#include "actionmap_common.h"
// use ____ or T0D0 as keyboard keys in KEYMAP
#define AC_____ AC_NO
- #define AC_TODO AC_NO
/* TODO XXX TODO:
#define AC_DASH AC_SLSH
#define AC_WORD ACTION_MODS_KEY(MOD_LCTL, KC_RIGHT)
#define AC_BACK ACTION_MODS_KEY(MOD_LCTL, KC_LEFT)
-#define AC_AUML AC_QUOT
-#define AC_OUML AC_SCLN
-#define AC_UUML AC_LBRC
+#define AC_AUML ACTION_MODS_KEY(MOD_LSFT, AC_QUOT)
+#define AC_OUML ACTION_MODS_KEY(MOD_LSFT, AC_SCLN)
+#define AC_UUML ACTION_MODS_KEY(MOD_LSFT, AC_LBRC)
#define AC_aUML AC_QUOT
#define AC_oUML AC_SCLN
#define AC_uUML AC_LBRC
*/
ACTIONMAP(
ESC ,____,WORD,____, END,____,____,PGUP,____,HOME,____, DEL, \
- TRNS ,____,____,PGDN,____,TRNS,LEFT,DOWN, UP,RGHT,____, TRNS, \
- TRNS ,PSCR,____,____,____,BACK,____,____,____,____,____,____, \
+ TRNS ,____,____,PGDN,____,____,LEFT,DOWN, UP,RGHT,____, TRNS, \
+ TRNS ,PSCR,____,____,____,BACK,____,____,____,____,____,TRNS, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
/* Layer: Numbers and ASCII-Symbols Layer MOMENTARY+TOGGLE