// hid_liber alaricljs // this was the standard layout when hid_liber was merged into tmk's firmware static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Layer 0: Default ANSI * * ,---. ,---------------. ,---------------. ,---------------. ,-----------. * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| * `---' `---------------' `---------------' `---------------' `-----------' * ,-----------------------------------------------------------. ,-----------. * |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU| * |-----------------------------------------------------------| |-----------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| * |-----------------------------------------------------------| `-----------' * |FN1 | A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| ,---. * |Shft|iso| Z| X| C| V| B| N| M| ,| .| /|Shift | |Up | * |-----------------------------------------------------------| ,-----------. * |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig| * `-----------------------------------------------------------' `-----------' */ KEYMAP(\ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \ FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \ LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, \ LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT), /* Layer 1: * * ,---. ,---------------. ,---------------. ,---------------. ,-----------. * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Slp| * `---' `---------------' `---------------' `---------------' `-----------' * ,-----------------------------------------------------------. ,-----------. * |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9|Mut|V- |V+ |Backsp | |Ins|Hom|PgU| * |-----------------------------------------------------------| |-----------| * |Tab | Q| W| E| R| T| Y| U| I|MSt|Ply|Prv|Nxt|Media| |Del|End|PgD| * |-----------------------------------------------------------| `-----------' * |FN1 | A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| ,---. * |Shft|iso| Z| X|Clc| V| B| N| M| ,| .| /|Caps | |Up | * |-----------------------------------------------------------| ,-----------. * |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig| * `-----------------------------------------------------------' `-----------' */ KEYMAP(\ ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, SLEP, \ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9,MUTE, VOLD, VOLU, BSPC, INS, HOME, PGUP, \ TAB, Q, W, E, R, T, Y, U, I,MSTP,MPLY, MPRV, MNXT, MSEL, DEL, END, PGDN, \ FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \ LSFT, NUBS, Z, X,CALC, V, B, N, M, COMM, DOT, SLSH, CAPS, UP, \ LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT), }; static const uint16_t PROGMEM fn_actions[] = { [1] = ACTION_LAYER_MOMENTARY(1), // activate layer 1 when FN1 pressed };