updated caravan config
authorEvan Sailer <esailer@asu.edu>
Fri, 3 Mar 2017 16:23:06 +0000 (10:23 -0600)
committerEvan Sailer <esailer@asu.edu>
Fri, 3 Mar 2017 16:23:06 +0000 (10:23 -0600)
13 files changed:
keyboard/caravan/Makefile
keyboard/caravan/backlight.c [moved from keyboard/caravan/keymap_common.c with 60% similarity]
keyboard/caravan/config.h
keyboard/caravan/keymap_caravan.c
keyboard/caravan/keymap_common.h
keyboard/caravan/keymap_hasu.c [deleted file]
keyboard/caravan/keymap_hhkb.c [deleted file]
keyboard/caravan/keymap_plain.c [deleted file]
keyboard/caravan/keymap_poker.c [deleted file]
keyboard/caravan/keymap_poker_bit.c [deleted file]
keyboard/caravan/keymap_poker_set.c [deleted file]
keyboard/caravan/keymap_spacefn.c [deleted file]
keyboard/caravan/led.c

index db31e7652e441685c55d99cd70c71e6a3d2e1588..1e69154b8f1f8fdd5e427a21998651c979807ddd 100644 (file)
@@ -48,8 +48,8 @@ TMK_DIR = ../../tmk_core
 TARGET_DIR = .
 
 # project specific files
-SRC =  keymap_common.c \
-       matrix.c \
+SRC = matrix.c \
+    backlight.c \
        led.c
 
 ifdef KEYMAP
@@ -121,6 +121,7 @@ CONSOLE_ENABLE = yes        # Console for debug(+400)
 COMMAND_ENABLE = yes    # Commands for debug and configuration
 #SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
 NKRO_ENABLE = yes      # USB Nkey Rollover - not yet supported in LUFA
+BACKLIGHT_ENABLE = yes
 
 
 # Optimize size but this may cause error "relocation truncated to fit"
similarity index 60%
rename from keyboard/caravan/keymap_common.c
rename to keyboard/caravan/backlight.c
index fdb1769e1c0ea10d3f7ecaa52624367138d572f0..5b578620e0dac2ece5c3f80c1bc91385103c4fb9 100644 (file)
@@ -1,5 +1,5 @@
 /*
-Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+Copyright 2012 Jun Wako <wakojun@gmail.com>
 
 This program is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
@@ -14,17 +14,17 @@ GNU General Public License for more details.
 You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
-#include "keymap_common.h"
 
+#include <avr/io.h>
+#include "backlight.h"
 
-/* translates key to keycode */
-uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
-{
-    return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
-}
 
-/* translates Fn keycode to action */
-action_t keymap_fn_to_action(uint8_t keycode)
-{
-    return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
+void backlight_set(uint8_t level) {
+    DDRD |= (1<<7);
+
+    if (level) { // Backlight on
+        PORTD |= (1<<7);
+    } else { // Backlight off
+        PORTD &= ~(1<<7);
+    }
 }
index 8d7bcc659c8ebb46ec853486da28f920f3e98c84..479b6c66628ea1fdad160462796cedf73ca8812d 100644 (file)
@@ -34,6 +34,9 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* define if matrix has ghost */
 //#define MATRIX_HAS_GHOST
 
+/* number of backlight levels */
+#define BACKLIGHT_LEVELS 1
+
 /* Set 0 if debouncing isn't needed */
 #define DEBOUNCE    5
 
index a8c8488bec9dd0b568b07147a12c3c7d54713002..5e5f01ee32c8b771107b98f491e862887f1edcca 100644 (file)
@@ -5,34 +5,29 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     KEYMAP(TAB,  Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   BSPC, \
            FN0,   A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,FN0, \
            LSFT,   Z,   X,   C,   V,   B,   N,   M,   COMM,DOT,SLSH,FN1, \
-           LCTL,  FN1,  LGUI, ENT,      SPC,      RALT,  RSFT, ESC, FN2),
+           LCTL,  FN1,  LGUI, ENT,      SPC,      RALT,  RSFT, FN2),
 
     /* 1: FN 1 */
     KEYMAP(GRV,  FN4, FN5, FN6, FN7, FN8, FN9,FN10,FN11,FN12,FN13,  DEL, \
            TRNS, BSLS,QUOT,MINS, EQL,LBRC,RBRC,DOWN,  UP,LEFT,RGHT,  TRNS, \
            TRNS, ESC,FN20,PSCR,TRNS,TRNS,TRNS,MSTP,MPLY,MPRV,MNXT, RSFT, \
-           TRNS, LGUI,  TRNS, TRNS,    TRNS,     TRNS, TRNS, TRNS, TRNS),
+           TRNS, LGUI,  TRNS, TRNS,    TRNS,     TRNS, TRNS, TRNS),
 
