#----------------------------------------------------------------------------
# Target file name (without extension).
-TARGET = roadkit_lufa
+ifdef TARGETFILE
+ TARGET = $(TARGETFILE)
+else
+ TARGET = roadkit_lufa
+endif
# Directory common source filess exist
TMK_DIR = ../../tmk_core
TARGET_DIR = .
# project specific files
-SRC = keymap_common.c \
- matrix.c \
+SRC = matrix.c \
+ backlight.c \
led.c
ifdef KEYMAP
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
+BACKLIGHT_ENABLE = yes
# Optimize size but this may cause error "relocation truncated to fit"
--- /dev/null
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <avr/io.h>
+#include "backlight.h"
+
+
+void backlight_set(uint8_t level) {
+ DDRB |= (1<<2);
+
+ if (level) { // Backlight on
+ PORTB |= (1<<2);
+ } else { // Backlight off
+ PORTB &= ~(1<<2);
+ }
+}
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
+/* number of backlight levels */
+#define BACKLIGHT_LEVELS 1
+
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
#include "keymap.h"
-extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
-extern const uint16_t fn_actions[];
-
-
-/* TV44 keymap definition macro
- * K2C, K31 and K3C are extra keys for ISO
+/* roadkit keymap definition macro
+ * standard layout
*/
#define KEYMAP( \
+ K00, K01, K02, K03, \
+ K10, K11, K12, \
+ K20, K21, K22, K23, \
+ K30, K32 \
+) { \
+ { KC_##K00, KC_##K01, KC_##K02, KC_##K03 }, \
+ { KC_##K10, KC_##K11, KC_##K12, KC_NO }, \
+ { KC_##K20, KC_##K21, KC_##K22, KC_##K23 }, \
+ { KC_##K30, KC_NO, KC_##K32, KC_NO } \
+}
+
+/* roadkit keymap definition macro
+ * macro layout
+ */
+#define SINGLES_KEYMAP( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33 } \
}
-/* ANSI valiant. No extra keys for ISO */
-#define KEYMAP_ANSI( \
- K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
- K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
- K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
- K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
- K40, K41, K42, K45, K4A, K4B, K4C, K4D \
-) KEYMAP( \
- K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
- K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
- K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
- K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO, K3D, \
- K40, K41, K42, K45, NO, K4A, K4B, K4C, K4D \
-)
-
-
-#define KEYMAP_HHKB( \
- K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K49,\
- K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
- K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
- K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3C, \
- K40, K41, K42, K45, K4A, K4B, K4C, K4D \
-) KEYMAP( \
- K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
- K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
- K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
- K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
- K40, K41, K42, K45, K49, K4A, K4B, K4C, K4D \
-)
-
#endif
+++ /dev/null
-#include "keymap_common.h"
-
-/*
- * Hasu
- */
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap 0: Default Layer
- * ,-----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
- * |-----------------------------------------------------------|
- * |Caps | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Fn4 |Fn4 |Fn1 |
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- LCTL,A, S, D, F, G, H, J, K, L, FN2, QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, FN9, \
- LCTL,LGUI,LALT, SPC, RALT,FN3, FN3, FN0),
- /* Keymap 1: colemak */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \
- BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \
- LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
- /* Keymap 2: dvorak */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \
- TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \
- CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \
- LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
- /* Keymap 3: workman */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \
- BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \
- LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
-
- /* Overlay 4: HHKB mode
- * ,-----------------------------------------------------------.
- * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
- * |-----------------------------------------------------------|
- * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Inser|
- * |-----------------------------------------------------------|
- * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
- * |-----------------------------------------------------------|
- * |Shift | | | | | | +| -|End|PgD|Dow|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |App | |
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
- CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,INS, \
- LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \
- LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,FN4, TRNS),
- /* Overlay 5: Vi mode (Slash)
- * ,-----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
- * |-----------------------------------------------------------|
- * |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
- * |-----------------------------------------------------------|
- * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
- * |-----------------------------------------------------------|
- * |Shift | | | | | |Hom|PgD|PgU|End| |Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
- TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \
- LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP, RGHT,TRNS,TRNS, ENT, \
- LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
- /* Overlay 6: Mouse mode (Semicolon/App)
- * ,-----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | | | | | |MwL|MwD|MwU|MwR| | | | |
- * |-----------------------------------------------------------|
- * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR| | |Return |
- * |-----------------------------------------------------------|
- * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space | | | | |
- * `-----------------------------------------------------------'
- * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
- */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
- TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \
- LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS, ENT, \
- LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS, RSFT, \
- LCTL,LGUI,LALT, BTN1, TRNS,TRNS,TRNS,RCTL),
- /* Overlay 7: Layout selector
- * ,-----------------------------------------------------------.
