From: tmk Date: Tue, 29 Apr 2014 10:42:24 +0000 (+0900) Subject: Add Makefiles for TMK converters. X-Git-Url: https://git.gir.st/tmk_keyboard.git/commitdiff_plain/7209c1d38703eb5ca5c13bd6143c2e7312a15a88?hp=110eea578b561f7169ea19927c54533c2b93b3a3 Add Makefiles for TMK converters. --- diff --git a/converter/ps2_usb/Makefile b/converter/ps2_usb/Makefile index db0912eb..1dd23c15 100644 --- a/converter/ps2_usb/Makefile +++ b/converter/ps2_usb/Makefile @@ -1,3 +1,6 @@ +# +# Makefile for Teensy +# # Target file name (without extension). TARGET = ps2_usb_lufa @@ -59,7 +62,7 @@ ARCH = AVR8 F_USB = $(F_CPU) # Interrupt driven control endpoint task(+60) -OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT +#OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT # Boot Section Size in *bytes* @@ -68,7 +71,7 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT # Atmel DFU loader 4096 # LUFA bootloader 4096 # USBaspLoader 2048 -OPT_DEFS += -DBOOTLOADER_SIZE=4096 +OPT_DEFS += -DBOOTLOADER_SIZE=512 # Build Options diff --git a/converter/ps2_usb/Makefile.jis b/converter/ps2_usb/Makefile.jis deleted file mode 100644 index 4e091e8e..00000000 --- a/converter/ps2_usb/Makefile.jis +++ /dev/null @@ -1,75 +0,0 @@ -# Target file name (without extension). -TARGET = ps2_usb_jis - -# Directory common source filess exist -TOP_DIR = ../.. - -# Directory keyboard dependent files exist -TARGET_DIR = . - - -# MCU name, you MUST set this to match the board you are using -# type "make clean" after changing this, so all files will be rebuilt -#MCU = at90usb162 # Teensy 1.0 -MCU = atmega32u4 # Teensy 2.0 -#MCU = at90usb646 # Teensy++ 1.0 -#MCU = at90usb1286 # Teensy++ 2.0 - - -# Processor frequency. -# Normally the first thing your program should do is set the clock prescaler, -# so your program will run at the correct speed. You should also set this -# variable to same clock speed. The _delay_ms() macro uses this, and many -# examples use this variable to calculate timings. Do not add a "UL" here. -F_CPU = 16000000 - - -# Build Options -# *Comment out* to disable the options. -# -MOUSEKEY_ENABLE = yes # Mouse keys -EXTRAKEY_ENABLE = yes # Audio control and System control -NKRO_ENABLE = yes # USB Nkey Rollover - -#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened) -#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin -PS2_USE_BUSYWAIT = yes # uses primitive reference code - - -# keyboard dependent files -SRC = keymap_jis.c \ - matrix.c \ - led.c - - -ifdef PS2_USE_USART - SRC += protocol/ps2_usart.c - OPT_DEFS += -DPS2_USE_USART -endif -ifdef PS2_USE_INT - SRC += protocol/ps2.c - OPT_DEFS += -DPS2_USE_INT -endif -ifdef PS2_USE_BUSYWAIT - SRC += protocol/ps2.c - OPT_DEFS += -DPS2_USE_BUSYWAIT -endif - - -#CONFIG_H = config_pjrc_usart.h -CONFIG_H = config.h - - -#---------------- Programming Options -------------------------- -PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex - - -# Search Path -VPATH += $(TARGET_DIR) -VPATH += $(TOP_DIR) - - -include $(TOP_DIR)/protocol/pjrc.mk -include $(TOP_DIR)/protocol.mk -include $(TOP_DIR)/common.mk -include $(TOP_DIR)/rules.mk diff --git a/converter/ps2_usb/Makefile.tmk_rev1 b/converter/ps2_usb/Makefile.tmk_rev1 new file mode 100644 index 00000000..59c44f75 --- /dev/null +++ b/converter/ps2_usb/Makefile.tmk_rev1 @@ -0,0 +1,98 @@ +# +# Makefile for TMK keyboard converter rev2 +# https://github.com/tmk/keyboard_converter#pcb-rev1 +# +# Target file name (without extension). +TARGET = ps2_usb_tmk_rev1 + +# Directory common source filess exist +TOP_DIR = ../.. + +# Directory keyboard dependent files exist +TARGET_DIR = . + +# project specific files +SRC = keymap_common.c \ + matrix.c \ + led.c + +ifdef KEYMAP + SRC := keymap_$(KEYMAP).c $(SRC) +else + SRC := keymap_plain.c $(SRC) +endif + +CONFIG_H = config_tmk_rev1.h + + +# MCU name +MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# comment out to disable the options. +# +#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA + + +# PS/2 Options +# +PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened) +#PS2_USE_BUSYWAIT = yes # uses primitive reference code + + +# Search Path +VPATH += $(TARGET_DIR) +VPATH += $(TOP_DIR) + +include $(TOP_DIR)/protocol.mk +include $(TOP_DIR)/protocol/lufa.mk +include $(TOP_DIR)/common.mk +include $(TOP_DIR)/rules.mk diff --git a/converter/ps2_usb/Makefile.tmk_rev2 b/converter/ps2_usb/Makefile.tmk_rev2 new file mode 100644 index 00000000..bad958c3 --- /dev/null +++ b/converter/ps2_usb/Makefile.tmk_rev2 @@ -0,0 +1,98 @@ +# +# Makefile for TMK keyboard converter rev2 +# https://github.com/tmk/keyboard_converter#pcb-rev2 +# +# Target file name (without extension). +TARGET = ps2_usb_tmk_rev2 + +# Directory common source filess exist +TOP_DIR = ../.. + +# Directory keyboard dependent files exist +TARGET_DIR = . + +# project specific files +SRC = keymap_common.c \ + matrix.c \ + led.c + +ifdef KEYMAP + SRC := keymap_$(KEYMAP).c $(SRC) +else + SRC := keymap_plain.c $(SRC) +endif + +CONFIG_H = config_tmk_rev2.h + + +# MCU name +MCU = atmega32u2 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# comment out to disable the options. +# +#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA + + +# PS/2 Options +# +PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin +#PS2_USE_BUSYWAIT = yes # uses primitive reference code + + +# Search Path +VPATH += $(TARGET_DIR) +VPATH += $(TOP_DIR) + +include $(TOP_DIR)/protocol.mk +include $(TOP_DIR)/protocol/lufa.mk +include $(TOP_DIR)/common.mk +include $(TOP_DIR)/rules.mk diff --git a/converter/ps2_usb/README.md b/converter/ps2_usb/README.md index 8f06fdd0..537e92e6 100644 --- a/converter/ps2_usb/README.md +++ b/converter/ps2_usb/README.md @@ -1,31 +1,17 @@ PS/2 to USB keyboard converter ============================== -This firmware converts PS/2 keyboard protocol to USB and supports only Scan Code Set 2. - - -PS/2 signal handling implementations ------------------------------------- -Following three methods are used to implement PS/2 signal handling. - -### Simple and stupid busy-wait(ps2_busywait.c) - This is expected to implemented with portable C code for reference. -### Interrupt driven(ps2_interrupt.c) - Uses pin interrupt to detect falling edge of clock line. -### USART hardware module(ps2_usart.c) - Uses AVR USART engine to receive PS/2 signal. - -To select method edit Makefile. +This firmware converts PS/2 keyboard protocol to USB.(It supports Scan Code Set 2.) Connect Wires ------------- In case of Teensy2.0(ATMega32U4): -1. Connect Vcc and GND. -2. Connect Clock and Data line. - - Busywait: Clock is on PD5 and Data on PD2. - - Interrupt: Clock is on PD1 and Data on PD2. - - USART: Clock is on PD5 and Data on PD2. +1. Connect **Vcc** and **GND**. +2. Connect **Clock** and **Data** line. + - **Interrupt**: **Clock** is on `PD1` and **Data** on `PD0`.(Recommended. Soarer's converter compatible) + - **Busywait**: **Clock** is on `PD1` and **Data** on `PD0`. + - **USART**: **Clock** is on `PD5` and **Data** on `PD2`. 3. Optionally you need pull-up register. 1K-10K Ohm is OK. To change pin configuration edit config.h. @@ -33,18 +19,41 @@ To change pin configuration edit config.h. Build Firmware -------------- -Just run `make`: +For **PJRC Teensy** just run `make`: + $ make clean $ make To select keymap: + $ make clean $ make KEYMAP=[plain|jis|spacefn|...] +After that you will find HEX file `ps2_usb_lufa.hex` in current directory. + + +- For **TMK converter Rev.1** use `make -f Makefile.tmk_rev1` instead of `make` and HEX file is `ps2_usb_tmk_rev1.hex`. + +- For **TMK converter Rev.2** use `make -f Makefile.tmk_rev2` instead of `make` and HEX file is `ps2_usb_tmk_rev2.hex`. + Keymap ------ -Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_.c` and see keymap document(you can find in top README.md) and existent keymap files. +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_.c` and see keymap document(you can find in README.md of top directory) and existent keymap files. + + +PS/2 signal handling implementations +------------------------------------ +Following three methods can be used to implement PS/2 signal handling. + +### Simple and stupid busy-wait(ps2_busywait.c) + This is expected to implemented with portable C code for reference. +### Interrupt driven(ps2_interrupt.c) + Uses pin interrupt to detect falling edge of clock line. +### USART hardware module(ps2_usart.c) + Uses AVR USART engine to receive PS/2 signal. + +To select method edit Makefile. V-USB Support diff --git a/converter/ps2_usb/config_tmk_rev1.h b/converter/ps2_usb/config_tmk_rev1.h new file mode 100644 index 00000000..75dc97df --- /dev/null +++ b/converter/ps2_usb/config_tmk_rev1.h @@ -0,0 +1,147 @@ +/* +Copyright 2012 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#ifndef CONFIG_H +#define CONFIG_H + +#include + +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x6512 +#define DEVICE_VER 0x0001 +#define MANUFACTURER t.m.k. +#define PRODUCT PS/2 keyboard converter +#define DESCRIPTION convert PS/2 keyboard to USB + + +/* matrix size */ +#define MATRIX_ROWS 32 // keycode bit: 3-0 +#define MATRIX_COLS 8 // keycode bit: 6-4 + + +/* key combination for command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) || \ + keyboard_report->mods == (MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RSHIFT)) \ +) + + +//#define NO_SUSPEND_POWER_DOWN + + +/* + * PS/2 Busywait + */ +#ifdef PS2_USE_BUSYWAIT +#define PS2_CLOCK_PORT PORTD +#define PS2_CLOCK_PIN PIND +#define PS2_CLOCK_DDR DDRD +#define PS2_CLOCK_BIT 5 +#define PS2_DATA_PORT PORTD +#define PS2_DATA_PIN PIND +#define PS2_DATA_DDR DDRD +#define PS2_DATA_BIT 2 +#endif + +/* + * PS/2 USART + */ +#ifdef PS2_USE_USART +#if defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__) +/* XCK for clock line and RXD for data line */ +#define PS2_CLOCK_PORT PORTD +#define PS2_CLOCK_PIN PIND +#define PS2_CLOCK_DDR DDRD +#define PS2_CLOCK_BIT 5 +#define PS2_DATA_PORT PORTD +#define PS2_DATA_PIN PIND +#define PS2_DATA_DDR DDRD +#define PS2_DATA_BIT 2 +/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */ +/* set DDR of CLOCK as input to be slave */ +#define PS2_USART_INIT() do { \ + PS2_CLOCK_DDR &= ~(1< + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#ifndef CONFIG_H +#define CONFIG_H + +#include + +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x6512 +#define DEVICE_VER 0x0001 +#define MANUFACTURER t.m.k. +#define PRODUCT PS/2 keyboard converter +#define DESCRIPTION convert PS/2 keyboard to USB + + +/* matrix size */ +#define MATRIX_ROWS 32 // keycode bit: 3-0 +#define MATRIX_COLS 8 // keycode bit: 6-4 + + +/* key combination for command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) || \ + keyboard_report->mods == (MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RSHIFT)) \ +) + + +//#define NO_SUSPEND_POWER_DOWN + + +/* + * PS/2 Busywait + */ +#ifdef PS2_USE_BUSYWAIT +#define PS2_CLOCK_PORT PORTD +#define PS2_CLOCK_PIN PIND +#define PS2_CLOCK_DDR DDRD +#define PS2_CLOCK_BIT 1 +#define PS2_DATA_PORT PORTD +#define PS2_DATA_PIN PIND +#define PS2_DATA_DDR DDRD +#define PS2_DATA_BIT 0 +#endif + +/* + * PS/2 Pin interrupt + */ +#ifdef PS2_USE_INT +/* uses INT1 for clock line(ATMega32U4) */ +#define PS2_CLOCK_PORT PORTD +#define PS2_CLOCK_PIN PIND +#define PS2_CLOCK_DDR DDRD +#define PS2_CLOCK_BIT 1 +#define PS2_DATA_PORT PORTD +#define PS2_DATA_PIN PIND +#define PS2_DATA_DDR DDRD +#define PS2_DATA_BIT 0 +#define PS2_INT_INIT() do { \ + EICRA |= ((1<