     /* 2: FN 2 */
     KEYMAP(FN3,    1,   2,   3,   4,   5,   6,   7,   8,   9,   0, TRNS, \
            ESC, FN14,FN15,FN16,FN17,FN18,FN19,   4,   5,   6,VOLU,  ENT, \
            TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,   0,   1,   2,   3,VOLD,  TRNS, \
-           TRNS, TRNS,  TRNS, TRNS,    TRNS,     TRNS, TRNS, TRNS, TRNS),
+           TRNS, TRNS,  TRNS, TRNS,    TRNS,     TRNS, TRNS, TRNS),
 
     /* 3:  Game Mode */
     KEYMAP(TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,  F1,  F2,  F3,  F4, TRNS, \
            ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,  F5,  F6,  F7,  F8,  ENT, \
            LSFT,    1,   2,   3,   4,   5,   6,  F9, F10, F11, F12,RSFT, \
-           TRNS, LSFT,     B,  SPC,       C,      TRNS, TRNS, TRNS, TRNS),
+           TRNS, LSFT,     B,  SPC,       C,      TRNS, TRNS, TRNS),
 
-   /* 4:  LED Mode */
-   KEYMAP(TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
-          TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,  TRNS,  TRNS,  TRNS,  TRNS,  TRNS, \
-          TRNS,    TRNS,   TRNS,   TRNS,   TRNS,   TRNS,   TRNS,  TRNS, TRNS, TRNS, TRNS,TRNS, \
-          TRNS, TRNS,     TRNS,  TRNS,       TRNS,      TRNS, TRNS, TRNS, TRNS),
 };
 
-const uint16_t PROGMEM fn_actions[] = {
+const action_t PROGMEM fn_actions[] = {
     [0]  = ACTION_LAYER_MOMENTARY(1),
     [1]  = ACTION_LAYER_MOMENTARY(2),
     [2]  = ACTION_LAYER_TOGGLE(3),
@@ -53,5 +48,5 @@ const uint16_t PROGMEM fn_actions[] = {
     [17] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
     [18] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
     [19] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
-    [20] = ACTION_LAYER_TOGGLE(4)
+    [20] = ACTION_BACKLIGHT_STEP()
 };
index 2004a76e26b287697e8e1cbc18111f36e25bb86d..93e34316e03c5058e4389f3e512fccb8011ebe6f 100644 (file)
@@ -30,14 +30,22 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "keymap.h"
 
 
-extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
-extern const uint16_t fn_actions[];
-
-
 /* TV44 keymap definition macro
  * K2C, K31 and  K3C are extra keys for ISO
  */
 #define KEYMAP( \
+    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
+    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
+    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
+    K30, K31, K32, K33,           K37, K38,      K39,      K3B  \
+) { \
+    { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B }, \
+    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B }, \
+    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B }, \
+    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_NO,    KC_NO,    KC_NO,    KC_##K37, KC_##K38, KC_##K39, KC_NO,    KC_##K3B }  \
+}
+
+#define KEYMAP_ARROW( \
     K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
     K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
     K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
@@ -49,34 +57,4 @@ extern const uint16_t fn_actions[];
     { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_NO,    KC_NO,    KC_NO,    KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B }  \
 }
 