- * | Lq| Lc| Ld| Lw| | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | |Lq |Lw | | | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | |Ld | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | |Lc | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | | | | | | |
- * `-----------------------------------------------------------'
- * Lq: set Qwerty layout
- * Lc: set Colemak layout
- * Ld: set Dvorak layout
- * Lw: set Workman layout
- */
- KEYMAP_ANSI(
- FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
-};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_MOMENTARY(4),
- [1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
- [2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),
- [3] = ACTION_LAYER_MOMENTARY(6),
- [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector
- [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
- [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
- [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
- [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout
- [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV),
-};
+++ /dev/null
-#include "keymap_common.h"
-
-/*
- * HHKB Layout
- */
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* 0: Default layer
- * ,-----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
- * |-----------------------------------------------------------|
- * |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn |
- * |-----------------------------------------------------------|
- * | |Gui |Alt | Space | |Alt |Gui | |
- * `-----------------------------------------------------------'
- */
- KEYMAP_HHKB(
- ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS, GRV, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
- LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT,FN0, \
- NO, LGUI,LALT, SPC, NO, RALT,RGUI,NO),
- /* 1: HHKB Fn layer
- * ,-----------------------------------------------------------.
- * |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
- * |-----------------------------------------------------------|
- * |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
- * |-----------------------------------------------------------|
- * | |VoD|VoU|Mut|Ejc| | *| /|Hom|PgU|Lef|Rig|Enter |
- * |-----------------------------------------------------------|
- * | | | | | | | +| -|End|PgD|Dow| | |
- * |-----------------------------------------------------------|
- * | | | | | | | | |
- * `-----------------------------------------------------------'
- */
- KEYMAP_HHKB(
- PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
- CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,TRNS, \
- TRNS,VOLD,VOLU,MUTE,EJCT,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, PENT, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, TRNS,TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
-};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_MOMENTARY(1),
-};
+++ /dev/null
-#include "keymap_common.h"
-
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* 0: qwerty */
- KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \
- LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
-};
-const uint16_t PROGMEM fn_actions[] = {};
+++ /dev/null
-#include "keymap_common.h"
-
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* 0: qwerty */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 1: colemak */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \
- BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \
- LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 2: dvorak */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \
- TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \
- CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \
- LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 3: workman */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \
- BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \
- LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 4: Poker with Arrow */
- KEYMAP_ANSI(
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
- TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT),
- /* 5: Poker with Esc */
- KEYMAP_ANSI(
- ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
- /* 6: Poker Fn
- * ,-----------------------------------------------------------.
- * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |
- * |-----------------------------------------------------------|
- * | |FnQ| Up| | | | | | |Cal| |Hom|Ins|FnL |
- * |-----------------------------------------------------------|
- * | |Lef|Dow|Rig| | |Psc|Slk|Pau| |Tsk|End| |
- * |-----------------------------------------------------------|
- * | |Del| |Web|Mut|VoU|VoD| |PgU|PgD|Del| |
- * |-----------------------------------------------------------|
- * | | | | FnS | | | | |
- * `-----------------------------------------------------------'
- * Fn: to Fn overlay
- * FnL: to Layout selector overaly
- * FnQ: toggle Esc overlay
- * FnS: toggle Arrow overlay
- */
- KEYMAP_ANSI(
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- TRNS,FN2, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, FN4, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
- TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS),
- /* 7: Layout selector
- * ,-----------------------------------------------------------.
- * | Lq| Lc| Ld| Lw| | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | |Lq |Lw | | | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | |Ld | | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | |Lc | | | | | | | | |
- * |-----------------------------------------------------------|
- * | | | | | | | | |
- * `-----------------------------------------------------------'
- * Lq: set Qwerty layout
- * Lc: set Colemak layout
- * Ld: set Dvorak layout
- * Lw: set Workman layout
- */
- KEYMAP_ANSI(
- FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
-};
-const uint16_t PROGMEM fn_actions[] = {
- /* Poker Layout */
- [0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay
- [1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay
- [2] = ACTION_LAYER_TOGGLE(5), // toggle Esc overlay
- [3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc)
- [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector
- [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
- [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
- [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
- [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout
-};
+++ /dev/null
-#include "keymap_common.h"
-
-// Poker fix with toggle and bit operation
-// Fn + Esc = `
-// Fn + {left, down, up, right} = {home, pgdown, pgup, end}
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* 0: qwerty */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 4: Poker Default + Fn'd */
- [4] = KEYMAP_ANSI(
- TRNS,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- CAPS,FN2, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN4, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
- TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS),
- /* 5: Poker with Arrow */
- KEYMAP_ANSI(
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, PGUP, \
- TRNS,TRNS,TRNS, TRNS, FN3, HOME,PGDN,END),
- /* 6: Poker with Esc */
- KEYMAP_ANSI(
- ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
- /* 7: Poker with Arrow + Fn'd */
- KEYMAP_ANSI(
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
- TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT),
-};
-const uint16_t PROGMEM fn_actions[] = {
- /* Poker Layout */
- [0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH), // Poker Fn(with fix for Esc)
- [1] = ACTION_LAYER_TOGGLE(5), // Poker Arrow toggle
- [2] = ACTION_LAYER_TOGGLE(6), // Poker Esc toggle
- [3] = ACTION_LAYER_BIT_XOR(1, 0b1101, ON_BOTH), // Poker Fn(with fix for Arrow)
- [4] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN3 Task(RControl,RShift+Esc)
-};
+++ /dev/null
-#include "keymap_common.h"
-
-// Poker fix with set(state transition)
-// Fn + Esc = `
-// Fn + {left, down, up, right} = {home, pgdown, pgup, end}
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* 0: qwerty */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, FN0, RGUI,APP, RCTL),
- /* 1: Poker with Arrow */
- KEYMAP_ANSI(
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
- TRNS,TRNS,TRNS, TRNS, FN1, LEFT,DOWN,RGHT),
- /* 2: Poker with Esc */
- KEYMAP_ANSI(
- ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, FN2, TRNS,TRNS,TRNS),
- /* 3: Poker with Arrow and Esc */
- KEYMAP_ANSI(
- ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
- TRNS,TRNS,TRNS, TRNS, FN3, LEFT,DOWN,RGHT),
- /* 4: Poker Fn'd */
- KEYMAP_ANSI(
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- TRNS,FN6, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
- TRNS,TRNS,TRNS, FN5, FN4, TRNS,TRNS,TRNS),
- /* 5: Poker Fn'd arrow */
- KEYMAP_ANSI(
- ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- TRNS,FN7, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, PGUP, \
- TRNS,TRNS,TRNS, FN4, FN5, HOME,PGDN,END),
- /* 6: Poker Fn'd Esc */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- TRNS,FN4, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \
- TRNS,TRNS,TRNS, FN7, FN6, TRNS,TRNS,TRNS),
- /* 7: Poker Fn'd Arrow + Esc */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \
- TRNS,FN5, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
- TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END, TRNS, \
- TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, PGUP, \
- TRNS,TRNS,TRNS, FN6, FN7, HOME,PGDN,END),
-};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
- /* Poker Layout */
- [0] = ACTION_LAYER_SET(4, ON_PRESS), // FN0 move to Fn'd when press
- [1] = ACTION_LAYER_SET(5, ON_PRESS), // FN1 move to Fn'd arrow when press
- [2] = ACTION_LAYER_SET(6, ON_PRESS), // FN2 move to Fn'd Esc when press
- [3] = ACTION_LAYER_SET(7, ON_PRESS), // FN3 move to Fn'd arrow + Esc when press
-
- //[4] = ACTION_LAYER_CLEAR(ON_RELEASE), // FN4 clear overlay when release
- [4] = ACTION_LAYER_SET(0, ON_RELEASE), // FN4 clear overlay when release
- [5] = ACTION_LAYER_SET(1, ON_RELEASE), // FN5 move to arrow when release
- [6] = ACTION_LAYER_SET(2, ON_RELEASE), // FN6 move to Esc when release
- [7] = ACTION_LAYER_SET(3, ON_RELEASE), // FN7 move to arrow + Esc when release
-
- [8] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN8 Task(RControl,RShift+Esc)
-};
LEFT, DOWN, RIGHT, TRNS, \
TRNS, TRNS, TRNS, TRNS ),
- /* 2: FN 2 */
- KEYMAP(TRNS, TRNS, TRNS, TRNS, \
- TRNS, TRNS, TRNS, TRNS, \
- TRNS, TRNS, TRNS, TRNS, \
- TRNS, TRNS, TRNS, TRNS ),
};
-const uint16_t PROGMEM fn_actions[] = {
+const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TOGGLE(1),
- [1] = ACTION_LAYER_TOGGLE(2),
+ [1] = ACTION_BACKLIGHT_STEP(),
};
+++ /dev/null
-#include "keymap_common.h"
-
-/*
- * SpaceFN
- * http://geekhack.org/index.php?topic=51069.0
- */
-const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Keymap 0: Default Layer
- * ,-----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
- * |-----------------------------------------------------------|
- * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, FN0, RALT,RGUI,APP, RCTL),
-
- /* Overlay 1: SpaceFN
- * ,-----------------------------------------------------------.
- * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
- * |-----------------------------------------------------------|
- * | | | | | | | |Hom|Up |End|Psc|Slk|Pau|Ins |
- * |-----------------------------------------------------------|
- * | | | | | | |PgU|Lef|Dow|Rig| | | |
- * |-----------------------------------------------------------|
- * | | | | | |Spc|PgD|` |~ | | | |
- * |-----------------------------------------------------------|
- * | | | | | | | | |
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
- TRNS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP, END, PSCR,SLCK,PAUS,INS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN1, TRNS,TRNS, TRNS, \
- TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
-};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
- [1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
-};