/* Copyright 2013 Jun Wako This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef LAYER_SWITCH_H #define LAYER_SWITCH_H #include #include "keyboard.h" #include "action.h" /* base layer to fall back */ extern uint8_t default_layer; /* layer status */ extern uint16_t layer_switch_stat; /* return layer status */ uint16_t layer_switch_get_stat(void); /* return current active layer */ uint8_t layer_switch_get_layer(void); /* switch off all layers */ void layer_switch_clear(void); /* set layer status */ void layer_switch_set(uint16_t stat); /* move to layer */ void layer_switch_move(uint8_t layer); /* switch on layer */ void layer_switch_on(uint8_t layer); /* switch off layer */ void layer_switch_off(uint8_t layer); /* switch state of layer */ void layer_switch_invert(uint8_t layer); /* bitwise operation against layer status */ void layer_switch_or(uint16_t stat); void layer_switch_and(uint16_t stat); void layer_switch_xor(uint16_t stat); void layer_switch_debug(void); /* return action depending on current layer status */ action_t layer_switch_get_action(key_t key); #endif