* ,-------------------------------------------------.
* |Esc| Q| W| E| R| T| Z| U| I| O| P| BSp |
* |-------------------------------------------------|
- * |Ctrl| A| S| D| F| G| H| J| K| L| /|Fn2 |
+ * |C/^I| A| S| D| F| G| H| J| K| L| /|Fn2 |
* |-------------------------------------------------|
* |Shift| Y| X| C| V| B| N| M| ,| .| -|Sft|
* |-------------------------------------------------|
*/
KEYMAP(
ESC , Q, W, E, R, T, Y, U, I, O, P, BSPC, \
- LCTRL, A, S, D, F, G, H, J, K, L,FN10, FN1, \
+ LCTRL, A, S, D, F, G, H, J, K, L,FN11, FN2, \
LSHIFT, Z, X, C, V, B, N, M,COMM, DOT,SLSH, RSHIFT, \
- LALT, FN1, LGUI, ENT, SPC, RALT, RSFT, FN2 ),
+ LALT, FN1, LGUI, ENT, SPC, RALT, RSFT, FN3 ),
/* Layer: Movement Layer (wrd=ctrl-right, bck=crtl-left) TOGGLE
* ,-------------------------------------------------.
* |-------------------------------------------------|
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| ' |
* |-------------------------------------------------|
- * | #| <| || >| +| *| {| [| ]| }| \| ~|
+ * | #| <| || >| +| *| {| [| ]| }| \| ~| TODO: < | > { [ ] } \ ~
* |-------------------------------------------------|
* | | | | | | | | |
* `-------------------------------------------------'
*/
KEYMAP(
- FN3 , 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS, \
- ESC ,FN14,FN15,FN16,FN17,FN18,FN19, 4, 5, 6,VOLU, ENT, \
- TRNS ,TRNS,TRNS,TRNS,TRNS,TRNS, 0, 1, 2, 3,VOLD,TRNS, \
+ GRV , FN5, FN6, FN7, FN8, FN9,FN10,FN11,FN12,FN13,FN14, FN17, \
+ FN18 , 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, FN15, \
+ BSLS ,TRNS,TRNS,TRNS,RBRC,FN20,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
/* Layer: Layer for Function keys and Unicode Symbols MOMENTARY
};
const action_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_MOMENTARY(1),
- [1] = ACTION_LAYER_MOMENTARY(2),
- [2] = ACTION_LAYER_TOGGLE(3),
- [3] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
- [4] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
- [5] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
- [6] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
- [7] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
- [8] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
- [9] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
- [10] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
- [11] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
- [12] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
- [13] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
- [14] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
- [15] = ACTION_MODS_KEY(MOD_LSFT, KC_QUOT),
- [16] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
- [17] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
- [18] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
- [19] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
- [20] = ACTION_BACKLIGHT_STEP(),
- [21] = ACTION_LAYER_TAP_KEY(1, KC_QUOT),
- [22] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC)
+ /*[0] = ???,*/
+ [1] = ACTION_LAYER_MOMENTARY(1),
+ [2] = ACTION_LAYER_MOMENTARY(2),
+ [3] = ACTION_LAYER_MOMENTARY(3),
+ [4] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
+ [5] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
+ [6] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
+ [7] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
+ [8] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
+ [9] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
+ [10] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
+ [11] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
+ [12] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
+ [13] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
+ [14] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
+ [15] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // #' key
+ [16] = ACTION_MODS_KEY(MOD_LSFT, KC_QUOT),
+ [17] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // ß?\ key
+ [18] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // ´` key
+ [19] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), // ü key
+ [20] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), // +*~ key
+ [21] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
+ [22] = ACTION_MODS_TAP_KEY(MOD_LCTRL, KC_TAB)
};