-/* ANSI valiant. No extra keys for ISO */
-#define KEYMAP_ANSI( \
-    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
-    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
-    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,      K2D, \
-    K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B,           K3D, \
-    K40, K41, K42,           K45,                     K4A, K4B, K4C, K4D  \
-) KEYMAP( \
-    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
-    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
-    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO,  K2D, \
-    K30, NO,  K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO,  K3D, \
-    K40, K41, K42,           K45,                NO,  K4A, K4B, K4C, K4D  \
-)
-
-
-#define KEYMAP_HHKB( \
-    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K49,\
-    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
-    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,      K2D, \
-    K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B,      K3D, K3C, \
-    K40, K41, K42,           K45,                     K4A, K4B, K4C, K4D  \
-) KEYMAP( \
-    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
-    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
-    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO,  K2D, \
-    K30, NO,  K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
-    K40, K41, K42,           K45,                K49, K4A, K4B, K4C, K4D  \
-)
-
 #endif
diff --git a/keyboard/caravan/keymap_hasu.c b/keyboard/caravan/keymap_hasu.c
deleted file mode 100644 (file)
index e6af285..0000000
+++ /dev/null
@@ -1,145 +0,0 @@
-#include "keymap_common.h"
-
-/*
- * Hasu
- */
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* Keymap 0: Default Layer
-     * ,-----------------------------------------------------------.
-     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
-     * |-----------------------------------------------------------|
-     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
-     * |-----------------------------------------------------------|
-     * |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|  '|Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|Fn2|Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl|Gui |Alt |      Space             |Alt |Fn4 |Fn4 |Fn1 |
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP_ANSI(
-        ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN2, QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN1,           FN9,  \
-        LCTL,LGUI,LALT,          SPC,                     RALT,FN3, FN3, FN0),
-    /* Keymap 1: colemak */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS, \
-        BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
-    /* Keymap 2: dvorak */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC, \
-        TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS, \
-        CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \
-        LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
-    /* Keymap 3: workman */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS, \
-        BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,  \
-        LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
-
-    /* Overlay 4: HHKB mode
-     * ,-----------------------------------------------------------.
-     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
-     * |-----------------------------------------------------------|
-     * |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |Inser|
-     * |-----------------------------------------------------------|
-     * |Contro|VoD|VoU|Mut|   |   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
-     * |-----------------------------------------------------------|
-     * |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |    |
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP_ANSI(
-        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \
-        CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP,  TRNS,INS,  \
-        LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,     ENT,  \
-        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,FN4, TRNS),
-    /* Overlay 5: Vi mode (Slash)
-     * ,-----------------------------------------------------------.
-     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
-     * |-----------------------------------------------------------|
-     * |Tab  |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End|   |   |   |     |
-     * |-----------------------------------------------------------|
-     * |Contro|   |Lef|Dow|Rig|   |Lef|Dow|Up |Rig|   |   |Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|   |Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP_ANSI(
-        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \
-        TAB, HOME,PGDN,UP,  PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \
-        LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP,  RGHT,TRNS,TRNS,     ENT,  \
-        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL),
-    /* Overlay 6: Mouse mode (Semicolon/App)
-     * ,-----------------------------------------------------------.
-     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
-     * |-----------------------------------------------------------|
-     * |Tab  |   |   |   |   |   |MwL|MwD|MwU|MwR|   |   |   |     |
-     * |-----------------------------------------------------------|
-     * |Contro|   |Ac0|Ac1|Ac1|   |McL|McD|McU|McR|   |   |Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |   |   |   |   |Mb3|Mb2|Mb1|Mb4|Mb5|   |Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl|Gui |Alt |      Space             |    |    |    |    |
-     * `-----------------------------------------------------------'
-     * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
