KEYMAP_ANSI( ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ LCTL,A, S, D, F, G, H, J, K, L, FN2, QUOT, ENT, \ LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, RSFT, \ LCTL,LGUI,LALT, SPC, RALT,FN3, FN3, FN0), /* Keymap 1: colemak */ KEYMAP_ANSI( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \ BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \ LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0), /* Keymap 2: dvorak */ KEYMAP_ANSI( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \ TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \ CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \ LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0), /* Keymap 3: workman */ KEYMAP_ANSI( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \ BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \ LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0), /* Overlay 4: HHKB mode * ,-----------------------------------------------------------. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | * |-----------------------------------------------------------| * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Inser| * |-----------------------------------------------------------| * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter | * |-----------------------------------------------------------| * |Shift | | | | | | +| -|End|PgD|Dow|Shift | * |-----------------------------------------------------------| * |Ctrl|Gui |Alt | Space |Alt |Gui |App | | * `-----------------------------------------------------------' */ KEYMAP_ANSI( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \ CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,INS, \ LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \ LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, RSFT, \ LCTL,LGUI,LALT, SPC, RALT,RGUI,FN4, TRNS), /* Overlay 5: Vi mode (Slash) * ,-----------------------------------------------------------. * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp | * |-----------------------------------------------------------| * |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | | * |-----------------------------------------------------------| * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return | * |-----------------------------------------------------------| * |Shift | | | | | |Hom|PgD|PgU|End| |Shift | * |-----------------------------------------------------------| * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl| * `-----------------------------------------------------------' */ KEYMAP_ANSI( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \ TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \ LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP, RGHT,TRNS,TRNS, ENT, \ LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS, RSFT, \ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL), /* Overlay 6: Mouse mode (Semicolon/App) * ,-----------------------------------------------------------. * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp | * |-----------------------------------------------------------| * |Tab | | | | | |MwL|MwD|MwU|MwR| | | | | * |-----------------------------------------------------------| * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR| | |Return | * |-----------------------------------------------------------| * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | * |-----------------------------------------------------------| * |Ctrl|Gui |Alt | Space | | | | | * `-----------------------------------------------------------' * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel */ KEYMAP_ANSI( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \ TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \ LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS, ENT, \ LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS, RSFT, \ LCTL,LGUI,LALT, BTN1, TRNS,TRNS,TRNS,RCTL), /* Overlay 7: Layout selector * ,-----------------------------------------------------------. * | Lq| Lc| Ld| Lw| | | | | | | | | | | * |-----------------------------------------------------------| * | |Lq |Lw | | | | | | | | | | | | * |-----------------------------------------------------------| * | | | |Ld | | | | | | | | | | * |-----------------------------------------------------------| * | | | |Lc | | | | | | | | | * |-----------------------------------------------------------| * | | | | | | | | | * `-----------------------------------------------------------' * Lq: set Qwerty layout * Lc: set Colemak layout * Ld: set Dvorak layout * Lw: set Workman layout */ KEYMAP_ANSI( FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), }; static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {}; /* * Fn action definition */ static const uint16_t PROGMEM fn_actions[] = { [0] = ACTION_KEYMAP_MOMENTARY(4), [1] = ACTION_KEYMAP_TAP_KEY(5, KC_SLASH), [2] = ACTION_KEYMAP_TAP_KEY(6, KC_SCLN), [3] = ACTION_KEYMAP_MOMENTARY(6), [4] = ACTION_KEYMAP_MOMENTARY(7), // to Layout selector [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout }; #endif #define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0])) #define OVERLAYS_SIZE (sizeof(overlays) / sizeof(overlays[0])) #define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0])) /* translates key to keycode */ uint8_t keymap_key_to_keycode(uint8_t layer, key_t key) { /* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */ if (layer & OVERLAY_BIT) { layer &= OVERLAY_MASK; if (layer < OVERLAYS_SIZE) { return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]); } else { // XXX: this may cuaes bootlaoder_jump incositent fail. //debug("key_to_keycode: overlay "); debug_dec(layer); debug(" is invalid.\n"); return KC_TRANSPARENT; } } /* Keymap: 0-15 */ else { if (layer < KEYMAPS_SIZE) { return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]); } else { // XXX: this may cuaes bootlaoder_jump incositent fail. //debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n"); // fall back to layer 0 return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]); } } } /* translates Fn keycode to action */ action_t keymap_fn_to_action(uint8_t keycode) { action_t action; if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) { action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]); } else { action.code = ACTION_NO; } return action; }