// action key names are for german layout!
#define AC_____ AC_NO
#define AC_FN1 ACTION_LAYER_MOMENTARY(1)
-#define AC_FN2 ACTION_LAYER_TAP_KEY(2, KC_ENT) //make Fn2 send Return when nothing else pressed\\ ACTION_LAYER_MOMENTARY(2)
+//#define AC_FN2 ACTION_LAYER_TAP_KEY(2, KC_ENT) //make Fn2 send Return when nothing else pressed\\ ACTION_LAYER_MOMENTARY(2)
+#define AC_FN2 ACTION_LAYER_MOMENTARY(2)
#define AC_FN3 ACTION_LAYER_MOMENTARY(3)
#define AC_DEG ACTION_MODS_KEY(MOD_LSFT, KC_GRV)
#define AC_EXCL ACTION_MODS_KEY(MOD_LSFT, KC_1)
/* Layer: Numbers and ASCII-Symbols Layer MOMENTARY+~~TOGGLE~~
* ,-------------------------------------------------.
- * | ^| !| "| '| $| %| &| /| (| )| =| ? |
+ * | ^| !| "| '| $| %| &| @| (| )| =| ? |
* |-------------------------------------------------|
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0|Fn2 |
* |-------------------------------------------------|
* `-------------------------------------------------'
*/
ACTIONMAP(
- CIRC,EXCL,DQOT,SQOT,DLLR,PERC, AMP,SLAS,LPAR,RPAR,EQUL, QEST, \
+ CIRC,EXCL,DQOT,SQOT,DLLR,PERC, AMP, AT,LPAR,RPAR,EQUL, QEST, \
GRAV , 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS, \
HASH ,LANG, BAR,RANG,PLUS,ASTK,LBRA,LBRK,RBRK,RBRA,BKSL,TILD, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
* |-------------------------------------------------|
* | | | | | | | | | Ä| Ö| Ü|Entr|
* |-------------------------------------------------|
- * | @| €| §| °| ²| ³| µ| ä| ö| ü| ß| |
+ * | | €| §| °| ²| ³| µ| ä| ö| ü| ß| |
* |-------------------------------------------------|
* | | | |Space| Enter | | | |
* `-------------------------------------------------'
ACTIONMAP(
F1 , F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, \
TRNS ,____,____,____,____,____,____,____,AUML,OUML,UUML, ENT, \
- AT , EUR,SECT, DEG,SUP2,SUP3, MU,aUML,oUML,uUML, SS,TRNS, \
+ TRNS , EUR,SECT, DEG,SUP2,SUP3, MU,aUML,oUML,uUML, SS,TRNS, \
TRNS, TRNS, TRNS, SPC, ENT, TRNS, TRNS, TRNS ),
};