-     */
-    KEYMAP_ANSI(
-        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \
-        TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \
-        LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS,     ENT,  \
-        LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS,          RSFT, \
-        LCTL,LGUI,LALT,          BTN1,                    TRNS,TRNS,TRNS,RCTL),
-    /* Overlay 7: Layout selector
-     * ,-----------------------------------------------------------.
-     * | Lq| Lc| Ld| Lw|   |   |   |   |   |   |   |   |   |       |
-     * |-----------------------------------------------------------|
-     * |     |Lq |Lw |   |   |   |   |   |   |   |   |   |   |     |
-     * |-----------------------------------------------------------|
-     * |      |   |   |Ld |   |   |   |   |   |   |   |   |        |
-     * |-----------------------------------------------------------|
-     * |        |   |   |Lc |   |   |   |   |   |   |   |          |
-     * |-----------------------------------------------------------|
-     * |    |    |    |                        |    |    |    |    |
-     * `-----------------------------------------------------------'
-     * Lq: set Qwerty layout
-     * Lc: set Colemak layout
-     * Ld: set Dvorak layout
-     * Lw: set Workman layout
-     */
-    KEYMAP_ANSI(
-        FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
-};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
-    [0] = ACTION_LAYER_MOMENTARY(4),
-    [1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
-    [2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),
-    [3] = ACTION_LAYER_MOMENTARY(6),
-    [4] = ACTION_LAYER_MOMENTARY(7),   // to Layout selector
-    [5] = ACTION_DEFAULT_LAYER_SET(0),  // set qwerty layout
-    [6] = ACTION_DEFAULT_LAYER_SET(1),  // set colemak layout
-    [7] = ACTION_DEFAULT_LAYER_SET(2),  // set dvorak layout
-    [8] = ACTION_DEFAULT_LAYER_SET(3),  // set workman layout
-    [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV),
-};
diff --git a/keyboard/caravan/keymap_hhkb.c b/keyboard/caravan/keymap_hhkb.c
deleted file mode 100644 (file)
index ce1b816..0000000
+++ /dev/null
@@ -1,52 +0,0 @@
-#include "keymap_common.h"
-
-/*
- * HHKB Layout
- */
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* 0: Default layer
-     * ,-----------------------------------------------------------.
-     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \|  `|
-     * |-----------------------------------------------------------|
-     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|Bspc |
-     * |-----------------------------------------------------------|
-     * |Ctrl  |  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|  '|Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift |Fn |
-     * |-----------------------------------------------------------|
-     * |    |Gui |Alt |      Space             |    |Alt |Gui |    |
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP_HHKB(
-        ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSLS, GRV, \
-        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSPC,      \
-        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,       \
-        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,     RSFT,FN0,       \
-        NO,  LGUI,LALT,          SPC,                     NO,  RALT,RGUI,NO),
-    /* 1: HHKB Fn layer
-     * ,-----------------------------------------------------------.
-     * |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
-     * |-----------------------------------------------------------|
-     * |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |     |
-     * |-----------------------------------------------------------|
-     * |      |VoD|VoU|Mut|Ejc|   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
-     * |-----------------------------------------------------------|
-     * |        |   |   |   |   |   |  +|  -|End|PgD|Dow|      |   |
-     * |-----------------------------------------------------------|
-     * |    |    |    |                        |    |    |    |    |
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP_HHKB(
-        PWR, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, INS, DEL,  \
-        CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP,  TRNS,TRNS,      \
-        TRNS,VOLD,VOLU,MUTE,EJCT,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,     PENT,      \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,     TRNS,TRNS,      \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
-};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
-    [0] = ACTION_LAYER_MOMENTARY(1),
-};
diff --git a/keyboard/caravan/keymap_plain.c b/keyboard/caravan/keymap_plain.c
deleted file mode 100644 (file)
index 3138c18..0000000
+++ /dev/null
@@ -1,11 +0,0 @@
-#include "keymap_common.h"
-
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* 0: qwerty */
-    KEYMAP(ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-           TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-           CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,NO,  ENT,  \
-           LSFT,NO,  Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,NO,  RSFT, \
-           LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL),
-};
-const uint16_t PROGMEM fn_actions[] = {};
diff --git a/keyboard/caravan/keymap_poker.c b/keyboard/caravan/keymap_poker.c
deleted file mode 100644 (file)
index 7a612ee..0000000
+++ /dev/null
@@ -1,104 +0,0 @@
-#include "keymap_common.h"
-
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* 0: qwerty */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-        CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
-    /* 1: colemak */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS, \
-        BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
-    /* 2: dvorak */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC, \
-        TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS, \
-        CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \
-        LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
-    /* 3: workman */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS, \
-        BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,  \
-        LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
-    /* 4: Poker with Arrow */
-    KEYMAP_ANSI(
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,LEFT,DOWN,RGHT),
-    /* 5: Poker with Esc */
-    KEYMAP_ANSI(
-        ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
-    /* 6: Poker Fn
-     * ,-----------------------------------------------------------.
-     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|       |
-     * |-----------------------------------------------------------|
-     * |     |FnQ| Up|   |   |   |   |   |   |Cal|   |Hom|Ins|FnL  |
-     * |-----------------------------------------------------------|
-     * |      |Lef|Dow|Rig|   |   |Psc|Slk|Pau|   |Tsk|End|        |
-     * |-----------------------------------------------------------|
-     * |        |Del|   |Web|Mut|VoU|VoD|   |PgU|PgD|Del|          |
-     * |-----------------------------------------------------------|
-     * |    |    |    |         FnS            |    |    |    |    |
-     * `-----------------------------------------------------------'
-     * Fn:  to Fn overlay
-     * FnL: to Layout selector overaly
-     * FnQ: toggle Esc overlay
-     * FnS: toggle Arrow overlay
-     */
-    KEYMAP_ANSI(
-        ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
-        TRNS,FN2, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, FN4,  \
-        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END,      TRNS, \
-        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
-        TRNS,TRNS,TRNS,          FN1,                     TRNS,TRNS,TRNS,TRNS),
-    /* 7: Layout selector
-     * ,-----------------------------------------------------------.
-     * | Lq| Lc| Ld| Lw|   |   |   |   |   |   |   |   |   |       |
-     * |-----------------------------------------------------------|
-     * |     |Lq |Lw |   |   |   |   |   |   |   |   |   |   |     |
-     * |-----------------------------------------------------------|
-     * |      |   |   |Ld |   |   |   |   |   |   |   |   |        |
-     * |-----------------------------------------------------------|
-     * |        |   |   |Lc |   |   |   |   |   |   |   |          |
-     * |-----------------------------------------------------------|
-     * |    |    |    |                        |    |    |    |    |
-     * `-----------------------------------------------------------'
-     * Lq: set Qwerty layout
-     * Lc: set Colemak layout
-     * Ld: set Dvorak layout
-     * Lw: set Workman layout
-     */
-    KEYMAP_ANSI(
-        FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
-};
-const uint16_t PROGMEM fn_actions[] = {
-    /* Poker Layout */
-    [0] = ACTION_LAYER_MOMENTARY(6),  // to Fn overlay
-    [1] = ACTION_LAYER_TOGGLE(4),     // toggle arrow overlay
-    [2] = ACTION_LAYER_TOGGLE(5),     // toggle Esc overlay
-    [3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc)
-    [4] = ACTION_LAYER_MOMENTARY(7),  // to Layout selector
-    [5] = ACTION_DEFAULT_LAYER_SET(0),  // set qwerty layout
-    [6] = ACTION_DEFAULT_LAYER_SET(1),  // set colemak layout
-    [7] = ACTION_DEFAULT_LAYER_SET(2),  // set dvorak layout
-    [8] = ACTION_DEFAULT_LAYER_SET(3),  // set workman layout
-};
diff --git a/keyboard/caravan/keymap_poker_bit.c b/keyboard/caravan/keymap_poker_bit.c
deleted file mode 100644 (file)
index b8870fd..0000000
+++ /dev/null
@@ -1,50 +0,0 @@
-#include "keymap_common.h"
-
-// Poker fix with toggle and bit operation
-// Fn + Esc = `
-// Fn + {left, down, up, right}  = {home, pgdown, pgup, end}
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* 0: qwerty */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
-    /* 4: Poker Default + Fn'd */
-    [4] = KEYMAP_ANSI(
-        TRNS,F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
-        CAPS,FN2, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
-        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN4, END,      TRNS, \
-        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
-        TRNS,TRNS,TRNS,          FN1,                     TRNS,TRNS,TRNS,TRNS),
-    /* 5: Poker with Arrow */
-    KEYMAP_ANSI(
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          PGUP, \
-        TRNS,TRNS,TRNS,          TRNS,                    FN3, HOME,PGDN,END),
-    /* 6: Poker with Esc */
-    KEYMAP_ANSI(
-        ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
-    /* 7: Poker with Arrow + Fn'd */
-    KEYMAP_ANSI(
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,LEFT,DOWN,RGHT),
-};
-const uint16_t PROGMEM fn_actions[] = {
-    /* Poker Layout */
-    [0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH),   // Poker Fn(with fix for Esc)
-    [1] = ACTION_LAYER_TOGGLE(5),                     // Poker Arrow toggle
-    [2] = ACTION_LAYER_TOGGLE(6),                     // Poker Esc toggle
-    [3] = ACTION_LAYER_BIT_XOR(1, 0b1101, ON_BOTH),   // Poker Fn(with fix for Arrow)
-    [4] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN3 Task(RControl,RShift+Esc)
-};
diff --git a/keyboard/caravan/keymap_poker_set.c b/keyboard/caravan/keymap_poker_set.c
deleted file mode 100644 (file)
index aaa31fc..0000000
+++ /dev/null
@@ -1,82 +0,0 @@
-#include "keymap_common.h"
-
-// Poker fix with set(state transition)
-// Fn + Esc = `
-// Fn + {left, down, up, right}  = {home, pgdown, pgup, end}
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* 0: qwerty */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
-    /* 1: Poker with Arrow */
-    KEYMAP_ANSI(
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
-        TRNS,TRNS,TRNS,          TRNS,                    FN1, LEFT,DOWN,RGHT),
-    /* 2: Poker with Esc */
-    KEYMAP_ANSI(
-        ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
-        TRNS,TRNS,TRNS,          TRNS,                    FN2, TRNS,TRNS,TRNS),
-    /* 3: Poker with Arrow and Esc */
-    KEYMAP_ANSI(
-        ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
-        TRNS,TRNS,TRNS,          TRNS,                    FN3, LEFT,DOWN,RGHT),
-    /* 4: Poker Fn'd */
-    KEYMAP_ANSI(
-        ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
-        TRNS,FN6, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
-        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END,      TRNS, \
-        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
-        TRNS,TRNS,TRNS,          FN5,                     FN4, TRNS,TRNS,TRNS),
-    /* 5: Poker Fn'd arrow */
-    KEYMAP_ANSI(
-        ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
-        TRNS,FN7, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
-        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END,      TRNS, \
-        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           PGUP, \
-        TRNS,TRNS,TRNS,          FN4,                     FN5, HOME,PGDN,END),
-    /* 6: Poker Fn'd Esc */
-    KEYMAP_ANSI(
-        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
-        TRNS,FN4, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
-        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END,      TRNS, \
-        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
-        TRNS,TRNS,TRNS,          FN7,                     FN6, TRNS,TRNS,TRNS),
-    /* 7: Poker Fn'd Arrow + Esc */
-    KEYMAP_ANSI(
-        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
-        TRNS,FN5, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
-        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END,      TRNS, \
-        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           PGUP, \
-        TRNS,TRNS,TRNS,          FN6,                     FN7, HOME,PGDN,END),
-};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
-    /* Poker Layout */
-    [0] = ACTION_LAYER_SET(4, ON_PRESS),     // FN0 move to Fn'd             when press
-    [1] = ACTION_LAYER_SET(5, ON_PRESS),     // FN1 move to Fn'd arrow       when press
-    [2] = ACTION_LAYER_SET(6, ON_PRESS),     // FN2 move to Fn'd Esc         when press
-    [3] = ACTION_LAYER_SET(7, ON_PRESS),     // FN3 move to Fn'd arrow + Esc when press
-
-    //[4] = ACTION_LAYER_CLEAR(ON_RELEASE),    // FN4 clear overlay            when release
-    [4] = ACTION_LAYER_SET(0, ON_RELEASE),   // FN4 clear overlay            when release
-    [5] = ACTION_LAYER_SET(1, ON_RELEASE),   // FN5 move to arrow            when release
-    [6] = ACTION_LAYER_SET(2, ON_RELEASE),   // FN6 move to Esc              when release
-    [7] = ACTION_LAYER_SET(3, ON_RELEASE),   // FN7 move to arrow + Esc      when release
-
-    [8] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN8 Task(RControl,RShift+Esc)
-};
diff --git a/keyboard/caravan/keymap_spacefn.c b/keyboard/caravan/keymap_spacefn.c
deleted file mode 100644 (file)
index 8077dce..0000000
+++ /dev/null
@@ -1,55 +0,0 @@
-#include "keymap_common.h"
-
-/*
- * SpaceFN
- * http://geekhack.org/index.php?topic=51069.0
- */
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* Keymap 0: Default Layer
-     * ,-----------------------------------------------------------.
-     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
-     * |-----------------------------------------------------------|
-     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
-     * |-----------------------------------------------------------|
-     * |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP_ANSI(
-        ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-        CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          FN0,                     RALT,RGUI,APP, RCTL),
-
-    /* Overlay 1: SpaceFN
-     * ,-----------------------------------------------------------.
-     * |`  | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
-     * |-----------------------------------------------------------|
-     * |     |   |   |   |   |   |   |Hom|Up |End|Psc|Slk|Pau|Ins  |
-     * |-----------------------------------------------------------|
-     * |      |   |   |   |   |   |PgU|Lef|Dow|Rig|   |   |        |
-     * |-----------------------------------------------------------|
-     * |        |   |   |   |   |Spc|PgD|`  |~  |   |   |          |
-     * |-----------------------------------------------------------|
-     * |    |    |    |                        |    |    |    |    |
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP_ANSI(
-        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \
-        TRNS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP,  END, PSCR,SLCK,PAUS,INS,  \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN1, TRNS,TRNS,          TRNS, \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
-};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
-    [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
-    [1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),    // tilde
-};
index 15a8facfc30104b94e52b44e44de6d6a21f5d185..f0251a98efaa4554fdbe9bd1da7d3dd1e4a09f4e 100644 (file)
@@ -32,14 +32,3 @@ void led_set(uint8_t usb_led)
         PORTD &= ~(1<<7);
     }
 }
-
-void led_layer_set(uint32_t state) {
-    DDRD |= (1<<7);
-
-    /* Led for Layer 2 */
-    if ((1<<4  & state) != 0) {
-        PORTD |= (1<<7);
-    } else {
-        PORTD &= ~(1<<7);
-    }
-}
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